Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Commission |
Shop |
Reputation |
Viewpoint |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
![]() | Kachina | 4![]() ![]() ![]() ![]() | polearm![]() | geo![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Kinich | 5![]() ![]() ![]() ![]() ![]() | claymore![]() | dendro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Mualani | 5![]() ![]() ![]() ![]() ![]() | catalyst![]() | hydro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Pyro Archon (Test) | 4![]() ![]() ![]() ![]() | claymore![]() | ![]() ![]() ![]() ![]() ![]() ![]() | |
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | Flute of Ezpitzal | 4![]() ![]() ![]() ![]() | 41.07 | Def% | 15.01% | Using an Elemental Skill increases DEF by | ![]() ![]() ![]() |
![]() | Earth Shaker | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by | ![]() ![]() ![]() |
![]() | Fang of the Mountain King | 5![]() ![]() ![]() ![]() ![]() | 49.14 | CrR% | 2.4% | Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by | ![]() ![]() ![]() |
![]() | Footprint of the Rainbow | 4![]() ![]() ![]() ![]() | 42.4 | Def% | 11.26% | Using an Elemental Skill increases DEF by | ![]() ![]() ![]() |
![]() | Ash-Graven Drinking Horn | 4![]() ![]() ![]() ![]() | 42.4 | HP% | 9% | When an attack hits an opponent, deal AoE DMG equal to | ![]() ![]() ![]() |
![]() | Ring of Yaxche | 4![]() ![]() ![]() ![]() | 42.4 | HP% | 9% | Using an Elemental Skill grants the Jade-Forged Crown effect: Every 1,000 Max HP will increase the Normal Attack DMG dealt by the equipping character by | ![]() ![]() ![]() |
![]() | Surf's Up | 5![]() ![]() ![]() ![]() ![]() | 44.34 | CrD% | 19.2% | Max HP increased by | ![]() ![]() ![]() |
![]() | Chain Breaker | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | For every party member from Natlan or who has a different Elemental Type from the equipping character, the equipping character gains | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | Scroll of the Hero of Cinder City | 2-Piece: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy. 4-Piece: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack. |
![]() ![]() | Scroll of the Hero of Cinder City | 2-Piece: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy. 4-Piece: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack. |
![]() ![]() | Obsidian Codex | 2-Piece: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%. 4-Piece: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second. |
![]() ![]() | Obsidian Codex | 2-Piece: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%. 4-Piece: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second. |
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Artifact Piece
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Item
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Skill
Icon | Name |
![]() | Normal Attack: Cragbiter |
![]() | Go, Go Turbo Twirly! |
![]() | 卡齐娜元素战技-上陀螺 |
![]() | 卡齐娜元素战技-下陀螺 |
![]() | Time to Get Serious! |
![]() | 卡齐娜元素战技-震地攻击 |
![]() | 卡齐娜元素战技-特殊跳跃 |
![]() | 卡齐娜夜魂接力技 |
![]() | Normal Attack: Nightsun Style |
![]() | Canopy Hunter: Riding High |
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Achievement Category
Icon | Name | Reward |
![]() | Meetings in Outrealm: Series V | ![]() |
![]() | Imaginarium Theater: The Second Folio | ![]() |
![]() | Natlan: The Land of Fire and Competition (I) | ![]() |
![]() | Duelist: Series I | ![]() |
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | Continental Explorer: Pyre Plains (I) | Light up the maps of the following areas in Natlan: Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | Scaling the Scorching Sacred Mountain (I) | Unlock all Teleport Waypoints in the following areas in Natlan: Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | Sanctuary Pilgrim: Pyre Plains (I) | Unlock all the Shrines of Depths in the following areas in Natlan: Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | Radiant As Fire | Upgrade the Statues of The Seven in Natlan to their maximum level. | ✅ | ![]() |
![]() | Offerings to the Night: Pyre Plains (I) | Unlock all the seals on the secret spaces of the tribes in the following areas in Natlan: Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | The Firey Hue of the Scorching Sun | Raise the Tablet of Tona in the Basin of Unnumbered Flames to the maximum level. | ✅ | ![]() |
