Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Commission |
Shop |
Reputation |
Viewpoint |
Fish Pond |
Event |
Character
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 谧音吹哨 | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | 触发元素反应后的12秒内,生命值上限提高 | ![]() ![]() ![]() |
![]() | 织月者的曙色 | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | 元素爆发造成的伤害提高 | ![]() ![]() ![]() |
![]() | 万能钥匙 | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | 触发元素反应后的12秒内,元素精通提升 | ![]() ![]() ![]() |
![]() | 掘金之锹 | 4![]() ![]() ![]() ![]() | 42.4 | Atk% | 9% | 感电反应造成的伤害提升 | ![]() ![]() ![]() |
![]() | 血染荒城 | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | 施放元素爆发后的3.5秒内,装备者对敌人造成的月感电反应伤害提高 | ![]() ![]() ![]() |
![]() | 天光的纺琴 | 4![]() ![]() ![]() ![]() | 42.4 | EM | 36 | 施放元素战技后的20秒内,装备者的元素精通提升 | ![]() ![]() ![]() |
![]() | 乌髓孑灯 | 4![]() ![]() ![]() ![]() | 41.07 | EM | 48 | 绽放反应造成的伤害提升 | ![]() ![]() ![]() |
![]() | 纺夜天镜 | 5![]() ![]() ![]() ![]() ![]() | 44.34 | EM | 57.6 | 元素战技造成水元素或草元素伤害时,装备者获得「终北圣言」效果:元素精通提升 | ![]() ![]() ![]() |
![]() | 罗网勾针 | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | 触发元素反应后的12秒内,元素精通提升 | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | 穹境示现之夜 | 2-Piece: 元素精通提高80点。 4-Piece: 队伍中的角色触发月曜反应时,若装备者在场上,将获得持续4秒的「月辉明光·蓄念」效果:队伍的月兆为初辉/满辉时,暴击率提升15%/30%。队伍中的角色每拥有一种不同的「月辉明光」效果,队伍中的所有角色触发的月曜反应造成的伤害提升10%。装备者处于后台时也能触发上述效果。 |
![]() ![]() | 穹境示现之夜 | 2-Piece: 元素精通提高80点。 4-Piece: 队伍中的角色触发月曜反应时,若装备者在场上,将获得持续4秒的「月辉明光·蓄念」效果:队伍的月兆为初辉/满辉时,暴击率提升15%/30%。队伍中的角色每拥有一种不同的「月辉明光」效果,队伍中的所有角色触发的月曜反应造成的伤害提升10%。装备者处于后台时也能触发上述效果。 |
![]() ![]() | 纺月的夜歌 | 2-Piece: 元素充能效率提高20%。 4-Piece: 造成元素伤害时,获得持续8秒的「月辉明光·崇信」效果:队伍的月兆为初辉/满辉时,队伍中的所有角色的元素精通提高60点/120点。队伍中的角色每拥有一种不同的「月辉明光」效果,队伍中的所有角色触发的月曜反应造成的伤害提升10%。装备者处于后台时也能触发上述效果。 |
![]() ![]() | 纺月的夜歌 | 2-Piece: 元素充能效率提高20%。 4-Piece: 造成元素伤害时,获得持续8秒的「月辉明光·崇信」效果:队伍的月兆为初辉/满辉时,队伍中的所有角色的元素精通提高60点/120点。队伍中的角色每拥有一种不同的「月辉明光」效果,队伍中的所有角色触发的月曜反应造成的伤害提升10%。装备者处于后台时也能触发上述效果。 |
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Artifact Piece
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Item
Icon | Name | Rarity | Family | Recipe |
![]() | 军团士气 | 3![]() ![]() ![]() | Currency | |
![]() | 月之印 | 3![]() ![]() ![]() | ||
![]() | 磁力能量球 | 1![]() | ||
![]() | 大型磁力能量球 | 1![]() | ||
![]() | 菈乌玛 | 5![]() ![]() ![]() ![]() ![]() | Char Unlock Item | |
![]() | 菲林斯 | 5![]() ![]() ![]() ![]() ![]() | Char Unlock Item | |
![]() | 爱诺 | 4![]() ![]() ![]() ![]() | Char Unlock Item | |
![]() | 菈乌玛的命星 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | 菲林斯的命星 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | 爱诺的命星 | 4![]() ![]() ![]() ![]() |
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Skill
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Achievement Category
Icon | Name | Reward |
