| Table of Content |
| Character |
| Weapon |
| Item |
| Skill |
| Achievement |
| Tutorial |
| Monster |
| Stage |
| Chapter |
| Quest |
| Shop |
| Event |
Character
| Icon | Name | Rarity | Weapon | Element | Ascension Materials |
| Durin | 5 | sword | pyro | ||
| Jahoda | 4 | bow | anemo | ||
| Columbina | 5 | catalyst | |||
| Venti | 5 | bow | anemo | ||
| Klee | 5 | catalyst | pyro | ||
| Albedo | 5 | sword | geo | ||
| Mona | 5 | catalyst | hydro | ||
| Durin | 5 | sword | pyro | ||
| Razor | 4 | claymore | electro | ||
| Fischl | 4 | bow | electro |
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Weapon
| Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
| Athame Artis | 5 | 45.94 | CrR% | 7.2% | CRIT DMG from Elemental Bursts is increased by Additionally, when the party possesses Hexerei: Secret Rite effects, the effects of Blade of the Daylight Hours are increased by an additional 75%. This effect can be triggered even if the equipping character is off-field. | ||
| Rainbow Serpent's Rain Bow | 4 | 42.4 | ER% | 10% | ATK is increased by | ||
| The Daybreak Chronicles | 5 | 47.54 | CrD% | 9.6% | The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by | ||
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Item
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Skill
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Achievement
| Icon | Name | Description | Shown | Reward |
| Drzislav's Moving Castle | Defeat a Super-Heavy Landrover: Mechanized Fortress that has overheated and become immobilized at least 2 times. | ❌ | ||
| An Important Day | The whole point of a holiday is to kick back and have fun. | ❌ | ||
| Moon-Prayer Night | Enjoy the last night in the sublunary sphere. | ❌ | ||
| Between the Eternal and the Ephemeral | The moonlight will always find a way to connect us, night or day. | ❌ | ||
| Melting Moonlight in the Morning Mist | Complete "Melting Moonlight in the Morning Mist." | ❌ | ||
| When the Stone is Lifted | Who knows, you might find something unexpected there. | ❌ | ||
| Like an Illusory Dream | Witness the history that once unfolded here. | ❌ | ||
| Converging Paths | Somewhere in time, you once crossed paths... | ❌ | ||
| A Nocturne of the Far North | Complete "A Nocturne of the Far North." | ❌ | ||
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Tutorial
| Icon | Name | Description |
| Super-Heavy Landrover: Mechanized Fortress | A super-heavy war machine capable of regulating its own temperature. After receiving | |
| Trial of Valor | In "Trial of Valor," you must select various Battle Souls and trigger their combat effects to increase your team's combat prowess and ability to score points. | |
| Leap! Floating Bubbles | During "Leap! Floating Bubbles," Travelers need to indwell a Koholasaurus, | |
| Traverse! Treacherous Terrain | During "Traverse! Treacherous Terrain," Travelers need to indwell a Yumkasaurus and collect Trial Coins within the time limit to get points. Collapsing Platforms are made from stone pillars. During the challenge, | |
| Smash! Unrelenting Struggle | During "Smash! Unrelenting Struggle," Travelers need to indwell a Tatankasaurus and get more points within the time limit. Tatankasaurs will | |
| Hide! Blazing Eruption | During "Hide! Blazing Eruption," Travelers need to indwell a Tepetlisaurus and collect Trial Coins within the time limit to get points. Several | |
| Frontier Recon | During "Frontier Recon," you must control the survey device "Saury-Saury Scout" to fly along the designated path and reach its destination within the time limit while obtaining as many Adventure Coins as possible. The more time you have left upon completion and the more Adventure Coins you obtain, the more points you will get upon completing the challenge. | |
| Rotation Mode | In the editing screen, Travelers can drag the rotation bar to rotate furnishings to precise angles, and adjust the rotation mode in Settings. | |
| TEST雀雀弹球关卡3教学 | A Shameless Gull protected by a Ward, you'll need to hit it an extra time to take it down. | |
| TEST雀雀弹球关卡4教学 | A wooden box stuffed with all sorts of things. Hit it and see what pops out — popcorn, gulls, or even an extra, temporary Bouncing Finchball... |
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Monster
| Icon | Name | Grade | Drop |
| Super-Heavy Landrover: Mechanized Fortress | Boss | ||
| Pale-Furred Wolf | Regular | ||
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Stage
| Icon | Name | Monsters | Reward |
| n/a | |||
| Phantom of the Sanctuary | |||
| 菲谢尔线镜像大世界(test) | |||
| 莫娜线镜像大世界(test) | |||
| 雷泽线镜像大世界(test) | |||
| 杜林线镜像地城(test) | |||
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Chapter
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Quest
| Icon | Name | Description | Objectives | Shown | Rewards |
| Where Does Her Name Rest? | Seek her name within the boundless sea called "the past"... | •Go through the gate Nicole opened once you are ready •Explore the space ahead •Explore the space ahead •Examine the painting on the wall •n/a •Continue exploring •Find a way to activate the device •Enter the gate that has been opened •Explore the space deeper inside •Go to the Silvermoon Hall •n/a •Talk to Columbina •Bring Columbina with you and meet up with your companions •n/a | ✅ | ||
