Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Commission |
Shop |
Reputation |
Viewpoint |
Fish Pond |
Event |
Character
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 6.0 Forge Sword | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | When any Elemental Reaction is triggered, the equipping character's Max HP is increased by 16% for 12s. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Max HP will be further increased by 16%. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | City Sword | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | Increases Elemental Burst DMG by 20%. When the character's Max Energy Capacity is above 40 but not above 60, Elemental Burst DMG is further increased by 16%. When the character's Max Energy Capacity is not above 40, Elemental Burst DMG can be increased by a further 28%. | ![]() ![]() ![]() |
![]() | 6.0 Forge Claymore | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | When a reaction is triggered, the equipping character's Elemental Mastery is increased by 60 for 12s. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Elemental Mastery will be increased by a further 60 points. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | 6.0 Forge Polearm | 4![]() ![]() ![]() ![]() | 42.4 | Atk% | 9% | The equipping character's Electro-Charged DMG is increased by 48% and their Lunar-Charged DMG is increased by 12%. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Lunar-Charged DMG will be increased by a further 12%. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | 6.0 Polearm | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | For 3.5s after using an Elemental Burst, characters' Lunar-Charged DMG is increased by | ![]() ![]() ![]() |
![]() | 6.0 Event Catalyst | 4![]() ![]() ![]() ![]() | 42.4 | EM | 36 | When a character uses an Elemental Skill, a note will be played, increasing the equipping character's Elemental Mastery by 120 for 20s. | ![]() ![]() ![]() |
![]() | 6.0 Forge Catalyst | 4![]() ![]() ![]() ![]() | 41.07 | EM | 48 | The equipping character's Bloom DMG is increased by 48% and their Lunar-Bloom DMG is increased by 12%. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Lunar-Bloom DMG will be increased by a further 12%. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | 6.0 Catalyst | 5![]() ![]() ![]() ![]() ![]() | 44.34 | EM | 57.6 | When a nearby character triggers Lunar-Bloom, gain the Waxing Moon effect: This character's Elemental Mastery is increased by | ![]() ![]() ![]() |
![]() | 6.0 Forge Bow | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | Triggering any Elemental Reaction will increase the equipping character's Elemental Mastery by 60 for 12s. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Elemental Mastery will be increased by a further 60 points. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | Night of the Sky's Unveiling | 2-Piece: Increases Elemental Mastery by 80. 4-Piece: When party members trigger Moonglare reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
![]() ![]() | Night of the Sky's Unveiling | 2-Piece: Increases Elemental Mastery by 80. 4-Piece: When party members trigger Moonglare reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
![]() ![]() | Silken Moon's Serenade | 2-Piece: Energy Recharge +20% 4-Piece: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
![]() ![]() | Silken Moon's Serenade | 2-Piece: Energy Recharge +20% 4-Piece: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
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Artifact Piece
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Item
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Skill
Icon | Name |
![]() | Verdant Trail |
![]() | Runo: Dawnless Rest of Karsikko |
![]() | 菈乌玛鹿灵二段跳 |
![]() | 占位 |
![]() | Runo: All Hearts Become the Beating Moon |
![]() | Pocztowy Demonspear |
![]() | Ancient Rite: Arcane Light |
![]() | 菲林斯元素战技 |
![]() | Ancient Ritual: Cometh the Night |
![]() | 菲林斯元素爆发连携技 |
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Achievement Category
Icon | Name | Reward |
![]() | Meetings in Outrealm: Series VI | ![]() |
![]() | (test)挪德卡莱第一辑 | ![]() |
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启30个宝箱。 | ✅ | ![]() |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启60个宝箱。 | ✅ | ![]() |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启120个宝箱。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成6个大世界限时挑战。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成12个大世界限时挑战。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成24个大世界限时挑战。 | ✅ | ![]() |
![]() | 大地勘探·月华濯沐之岛·其一 | 点亮挪德卡莱区域中,伦波岛、希汐岛、帕哈岛的地图。 | ✅ | ![]() |
![]() | 远渡苍夜的霜林·其一 | 解锁挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有传送锚点。 | ✅ | ![]() |
![]() | 圣龛巡礼·月华濯沐之岛·其一 | 解除挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有地灵龛的封印。 | ✅ | ![]() |