![]() | 异世相逢·第六辑 | ![]() |
![]() | (test)挪德卡莱第一辑 | ![]() |
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启30个宝箱。 | ✅ | ![]() |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启60个宝箱。 | ✅ | ![]() |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启120个宝箱。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成6个大世界限时挑战。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成12个大世界限时挑战。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成24个大世界限时挑战。 | ✅ | ![]() |
![]() | 大地勘探·月华濯沐之岛·其一 | 点亮挪德卡莱区域中,伦波岛、希汐岛、帕哈岛的地图。 | ✅ | ![]() |
![]() | 远渡苍夜的霜林·其一 | 解锁挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有传送锚点。 | ✅ | ![]() |
![]() | 圣龛巡礼·月华濯沐之岛·其一 | 解除挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有地灵龛的封印。 | ✅ | ![]() |
![]() | 夜馈寻迹·月华濯沐之岛·其一 | 解除挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有月灵盈藏之所的封印。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 元素反应:月绽放 | 部分角色可以通过消耗「草露」,或通过自身的天赋特性,对敌人造成月绽放反应伤害,该伤害可以触发暴击。 |
![]() | 霜夜灵嗣 | 在漫长的岁月中,受到月光浸染而具备极强元素亲和力的元素生命。在战斗中,霜夜灵嗣会转化自身进入「晦隐」状态。此状态下,霜夜灵嗣将变得更为强大, |
![]() | 荒野的幽魂… | 永久徘徊于荒原冻土,受深渊侵蚀的幽魂…被冠以狂猎之名的怪物无法通过正常手段击败,必须先 否则,在全部生命被削减但生命上限并未归零的情况下,它们的生命将在一段时间内恢复至被削减的生命上限并继续作战… |
![]() | 愚人众特辖队 | 隶属于愚人众特辖队的士兵,亦是战场上维持战线的精锐力量,驱使着经过改造,由月矩力驱动的强力武器…不过既然他们运用的也是月矩力,说不定 |
![]() | 巡陆艇 | 巡弋于陆地的武装舰艇,具备强大的武装,经过改造后,能够借由月矩力施展特殊的功能。在他们运用月矩力时,利用 不过既然它用的是月矩力…说不定此时利用月矩力的性质,也能在进攻中取得奇效。 |
![]() | 蕴光的魔物… | 浸浴古老月之力而演化出了种种独特生态的魔兽。蕴光的魔兽们会驱使体内的力量,令敌人受缚「蕴光之茧」…一旦受缚,造成的伤害以及受到治疗的效果都将受到影响。 不过 蕴光的魔物有种种神奇之处,甚至有传言,其中的佼佼者能在特定环境下进行自身元素类型的变化… |
![]() | 重拳出击鸭 | 由废弃金属拼接而成的鸭型月矩力战斗机关,承载了不同的对敌策略。 在战斗进行到一定程度后,就将进入「歼灭鸭」模式,进攻欲望上升,为自身赋予护盾,还会召唤浮游的冲鸭机关进行骚扰。 此时,就得先想办法处理冲鸭机关, |
![]() | 蕴光月幻蝶 | 浸浴古老月之力而演化出了种种独特生态的魔兽。蕴光的魔兽们会驱使体内的力量,令敌人受缚「蕴光之茧」…一旦受缚,造成的伤害以及受到治疗的效果都将受到影响。 不过 蕴光的魔物有种种神奇之处,甚至有传言,其中的佼佼者能在特定环境下进行自身元素类型的变化… |
![]() | ??? | ??? |
![]() | 嘟嘟可爆轰大乱斗 | 在「嘟嘟可爆轰大作战」挑战中,旅行者可以选择不同形象的嘟嘟可,组成四位嘟嘟可的乱斗小队,共同使用蹦蹦炸弹击败角角鱼和坏鱼们请来的外援强敌… |
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Monster
Icon | Name | Grade | Drop |
![]() | 灼烜·霜夜灵嗣 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 辉电·霜夜灵嗣 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 蔓结·霜夜灵嗣 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 凌晶·霜夜灵嗣 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 荒野幽徒 | Regular | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 荒野狂狩士 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 愚人众特辖队·线列军 | Regular | ![]() ![]() ![]() ![]() |
![]() | 愚人众特辖队·支援兵 | Regular | ![]() ![]() ![]() ![]() |
![]() | 愚人众特辖队·榴铳手 | Regular | ![]() ![]() ![]() ![]() |
![]() | 愚人众特辖队·先锋士 | Regular | ![]() ![]() ![]() ![]() |
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Stage
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
