Sigewinne

Sigewinne
SigewinneNameSigewinne
Title???
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Hydro
Day of Birth1
Month of Birth1
Vision (Introduced)Hydro
Constellation (Introduced)Nereides
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
Varunada Lazurite Sliver
Varunada Lazurite Fragment
Varunada Lazurite Chunk
Varunada Lazurite Gemstone
Water That Failed To Transcend
Romaritime Flower
Transoceanic Pearl
Transoceanic Chunk
Xenochromatic Crystal
Skill Ascension Materials
Teachings of Equity
Guide to Equity
Philosophies of Equity
Lightless Eye of the Maelstrom
Crown of Insight

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus HP%MaterialsTotal Materials
1103914.9938.895.0%50.0%0%
20269538.88100.885.0%50.0%0%
Varunada Lazurite Sliver1
Romaritime Flower3
Transoceanic Pearl3
Mora20000
Varunada Lazurite Sliver1
Romaritime Flower3
Transoceanic Pearl3
Mora20000
20+358651.73134.225.0%50.0%0%
40536677.41200.845.0%50.0%0%
Varunada Lazurite Fragment3
Water That Failed To Transcend2
Romaritime Flower10
Transoceanic Pearl15
Mora40000
Varunada Lazurite Sliver1
Romaritime Flower13
Transoceanic Pearl18
Mora60000
Varunada Lazurite Fragment3
Water That Failed To Transcend2
40+599986.54224.535.0%50.0%7.2%
50690299.57258.335.0%50.0%7.2%
Varunada Lazurite Fragment6
Water That Failed To Transcend4
Romaritime Flower20
Transoceanic Chunk12
Mora60000
Varunada Lazurite Sliver1
Romaritime Flower33
Transoceanic Pearl18
Mora120K
Varunada Lazurite Fragment9
Water That Failed To Transcend6
Transoceanic Chunk12
50+7747111.74289.925.0%50.0%14.4%
608659124.9324.065.0%50.0%14.4%
Varunada Lazurite Chunk3
Water That Failed To Transcend8
Romaritime Flower30
Transoceanic Chunk18
Mora80000
Varunada Lazurite Sliver1
Romaritime Flower63
Transoceanic Pearl18
Mora200K
Varunada Lazurite Fragment9
Water That Failed To Transcend14
Transoceanic Chunk30
Varunada Lazurite Chunk3
60+9292134.03347.765.0%50.0%14.4%
7010213147.31382.215.0%50.0%14.4%
Varunada Lazurite Chunk6
Water That Failed To Transcend12
Romaritime Flower45
Xenochromatic Crystal12
Mora100K
Varunada Lazurite Sliver1
Romaritime Flower108
Transoceanic Pearl18
Mora300K
Varunada Lazurite Fragment9
Water That Failed To Transcend26
Transoceanic Chunk30
Varunada Lazurite Chunk9
Xenochromatic Crystal12
70+10846156.44405.915.0%50.0%21.6%
8011777169.87440.755.0%50.0%21.6%
Varunada Lazurite Gemstone6
Water That Failed To Transcend20
Romaritime Flower60
Xenochromatic Crystal24
Mora120K
Varunada Lazurite Sliver1
Romaritime Flower168
Transoceanic Pearl18
Mora420K
Varunada Lazurite Fragment9
Water That Failed To Transcend46
Transoceanic Chunk30
Varunada Lazurite Chunk9
Xenochromatic Crystal36
Varunada Lazurite Gemstone6
80+12410179.0464.445.0%50.0%28.8%
9013348192.54499.565.0%50.0%28.8%

Skills

Active Skils

Normal Attack: Targeted TreatmentNormal Attack: Targeted Treatment
Normal Attack
Performs up to 3 consecutive attacks with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
1-Hit DMG52.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
2-Hit DMG51.07%55.23%59.39%65.32%69.48%74.23%80.76%87.3%93.83%100.95%108.08%115.21%122.33%129.46%136.59%
3-Hit DMG78.29%84.66%91.04%100.14%106.51%113.8%123.81%133.82%143.84%154.76%165.69%176.61%187.53%198.46%209.38%
Aimed Shot43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
Fully-Charged Aimed Shot114.08%122.64%142.6%155%151.16%159.71%171.12%182.53%193.94%205.34%216.75%228.16%242.42%256.68%270.94%
Aimed Shot43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
Mini-Stration Bubble DMG22.82%24.53%28.52%31%30.23%31.94%34.22%36.51%38.79%41.07%43.35%45.63%48.48%51.34%54.19%
Plunge DMG56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
Rebound HydrotherapyRebound Hydrotherapy
Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide.
Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne's max HP to opponents it hits. When it hits an opponent, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne's max HP. After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne herself based on her own max HP value.
When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.
Hold the skill to use it in a different manner.