![]() | 夜馈寻迹·月华濯沐之岛·其一 | 解除挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有月灵盈藏之所的封印。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 元素反应:月绽放 | When Certain characters can consume "Verdant Dew" or utilize their Talents to deal Lunar-Bloom DMG to enemies. This DMG can trigger CRIT Hits. |
![]() | 霜夜灵嗣 | An elemental lifeform that has gained an extremely high elemental affinity over long years of exposure to the moonlight. In battle, Frostnight Scions can convert themselves to enter a Gloomveiled state. While in this state, Frostnight Scions become more powerful. |
![]() | 荒野的幽魂… | A ghoul corrupted by the taint of the Abyss, doomed to stalk the frozen wilderness for all eternity... Those who march beneath the banner of the Wild Hunt are immune to regular attacks. You must first If you fail to suppress it completely, when the Grief-Stricken state ends, it will regain HP up to its newly reduced maximum and continue to fight... |
![]() | 愚人众特辖队 | A member of the Fatui's elite Oprichniki forces tasked with maintaining the line of battle. They wield powerful, modified weapons that harness the power of kuuvahki. Because of this, you might be able to effectively target them with kuuvahki-based attacks |
![]() | 巡陆艇 | A heavily armed ship that cruises on land and, thanks to certain modifications, can harness the power of kuuvahki to deploy special functions. Because of their reliance on kuuvahki, you might be able to make use of the properties of kuuvahki to more effectively attack. |
![]() | 蕴光的魔物… | A monster that has undergone a unique evolution due to being drenched in the ancient moon's power for long periods of time. Radiant beasts can wield their innate powers to capture their enemies in Glowing Chrysalides... Once captured, both the amount of DMG taken and the strength of healing received will be affected. However, you can escape from a Glowing Chrysalis by Radiant beasts have many mysterious abilities. Some even claim that the most powerful among them can change their Elemental Type under the right conditions... |
![]() | 重拳出击鸭 | 由废弃金属拼接而成的鸭型月矩力战斗机关,承载了不同的对敌策略。 在战斗进行到一定程度后,就将进入「歼灭鸭」模式,进攻欲望上升,为自身赋予护盾,还会召唤浮游的冲鸭机关进行骚扰。 此时,就得先想办法处理冲鸭机关, |
![]() | 蕴光月幻蝶 | 浸浴古老月之力而演化出了种种独特生态的魔兽。蕴光的魔兽们会驱使体内的力量,令敌人受缚「蕴光之茧」…一旦受缚,造成的伤害以及受到治疗的效果都将受到影响。 不过 蕴光的魔物有种种神奇之处,甚至有传言,其中的佼佼者能在特定环境下进行自身元素类型的变化… |
![]() | ??? | ??? |
![]() | 嘟嘟可爆轰大乱斗 | In "Dodoco's Blow-Up-Erative Bomb-Nanza," Travelers can choose between different types of Dodoco, form teams of four, and use various bombs to defeat the Spikey Fish, as well as their powerful backup bosses... |
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Monster
Icon | Name | Grade | Drop |
![]() | Blazing Brilliance: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Gleaming Charge: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Tangled Vines: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Icy Crystal: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Wilderness Exile | Regular | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Wilderness Hunter | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Oprichniki Line Trooper | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Support Trooper | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Grenadier | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Vanguard | Regular | ![]() ![]() ![]() ![]() |
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Stage
Icon | Name | Monsters | Reward |
![]() | Test Domain VIII | ![]() | |
![]() | Test Domain VIV | ![]() | |
![]() | Test Domain X | ![]() | |
![]() | Test Domain I | ![]() ![]() | |
![]() | Test Domain II | ![]() | |
![]() | Test Domain III | ![]() ![]() | |
![]() | Test Domain IV | ![]() ![]() | |
![]() | Test Domain V | ![]() | |
![]() | Test Domain VI | ![]() | |
![]() | Test Domain VII | ![]() |
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | n/a | n/a | n/a | |
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![]() | A Half-Step Beneath the Moon's Oracle | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 空寂的色彩 | n/a | n/a | |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | (test)测试用任务$UNRELEASED | (test)测试用任务$UNRELEASED | ✅ | ||
![]() | n/a | n/a | ✅ | ||
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![]() | n/a | n/a | ❌ |
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Commission
Icon | Name | Description | Objective |
![]() | Spreading Evil | An Abyss Mage has been seen performing a ritual on the hilichurls. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | Spreading Evil | An Abyss Mage has been seen performing a ritual on the hilichurls. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | No Honor Among Thieves | A group of Treasure Hoarders have made camp in the wilderness and are up to no good. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | No Honor Among Thieves | A group of Treasure Hoarders have made camp in the wilderness and are up to no good. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | "For the Harbingers!" | "For the Harbingers..." The Fatui are gathering to whisper and plot some nefarious scheme. They must not be allowed to run amok any longer! | Defeat all opponents |
