Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus Def | Materials | Total Materials |
1 | 966 | 21.41 | 72.39 | 5.0% | 50.0% | 0% | ||
20 | 2505 | 55.55 | 187.79 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3333 | 73.9 | 249.86 | 5.0% | 50.0% | 0% | ||
40 | 4987 | 110.58 | 373.88 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5576 | 123.63 | 417.98 | 5.0% | 50.0% | 9.0% | ||
50 | 6415 | 142.24 | 480.89 | 5.0% | 50.0% | 9.0% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7199 | 159.63 | 539.7 | 5.0% | 50.0% | 18.0% | ||
60 | 8047 | 178.43 | 603.26 | 5.0% | 50.0% | 18.0% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 8636 | 191.47 | 647.36 | 5.0% | 50.0% | 18.0% | ||
70 | 9491 | 210.44 | 711.5 | 5.0% | 50.0% | 18.0% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10079 | 223.49 | 755.61 | 5.0% | 50.0% | 27.0% | ||
80 | 10945 | 242.68 | 820.47 | 5.0% | 50.0% | 27.0% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 11533 | 255.72 | 864.58 | 5.0% | 50.0% | 36.0% | ||
90 | 12405 | 275.06 | 929.95 | 5.0% | 50.0% | 36.0% |
Skills
Active Skils
Normal Attack: Ehecatl's Roar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 3 rapid strikes. Consumes a fixed amount of Stamina and performs a forward kick. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact, both based on Xilonen's DEF. When in the Nightsoul's Blessing state, Xilonen will enter the Blade Roller mode. While in this mode, Xilonen's Normal Attacks will allow her to perform up to 4 kicks using her roller blades, and she will be unable to use Charged Attacks. When her Normal and Plunging Attacks are used in this mode, they will switch to being based on her DEF, and Xilonen will deal Nightsoul-aligned | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Yohual's Scratch | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Let the rhythms of passion resound throughout the land! Xilonen switches to high-speed combat blading gear and rushes forward a certain distance before dealing Nightsoul-aligned After using this, Xilonen will gain 45 Nightsoul points and enter the Nightsoul's Blessing state. In this state, she will shift to the Blade Roller mode. Xilonen has 3 Samplers with her that can generate different Soundscapes based on her other party members' Elemental Types, decreasing nearby opponents' corresponding Elemental RES while active. The initial recorded Source Sample within each Sampler will be While Xilonen is in the Nightsoul's Blessing state, the When the Source Samples are active, nearby opponents' corresponding Elemental RES will decrease. Source Sample effects of the same Elemental Type cannot stack. Xilonen can trigger these effects even when off-field. Continuously consume Nightsoul points. When these points are depleted or if used again, this Nightsoul's Blessing state will end. This state has the following traits: ·Switches to the Blade Roller mode, increasing Xilonen's Movement SPD and climbing speed, and she can perform high-speed leaps in Ocelot Form while climbing. ·Xilonen's Nightsoul's Blessing has the following restrictions: When in this state, Xilonen's Nightsoul points have a 9s time limit. After this limit passes, her Nightsoul points will immediately expire. After Xilonen's Nightsoul points have expired while she is in the Nightsoul's Blessing state, she will no longer be able to generate Nightsoul points via the Passive Talent "Netotiliztli's Echoes." In some ways, gem-craft and music-mixing share similar principles: Filtering out impurities and retaining only the most radiant things. Xilonen isn't picky about the two, however. She enjoys both immensely, after all! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ocelotlicue Point! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Activates the Phlogiston Stereo DJ Controller (Portable) at full power, dealing Nightsoul-aligned Additionally, she will trigger the following effects based on her different Source Samples: ·If she has at least 2 Source Samples that have had their Elemental Types changed, Xilonen will play an Ebullient rhythm, healing nearby active characters at intervals based on her DEF. ·If she has fewer than 2 Source Samples that have had their Elemental Types changed, Xilonen will start up an Ardent rhythm, which will play two additional beats that deal Nightsoul-aligned "Alright, time for a time-out!" "It's cool, I recorded those beats just now. Let's see what we get when we mix our rhythms!" | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Tour of Tepeilhuitl | |
Triggering Nightsoul Transmission restores 15 Phlogiston. |
Night Realm's Gift: Blessing of Forge-Fire | |
After her Nightsoul points are fully depleted, Xilonen will switch to consuming Phlogiston to maintain her Nightsoul's Blessing. While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Xilonen. When the active character is currently sprinting, climbing, in a movement mode caused by certain Talents, or at a certain height in the air, the following will trigger when switching to Xilonen: Xilonen will enter the Nightsoul's Blessing state and gain 20 Nightsoul points. In this situation, Xilonen's Nightsoul points have a 4s time limit, after which her Nightsoul points will immediately expire. After she uses Additionally, while in Natlan, Xilonen will not consume Stamina when climbing while in the Nightsoul's Blessing state. |
Netotiliztli's Echoes | |
While in the Nightsoul's Blessing state: ·If Xilonen has at least 2 Source Samples that have had their Elemental Types changed, she gains 35 Nightsoul points when her Normal or Plunging Attacks hit opponents. Can be triggered once every 0.1s. ·If Xilonen has fewer than 2 Source Samples that have had their Elemental Types changed, her Normal and Plunging Attacks deal 30% increased DMG. |
Portable Armored Sheath | |
While in the Nightsoul's Blessing state, when Xilonen's Nightsoul points reach the maximum, she will trigger an effect equal to that of her Nightsoul Burst. This effect can be triggered once every 14s. Additionally, when nearby party members trigger a Nightsoul Burst, Xilonen's DEF is increased by 20% for 15s. |
Constellations
Sabbatical Phrase | |
Xilonen's Nightsoul point and Phlogiston consumption in her Nightsoul's Blessing state is decreased by 30%, and her Nightsoul point time limit is extended by 45%. Additionally, when Xilonen's Source Samples are active, she can also increase nearby active characters' interruption resistance. |
Chiucue Mix | |
Xilonen's · · · · · |
Tonalpohualli's Loop | |
Increases the Level of Maximum upgrade level is 15. |
Suchitl's Trance | |
After Xilonen uses Characters with Blooming Blessing deal 65% of Xilonen's DEF as increased Normal, Charged, and Plunging Attack DMG. This effect will be removed after triggering 6 times or when the duration ends. When you hit more than one opponent, trigger counts will be consumed based on the number of opponents hit. The counts for each party member with Blooming Blessing are counted independently. |
Tlaltecuhtli's Crossfade | |
Increases the Level of Maximum upgrade level is 15. |
Imperishable Night Carnival | |