![]() | Monetoo Will Guide You Home (I) | Follow 8 Monetoo and complete the graffiti in the Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | Monetoo Will Guide You Home (I) | Follow 16 Monetoo and complete the graffiti in the Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | Monetoo Will Guide You Home (I) | Follow 32 Monetoo and complete the graffiti in the Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
![]() | Ignited Treasure Hunter (I) | Open 80 chests in the Basin of Unnumbered Flames, Tequemecan Valley, Coatepec Mountain, and Toyac Springs. | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | "Nightsoul Burst" | When your party contains a character from Natlan, when a character deals Elemental DMG to an opponent, a Nightsoul Burst will be triggered. The more characters from Natlan you have in your party, the shorter the CD before another Nightsoul Burst may be triggered: When you have 1/2/3 or more characters from Natlan in your party, the CD between Nightsoul Bursts will be 18/12/9s respectively. |
![]() | Nightsoul Transmission | In areas where Phlogiston Mechanics are present within Natlan, when you switch to Natlan characters while in certain movement modes, a Nightsoul Transmission will be triggered: When this character from Natlan takes the field, they will engage in a unique type of movement based on their abilities. For more details on Nightsoul Transmission trigger methods and effects, please see the "Night Realm's Gift" Talent of each character. |
![]() | Natlan's Nightsoul's Blessing | The Nightsoul's Blessing state that characters from Natlan can engage will usually increase their mobility and combat prowess. For most characters, their Elemental Skills are the most convenient way of entering this state. |
![]() | Void Barrier | The power of the Abyss descends upon the world, displaying a rejection of all that is. Targets protected by Void Barriers cannot be damaged while defended by it. Only by |
![]() | Rock-Cavernous Wayob Manifestation | The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems. In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. |
![]() | Flow-Inverted Wayob Manifestation | The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems. In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. |
![]() | Foliar-Swift Wayob Manifestation | The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems. In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. |
![]() | Eroding Avatar of Earth | A strange monster that needs to constantly absorb thermal energy to survive. However, it seems to damage itself should it absorb too much. After you |
![]() | Secret Source Automaton: Hunter-Seeker | An ancient mechanical creation that wanders Natlan to this day, though its function is not known. When characters enter and maintain the Nightsoul's Blessing state, the Secret Source Automaton: Hunter-Seeker will start progressing through its Adaptive Countermeasures. Once those are complete, the Hunter-Seeker will unleash its special cluster laser. Still, risk and opportunity go hand-in-hand, so perhaps you might take this opportunity to deal immense damage to it... |
![]() | Goldflame Qucusaur Tyrant | A Qucusaurus whose extraordinary form is a result of being unable to withstand the great power it has been granted. It will fly into the air during combat and enter the "Golden Flame" energy-gathering form, creating a shield around itself and launching a Flamewind Feather towards the ground that summons a flamewind. If you cannot destroy the Flamewind Feather before the Qucusaurus dives down into it, the creature will use a Phlogiston Current to return to the skies. This will persist until it is exhausted and returns to its original form. It seems, then, that |
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Monster
Icon | Name | Grade | Drop |
![]() | Secret Source Automaton: Hunter-Seeker | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Forged Sand Interrogator | Regular | ![]() ![]() ![]() ![]() |
![]() | Forged Sand Shieldbreaker | Regular | ![]() ![]() ![]() ![]() |
![]() | Forged Sand Javelineer | Regular | ![]() ![]() ![]() ![]() |
![]() | Swiftstep Seeker | Regular | ![]() ![]() ![]() ![]() |
![]() | Swiftstep Storm Scout | Regular | ![]() ![]() ![]() ![]() |
![]() | Swiftstep Armed Courier | Regular | ![]() ![]() ![]() ![]() |
![]() | Flowing Blade Skirmisher | Regular | ![]() ![]() ![]() ![]() |
![]() | Flowing Blade Grease-Saw | Regular | ![]() ![]() ![]() ![]() |
![]() | Flowing Blade Harpoon-Thrower | Regular | ![]() ![]() ![]() ![]() |
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Stage
Icon | Name | Monsters | Reward |
![]() | Test Domain I | ![]() | |
![]() | Test Domain II | ![]() | |
![]() | Test Domain III | ![]() | |
![]() | Test Domain IV | ![]() ![]() | |