![]() | "For the Harbingers!" | "For the Harbingers..." The Fatui are gathering to whisper and plot some nefarious scheme. They must not be allowed to run amok any longer! | Defeat all opponents |
![]() | Metal and Malice | The Fatuus appear to be wreaking havoc with various models of patrol boats. Stop them immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Metal and Malice | The Fatuus appear to be wreaking havoc with various models of patrol boats. Stop them immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Metal and Malice | The Fatuus appear to be wreaking havoc with various models of patrol boats. Stop them immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Increasing Danger | Hilichurls are building towers in the wilderness. Destroy them quickly. | Destroy the hilichurl towers |
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Shop
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Reputation
Icon | Name |
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![]() | Idol of the New Moon |
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Viewpoint
Icon | Name | Description |
![]() | Echoes of the Far North | "O Moon, benevolent mistress, whither dost thou lead us?" |
![]() | Pilgrimage to the Moon | Mortals often birth wishes from pain, and faith from wishes. Yet if faith need not always be given to illusory beings, why carve cold, silent stone into shapes from dreams and ballads? |
![]() | Moonlit Courtyard | And still the moonlight flows as ever. |
![]() | Lies of the Faithless | "We are all tainted by sin... so how could we ever hope to behold the moonlight in its purest form?" |
![]() | Silent Shallows | Steel structures rise from these pink geological layers like a jarring note in a melody. Mysterious lifeforms once dwelled here — mindless and voiceless, they lived without sound and vanished without a trace. |
![]() | The Clink-Clank Craftshop | Clink-clank, clink-clank! Countless mechanical creations, both large and small, are born here — along with the irresistible aroma of freshly made krumkakes! |
![]() | Borderland Town | This town lies like a ship wrecked at world's edge, where drifters gather to scavenge fragments of paradise from the wreckage of history and fabricated pasts. |
![]() | Fortress of Steel | This leviathan forged of white iron and black steel hungrily devours all it surveys – energy, blood, and tears alike. Yet what it seeks is not plunder, but power enough to withstand the looming calamity. |
![]() | New World's Prelude | Just as the frontier folk weave their prayers into verse beneath the moonlight, the craftsmen of the North temper defiant ambition into steel cold and bright as the moonlight. When the moon sets alongside the long night, the thing that tears through the old world may well be called the dawn of a new one. |
![]() | Secret Research | A massive vessel containing captured moonlight. |
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Fish Pond
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Event
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50 responses to “New in 6.0”
hi Mualani, i heard you’re shenhe’s sis right?
see you in 2042!
she’s rerunning on 5.8 trust!
1.0 player here, and oh Jesus they keep decreasing overall rewards patch by patch
Devs really gave up improving the game and keep doing bare minimum every new patch
This is what we get over players being good dogs
Skirk, who is supposed to be important lore character, uses recycled kits (Wriothesley kit + Neuvilette passive)
Enough milking them money
Game won’t go anywhere until Silver Palace release if they keep getting minimum 50 million per patch
Devs are in fact improving the game. we have the handy birthday mail searching so you can read certain character’s birthday mail without any hassle anytime of the day, teapot/tcg gets something new every patch, also the most useful artifact auto lock, single click collect rewards and reset all expedition (better late than never) so you can collect valuable ores and mora….
recycling helps keep the still playable on potato phones and pc’s so even the poorps can enjoy.
lastly, your money does not go to waste. look at hsr, zzz, nuclear reactor! Genshin has got enough for a game that was/is experimental.
No comments on the rest, but overall patch rewards has remained remarkably consistent. You just gotta look at it from a higher vantage point.
If version 5.7 and 5.8 give as few wishes as 5.6 (estimated 59 right now), then version 5 will end up with a grand total of 701 F2P wishes. That’s in line with Versions 2, 3, and 4 which altogether gave 687, 668, and 695 F2P wishes respectively.
