Mirror Cage

Mirror Cage
Mirror CageNameMirror Cage
loc_gcg_name_hashThe Mirror's Secret
loc_gcg_card_name_hashMirror Cage
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_tagsGCG_TAG_TALENT
GCG_TAG_SLOWLY
loc_gcg_golden_variant
Mirror Cage
Mirror Cage
loc_gcg_sourceReward for accepting the Tavern Challenge against Mirror Maiden at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hash"Mirror, mirror, in my hand, where do our foes lurk in this land?"
loc_gcg_card_desc_hashCombat Action: When your active character is Mirror Maiden, equip this card.
After Mirror Maiden equips this card, immediately use Influx Blast once.
When your Mirror Maiden, who has this card equipped, creates a Refraction, it will have +1 starting Duration (Rounds). It will also increase the Hydro DMG the character to which this is attached takes by 1.
(You must have Mirror Maiden in your deck to add this card to your deck.)
Refraction
When the character to which this card is attached switches to another character: Elemental Dice Cost +1.
Duration (Rounds): 2
(Only one such status can be applied on the same side at a time)

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Duration (Rounds)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.

Hydro DMG
Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged:DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG

loc_cgc_card_effect

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