Hold
Enter Aiming Mode, and blow an even bigger, even more breathtaking Bolstering Bubblebalm! The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows in size twice. For each tier in size it grows, the DMG it deals to opponents it hits increases by 5%, and the healing provided to nearby characters increases by 5%.
After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move. When big Bolstering Bubblebalms bounce, they will drop down a tier in size, until they return to being normal Bolstering Bubblebalms.

In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses Rebound Hydrotherapy. Each Sourcewater Droplet Sigewinne absorbs will grant her a Bond of Life worth 10% of her Max HP.
When Sigewinne's Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.

Arkhe: Ousia
Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit an opponent, dealing Ousia-aligned Hydro DMG based on Sigewinne's max HP.

"What do you think? Not only can this kind of hydrotherapy stimulate the circulatory system, but it can also cheer patients up, ooh, and that's not all, it can even help patients who ought to get some rest have a nice nap..."
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Bolstering Bubblebalm DMG2.28% Max HP2.45% Max HP2.62% Max HP2.85% Max HP3.02% Max HP3.19% Max HP3.42% Max HP3.65% Max HP3.88% Max HP4.1% Max HP4.33% Max HP4.56% Max HP4.85% Max HP5.13% Max HP5.42% Max HP
Bolstering Bubblebalm Healing2.8% Max HP + 269.633.01% Max HP + 296.63.22% Max HP + 325.813.5% Max HP + 357.273.71% Max HP + 390.983.92% Max HP + 426.944.2% Max HP + 465.144.48% Max HP + 505.594.76% Max HP + 548.295.04% Max HP + 593.235.32% Max HP + 640.435.6% Max HP + 689.875.95% Max HP + 741.556.3% Max HP + 795.496.65% Max HP + 851.67
Bounce End Healing50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP
Surging Blade DMG0.68% Max HP0.74% Max HP0.79% Max HP0.86% Max HP0.91% Max HP0.96% Max HP1.03% Max HP1.09% Max HP1.16% Max HP1.23% Max HP1.3% Max HP1.37% Max HP1.45% Max HP1.54% Max HP1.62% Max HP
Surging Blade Interval10s10s10s10s10s10s10s10s10s10s10s10s10s10s10s
CD18s18s18s18s18s18s18s18s18s18s18s18s18s18s18s
Super Saturated SyringingSuper Saturated Syringing
Take out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE Hydro DMG.
In addition, Sigewinne absorb up to 2 nearby Sourcewater Droplets within a certain range right before using the skill.

"Hey, overdosing on medicine is no different from poison, you know, it's real dangerous! But patients need care and concern, and nobody can overdose on that!"
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Skill DMG11.77% Max HP12.65% Max HP13.54% Max HP14.71% Max HP15.6% Max HP16.48% Max HP17.66% Max HP18.83% Max HP20.01% Max HP21.19% Max HP22.36% Max HP23.54% Max HP25.01% Max HP26.48% Max HP27.96% Max HP
Duration2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s
CD18s18s18s18s18s18s18s18s18s18s18s18s18s18s18s
Energy Cost707070707070707070707070707070

Passive Skills

Emergency DoseEmergency Dose
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。
Requires Appropriate RestRequires Appropriate Rest
Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your own characters on standby other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 HP Sigewinne has above 30,000 increases the DMG by 65. The maximum DMG increase for Elemental Skills that can be gained in this way is 1,800.
Detailed Diagnosis, Thorough TreatmentDetailed Diagnosis, Thorough Treatment
Sigewinne gains a healing bonus based on the total current value of Bonds of Life on all party members. For each 1,000 HP worth of Bonds of Life on party members, Sigewinne gains a 3% Healing Bonus. The maximum Healing Bonus that can be obtained in this way is 30%.

Constellations

"Can the Happiest of Spirits Understand Anxiety?"
The first 3 bounces of Rebound Hydrotherapy's Bolstering Bubblebalm will not cause a larger Bubblebalm to become smaller, and it can bounce 3 times more.
Additionally, when a Bubblebalm bounces, it will grant Sigewinne 1 stack to her Convalescence tally. Must unlock the Passive Talent "Requires Appropriate Rest" first.
"Can the Most Merciful of Spirits Defeat Its Foes?"
When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency.
Additionally, when Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
"Can the Healthiest of Spirits Cure Fevers?"
Increases the Level of Rebound Hydrotherapy by 3.
Maximum upgrade level is 15.
"Can the Loveliest of Spirits Keep Decay at Bay?"
The duration of Super Saturated Syringing is extended by 3s.
"Can the Most Joyful of Spirits Alleviate Agony?"
Increases the Level of Super Saturated Syringing by 3.
Maximum upgrade level is 15.
"Would the Most Radiant of Spirits Pray For Me?"
When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.7% and CRIT DMG by 1.6% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