When Xilonen is in the Nightsoul's Blessing state, when she sprints, leaps, or uses Normal or Plunging Attacks, she will gain Imperishable Night's Blessing, ignoring the limitations of her Nightsoul's Blessing state and increasing the DMG dealt by her Normal and Plunging Attacks for 5s. During this time: ·Her Nightsoul's Blessing time limit countdown will be paused. Xilonen's Nightsoul points, Phlogiston, and Stamina will not decrease, and when her Nightsoul points reach the maximum, her Nightsoul's Blessing state will not end either. ·Xilonen deals 300% of her DEF as increased Normal and Plunging Attack DMG while in the Nightsoul's Blessing state. ·She heals nearby party members for 120% of her DEF every 1.5s. She can gain 1 Imperishable Night's Blessing once every 15s. |
Skill Ascension
Gallery
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Party Switch when teammate is under 30% HP | ||||
Party Switch under 30% HP | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
loc_combat_sound_1000010 | ||||
loc_combat_sound_1000011 | ||||
loc_combat_sound_1000012 | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
loc_combat_sound_1000500 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting |
Quotes
Audio Language:
Title | VoiceOver |
Hello | |
Chat: Potted Plant | |
Chat: Break Time | |
Chat: Forge Work | |
When It Rains | |
When It Snows | |
When the Sun Is Out | |
In the Desert | |
Good Morning | |
Good Afternoon | |
Good Evening | |
Good Night | |
About Xilonen: Work-Life Balance | |
About Xilonen: Sluggishness | * Unlocks at Friendship Lv. 4 |
About Us: The Forge | |
About Us: Blessing | * Unlocks at Friendship Lv. 6 |
About the Vision | * Unlocks at Friendship Lv. 4 |
Something to Share | |
Interesting Things | |
About Kachina | * Unlocks at Friendship Lv. 4 |
About Mualani | * Unlocks at Friendship Lv. 4 |
About Chasca | * Unlocks at Friendship Lv. 4 |
About Mavuika | * Unlocks at Friendship Lv. 4 |
About Kinich | * Unlocks at Friendship Lv. 4 |
About Citlali | * Unlocks at Friendship Lv. 4 |
About Ifa | * Unlocks at Friendship Lv. 4 |
About Ororon | * Unlocks at Friendship Lv. 4 |
About Iansan | * Unlocks at Friendship Lv. 4 |
More About Xilonen: I | |
More About Xilonen: II | * Unlocks at Friendship Lv. 3 |
More About Xilonen: III | * Unlocks at Friendship Lv. 4 |
More About Xilonen: IV | * Unlocks at Friendship Lv. 5 |
More About Xilonen: V | * Unlocks at Friendship Lv. 6 |
Xilonen's Hobbies | |
Xilonen's Troubles | |
Favorite Food | |
Least Favorite Food | |
Receiving a Gift: I | |
Receiving a Gift: II | |
Receiving a Gift: III | |
Birthday | |
Feelings About Ascension: Intro | * Unlocks at Ascension Phase 1 |
Feelings About Ascension: Building Up | * Unlocks at Ascension Phase 2 |
Feelings About Ascension: Climax | * Unlocks at Ascension Phase 4 |
Feelings About Ascension: Conclusion | * Unlocks at Ascension Phase 6 |
Elemental Skill: I | |
Elemental Skill: II | |
Elemental Skill: III | |
Elemental Burst: I | |
Elemental Burst: II | |
Elemental Burst: III | |
Opening Treasure Chest: I | |
Opening Treasure Chest: II | |
Opening Treasure Chest: III | |
Low HP: I | |
Low HP: II | |
Low HP: III | |
Ally at Low HP: I | |
Ally at Low HP: II | |
Fallen: I | |
Fallen: II | |
Fallen: III | |
Light Hit Taken: I | |
Heavy Hit Taken: I | |
Joining Party: I | |
Joining Party: II | |
Joining Party: III |
Stories
Title | Text |
Character Details | All in Natlan know Xilonen for her great forging skills and her fame as a Name Engraver. Many come from far and wide to pay homage to her superb skill. Some hope to commission her to forge them weapons, while others only seek to see the visage of this great smith, such that they might have information of great interest to talk about. But Xilonen couldn't care less about what all her customers are thinking. No matter what kind of ridiculous, fancy titles others give her, before all the honors and accolades, she is first and foremost an artisan. All she need do is refine the ore, and surely and steadfastly hammer it into its final shape one blow at a time, in accordance with the customer's requirements. Reputation will not strengthen the blows of her hammer upon the anvil, nor will slander cool the coals of her furnace. However, when a customer steps into her workshop, it is not the heat of the furnace that welcomes them, but rather a long form filled with blanks needing to be filled in. "I'm happy to take the commission. But first, we need to iron out the details." "Effective communication means efficient work. Come on, let's talk about just what you want." |
Character Story 1 | In the eyes of most people from Natlan, tempering tales and forging Ancient Names is a duty without parallel. The lofty spirit and innumerable heroic deeds that Ancient Names embody serve as the very foundation upon which Natlan stands. As those who forge Ancient Names, it is only natural that Name Engravers have been invested with all kinds of fanciful ideas related to these Names in the popular imagination. Some have described them as solitary ascetics who refine themselves through arduous training done in isolation; others as battle-hardened veterans who carry the glory and scars of countless battles; others still as chosen ones of extraordinary talent who, having gleaned their knowledge from mysterious sources, shouldered the burden of forging Names... Oh, and not to mention those who speak of one personally chosen by the Wayob — a hero who, blessed by the Wayob's guidance, underwent a seemingly endless series of mythical trials, vanquishing powerful foes beyond number, and at journey's end, finally uncovered the answer that had long lain buried in his heart... "Xilonen, are the stories true? Is that how Name Engravers gain their power!?" When a gaggle of curious young Children of Echoes finally managed to track down Xilonen, the current Name Engraver, who'd hidden herself away in the treetops for an afternoon nap, she yawned and replied in a tone of resignation: "First of all, forging Ancient Names is a matter of technique." "Huh? But..." "Meaning that the key is to study hard, then put what you've learned into practice." But before she could even finish imparting her words of wisdom, the children had already scampered off, wearing dissatisfied pouts. Their wild yet simple imaginings had been disappointed, dropping to the ground like a balloon weighed down by a basket of obsidian. Until another such idea occurred to them, reviving their fantasies and carrying them off into the clouds, they would continue to learn — whether willingly or not. "Heh, it's not like I was lying..." The Name Engraver lay back down, shaded from the sunlight by a canopy of lush vegetation. This was the perfect place for a nap, and the next half an hour or so would be more than enough for her to recharge, ready to tackle the heavy tasks that awaited her. "The only way anyone can ever hope to make those stories come true is by studying their tail off first..." * Unlocks at Friendship Lv. 2 |
