Related to Character | Kinich | |
Description | Kinich uses his big-game hunting skills to either move swiftly or attack his opponent. When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%. This skill can be Held to release. When it is Held, Kinich can aim the grappling hook. Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second. In this state, Kinich will hook onto a nearby opponent and perform a variable attack: ·When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned ·When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points. If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots. "All things come with a cost. I suggest you make a suitable offer... What? No, I don't do installments." |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | Lv15 | |
Loop Shot DMG | 57.28%×2 | 61.58%×2 | 65.87%×2 | 71.6%×2 | 75.9%×2 | 80.19%×2 | 85.92%×2 | 91.65%×2 | 97.38%×2 | 103.1%×2 | 108.83%×2 | 114.56%×2 | 121.72%×2 | 128.88%×2 | 136.04%×2 |
Scalespiker Cannon DMG | 687.44% | 739% | 790.56% | 859.3% | 910.86% | 962.42% | 1031.16% | 1099.9% | 1168.65% | 1237.39% | 1306.14% | 1374.88% | 1460.81% | 1546.74% | 1632.67% |
Nightsoul Point Limit | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
CD | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s |
ok ok my bad