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![]() | 月谕的半步舞 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 空寂的色彩 | n/a | n/a | |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | (test)测试用任务$UNRELEASED | (test)测试用任务$UNRELEASED | ✅ | ||
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Commission
Icon | Name | Description | Objective |
![]() | 邪恶的扩张 | 一名深渊法师正对丘丘人进行怪异的仪式。前去消灭所有魔物,清除这股威胁。 | 消灭所有魔物 |
![]() | 邪恶的扩张 | 一名深渊法师正对丘丘人进行怪异的仪式。前去消灭所有魔物,清除这股威胁。 | 消灭所有魔物 |
![]() | 盗亦无道 | 一群盗宝团成员在野外扎营,意图盗夺宝物。清理这片区域,击败所有盗宝团成员。 | 击败所有敌人 |
![]() | 盗亦无道 | 一群盗宝团成员在野外扎营,意图盗夺宝物。清理这片区域,击败所有盗宝团成员。 | 击败所有敌人 |
![]() | 「为了执行官大人!」 | 「为了执行官大人…」愚人众似乎正聚在一起低声谋划着什么危险的事情,绝不能让他们再到处作乱了! | 击败所有敌人 |
![]() | 「为了执行官大人!」 | 「为了执行官大人…」愚人众似乎正聚在一起低声谋划着什么危险的事情,绝不能让他们再到处作乱了! | 击败所有敌人 |
![]() | 铁亦无用 | 愚人众似乎正操纵着各个型号的「巡陆艇」四处作乱,必须立刻阻止他们,并且完全摧毁巡陆艇。 | 击败所有敌人 |
![]() | 铁亦无用 | 愚人众似乎正操纵着各个型号的「巡陆艇」四处作乱,必须立刻阻止他们,并且完全摧毁巡陆艇。 | 击败所有敌人 |
![]() | 铁亦无用 | 愚人众似乎正操纵着各个型号的「巡陆艇」四处作乱,必须立刻阻止他们,并且完全摧毁巡陆艇。 | 击败所有敌人 |
![]() | 攀高危险 | 丘丘人在野外修建了哨塔用于瞭望,快去将哨塔完全摧毁。 | 摧毁丘丘人哨塔 |
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Shop
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Reputation
Icon | Name |
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![]() | 新月神像 |
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Viewpoint
Icon | Name | Description |
![]() | 终北的遗响 | 「月啊,仁善的女主人,你要引我们行往何方?」 |
![]() | 觐月的旅路 | 凡世的众生常因苦痛而诞出心愿,又因心愿而诞出信仰。然而若是信仰并非总是献予虚幻之人,又何必要将冰冷无言的巨石雕琢成梦与歌谣中的形貌? |
![]() | 月下的庭院 | 而月色依然漫流如初。 |
![]() | 无信者的谎言 | 「我等皆是染罪之人,又如何得见无垢的月光?」 |
![]() | 寂静的浅滩 | 钢铁的结构矗立在这片粉色的地质层,像一个错误的音符。没有大脑,也没有发声器官的神秘生命曾沉默地在此栖息,最终也沉默地逝去。 |
![]() | 叮铃哐啷的工坊 | 叮铃哐啷、叮铃哐啷,大大小小的许多机械造物在这里诞生,当然,还有喷香可口的蛋卷! |
![]() | 边地小镇 | 这镇子就像一艘在世界边缘搁浅的船,流民在此处汇聚,在过去的残骸与虚构的往昔中搜刮构筑乐园的碎片。 |
![]() | 钢铸的城塞 | 这白铁与黑钢锻成的巨兽急迫地吞噬着目所能及的一切,无论是能源还是血泪。然而它所希求的却非剥夺,而是足以与近在眉睫的灾厄相抗衡的权柄。 |
![]() | 新世界的先声 | 正如边民在月下将祈愿纺成无数的诗章,北国的匠人将僭越的企图淬炼成如月光般冰冷的坚钢。 月伴着长夜一同落下的时刻,撕裂旧世界之物便足以被称作新生的曙光。 |
![]() | 秘密的研究 | 巨大的容器中盛放着被捕获的月光。 |
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Fish Pond
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 嘟嘟可爆轰大乱斗 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
![]() | 叮铃哐啷大作战 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 冷月逸照的乐屿 | ![]() | ![]() |
![]() | 旅途拾光集 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 游逸旅闻 | ![]() | |
![]() | 相遇·漫漫旅途之忆 | ![]() | ![]() |
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50 responses to “New in 6.0”
5.8 Character Kit and New Elemental Reaction (STC)
This’ll be buried tomorrow or Thursday, so sending this one out now just to make sure.
Ineva/Inef: Electro Polearm 5*
Elemental Skill
* Deals AoE Electro DMG, creates an Electro Shield, and summons “Velkhitar”
“Velkhitar”
* Summoned with E or Q.
* Every 2s, Velkhitar moves to the vicinity of an enemy and performs a discharge attack, dealing AoE Electro DMG.