Character Story 2 | In most of her academic studies regarding Ancient Names, Xilonen was only ever interested in the purely technical side of things. How to create the most efficient Phlogiston Engravings, how to power various devices using phlogiston, how to make modifications to existing engraving diagrams... Whenever such technical classes began, her fellow students could not help but begin to doze off, their eyelids drooping as sleepiness set in. One by one, they would lean forward onto their desks and drift off to dreamland. Eventually, Xilonen would be the only student still awake. Under her tutor's approving gaze, she would even raise the notebook she was holding and ask questions of her own. "Do Phlogiston Engravings rely on phlogiston flow to operate? If I were to dive into a pool of pure phlogiston, would the engraving diagrams on my body activate, shut down, or blow up?" "Does phlogiston exist in a gaseous state? If so, then imagine I were to fill a chimney with it and drop a piece of meat from the top — how tall would the chimney have to be, and how dense the phlogiston, for the meat to be fully cooked at the exact time it reached the bottom?" "If losing about 20% of their body fluids can have life-threatening consequences for humans, then how much phlogiston would a Candlecap Mushroom need to lose before it withered or lost its heat?" Though these questions may strike some as incisive, even slightly peculiar, they did not annoy Teyiz, the renowned Name Engraver, who did not think in the slightest that Xilonen was asking them to cause trouble. The highly respected Teyiz was simply amazed that Xilonen had the patience to endure such tedious classes. Most children had no interest in such things, preferring classes where the elders told them legends about the heroes of the various tribes. They would imagine themselves as those heroes, skipping right past all the hardship and pain, going straight for fame and glory. Xilonen, on the other hand, had no interest in these stories. Yet to ensure that she passed her exams on such subjects, she would "bribe" her classmates with milk candies, getting them to lend her their notes. She would proceed to copy it all down, then force herself to memorize everything, just to get a score that would not raise eyebrows. Her strength and her passion lay not in empty fantasies, but rather in precise axioms and equations. As far as she saw it, these were the only things that would benefit future generations; these were the things that were worth studying. As for those stories... Well, they were neither accurate nor concise, lacked both definitions and axioms, and were simply too chaotic to follow. They held no value for her beyond the points they were worth on the exam papers. Despite seeing all of this, Teyiz chose not to immediately stop Xilonen, nor did she tell her off. But when the next class was about to begin, and Xilonen got ready to roll out one of her usual excuses — like having a stomachache, or feeling dizzy, or catching a cold — Teyiz cut right through them, one and all. "I once thought the same way as you do, Xilonen." Thus did the kindly Name Engraver address her student, patting the notebook of equations that she held. "But remember — for us Name Engravers, stories and equations are, in essence, one and the same." * Unlocks at Friendship Lv. 3 |
Character Story 3 | In their classes, the children would sit in a circle around Teyiz the Name Engraver, listening to her stories about the heroes and their deeds. Sundjatta, Menilek, and countless other heroes who rose up to fight for Natlan, laying down their lives in the name of justice and virtue. The children were utterly captivated. Though they had read similar stories in books before, the way Teyiz told them was much more detailed, and far more vivid. There was one hero who pulled down a stalactite, using it as a spear to pierce a monster's eye; and another who crossed a deep ravine with naught but a single length of rope in solo pursuit of a wicked dragon... Layer upon layer of exciting detail brought these heroes to life, making them flesh and blood in the children's minds. But an abundance of detail creates greater possibilities for contradiction. The first child to look up and challenge the storyteller was a little boy who had read many books and had many questions. "Excuse me, Ma'am, I have a question. In the records I've read, this hero went hunting in the company of his companions. But in your story, he's alone. Why is that?" Teyiz responded gently: "I've read that version too. So, which one do you think is closer to the truth?" Blinking, the child replied: "I... Uhh... Well, that's what I read..." The elderly Name Engraver laughed, then patiently rejoined: "Then you are questioning the truth on the basis of a single opinion, and have neither proof nor evidence." The child, still refusing to concede defeat, puffed out his chest and replied: "Stories... How can there be evidence for stories? There are so many out there in the world, it would be impossible to prove them all." After all, most stories and legends are passed down from mouth to mouth, so over time it is inevitable that they will change and evolve. Even the same tale, the same hero, might end up being portrayed in entirely different ways by the storytellers of different tribes. Xilonen, who had been listening for quite some time now, closed her eyes in boredom and began working out a new set of formulas in her head. The idea that there was no order to be found just about summed up her view on the subject too, and as such, she concluded that it was unworthy of further attention. To their surprise, Teyiz nodded to show her approval of the child's answer, and then said: "You speak the truth. Natlan is an ocean of heroic legends, and perhaps there really is no way to verify such stories." "Through generations of oral tradition, countless stories have been twisted or exaggerated, focusing on one person's great achievements, while secretly diminishing another's..." "But one day, it will be you that holds the forge hammer, and you will be the one tasked with forging the heroic deeds of those who have gone before into Ancient Names." "When that day comes, if the heroic deeds you are to engrave are likewise the subject matter of countless unverified tales, and the focus of unstemmed controversy and debate..." "How then will you strike the hammer? How then will you know which version to settle on?" Despite having been laughing just moments before, the sudden weight of this responsibility made the children fall silent. "Legends have their patterns, and stories, too, their truths." "You have heard many stories, just as you have read many scrolls." "Now, it's time for your next class." Very slightly, Xilonen opened her eyes. If stories were to be approached from such an angle, she thought, perhaps there might be more in them than she'd given them credit for. * Unlocks at Friendship Lv. 4 |