![]() | Test Domain V | ![]() ![]() | |
![]() | Test Domain VI | ![]() ![]() | |
![]() | Test Domain VII | ||
![]() | Test Domain VIII | ![]() | |
![]() | Test Domain IX | ![]() | |
![]() | Test Domain X |
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Domain
Icon | Name | Monsters | Reward |
![]() | Blazing Ruins | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | Ancient Watchtower | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | Sanctum of Rainbow Spirits | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | n/a | ||
![]() | n/a | ||
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | Flowers Resplendent on the Sun-Scorched Sojourn | Chapter V: Act I | Natlan | ![]() ![]() ![]() ![]() ![]() |
![]() | Black Stone Under a White Stone | Chapter V: Act II | Natlan | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | A Mysterious Visitor From Huitztlan | Yupanqui's Turnfire: Act I | "Scions of the Canopy" | ![]() ![]() ![]() ![]() |
![]() | A Hero's Rite | Yupanqui's Turnfire: Act II | "Scions of the Canopy" | ![]() ![]() ![]() ![]() |
![]() | Kinich's Deal | Yupanqui's Turnfire: Act III | "Scions of the Canopy" | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Those Searching for the Mysterious Island | Where the Springs Return: Act I | "People of the Springs" | ![]() ![]() ![]() ![]() |
![]() | The Legend of the Mysterious Island | Where the Springs Return: Act II | "People of the Springs" | ![]() ![]() ![]() ![]() ![]() |
![]() | Journey to the Mysterious Island | Where the Springs Return: Act III | "People of the Springs" | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Tepetli Dissonance | A Prayer for Blessings, Told to Crested Peaks: Act I | "Children of Echoes" | ![]() ![]() ![]() ![]() |
![]() | Hoarse Echoes | A Prayer for Blessings, Told to Crested Peaks: Act II | "Children of Echoes" | ![]() ![]() ![]() ![]() |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | 解禁8-隐藏$HIDDEN | 解禁8-隐藏$HIDDEN | ❌ | ||
![]() | World Level Ascension | This world is about to become a more dangerous place for adventurers. Unlock new challenges, you who are ready. Ad astra abyssosque! | •Enter the ruins •Clear the ruins | ✅ | ![]() ![]() ![]() |
![]() | (test)纳塔测试任务$UNRELEASED | (test)纳塔测试任务$UNRELEASED | •(test)龙交互测试任务$UNRELEASED •(test)踩圈触发交互测试任务$UNRELEASED •(test)任务实例测试Test$UNRELEASED •(test)子任务描述Test$UNRELEASED •(test)测试瞬间锁定玩家队伍$UNRELEASED •(test)(test)测试瞬间解锁玩家队伍$UNRELEASED •(test)测试战争玩法通配符$UNRELEASED | ✅ | |
![]() | Natlan! A New Adventure | You've made many unforgettable memories in Fontaine. Now, a new journey lies before you — first, time to say goodbye to your fine Fontainian friends. | •Go to Romaritime Harbor •Go to Natlan •Go deeper into Natlan •Go deeper into Natlan •Follow Kachina to the Children of Echoes •Continue exploring the Children of Echoes' territory •Continue exploring the Children of Echoes' territory •Continue exploring the Children of Echoes' territory •Talk to Kachina •Talk to Kachina •Go to the Statue of The Seven •Light the Statue of The Seven •Talk to Kachina •Go to the Statue of The Seven •Go to the Stadium of the Sacred Flame •Ignite the Phlogiston Chiselith •Talk to Kachina •Continue heading toward the Stadium of the Sacred Flame •Register for the Pilgrimage of the Return of the Sacred Flame •Go to the Weary Inn for a meal | ✅ | ![]() ![]() ![]() ![]() |
![]() | Pilgrimage of the Return of the Sacred Flame | The Pilgrimage of the Return of the Sacred Flame, the most important competition in Natlan, is about to begin. Meet up with Kachina and the gang before things start. | •Wait till 08:00 – 10:00 the next day •Wait till 08:00 – 10:00 the next day •Meet up with Kachina and the others •Talk to Lamanai •Go to the competition venue •Watch the opening ceremony •Start the team stage •Collect Contending Sparks (0/3) •Collect Contending Sparks (1/3) •Collect Contending Sparks (2/3) •Return to the Stadium of the Sacred Flame •Complete the team stage •Prepare for the individual matches •Finish the duel with Nkunga •Continue with the individual matches •Finish the duel with Liliuo •Take a halftime break •Finish the duel with Mualani •Take part in the award ceremony •Take part in the award ceremony | ✅ | ![]() ![]() ![]() ![]() |
