Bunny Triggered

Bunny Triggered
Bunny TriggeredNameBunny Triggered
loc_gcg_name_hashAmber: Bunny Triggered
loc_gcg_card_name_hashBunny Triggered
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_tagsGCG_TAG_TALENT
GCG_TAG_SLOWLY
loc_gcg_golden_variant
Bunny Triggered
Bunny Triggered
loc_gcg_sourceReward for inviting Amber to a duel at The Cat's Tail and achieving all corresponding challenge objectives
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hash"Go go Baron Bunny!"
loc_gcg_card_desc_hashCombat Action: When your active character is Amber, equip this card.
After Amber equips this card, immediately use Explosive Puppet once.
After you use a Normal Attack: If this card and Baron Bunny are still on the field, then Baron Bunny explodes and deals 4 Pyro DMG.
(You must have Amber in your deck to add this card to your deck.)
Baron Bunny
When your active character takes DMG: Decrease DMG taken by 2.
Usage(s): 1. When the Usages are depleted, this card will not be discarded.
At the End Phase, if Usage(s) have been depleted: Discard this card to deal 2 Pyro DMG.

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Pyro DMG
Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

loc_cgc_card_effect

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