Character Story 4 | The classes continued. Under her guidance, the children slogged their way through a sea of books and scrolls, their faces scrunched up in frustration, reading the heroic stories over and over again — the same ones, in fact, that they had already heard a hundred, even a thousand times before. They combed through every detail, hoping to find connections that could link these stories to other records, trying to add a rough but traceable chain of evidence to prove their credibility. The children, who once found those very same tales to be a source of endless excitement and entertainment, now found themselves thinking of ways to avoid the class. "If we keep studying like this, I won't want to read another story... ever again!" "I know, right? Everything has to be so... down-to-earth! It's so boring when there's no room for the imagination!" "How come you're so into this, Xilonen? Weren't you the one who used to hate reading stories the most?" Xilonen's classmates looked at her quizzically, watching as the pile of notes in front of their clever friend grew ever higher. It was like she had become a different person. "It's not that I don't like reading stories. I just don't like reading stories that aren't backed up by proof or without any basis in fact." Xilonen replied with an air of nonchalance, lazily propping up her chin in the palm of her hand. Imagination is a bit like the breeze that blows through the cliffs — light, cool, and all around. Yet no one can pin down the shape of the wind, nor can they force it to stay by their side. But if there was a way to bring the wind down and turn it into something dark, hard, and silent as stone; a way to forge formless stories into something tangible... For Xilonen, a thought experiment like that held some appeal indeed. But in her heart of hearts, Xilonen did not want to become a Name Engraver. She had no interest in capturing fleeting breezes, nor could she summon up the motivation to haul heavy stones around. "I don't want to forge Ancient Names. There are so many people in the tribe — why don't you just find someone else to do it?" Xilonen had often observed her father at work. He always wore a big smile on his face whenever he talked business with others, but when the time came to start swinging his hammer, his face would naturally settle into a grim expression. Work always seemed to drain people of their energy, leaving them exhausted both mentally and physically. "Dad, why did you become a Name Engraver? You must have had a pretty important reason." "Not really, nothing particularly important. I just thought that people who listened to stories... They have a responsibility to pass them down to others too." Her father replied as he put down his hammer, wiping the sweat from his brow. "But aren't there much simpler ways to do that? You could just write down the stories on a scroll, or carve them into stone." "True. Just passing on stories is simple enough." Her mother took out a comb, getting ready to give Xilonen a new hairstyle. "But not everyone is willing to pass on true stories." "Then what about Ms. Teyiz?" "She... is one of the few who are willing to do so." * Unlocks at Friendship Lv. 5 |
Character Story 5 | Teyiz's funeral was held on a low mountain outside of the tribal settlement. For her tribe, the passing of this Name Engraver did not come as a surprise. She had grown old, and often told those looking after her that she could hear the whispers of the Wayob in her dreams. But she said that she couldn't leave just yet, as there were still things she needed to pass on — once she had found the right person, of course. She could not answer the Wayob's call until that time had come. "...With the blood of this land." "Burn away all impurities, and souls gather in the fire." And with that, Xilonen let go of the torch, and the pyre began to roar. She stayed there the entire night. The next morning, she gathered her teacher's ashes into an urn and placed them in the cave she had always spoken of. Yet in the world outside, Teyiz's story scattered like a wild wind blowing through the valley. One person, for instance, claimed that he had been initiated into the true craft of forging Ancient Names by Teyiz herself, producing a signed book from her as proof. Another said that she had left them her workshop, showing the key as evidence. But Xilonen did not concern herself with such petty bickering, such maneuvering for personal gain. What troubled her more deeply were the more insidious lies. "Apparently, when Teyiz taught the stories of our heroes, she would sometimes question their grounding in truth..." "So you heard that too? Good grief... It all sounds quite academic, but what about the children? Surely there's a risk of them being led astray?" "Exactly what I was thinking! And I also heard that when she was young, Teyiz concerned herself with nothing other than technical research. Should someone like that really have been teaching our young ones the right way to go about forging Ancient Names? Hmm..." Through word of mouth, Teyiz's story was twisted beyond all recognition — one moment held up as a paragon of virtue and selflessness, the next as a pernicious schemer driven purely by ulterior motives. In one version, she was the hero; in the next, a petty villain. When people fail to grasp the wind, they instead begin to create for themselves a variety of boxes, then claim that the wind is whatever shape they've made. But the true story will only ever be — can only ever be — that dark, heavy stone. The next day, the tribespeople were shocked to see that Xilonen, usually so laid-back, seemed like a changed person. As if driven by an endless store of energy, she traveled all over the Children of Echoes' lands, interviewing everyone and anyone connected to Teyiz, reviewing every document she could find that mentioned her old teacher's name. Yet that wasn't enough for Xilonen. She left the tribe, consulting couriers from the Scions of the Canopy, meeting musicians from the People of the Springs, requesting access to the woven scrolls of the Masters of the Night-Wind, scaling the cliffs of the Flower-Feather Clan, stepping through the gates of the Collective of Plenty... With the utmost rigor and painstaking care, Xilonen meticulously recorded every single trace that Teyiz had left out there in the world. Not only were these documents what she needed to refute the slanderous stories and malicious rumors about Teyiz — they were enough to dismiss the strange titles that some had bestowed upon her too. What Xilonen wanted to leave behind was a true, unblemished version of Teyiz. Only flawless ores of the utmost strength could be refined, forged, and eventually tempered into something worthy of being handed down to posterity. ... "Xilonen, why did you set out to become a Name Engraver in the first place? It all looks so tiring..." Xilonen's hammer blows rang out loud as her apprentices watched her, resting their chins in the palms of their hands. Xilonen paused for a moment to wipe away the sweat from her brow. "I never really did. But my father, my mother, my teacher... They all did before me. So what choice did I have? "And besides..." She raised her hammer once more. "Someone has to shoulder the responsibility of telling stories, right?" * Unlocks at Friendship Lv. 6 |