![]() | Home of the Hot Springs | As the Pilgrimage draws to a close, Kachina emerges triumphant, and she joins the Night Warden Wars alongside some seasoned veterans. After the tournament, Mualani moots the idea of visiting the People of the Springs... | •Go to the People of the Springs •Head for the artificial hot springs •Try the artificial hot springs out •Change into the outfit Mualani prepared •Meet up with Marokau and the others •Go to the market street to buy the necessary goods •Return to the abandoned hot spring •Return to the inn to rest •Go back to the inn and sleep •Deal with the unforeseen situation •Repel the Abyss incursion •Talk to Mualani •Go with Mualani to find Amina •Destroy the Abyssal Pylon •Talk to Mualani •Go to the abandoned hot spring •Take part in the hot springs party •(test)回到现实 | ✅ | ![]() ![]() ![]() ![]() ![]() |
![]() | A Decision | You make new friends amongst the People of the Springs and leave memories behind. It's good to a break before embarking on a new journey. | •Wait until two days later •Take a walk around the People of the Springs •Go to the Stadium of the Sacred Flame •Go to the Stadium of the Sacred Flame •Go to the Speaker's Chamber to speak to Mavuika •Talk to Mavuika •Talk to Mavuika •Talk to Mavuika •Talk to everyone •Discarded | ✅ | ![]() ![]() ![]() ![]() |
![]() | To Reclaim an Ancient Name | To rescue Kachina, who has been trapped in the Night Kingdom, you must first seek out her Ancient Name. Kinich says that he has given the ritual implements needed to do so to the Chief of the Scions of the Canopy. Head there and ask around. | •Pay the Scions of the Canopy a visit •Talk to the Chief of the tribe, Wayna. •Look for Vichama •Make preparations to seek the Ancient Name (0/2) •Make preparations to seek the Ancient Name (1/2) •Meet up with Vichama •Collect the Ancient Name fragments •Check on Vichama's condition •Return to the Scions of the Canopy | ✅ | ![]() ![]() ![]() ![]() |
![]() | Echoes of Life | You've successfully obtained Kachina's Ancient Name. Now, hand it to Mavuika. | •Bring Kachina's Ancient Name to Mavuika •Examine the mementos within the room •Talk to Mavuika •Place Kachina's Ancient Name •Enter the underground ruins •Search the ruins •Continue deeper within | ✅ | ![]() ![]() ![]() ![]() ![]() |
![]() | Into Eternal Night | After passing through the Saurian ruins, you reach the Night Kingdom at last. Time to search for Kachina. | •Reach the Night Kingdom •Reach the Night Kingdom •Follow Mallko •Go deeper into the mist •Keep following "Mallko" •Talk to Kachina •Defeat the roused monsters •Talk to Kachina •Check on the Wayob •Defeat the Abyss Herald •Talk to your companions •Leave the Night Kingdom •Leave the Night Kingdom •Leave the Night Kingdom •Talk to Kachina | ✅ | ![]() ![]() ![]() ![]() |
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Commission
Icon | Name | Description | Objective |
![]() | Hey! Calm Down! | A group of volatile tribal warriors are searching for sparring partners in the wild, posing a threat to the safety of the surrounding areas. Go confront them and calm them down. | Defeat all the tribal warriors |
![]() | Hey! Calm Down! | A group of volatile tribal warriors are searching for sparring partners in the wild, posing a threat to the safety of the surrounding areas. Go confront them and calm them down. | Defeat all the tribal warriors |
![]() | Emergency | Avatars of Lava have been sighted roaming the wilderness, threatening the safety of the surrounding areas. Defeat them and remove this threat. | Defeat the Avatars of Lava |
![]() | Emergency | Avatars of Lava have been sighted roaming the wilderness, threatening the safety of the surrounding areas. Defeat them and remove this threat. | Defeat the Avatars of Lava |
![]() | Just a Lil' Flaunting | A group of volatile tribal warriors are searching for sparring partners in the wild, posing a threat to the safety of the surrounding areas. Go confront them and calm them down. | Complete Time Trial Challenge |
![]() | Just a Lil' Flaunting | A group of volatile tribal warriors are searching for sparring partners in the wild, posing a threat to the safety of the surrounding areas. Go confront them and calm them down. | Complete Time Trial Challenge |
![]() | Increasing Danger | Hilichurls are building towers in the wilderness. Destroy them quickly. | Destroy the hilichurl towers |
![]() | Increasing Danger | Hilichurls are building towers in the wilderness. Destroy them quickly. | Destroy the hilichurl towers |
![]() | Impregnable Defense | Repel all the tribal warriors, and protect the Ley Line Monolith. | Complete the challenge by protecting the Ley Line Monolith |
![]() | Impregnable Defense | Repel all the tribal warriors, and protect the Ley Line Monolith. | Complete the challenge by protecting the Ley Line Monolith |
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Shop
