| Playing the ??? | Use Chord Notes to swiftly play chords. |
| ??? | 5-star Artifacts with a Main Affix and Minor Affixes that meet the criteria will be locked. After adding, setting, and activating a Plan to automatically lock Artifacts, 5-star Artifacts within your Inventory can be locked in batches, and all new 5-star Artifacts that meet the criteria will be automatically locked. |
| Fearsome Ferocious Firepower | In "Fearsome Ferocious Firepower," you must control the turret to fire different types of shots to defeat multiple monster waves efficiently and prevent them from crossing your defensive line. When a monster crosses that line, your base's Combat Power will decrease. When your Combat Power reaches 0, you will be defeated. |
| Fearsome Ferocious Firepower | You can adjust the control scheme for the cannon in the Settings menu while in combat. |
| Fearsome Ferocious Firepower | When monsters affected by Hydro appear, you can use Icy Shots to trigger Cold Snap and immobilize them. When an immobilized monster is then hit by other shots, you can trigger Shattering Sequence, allowing you to deal a total of 3 DMG to it. |
| Fearsome Ferocious Firepower | After you fire Nega-Pressure Shots, you can press the fire button again to detonate those shots at suitable locations, or wait for them to explode on their own after they touch monsters or obstacles. Nega-Pressure Shots will generate Nega-Pressure Zones once they explode, and said Zones will draw in nearby monsters for their active duration. |
| Fearsome Ferocious Firepower | Use bounce pads to redirect your shots and achieve all manner of unexpected effects. |
| Fruit Supplement Survey | Plan a route through the orchard with Paimon and collect fruit of the same color as efficiently as you can. Using Paimon the fruit-picker as your starting point, choose adjacent fruit of the same type in eight directions or other selectable targets to connect them, thus creating a fruit-picking path. Once you press Move, Paimon will follow this path to collect fruit or interact with the selectable targets. |
| Fruit Supplement Survey | Plan a route through the orchard with Paimon and collect fruit of the same color as efficiently as you can. Using Paimon the fruit-picker as your starting point, choose adjacent fruit of the same type in eight directions or other selectable targets to connect them, thus creating a fruit-picking path. Once you press Move, Paimon will follow this path to collect fruit or interact with the selectable targets. |
| Fruit Supplement Survey | If you cannot chase the Fruit-Thieving Weasel away within 2 actions, or if the end point of your planned path is next to the Fruit-Thieving Weasel, it will flee and reappear at a random grid square, upon which it will steal any Tri-Color Fruit Jelly or fruit on that square. |
24 responses to “New in 5.7”
hi Mualani, i heard you’re shenhe’s sis right?
see you in 2042!
1.0 player here, and oh Jesus they keep decreasing overall rewards patch by patch
Devs really gave up improving the game and keep doing bare minimum every new patch
This is what we get over players being good dogs
Skirk, who is supposed to be important lore character, uses recycled kits (Wriothesley kit + Neuvilette passive)
Enough milking them money
Game won’t go anywhere until Silver Palace release if they keep getting minimum 50 million per patch
Devs are in fact improving the game. we have the handy birthday mail searching so you can read certain character’s birthday mail without any hassle anytime of the day, teapot/tcg gets something new every patch, also the most useful artifact auto lock, single click collect rewards and reset all expedition (better late than never) so you can collect valuable ores and mora….
recycling helps keep the still playable on potato phones and pc’s so even the poorps can enjoy.
lastly, your money does not go to waste. look at hsr, zzz, nuclear reactor! Genshin has got enough for a game that was/is experimental.
No comments on the rest, but overall patch rewards has remained remarkably consistent. You just gotta look at it from a higher vantage point.
If version 5.7 and 5.8 give as few wishes as 5.6 (estimated 59 right now), then version 5 will end up with a grand total of 701 F2P wishes. That’s in line with Versions 2, 3, and 4 which altogether gave 687, 668, and 695 F2P wishes respectively.
Tables, charts, n stuff:
https://docs.google.com/spreadsheets/d/e/2PACX-1vTdrnEtvY6sFMSEItdkeiyqJJm0A5Zx3s1ZWVAYCOGt8YnV4T3hFGtA1OJHulSDjiLgA0-HFR3Bc4n_/pubhtml?gid=955728278&single=true
5.7 Banners (STC)
Phase 1
* Skirk
* Emilie
Phase 2
* Mavuika
* Shenhe
Another leaker said Citlali and Yelan, but turns out to not be true :/
Probably 5.8.
I’m shocked to see Shenhe get a rerun, I was sure the chronicled banner would be the end of the line for her
You are making things up, the phases were NEVER confirmed
is it true her burst animation is recycled and na string is recycled version of many other characters?
a real broken bis that cannot be use by other characters.
so…..no free char this update, huh?
Sethos will be given for free in the main event
its sethos
Sadge, better if it was no character, or Kaveh, I’d take another HP scaling bow even.
At least wish for a decent HP scaling Polearm for Zhongli!… yeah… well… never gonna happen but still!
homa exists and black tassel lol
the real question to me is not skirk, but fatui
and I wonder the reason why this year we don’t get one
we got tartiglione, scara, arle… so this year is a skip, because the only one we saw actually died?
And skirk’s power could rank among higher fatui, so my take is: she’s “the fatui” we didnt get
(and maybe, who knows, if in the future there’ll be a super plot twist declaring her as a fatui, or a missed one, or another one, or whatever related to them)
yknow… 6 months from 5.3 was only up until version 5.7. there’s still 5.8 and it makes sense they wouldn’t put capitano there because well, it would be spoilers, wouldn’t it?
There was no fatui character in 2.x, childe was in 1.1, wanderer in 3.3 and arle in 4.6
We could at least fight against fatui in Inazuma btw
Would trade Scara for Capitano in an instant… He was such a calm and understating man, highly valuing honor and the well beeing of his folk. Really loved his personality… But in the end he got a dramatic and fitting end, so I was not that dissapointed for not beeing able to play him… still, some form of saddness remains.
Can you add descriptions for some of the keywords on this site? Like for Skirk’s Serpent’s Subtlety and Seven-Phase Flash, Escoffier’s Off-the-Cuff Cookery Mode, and Ifa’s Supporting Fire and Sedation Mark? (and probably for more characters from 5.6 onwards)
Maybe when you hover over the keyword where it says {LINK}{/LINK}, it shows the description like a pop-up. Or put it in a separate section? Much appreciated.
Jingliu and Aventurine be cooking in this beta
Skirk and Dahlia give me 2B and 9S vibes. The offensive thot and the support twink in shorts.
ghahahahhahha that got me dude ill give it up