![Guide to Conflict](/img/i_n104354.webp?x32851) | Name | Guide to Conflict |
Type (Ingame) | Character Talent Material |
Family | Talent Item, Talent Book, Crafted Item, Ingredient, Alchemy Ingredient |
Rarity | ![Raritystr](/img/icons/star_35.webp?x32851) ![Raritystr](/img/icons/star_35.webp?x32851) ![Raritystr](/img/icons/star_35.webp?x32851) |
Open in Weekday | Wednesday, Saturday, Sunday |
Item Source (Ingame) | Crafted
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Description | Talent Level-Up material. Conflict is considered reason in the Nation of Pyro. Conflicts can always be resolved by greater powers. This fact means that they can always be managed, as opposed to developing into something uncontrollable. Conflict is also a kind of limitation, preventing people from endless shirking of responsibilities without weighing the costs. It demands that participants settle their scores decisively and efficiently. |
Description (Codex) | Conflict is considered reason in the Nation of Pyro. Conflicts can always be resolved by greater powers. This fact means that they can always be managed, as opposed to developing into something uncontrollable. Conflict is also a kind of limitation, preventing people from endless shirking of responsibilities without weighing the costs. It demands that participants settle their scores decisively and efficiently. |
Im not 100% sure but I think husk more damage and obsidian for more consistency.