Elemental Burst
* Summons “Velkhitar” to deal AoE Electro DMG. If Velkhitar already exists on the field while the Elemental Burst is used, resummons it at her location and the duration is reset.
==
Lunar Blessing (Talent?)
* When characters in the party trigger an Electro-Charged reaction, it is instead converted into a Lunar Electro-Charged reaction.
* Lunar Electro-Charged: When Electro comes in contact with Hydro, it forms a Thunderstorm Cloud that continuously strikes nearby targets afflicted with both Electro and Hydro, dealing Electro DMG. This DMG can CRIT, and the DMG dealt scales with all characters who applied elements in the reaction.
* Based on Ineva/Inef’s ATK, the base DMG of the Lunar Electro-Charged reaction is increased by 0.7% for every 100 ATK, up to a max increase of 14%.
* Ineva/Inef will also gain an additional passive effect probably in 6.0.
Ascension Talents
* If there is a Thunderstorm Cloud near Velkhitar, It will perform an additional attack. This DMG is considered DMG dealt by the Lunar Electro-Charged reaction.
* After using Elemental Burst, all party members have the “Parameter Restructuring” effect, increasing the EM of Ineva/Inef and the current on-field character by 6% of her ATK, lasting for 20s.
It seems like Nod-Krai’s character gimmick is all about Elemental Reactions. Can’t wait for what the other 6.x characters have on offer.
maybe rimegrass dendro+cryo reaction from current theater
omg hoyo’s devs are using chatGPT, finally!
Their retard tiny brain is understanding they could make more things! they can create more reactions! omg! incredible!
maybe in 3 years they’ll make new reactions for, idk for example hydro-geo team! omg!
thanks you GPT guys! you’re helping retard people making good things again!
Not obsessed laggot, at all
Future Story info:
*Varka is so geh.*****🧂(from 100% accurate leaker)
Can confirm.
More 6.x info (STC)
* The new male Lightkeeper mentioned previously is Electro and will be coming in 6.0.
* Durin will be playable and is Pyro.
* Varka will be playable in late 6.x and is Anemo.
* Mage “N” will be playable.
* A high priestess character will be playable in 6.0. Element unknown.
Gojo, Tanjiro and Sakata Gintoki voicing the three males of Nod-Krai in JP is crazy tbh
me when i pull out random things out of my ass
me when i realise in a few months they turn out to be true
Knew durin would become playable, he didn’t have the default Npc model, am surprised he’s pyro though. Figured he’d be cryo what with dragonspine.
Mini Durin being pyro reminds me of that one image of Big Durin when he fought against Dvalin. Around Durin there was fire everywhere. It makes sense if he’s pyro, imo.
Lore-wise, pyro is connected to death and rebirth. So there’s that too.
where the fk is mualani rerun?
Future versions info (STC) (if you care)
5.8 info (🧂)
* New character in 5.8 from Nod-Krai. Electro element character that supports Electro-Charged reactions. Uses the lady model (e.g. Yelan, Raiden), Unknown rarity
* New Mare Jivari map (not sure if temporary) and event featuring Bennett
* Yelan and Bennett skin
6.x info (🧂🧂🧂)
* Male DPS character from the Lightkeepers faction in early 6.x
* Columbina isn’t Cryo
If the male dps ends up being actually true, I want him to looks something like from Lotr and using a bow.
Mare Jivari should be permanent, we still NEED one Natlan map region to finish the sigils and pyroculi for the region. What I wonder is whether or not the new event with Bennett will feature a temporary map as well as most “summer” events have done.
my theory is that they’ll do something similar to the enkanomiya event in version 2.5 because I don’t think they’ll release two new areas in a single patch.
My long-held theory, which is even more likely given the recent 5.7 data management features, is that all limited-time areas from past events are going to become available again, just like in ZZZ. This also lines up well with the dev’s intention of using this time in Nod-Krai to clarify the story so far, so replaying Unreconciled Stars would actually be super apropos.
Curious as to why Citlali appears in every single quest during the Dain chapter… Maybe she’s more lore important than first thought? Her “curse” of a long lifespan could potentially be related to the Heavenly Principles or the shade of life or…some third thing I’ve likely forgotten. It’s never been stated WHY she stopped aging in the first place anywhere so far.
I hope they answer why she is imortal. I was really looking forward to know why in her character quest but it never happened. If they really tell us in the next dain quest that would be really cool.
IIRC Natlan people (and only Natlan) are sometimes born with random perks such as giant-ness (Tupac, and the current Night-wind chief), longevity (I think Citlali said she’s not the only one in history), or super-strength & super-eating (Varesa). It might be the special leylines producing errors/bugs (that are sometimes beneficial)?