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Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 967 | 27.93 | 62.76 | 5.0% | 50.0% | 0% | ||
20 | 2508 | 72.45 | 162.8 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3336 | 96.4 | 216.62 | 5.0% | 50.0% | 0% | ||
40 | 4992 | 144.24 | 324.13 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5581 | 161.25 | 362.36 | 5.0% | 50.0% | 9.6% | ||
50 | 6421 | 185.53 | 416.9 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7206 | 208.21 | 467.89 | 5.0% | 50.0% | 19.2% | ||
60 | 8055 | 232.73 | 522.99 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8644 | 249.75 | 561.23 | 5.0% | 50.0% | 19.2% | ||
70 | 9501 | 274.49 | 616.83 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10089 | 291.51 | 655.07 | 5.0% | 50.0% | 28.8% | ||
80 | 10956 | 316.53 | 711.3 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11544 | 333.55 | 749.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12417 | 358.77 | 806.21 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Havoc: Sunder | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 5 consecutive attacks. Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Havoc: Warp | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold. Skirk gains 45 {LINK#N11130005} Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state. During this time, Skirk can control her movement direction. She can also use this Skill again to end rapid movement prematurely. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Havoc: Ruin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skirk's Elemental Burst is not reliant on Elemental Energy but instead on {LINK#N11130005} When Skirk has at least 50 {LINK#N11130005} When Skirk is in the {LINK#N11130006} A special Elemental Burst that can be used even without consuming Serpent's Subtlety. After using it, Skirk will gain the "All Shall Wither" effect, which will last until Seven-Phase Flash ends. After unlocking the Passive Talent {LINK#N11130007} While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using This effect will be canceled when it has triggered 10 times. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Mutual Weapons Mentorship |
When all party members are either |
![]() | Reason Beyond Reason |
When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once. Skirk can use the following methods to absorb nearby Void Rifts: · When she hits an opponent with a Charged Attack in her {LINK#N11130006} · When she uses the special Elemental Burst · When she Holds her Elemental Skill Each Rift absorbed will grant her 8 {LINK#N11130005} |
![]() | Return to Oblivion |
When nearby Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in {LINK#N11130006} |
Constellations
![]() | Far to Fall |
Enhances the effects of the Passive Talent {LINK#N11130007} You must first unlock the Passive Talent {LINK#N11130007} |
![]() | Into the Abyss |
After unleashing her Elemental Skill The Elemental Burst Additionally, her Normal Attack DMG is increased by 60% when she is in the {LINK#N11130006} |
![]() | Serendipitous Sin |
Increases the Level of Maximum upgrade level is 15. |
![]() | Fractured Flow |
Enhances the effects of the Passive Talent {LINK#N11130008} You must first unlock the Passive Talent {LINK#N11130008} |
![]() | Wish Ender |
Increases the Level of Maximum upgrade level is 15. |
![]() | To the Source |
Each Void Rift Skirk absorbs via the effects of the Passive Talent {LINK#N11130007} You must first unlock the Passive Talent "Reason Beyond Reason." · When she uses the Elemental Burst · When she uses Normal Attacks while in {LINK#N11130006} · When Skirk takes DMG while in {LINK#N11130006} · This DMG is considered Charged Attack DMG. |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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115 responses to “Skirk”
Similar to neuvilette’s passive that increases his charged attack dmg, the description of skirk’s passive says ‘of its original dmg’, so I think these percentages are actually base dmg multipliers, which are directly multiplicative with the base dmg of her attacks. This means u dont really need to worry about having too much dmg bonus and not enough atk.
I feel like this new dev team have no idea what this game is about and just prints kits that dont rely on any reactions. Every element looks like a colored physical now, just big numbers, no reactions.
She will probably be very strong, but her kit is very generic and basically recycled from earlier characters. Very disappointing.
Em… If someone interested, first cals are out…
Skirk-Shenhe-Furina-Escoffier -> 104k dps
….
Ayaka-Shenhe-Furina-Escoffier -> 97k dps
Shure, Ayaka is calculated with Blizzard (40% crit rate) and Skirks C1, C2 and R1 are better (every gives about 20-30% dmg boost), but wtf…
Guys, real question, I have both Furina and Escoffier, but I don’t have Shenhe, so in that case who could I use as the last unit? I’ve seen some people saying Yelan, which was my first option, but now I realized that I can’t use her, bc my second team (Arlecchino) already uses Yelan, so who in the world could be her last unit?
I’ve thought a little about it, my options rn are…
-Citlali: After Escoffier’s healing idk if I need a dedicated support, also, she doesn’t buff Cryo, but scroll artifact set could still buff Skirk’s dmg
-Mika: Also a semi sustain idk if I need, but he buff normal atk speed, and also has access to noblesse which is really cool
-Kokomi: Same as Citlali, idk if I need another dedicated support, but she has access to both TTDS and millelith for atk buffs (a whopping 68% with millelith and r5 TTDS) which is something I’ve heard she needs
-Candace: She buffs normal atk dmg, which Skirk uses, but since she already has that on her set, idk how good is that, but she also has access to noblesse, which is good to know
So who do you think would be the best? If you also have other characters to suggest, I’d be very pleased to read you
Yelan to Skirk, Xingqiu to Arlecchino, or Citlali to Skirk
You want an unit who can make reactions so you need a Cryo off-field applier
It can be Dahlia. I suppose they put him to her banner. Hydro, shield, auto atk speed buff and off field hydro hits
You could use Mona, you know, the best Cryo buffer in the game at C0. She does everything Kokomi does, except deals more damage and gets a 60% bonus dmg on elemental dmg done for 5 seconds to all of the units who will deal damage, and if the target is frozen, that damage can last way longer, maybe even 10 seconds.
The problem w/ Skirk is that there aren’t that many units to fill Shenhe – or any of the other 5 stars that u would use with her defaultly.
The only other option i can suggest is Layla since she can enable Skirk to use that event sword from a few patches ago, can use Tenacity of the Millelith, and can buff normals based on her Max HP at C4.
Dahlia is crap, there’s if, and, or, buts about it. Its fact. So i wont suggest
Hopefully Dahlia can get buffed to actually be good, and that more good 4 stars get released that can fill for 5 stars u don’t have (I fully expect them to be worse than the actual 5 star they’re filling for btw)
Citlali is one of the best options (due Epos + 40% affix).
Mika, Kokomi and Candace are dirrect damage loss.
Also a good option is Mona (if you can freeze enemy). Or you can easilly use Elan due she is not really needed for Arlechinno and can be easily replaced.
Personally i will go with Citlali, and i can recommend her without an issue. I will use her dedicated weapon along with the Scroll set! Her shield is very useful especially when you go with a character , like furina , you can easily end up with 1 hit and dead level of hp with your characters.