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Reputation
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Viewpoint
Icon | Name | Description |
![]() | Land of Many Echoes | The settlement of the tribe who live alongside the Tepetlisaurs, known as the "Children of Echoes." Whether it's the clanging of artisans' hammers or the tapping of gem hunters testing the rocks, echoing sounds can be heard throughout the canyon. |
![]() | Canopy of the Clifftops | The settlement of the tribe who live alongside the Yumkasaurs. Their ancestors suspended giant trees here with ropes and grappling hooks, hence the name, "Scions of the Canopy." |
![]() | Home of Hot Springs and Flowing Waters | The tribe who lives alongside the Koholasaurs, known as the "People of the Springs," renowned for their hot springs and relaxing music. Among all the tribes, this is the most popular among visitors from afar. |
![]() | Arena of Glory and Triumph | Here, in the name of victory and honor, may the fires of conflict be ignited. The fervor with which all souls burn shall become fuel for the everlasting Sacred Flame. |
![]() | Pins of Rock Entwined With Golden Runes | Giant Solid Phlogiston Nails known as "Shadow Pins." Legend has it that the Wayob of the Children of Echoes forged them from the very flesh and blood of their tribal warriors, then hung them up high in this place to intimidate the ancient shadows of the depths below... |
![]() | Stone Chamber of Shifting Crystal Pillars | "Where will the struggle end, and fear lose its sway?" "Lost, wandering souls, break free from yourselves, for ahead lies a paradise of eternal desolation." |
![]() | Plane of Pure Desolation | A realm of purity that was hidden away, its entrance sealed in mid-air. Once upon a time, an all-merciful sage taught secret arts to great disciples in this place; yet in the end, for reasons unknown, it was concealed. |
![]() | Temple of Ancient Forebears | Long, long ago, there was an age when the earth refused to accept seeds, when flowers withered and people could no longer turn to the land for sustenance. Instead, the ancestors of that ancient era turned to the gods of night for guidance. |
![]() | Mother Tree of Fruitful Plenty | Amidst the creeks grows a type of fruit known as the Flamegranate. It is said that all Flamegranates are merely tiny offshoots of this giant mother tree. |
![]() | Where the Painted Realm Unfolds | A world born from wall graffiti, or one concealed by expressive writings... Who knows which of these it is? |
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Event
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253 responses to “New in 5.0”
兄弟们,这个网站有没有zzz的啊
还没有
So World Level 9 is coming in 5.0, and you need Adventure Rank 58 to reach it. Can’t wait to attempt to solo a Lv.100 Weekly Boss without food and possibly get TPK’d instantly.
Thoughts?
Are domains/trounces getting new levels or just WL9?
I don’t even know. I think it only affects the enemies of the overworld so maybe it’ll also affect regular bosses and probably the Wolf Challenge. We’ll see.
I hope this makes overworld less of a pushover
Also kinda sad that we don’t get new domain levels with it
Seeing the HP comparison of world bosses vs Abyss 12 it still won’t be a challenge most likely
One must imagine Sisyphus happy
WL9 is just their way to “fix” the abysmal enemies’ loot drop especially those samurais
they are increasing the drop rates of samurais regardless of ur WL
better late than never i guess (i just inhaled an entire tank full of copium)
the only rational/serious thought (answer) to that is always the same for me:
theiy’re abysmal assholes, who don’t care at all of their community; their surveys are just to fake and pretend they’re doing something to make the game better, but actually is nothing but a clear excuse to avoid important things.
Because of these things I’m playing very little, and I’m about to abandon it again. I want to play, not to spend my mental sanity in shit domains doing shit farming, but about this – they don’t give a shit as always. They prefer introduce retard things, which are totally trivial compared to this.
But most of community doesn’t care as well, and don’t complain, that’s why things never change.
This is a dead game to me, totally ruined because of these things.
v3 changes (Sorry for the delay. I’m currently on vacation.)
For character-specific changes, check their pages.
Obsidian Codex (artifact)
* Nightsoul Blessing DMG increase decreased to 15% from 20%
Scroll of the Embered City’s Hero (artifact)
* All Elemental and Physical DMG increase reduced to 12% from 15%.