"Dance-Off Stage" | Given the choice, Xilonen would prefer making intricate practical tools over forging Ancient Names any day of the week. Things like compressed phlogiston sprayers that let you create Phlogiston Engravings at range, phlogiston-fueled wings that allow for vertical takeoff and landing, even super-size sniper rifles, custom-made for a certain someone... Yet among her many inventions, the one that the Children of Echoes have come to know best is without a doubt her specially modified "Dance-Off Stage." At that time, the latest Drillbit Dance daily dance-off had just kicked off. Dancers took the stage one after another, the searing intensity of their moves and beats as hot as molten lava, driving both the audience and the performers themselves into a state of great excitement. But just as the contest reached its climax, the old Dance-Off Stage suddenly went haywire. The rhythm and sound became a total mess, making sharp, piercing noises that almost caused a dancer, who was just getting ready to attempt a particularly tricky move, to fall flat on their face. Below, the audience had their hands firmly clamped over their ears. Just as the stage technician began to scratch their head, at a complete loss for how to claw back this embarrassing situation, the music suddenly stabilized. The Dance-Off Stage was back in action; and hearing a languid voice say "Testing, testing, one, two, three..." the crowd's attention turned to Xilonen, who they saw holding a bundle of wires in one hand and propping up her chin in the other. "Testing, testing... Can everyone hear me?" Almost instinctively, the dancers nodded back. "Good. Well, in that case, let's get started." Dropping the wires on the ground, Xilonen gave the blinking technician a pat as she sauntered past. "Let me handle the next track for you too." "Xilonen, you... y—you can DJ!?" "Just listen." No sooner had she finished speaking than a new melody, more powerful than any that had come before, began booming out from the stage. After a moment of stunned silence, the audience erupted, cheering even more enthusiastically than before. When the Drillbit Dance daily dance-off came to a close, the organizer paid Xilonen an official visit, hoping to convince her to accept the dual role of equipment consultant and special DJ of the Drillbit Dance contest, throwing in a more-than-generous compensation package to sweeten the deal. But Xilonen declined both titles and compensation, agreeing only to modify the Dance-Off Stage and any related equipment during her free time. As the conversation ended, the organizer scratched their head and asked: "Xilonen, none of us had any idea you were such a good DJ... Where did you learn to do that?" "I picked up a few things when I went over to the People of the Springs to learn about record pressing, but I've been so busy that I've never had a chance to try them out. Want me to teach you a trick or two?" "No, no, no, it'll all just go in one ear and out the other..." came the organizer's reply, batting off the idea with a vigorous wave of the hands. "But seriously, don't you want anything in return? This is such a big ask, and besides, you're always so busy to start with." "Well... I do have one request — if you'll consider it." "Please, ask away!" "Once I don't have to forge Ancient Names anymore, let me come work for you as an official DJ. How about that?" * Unlocks at Friendship Lv. 4 |
Vision | Where should the first hammerstroke fall? As Xilonen gripped the haft, preparing to get started on the first Ancient Name she had ever forged, she hesitated, unsure of how to strike. She had done plenty of research and prepared everything that was required. Just a few days before, she had followed a mining team from the tribe into the mountains to find ore of the very finest quality. She had also asked her dad to modify the furnace so it could hold even more phlogiston, igniting a fiercer and hotter flame that would be intense enough to melt any ore. She had specially re-engraved all of the phlogiston engraving diagrams in the workshop, ensuring that every spark that flew during the forging process was under her complete control. Alright, Xilonen, everything's ready. Strike while the phlogiston's hot, huh? So... Where should the first strike fall? What pattern should I forge? How many strikes will it take? Silence filled the workshop, and even the flames dared not crackle, lest they disturb the craftswoman at work. Placing her hammer aside, Xilonen picked up a comb fashioned from the tooth of a wild beast in its stead. This comb had been polished sleek and smooth, investing the intense fire that reflected off its surface with a mild, gentler warmth. Its previous owner was a kindly old woman. Whenever Xilonen used to slack off, she would offer to comb her hair as a way of coaxing her back to study. The old woman would also braid her hair into beautiful, intricate plaits — so complex, in fact, that even Xilonen's mother could not work out how to recreate them, and eventually had to ask for her help. After all, above all others, those were the plaits that Xilonen loved. The story of Teyiz the Name Engraver resurfaced in Xilonen's mind. That was a story she had hunted down and gathered herself; and now, she would be the one to forge it into a Name. A hammer blow shattered the silence. Each strike was precise and powerful, and no detail of the story was left untold. Even the most fleeting nuances now rose up before her, ready to be wrought by her hammer. As the final drops of phlogiston were consumed and the furnace began to fade, before her she beheld a brand-new Ancient Name. Teyiz's story had been imprinted into this Name, never to be distorted again. As for whom the Wayob would bestow it upon... Well, that was the Wayob's concern, not hers. Xilonen stood up, dusted off her clothes, and began to tidy up her workshop. She bent down to toss away a few unused pieces of ore into a basket — they were all of excellent quality, and could certainly be re-used for something else. "Hmm, wonder what I should eat later? Didn't Mom say we'd be having fish for dinner...?" One, two, three... the lumps of ore clinked as they landed in her basket. Absorbed entirely by her dinner plans, Xilonen didn't notice that there was something quite special about the fourth, amber-colored "ore" in her hand. With another soft clink, the Vision landed in her basket too, which Xilonen then carried out of the workshop and casually left outside. Humming a song, Xilonen went off to eat her dinner. It was only during her next forging session that she would finally notice this special "ore" of hers. It was a gift; but also, a responsibility. * Unlocks at Friendship Lv. 6 |
452 responses to “Xilonen”
I don’t understand her gameplay. It feels like i need to do basic attacks, but i wanted to know if she works with DPSs that stay long on field….like Wriothesley
E -> 2 normal attacks -> swap to DPS. Buffs last 15 seconds.
Thank you very much. Good luck on your next pulls!
Xilonen come to brazil 💖
v3 changes
Q:
* Reverted back to normal. No more 15 Energy Burst and 1200% Additional DMG lol
P4:
* Effect changed
* OLD: When triggering Nightsoul Transmission, regenerates 10 Phlogiston and increases the movement SPD of characters in your party by 15% for 10s. This effect cannot stack.
* NEW: When triggering Nightsoul Transmission, regenerates 15 Phlogiston.
C2:
* When in C2, Xilonen’s Geo Source Samples are now always active.
* Geo Effect from Source Sample changed to “DMG dealt +40%” from “CRIT Rate 30%”.
The Q changes never existed in the first place, they were a translation error.
yesssssss, I think the changes to the C2 to Geo Damage Bonus from Crit Rate was done specifically to nerf Navia. Losing the Crit rate bonus is huge since Navia does most of her damage from her two shotgun blasts per rotation.