TitleText
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* Unlocks at Friendship Lv. 2
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* Unlocks at Friendship Lv. 3
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* Unlocks at Friendship Lv. 4
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* Unlocks at Friendship Lv. 5
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* Unlocks at Friendship Lv. 6
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* Unlocks at Friendship Lv. 4
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* Unlocks at Friendship Lv. 6

140 responses to “Sigewinne”

  1. With such cute design and animations, why’d they have to make her a generic ass healer with a sprinkle of gimmick du jour? They could’ve taken this opportunity to make her actually specialise in something, for example a Freeze support (which would be especially fitting for Wriothesley), and throw a bone to characters like Ayaka and Ganyu who have likely been benched by most players for years. Surely we don’t have to wait until Tsaritsa or Snezhnaya for Cryo to be competitive?

      
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    • She’s more of a hybrid sub-dps and healer with a little side of buffing
      But as far as healers go she’s one of the more unique, even if not incredible, and she seems fun

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      • I agree. But to me it belies the fact that her kit is not at all cohesive and she will fall flat in all/most of these areas compared to other units that do the same or similar that a vast majority of players have already invested in. Obviously she’s subject to change, but given this cursory look, it seems like there’s a lot of wasted potential here. I’m not usually one to doompost, but she looks like a 4* as things stand.

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  2. Isn’t Furina + Sigewinne a better double hydro core than Xingqiu + Yelan?
    -Higher personal damage, Fur and Sig dmg > XQ and YL dmg
    -Auto attacks. XQ and YL needs NA and if get interrupted equal to dps loss, not a case for FurSig
    -Has some AOE. XQ YL are pure ST
    -Better sustain HP. XQ can only heals a little
    -Better support capabilities. 75% for all teammates vs 50% for on field
    -Less energy requirement. 60 + 70 < 70 + 80 AND if Fur or Sig can't get burst back it's not the end of the world, however it will be the end for XQ and YL as both their application are depend on the bursts.
    Xingqiu + Yelan only better than them at hydro application, aims and interruption resistance but a heavy attack can still whoops XQ swords.
    As for Yelan + Furina is better than Furina + Sig. Yelan + Furina needs a healer so it's turn into a 3 characters slots and not flex enough to be called a core.

      
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    • For sure now she is a better healer then koko.

      Now she is not better then xianyun or baizhu at healing or support, but we are at the start of the beta time to time.

      Good thing that we have a hydro healer that is not barbara or barbara plus.

      she could be better but they can’t overshadow koko to much as for baizhu or xianyun cause she has the same element

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  3. I dont get this char at all, like she is a healer with a single ability that heals, has higher scaling on her burst than neuv charged attack, the BoL payoff seems underwhelming, and what is the first passive that hasnt been translated?

      
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      • When underwater, if health of onfield char drops below 50%, they’ll heal 50% max hp total. This effect takes place in 10 seconds with the healing triggering every 2.5 seconds. During this time all resistance is reduced by 10%. This effect can happen every 20 seconds. It’s a pretty cool exploration perk in fontaine but other than that meh

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      • She looks really cool so far, wish she had a stronger niche because she’s shaping up to be just another furina healer. Would be cool if her A1 had some sort of buff on BOL instead of buffing elemental skill. Furthermore, her A1 buffing is incredibly weak. Compare her to Xianyun’s A1 which has a similar effect, except Xianyun’s additive buffs go up to 9000 DMG while Sigewinne’s is 1800 DMG.

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      • She looks really cool so far, wish she had a stronger niche because she’s shaping up to be just another furina healer. Would be cool if her A1 had some sort of buff on BOL instead of buffing elemental skill. Furthermore, her A1 buffing is incredibly weak. Compare her to Xianyun’s A1 which has a similar effect, except Xianyun’s additive buffs go up to 9000 DMG while Sigewinne’s is 1800 DMG.

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  4. What Artifacts best for her as Burst DPS Semi Healer?

    HP% HP%/HydroDmg% Crit%

    Song of Days Past / Nymph Dream
    or
    +20% Elemental Burst Damage & + 15% Hydro Damage? or 20 HP%

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  5. her talent descriptions made me cringe originally but her animations are so goofy it checks out lmfao

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  6. Gosh darnit, a Hydro 5* AND they can heal? Two legal obligations for me to at least consider pulling. I wonder if she’ll have any C0 DPS/SubDPS potential when the beta ends, or if she’s gonna get stuck as a pure healer/buffer…

      
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