* Further increase from aforementioned effect decreased to 28% from 30%
no fishing weapon?
doesn’t seem like we even get fishing spots
hopefully the future fishing weapon isn’t as bad as the event or sumeru one
I logged on today and my dailies were already done
I like long-term encounter points
(Also despite saying they cost resin to use they just… didn’t?)
Its worded weird but, I think its saying every time that you spend 30 resin. Not it costing 30 resin.
Yeah I interpreted that as needing to spend resin to use the ones you already have, glad I was wrong
Bizarre as it feels, I think Hoyo did something nice for the first time ever, and spending your resin – on anything at all – redeems your long term encounter points. Means if your condense resin/do ley lines/fight bosses, you’ll get your dailies done by way of doing those. It didn’t really sound like that was how it worked on the livestream to me, either. Feeling very happy about these changes because it means it’s so, so much easier to do events and exploration at the pace you want to do them.
They don’t cost resin (thankfully), they are just activated when you use resin for something else.
every 30 consumed resin you can use 1 long-term encounter point.
You can read more by clicking on the “?” mark near the points.
Also you will lose them after the patch is over. (As of 27th of August it reset in 31 days)
Finally I can achieve sub 2 minutes on the Dailies% category
It has been confirmed that Xilonen is a Geo Sword, and she plays like a support character. Take this test kit with a grain of salt:
* Charged Attack has a similar property to Jean’s CA; the character loses gravity for a while that can be triggered once every 6s.
* Passive Talent records the number of Pyro, Hydro, Cryo, Electro characters and also records the number of Geo and non-Geo characters in the team, then provides buffs to each of them.
* I assume that this Talent grants different buffs depending on the team’s element composition. For example, having a team with Xilonen and any Pyro/Cryo/Hydro/Electro flex grants all characters Buff A, while a team of Xilonen and any amount of Geo characters grants them Buff B.
* Note that Dendro and Anemo characters are not affected by this.
* Elemental Skill enters her Nightsoul Blessing that turns her into a leopard. Has a 6s cooldown and hitting an enemy while in Leopard Form adds 2s to the cooldown. If the cooldown reaches 12s, exits Nightsoul Blessing and enters an Enhanced state that lasts for 2s.
* Has a cool Jewelery FX where her three jewels will light up with the colors of your team’s elements.
* Elemental Burst unleashes a Leopard Spirit on the field that is attached to the active character. Provides buffs according to the number of Pyro / Cryo / Hydro / Electro / Geo characters on the team.
Forgot to clarify that Xilonen’s Leopard Form lasts for 6s, while hitting an enemy adds 2s to the duration. When the duration reaches 12s, exits her form and enters an Enhanced state that lasts for 2s.
To also add, while in her Leopard Form, she can climb on walls, and doing so pauses the duration.
Sounds fake af. There’s no way this is true because she would surpass Nahida, Zhongli, and Furina all together.
Doesn’t benefit dendro at all, does not surpass Nahida
Doesn’t provide a shield (from what I read), does not surpass Zhongli
Doesn’t give as much DMG bonus or hydro application, does not surpass Furina
Doesn’t give CC, Doesn’t surpass Kazuha
She’s got 40% res shred and 40% dmg bonus from artifacts, slightly better numbers than kazuha without the CC but can shred geo and probably has much better uptime
It’s still a test kit so who knows how she’ll actually end up though
anyone got any news of Banners?
I’m VERY curious to see wther I can continue my Primogem saving to break my previous records or nah
any sign of Kokomi or Ganyu?
Funny you posted this twice but:
(STC)
Mualani / Kazuha
Kinich / Raiden
blame internet on that oops
thanks man!
what the hell is this line up??
anyone got any news of Banners?
I’m VERY curious to see wther I can continue my Primogem saving to break my previous records or nah
any sign of Kokomi or Ganyu?
Ugh I hate having to scroll down to reach the comments section just to check if there are any new comments, especially one with absurdly long info, like this page.
If only there was a way.
You can change the site to tabbed mode instead of list I think
Lol why didn’t I think of that xd
Skill issue
if the pyro traveler ends up being locked behind a quest I hope they’re actually good because of the hours of playtime needed to reach the point where we’d be able to unlock it
if he isn’t then that’d just be yet another massive disappointment which hoyo seems to love doing with this game
I’m pretty sure they’ll be available after a certain point in the archon quest. Uncle venti leaked that the pyro archon Aym will give all her power to the tabibito (so probably in 5.2??). Anyway, they’ll be shit regardless.