Tables, charts, n stuff:
https://docs.google.com/spreadsheets/d/e/2PACX-1vTdrnEtvY6sFMSEItdkeiyqJJm0A5Zx3s1ZWVAYCOGt8YnV4T3hFGtA1OJHulSDjiLgA0-HFR3Bc4n_/pubhtml?gid=955728278&single=true
“Decreasing overall rewards patch by patch” – Another comment posted a link to Google Spreadsheet proving this to be false. If what you claim was even slightly true, Chinese players would go apeshit again.
“Recycled kits” – It could be described in this way: “Elemental skill gives elemental infusion, game bad and devs are lazy!”
“Game won’t go anywhere until Silver Palace release” – This is when I stopped taking your comment seriously. Every single “Genshin Killer” either turns out to be a worse game or at best a decent competitor but still won’t live long enough to see the main story ending. Do I like it? No, not really. But why does this keep happening? Well, mainly false advertisements of “We treat our players better” which follow the same procedure Tencent or any other tech giant tells them to, or even CPC for that matter.
genshin haters can’t stop spreading misinformation.
5.7 Banners (STC)
Phase 1
* Skirk
* Emilie
Phase 2
* Mavuika
* Shenhe
Another leaker said Citlali and Yelan, but turns out to not be true :/
Probably 5.8.
I’m shocked to see Shenhe get a rerun, I was sure the chronicled banner would be the end of the line for her
You are making things up, the phases were NEVER confirmed
Good leak. They just ended up swapping Emilie and Shenhe.
I guess it makes sense with the power creep:
1. They started with two standalone powerful characters per year (archon and harbinger) for a couple years,
2. then it became harbinger and archon+teammate with Alhaitham and Nahida.
3. In Fontaine they dialed it up a notch, with Neuvillette+Furina incentivizing C1 on Neuvillette, along with the still-typical standalone harbinger.
4. In Natlan this process increased significantly. Not only did the archon come with a teammate, they came on the same half of the same patch. And for the first time they are attaching a teammate (Escoffier) to the “harbinger” (I guess it can be more generalized to “antihero type” now)
So one can only guess what future patches have in store for us. Will the Cryo archon release alongside two of her best team members, forming a new team archetype?
This shit is why I’ve been saving up my Primogems for most of Natlan. Made peace with missing out on some Floor 12 stars for most of a year so that I can actually get several characters from some future nation.
is it true her burst animation is recycled and na string is recycled version of many other characters?
a real broken bis that cannot be use by other characters.
so…..no free char this update, huh?
Sethos will be given for free in the main event
its sethos
Sadge, better if it was no character, or Kaveh, I’d take another HP scaling bow even.
At least wish for a decent HP scaling Polearm for Zhongli!… yeah… well… never gonna happen but still!
homa exists and black tassel lol
the real question to me is not skirk, but fatui
and I wonder the reason why this year we don’t get one
we got tartiglione, scara, arle… so this year is a skip, because the only one we saw actually died?
And skirk’s power could rank among higher fatui, so my take is: she’s “the fatui” we didnt get
(and maybe, who knows, if in the future there’ll be a super plot twist declaring her as a fatui, or a missed one, or another one, or whatever related to them)
yknow… 6 months from 5.3 was only up until version 5.7. there’s still 5.8 and it makes sense they wouldn’t put capitano there because well, it would be spoilers, wouldn’t it?
There was no fatui character in 2.x, childe was in 1.1, wanderer in 3.3 and arle in 4.6
We could at least fight against fatui in Inazuma btw
Would trade Scara for Capitano in an instant… He was such a calm and understating man, highly valuing honor and the well beeing of his folk. Really loved his personality… But in the end he got a dramatic and fitting end, so I was not that dissapointed for not beeing able to play him… still, some form of saddness remains.
Can you add descriptions for some of the keywords on this site? Like for Skirk’s Serpent’s Subtlety and Seven-Phase Flash, Escoffier’s Off-the-Cuff Cookery Mode, and Ifa’s Supporting Fire and Sedation Mark? (and probably for more characters from 5.6 onwards)
Maybe when you hover over the keyword where it says {LINK}{/LINK}, it shows the description like a pop-up. Or put it in a separate section? Much appreciated.
Jingliu and Aventurine be cooking in this beta
Skirk and Dahlia give me 2B and 9S vibes. The offensive thot and the support twink in shorts.
ghahahahhahha that got me dude ill give it up