Xilonen isn’t that much bettet than Chiori or Zhong Li now as Geo partners to Navia.
that’s a win for f2p actually, or at least those ones tempeted to pull for constellation
that 30% rate was the main thing i saw, but if it becomes 40% it loses all its value
my navia lost her personal c2 switched to xilonen, which is way better than 40% damage. my 100% rate is lost!
thank you shittoyo for being retard as always! now my primos are safe at c0
hahahe idiots
good for you, my navia is already at 91% crit rate, so additional 30% crit is a total waste anyway
to try switch to crit dmg hat as almost everyone do, and unless a 270CV value build, you’ll never overcap crit rate as you say
the average build with her weapon is 60/70 rate and 200/220 damage, if you reach 90 rate you have a low damage and that’s why you have your build and, on the opposite, we can get her c2
switch? there’s no need to switch because i already i used CRIT DAMAGE circlet. and fyi my navia have 2.1k atk with 228% crit damage, so her damage isn’t low at all
dude, you can get those crit rate from artifact sub stats or weapon, having 100% crit cate is kinda overkill tbh, changing to damage dealt was obliviously better for more damage buff when most players already have well build navia
Actually sad to see the movement speed buff stripped. I know it doesn’t mean much to the ‘meta’ but movement speed buffs are really nice in and out of combat quality of life.
this one sentence really confuses me “Xilonen can trigger these effects even when off-field.”. it suggests to me that she does not lose her points when switched out, stays in nightsoul belssing and is somehow even able to get points with hits while off-field? does she have to be the one hitting the enemies? what does the sentence refer to otherwise?
(please don’t make assumptions and present them as truth otherwise mention it with sth. like “I think..”, thanks!)
oh nvm. I think I found the anwser by myself and didn‘t see the paragraph as a whole. „trigger“ referse to enemies nearby getting res shreded that would make way more sense.
So does this mean no off-field nightsoul blessing (like mualani)?
The quoted phrase continues grammatically from the previous phrase “*Source Sample effects* of the same Elemental Type cannot stack. Xilonen can trigger *these effects* even when off-field.”
What main stats does she need? Def Def Def? Def Def Heal, ER Def Heal?
er/def-def-def for support build
def-geo damage-cr/cdm for dps build
I don’t think she needs ER, since her kit seems to be more skill oriented. I’d say def/def/def or def/def/heal. both should work fine in theory, but idk for sure until she releases
You know, all her DEF scaling is for her Damage and her Heal. All her support abilities doesn’t scale at all, so i thought maybe it will be better to have ER for more frequent ulti. To stack furina faster etc.
does anyone know why genshin GI calculator always has data before genshin aspirine? i find the latter WAY better than the first one (I can swtich chara for exaple without losing everything, and that’s so stupid on genshin GI…) but every time we have to way at least untile that chara’s release…
You can set up GI DMG Calculator to save characters
And Aspirine doesn’t update until the final beta update usually, gidc updates with the betas
i wonder how long that bullshit 15 energy cost will remain here
Until the EN data gets fixed
would 4pc husk or 4pc obsidian codex be better for dps??
Im not 100% sure but I think husk more damage and obsidian for more consistency.
dunno if she still has a geo sample when 3 other elements are in your team and what sample hast priority but as long as there is one geo sample -> without c2 obsidian and with c2 husk otherwise you overcap crate soon or later. better having crate, cdmg and def% in your substats than only cdmg and def% and especially with circlet.
She always keeps 1 geo sample for herself
I understand that there is a lot of excitement over Xilonen promise as a support character, but I do feel that her potential as a Main DPS is being underestimated.
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After looking over her kit and checking the earlier comments on her page, I see a main DPS Xilonen has two main playstyles:
1. Mono-Geo Normal Attacker
2. Plunge Attacker with Xianyun
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Normal/Auto Attack Xilonen is the more typical build. Most of her damage would come from her auto attacks while in the Blade Roller mode from her skill (which gets a 30% damage bonus when in a Mono Geo team). Still, her burst would also a good source of her damage due to it hitting 3 times (essentially triple the damage of her support build in exchange for having no healing. I will assume that simply attacking does not drain her Nightsoul points faster and that it will be fairly typical for her to say in her Blade Roller mode for the full 9 second duration (at C0).
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For teammates:
Gorou is mandatory because his flat defense bonus giving a strong boost to Xiolnen’s damage. His other buffs (particularly the Bonus Geo Damage, minor healing form C4, and Geo Crit Damage at C6) is crucial in assuring Xilonen will be able to maximize her damage.
Her second teammate would be a flex Geo Unit:
A Sub DPS :
Albedo and Chiori as 5* characters will give the most raw damage.
Kachina, who contributes noticeably less damage but can use the Cinder City Set to give an additional 40% Geo Damage bonus to Xilonen.
Ningguang does more damage than Kachina with her skill and burst and can give a 12% Geo Damage bonus if Xilonen runs through her shield.
A Support:
Zhong Li, for his shield and additional resistance shred
Yun Jin, to buff Xilonen’s normal attacks
The third teammate could either be another of the above Geo Units not being used or a PECH (Pyro, Electro, Cyro, or Hydro) flex unit.
I believe such a team would be *roughly equivalent to Itto in terms of raw damage. Itto would probably have better AOE damage while Xilonen woulds be more single target. But they are probably would be close enough that it would be difficult to ascertain a clear edge to one or the other.
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The Plunge Attack Style is more restrictive but would have a higher damage ceiling, as a Xilonen plunge attack does around twice the damage of Xilonen’s normal attacks, with more AOE.
For teammates, Gorou is again mandatory, but so is Xianyun to allow Xilonen to use plunge attacks. The last slot would be a flex slot, but Furina would be the best choice.
The Plunge Attacker style would have a higher damage ceiling, being closer in strength to Navia than Itto. One issue is that this team is a worse variant of Xiao’s best team (Xiao, Faruzan, Xianyun, and Furina) but it would be a tad cheaper as Gorou’s C6 is not mandatory.
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For Best Artifacts Sets there are to main options:
Obsidian Codex is the best one since it is the Natlan Main DPS set. The 40% crit rate and 15% all-damage bonus is hard to pass up.
Husk of Opulent Dreams is the other artifact set. Has the advantage of being older (so it may already be farmed with good sub-stats already) and can be strongboxed. However, the additional defense it gives is less valuable since Xilonen already gets a lot of Defense from her other sources.
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For Xilonen’s weapons:
BiS for Mono-Geo Normal Attacker would be Uraku Misugiri (Chiori’s Signature). Xilonen loves the massive Crit Damage % the Normal Attack DMG increase. She can still make use of the Elemental Skill DMG increase since her skill does do damage upon activation, so the increase is not wasted. The additional defense also helps.
Peak Patrol Song (Xilonen’s Signature) is BiS for the Plunge Attack and probably second best for the Normal Attacker. The increases in Normal and Plunge attack crit rate and crit damage will be useful and maxing it out (or getting close to it) should be doable. The elemental damage bonus for teammates will be less useful for Main DPS Xilonen, but as long as the team has at least one strong Sub0DPS character it will not be wasted.