| In the Shifting Light of the Moon | The journey so far has reached a brief pause. Take a moment to rest and check in on your companions. | •Go to the Adventurers' Guild in Nasha Town •Go to the Silvermoon Hall •Return to Hiisi Island •Follow Lauma and look around •Continue following Lauma •Return to Nasha Town together with Varka •Visit the Curatorium of Secrets •Go to the spaceship phantom's location •Seek help from the animals together with Lauma •Join Varka in communicating with the phantoms •Join Varka in communicating with the phantoms •Discuss the situation with your companions •Try to make contact with the phantom in this area •Return to the Curatorium of Secrets to exchange intel •(test)废弃$HIDDEN | ✅ | ||
| Ripples That Will Never Reach | After reaching an understanding, you decide to head back to the Silvermoon Hall to ask around about what kind of gifts Columbina likes. | •Go meet Columbina •Go to Nasha Town to collect intel •Go to the Silvermoon Hall •Feel the change within yourself •Leave the Silvermoon Hall •Stroll through the Frostmoon Enclave •Stroll through the Frostmoon Enclave •Stroll through the Frostmoon Enclave •(test)隐藏$HIDDEN •Think about what to do next •Continue talking with Alice •Enter Nasha Town •Stroll through Nasha Town •Continue strolling through Nasha Town •Look for the mage Nicole •Search for information in the Frostmoon Enclave •Return to Nasha Town and contact Varka •Go to meet with the Fatui Harbingers •Investigate the phantom •Exchange intel and assess the situation •Make use of the stone pillar to aid Razmaspes •Make use of the stone pillars to aid Razmaspes •Make it possible for Razmaspes to pass through •Make it possible for Razmaspes to pass through •Make use of explosives to aid Razmaspes •Make use of explosives to aid Razmaspes •Protect Razmaspes •Protect Razmaspes •等待拉撒抹培获取信息$HIDDEN •Wait for Razmaspes to gather information •Continue escorting Razmaspes •Continue escorting Razmaspes •Continue escorting Razmaspes •Continue escorting Razmaspes •Protect Razmaspes •Block the gate ahead of Razmaspes •Talk to Razmaspes •Talk to Nicole | ✅ | ||
| The Night the Moon Returns Home | The Moon-Prayer Night has come. On this final night, what memories will she leave behind? | •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •n/a •Go to Nasha Town •Talk to your companions •Enjoy Moon-Prayer Night •n/a •n/a •Continue enjoying Moon-Prayer Night, or talk to Paimon •Continue enjoying Moon-Prayer Night, or talk to Paimon | ✅ | ||
| Return to the Moon | It's time to begin the journey home... | •Set out on the path back to the moon •Set out on the path back to the moon •Set out on the path back to the moon •Discuss what to do with your companions •Go outside and gaze at the moon | ✅ | ||
| (test)隐藏$HIDDEN | (test)隐藏$HIDDEN | •(test)隐藏$HIDDEN •(test)隐藏$HIDDEN | ❌ | ||
| Alan Smithee, Author of Fischl | You only stopped by the Adventurers' Guild to check for new commissions — it has nothing to do with the witch or her assignment. But it seems you stumble upon an unexpected surprise... | •Go to the Adventurers' Guild in Mondstadt •Go to the Good Hunter to find the editor who's here to make contact •Head to Qingce Village and ask Chang the Ninth for details •Investigate the clues in the area •Investigate the clues in the area •Investigate the clues in the area •Talk to Fischl •Investigate the location that caught Fischl's attention •Talk to Fischl •Go to Nod-Krai and search for Mr. Nine with Oz •Go to Nod-Krai and search for Mr. Nine with Oz •Go to Nod-Krai and search for Mr. Nine with Oz •Defeat the monsters before you •Help the Seelie •Follow the Seelie •Talk to the person behind the scenes •Talk to the person behind the scenes | ✅ | ||
| A Dry Well Doth Not Reflect the Stars | Following the hints in the dictionary, you and Paimon decide to deliver the assignment to Mona. It should be a simple task... or so it seems. | •Go to Mona's place •Head to the gates of Khaenri'ah •Head to the gates of Khaenri'ah •Head to the gates of Khaenri'ah •Defeat the Abyssal monsters •Talk to Mona •Talk to Mona | ✅ | ||
| Old Friends and New Knowledge | Guided by the witch's dictionary, you head to Dragonspine to bring Albedo a brand-new assignment... | •Go to Dragonspine •Talk to Albedo | ✅ | ||
| A Child Wandering the World | Inside the witch's dictionary, you discover an unusual message that must be delivered to Durin... | •Go to the Knights of Favonius Headquarters •Talk to Durin •Talk to Durin •Talk to Durin •Defeat the attacking monsters •Defeat the attacking monsters •Defeat the attacking monsters •Defeat the attacking monsters •Talk to Sebas •Talk to Sebas | ✅ |
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Shop
| Name | Owner | Currency |
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Event
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27 responses to “New in 6.2”
does anyone know when 6.3 leaks will come? I’m really excited for them