| Name | Bunny Triggered |
loc_gcg_name_hash | Amber: Bunny Triggered |
loc_gcg_card_name_hash | Bunny Triggered |
Family | , , |
Rarity | |
loc_gcg_tags | GCG_TAG_TALENT GCG_TAG_SLOWLY
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loc_gcg_golden_variant | Bunny Triggered |
loc_gcg_source | Reward for inviting Amber to a duel at The Cat's Tail and achieving all corresponding challenge objectives |
Description | A card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance. |
loc_gcg_desc_hash | "Go go Baron Bunny!" |
loc_gcg_card_desc_hash | Combat Action: When your active character is Amber, equip this card. After Amber equips this card, immediately use Explosive Puppet once. After you use a Normal Attack: If this card and Baron Bunny are still on the field, then Baron Bunny explodes and deals 4 Pyro DMG. (You must have Amber in your deck to add this card to your deck.)
Baron Bunny | When your active character takes DMG: Decrease DMG taken by 2. Usage(s): 1. When the Usages are depleted, this card will not be discarded. At the End Phase, if Usage(s) have been depleted: Discard this card to deal 2 Pyro DMG. |
Combat Action | After you finish 1 Combat Action, it will be your opponent's turn. Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action. |
Usage(s) | After this card's effect is triggered, 1 Usage of it will be consumed. This card will be discarded immediately once it has 0 Usages remaining. |
Pyro DMG | Applies Pyro and can trigger the following Elemental Reactions: Melt: DMG +2 for this instance Vaporize: DMG +2 for this instance Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks) |
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Lanyan taser (replacing Sucrose) might be viable: With an average 4* weapon she will have ~750 bas...