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Other 5* weapons:
Mistsplitter would be a good option for both variants (although the Plunge Attacker will need to do a normal attack occasional to trigger one of the elemental bonus damage stacks. The sub stat being crit damage is a positive, although it is lower than Uraku Misugiri.
Haran Geppaku would be good for the Normal Attacker, but be wary of overcapping on Crit Rate with this weapon if Obsidian Codex is being used and if C2 is active for Xilonen.
PJC is another good weapon for both variant, but has even higher crit rate, so again caution to make sure crit rate is not going over 100%.
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4* and 3* weapons:
The battle pass weapon Black Sword is probably the best 4* option for the Normal Attacker, particularly at R5, due to the large Normal attack bonus (40%). The healing properties are unfortunately mostly wasted since that scales off attack. It is a Crit Rate weapon, so caution is advised to prevent an overcap.
Flute of Ezpitzal is tailor made for Xilonen thanks to all the defense it gives and since it is craftable it should be the primary option for FTP players.
The 3* Harbinger of Dawn is an intriguing option due to it’s Crit Damage Sub stat and crit rate effect, but it basically mandates a shield, and over capping on crit rate can still be an issue. But it is at least a cheap option if nothing else is available.
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In, conclusion, barring major changes in the beta period, Xilonen seems set to surpass the Geo Archon himself as the best Geo character upon her release. While this entirely based of her supportive playstyle, Main DPS Xilonen should be very viable for players who actually want to see her onfield.
The difference between main dps and support is night and day, she contributes more as a support. Not doing so would result in a huge dps loss and it will feel wasteful
i think using kachina with scroll set would warrant an off-field PECH teammate to proc the crystallize reaction and activate the geo bonus. a mono geo would only work if the enemies have an existing elemental aura to trigger the crystallize and activate the 4pc effect of the artifact. a c6 thoma or c6 candace would do the job, and can also provide normal attack damage bonus for xilonen.
have you considered the massive 506% + 1200% def on her burst (if it does count as one instance, then it will be 506% + 2400%). also 5s cd and 15 energy. is this real?
she can burst twice during nightsoul if it is.
one ardent beat is close to a Navia Nuke, but its AoE.
team is Kachina Gorou Xilonen (hopefully Mavuika) to reach 3 natlan character. the team make sense. it has a niche for shield bosses (the geo bosses). the 4th slot should be a claymore for more blunt attacks.
it seems many will pull Xilo and Mavuika, kachina is free, just pray for gorou c6 (likely in Xilonen Chiori banner).
I see this because Navia can almost one shot wayob’s white shield (with full charged E), and wayob white shield act similar to geo shield. We have 2 shield bosses and they both like to be in abyss together when there is a geo character banner. (anti gravity fontaine local legend and the horse statue).
using geo is way faster than overload. if one have Navia than rather use Navia Xilo Bennett flex for these situations.
The 1200% DEF, 5s CD and 15 Energy thing is not real. It’s a data error from the EN localisation. She still has 60 Energy and a 15s CD, and she still deals 506% + 506% Skill DMG with Burst. The CHS version has the right data, though.
Hopefully they’ll fix it by Monday, but assume her v1 Elemental Burst stats for now.
Here’s why I think Xilonen dps is a bad idea for meta: Just use Itto
You are free to use whichever character you like. DPS Xilonen can still clear most of the content genshin throws at you but I am pretty sure no dps xilonen variant can top itto in terms of DPS
1st: lets look at both their scalings. Itto scales off of atk, converts his def to atk, while xilonen is only def. This essentially means that itto will always have 2x more atk than xilonen’s def. Hence, for fair comparison, xilonen’s 506% burst dmg is a bit less than half of Ushi’s damage (Ushi scaling at max lvl is 552%). The additional beat take it to 1.5 times Ushi damage, but Ushi CD is 10s, while xilonen burst CD is 15s. That means itto’s E skill has slightly higher damage than xilonen’s burst skill
Same can be applied to normal attacks and plunge attacks scalings for xilonen. Gotta halve them to be able to compare to itto’s multiplyers. Itto’s 1 charged attack deals slighlty more damage than xilonen’s 1st 3 Normal attacks combined, or 1.5 of xilonen’s plunge which is pretty bad. This is not considering itto’s final slash which is basically double of all these numbers. However, this calculation is done without buffers in mind. Lets look at the buffer options you mentioned
1st thing, I’m going to ignore gorou here because he’s used for both itto and xilonen, so no need to bring him in this comparison (unless…). The difference lies in xianyun + furina, yunjin/chiori/kachina + Zhongli. 1 thing I’d like to mention that you may have skipped over is that the new artifact only gives DMG bonus if there is a reaction related to the artifact holder’s element. So if you run kachina, you have to run a PECH unit too. The best option for it is again, furina & xianyun combo but that is when our boy gorou comes in clutch for itto (no space for gorou in kachina xilonen team). So lets forget kachina here.
The elephant in the room is the chiori + zhongli combo vs furina + xianyun combo. Here’s what chiori + zhongli give you:
– More geo RES shred
– Insane additional geo damage onto already negative geo res enemies
Here’s what furina + xianyun give you:
– Teamwide DMG increase (only xilonen makes real use of it anyway)
– Increased plunge DMG (to raise plunge damage to maybe same as 1 itto’s charged attack)
– Moderate off field dmg
There is a clear winner here if you ask me. Furina + Xianyun can maybe raise xilonen’s 1 plunge damage beyond 1 itto’s slash, but the difference there is overturned by chiori’s own damage potential. Furina’s off field dmg is no match for chiori. And again, once Itto releases that final stack charged attack, he can take the lead again. This is not considering animation lengths, if you consider animation lengths, itto is again much faster than plunge spam.
That leaves yunjin. Yunjin team building is a bit clunky. We have already established that plunge spam is worse than mono geo. If you go xilonen mono geo with yunjin, the best team I can think of is Xilonen, yunjin, gorou, flex geo. Flex geo can be zhongli or albedo. Zhongli boosts xilonen damage, albedo is a 2nd source of damage. No chiori here because this team doesn’t have a construct. Going zhongli route will be a huge dps loss in exchange for sustenance, going albedo will be a decent dps in exchange to little or no sustenance.
Yunjin can raise xilonen dmg so that her 1st 3 normal attacks go slightly above itto’s 1 slash, which is very comparable specially considering her c6. The difference again comes down to chiori vs yunjin or chiori vs albedo. In both cases, chiori is a clear winner.
Hence I conclude, for DMG only: Itto mono geo > mono geo xilonen > xilonen plunge
Here is a more interesting thought for xilonen team: Xilonen, Zhongli, Chiori, Albedo. I hate using albedo, but until we get another off field geo dps, albedo will have to do. The idea for this team revolves around enemies having negative geo res while xilonen is on field, boosting chiori and albedo damage off the charts
This analysis is really helpful for my DPS Xilonen needs… I have no desire to pull or use Itto or Noelle so rn it’s either Xilonen or Ningguang (i have C6)… I wonder whether Xilonen-supported Ningguang (Furina+Bennett) or onfield Xilonen herself will be better… I do think you forgot something though, Xilonen only starts with 45 Nightsoul points to enable her infusion & Geo shred and has no way to get more outside Natlan without 2 PECH teammates (hence why Navia/Ningguang want Furina+Bennett) – i believe it drains at a consistent rate of 1 point per second, so in both mono Geo and Xianyun, thats only 4.5s infusion or Geo shred… Meaning we might have to go Mika+Furina or something to give her 9s of normal attacks…
While i really want to use on-field Xilonen due to not wanting Itto, not wanting to use Noelle, not having Navia and finding (C6) Ningguang underwhelming, i think you overlooked that since Xilonen can’t increase her infusion/geo shred (Nightsoul Blessing) duration without Phlogiston or 2 PECH samples/teammates, both Xianyun plunge and mono geo Xilonen (even as a support) won’t work for longer than 4.5 seconds… She could work if you use Mika+Furina for NAs or swap Gorou for a PECH off-field DPS/shielder in plunge though? And she’ll work as a geo support for Navia/Ningguang with Furina+Bennett still…
So 1 thing you might be overlooking is that if xilonen has 2 PECH units, her nightsoul state ends after 2 NAs outside Natlan. Her skill states that once her nightsoul points hit maximum, she consumes all of them to activate samples, hence, exitting the nightsoul state (outside natlan). I am not sure about her nightsoul consumption information so I don’t know if 4.5s duration is accurate, but if it is then yes that does sound a bit concerning for her onfield dps role
Someone, I appreciate the feedback you and others have given to my post on dPS Xilonen. I admit alot of what I said is speculation based on what I know, and I did not try to do any actual calculations.
I know Itto actually scales of attack. However, players are obviously going to focus on defense due to the burst’s defense to attack conversion. So it’s probably closer to about 1.5x, rather than 2x attack for itto compared to defense for Xilonen. Also her natural Geo defense shred should help make up for stat deficit.
Even if Xilonen is closer in DPS output to C6 Noelle (without Furina), than Itto,that would still make her a decent Main DPS for end game content. But until she is finished and officially released, what I say is still mostly speculation.
It is all speculation ofcourse, but atleast it is deterministic & not probabilistic.
I would argue that its closer to 2x than 1.5x for itto scaling stat anyway because itto benefits from both atk% and def% from main/sub artifact stats and weapon buffs. Mine can easily reach 4k atk, and I expect xilonen’s to be around 2-2.5k max. I will admit that I overlooked her own geo res shred. For that, let us consider a typical 30% elemental res mob. With itto, it will drop dmg by 0.9, for xilonen, it will increase dmg by 1.13. the difference is roughly 25%, so all xilonen multipliers will be 25% stronger, raising the comparison to 1.25 to 2 or 1 to 1.6 for 2x itto scaling or 1 to 1.2 for 1.5x itto scaling
And yes, I did mention that she is definitely viable and can be used for abyss as onfield dps, I still doubt if she can top itto
Not up to date with her kit, but are people saying she’s bad in a Mono Geo team with Itto exaggerating it? Her burst scaling seems pretty big on Mono Geo, and the healing also seems redundant for the team.
not to mention her C2 give CRIT Rate for Geo sample.
They are not. Best she does in mono geo is replace Itto himself.
Her burst dmg multipliyer is low. I think the 1200% def thingy is a mistranslation as pointed out in a different comment. Same for that 5 second CD & 15 energy cost. Before this change, the multiplyer for additional beats was same as the Skill DMG multiplyer, which is more balanced and not very powerful in terms of dps
Also, she doesn’t heal in mono geo anyway
In a triple geo+Furina team the only healer is Gorou so Furina’s ult doesn’t stack very fast
She’s still an improvement but it feels like they really don’t want Itto and Furina together
Noelle suffers a lot less from this because she heals the team herself
genshin community exaggerating is a safe bet as far as im concerned.
i cant imagine this character being bad in any comp other than dendro/anemo comp.
go itto>gorou>xilonen>zhongli and just be happy.
She does shred geo in mono team but the problem is it only applies to her. if you don’t fill up her nightsoul she doesn’t give team buffs. you have to fill up nightsoul to apply geo shred to the rest of team. Her Burst only heals in PHEC team meaning in mono geo you would still need zhongli.
Her C1 doesn’t buff team but she will extend her nightsoul state longer.
Her C2 is actually a really big buff but if she leaves field she can’t apply 30% crit rate to mono geo because it require she activate sampler.
30% crit means you can swap out circlet for 60% crit dmg.
C3 Adds +3 talent for E skill and don’t forget, she can’t activate geo shred to team but herself.
C4 i think it will rework, 65% of xilonen DEF% converts to normal/charge attacks for entire team for only 6 hits. good dmg for my c6 itto but still kinda disappointing only 6 enhanced hits.
C5 levels up burst by 3 talents(remember she does not heal in mono geo)
C6 boost her normal dmg.
Her weapon buffs team by doing normal attacks that will give 25% elemental dmg, her weapon will work in mono geo. I feel if you R5 xilonen weapon better value for mono geo instead of going for constellations.
most of her supportive capabilities disabled in mono geo. I really wish hoyo made a geo character that supports mono and rainbow teams where everyone wins. As a mono geo main i am high disappointed but at least doing better than physical and cryo lol. hoyo basically neglected physical.
Forgot to mention, her artifact can work in mono geo team no PHEC required. Here is how…just attack enemies like slimes or fatui shields. they have an elemental aura applied to them by default. the second piece of the puzzle, if you hit them you create a crystalize reaction and bound to get the 40% geo dmg bonus if you do reaction with kachina or xilonen