Related to Character | Chevreuse | |
Description | Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP. Hold to fire in a different fashion. Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time. Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned "Actually, training regulations only had the phrase "interdiction fire," but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!" |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | Lv15 | |
Press DMG | 115.2% | 123.84% | 132.48% | 144% | 152.64% | 161.28% | 172.8% | 184.32% | 195.84% | 207.36% | 218.88% | 230.4% | 244.8% | 259.2% | 273.6% |
Hold DMG | 172.8% | 185.76% | 198.72% | 216% | 228.96% | 241.92% | 259.2% | 276.48% | 293.76% | 311.04% | 328.32% | 345.6% | 367.2% | 388.8% | 410.4% |
Overcharged Ball DMG | 282.4% | 303.58% | 324.76% | 353% | 374.18% | 395.36% | 423.6% | 451.84% | 480.08% | 508.32% | 536.56% | 564.8% | 600.1% | 635.4% | 670.7% |
HP Regeneration Over Time | 2.67% Max HP + 256.79 | 2.87% Max HP + 282.47 | 3.07% Max HP + 310.3 | 3.33% Max HP + 340.26 | 3.53% Max HP + 372.36 | 3.73% Max HP + 406.61 | 4% Max HP + 442.99 | 4.27% Max HP + 481.52 | 4.53% Max HP + 522.18 | 4.8% Max HP + 564.98 | 5.07% Max HP + 609.93 | 5.33% Max HP + 657.01 | 5.67% Max HP + 706.24 | 6% Max HP + 757.61 | 6.33% Max HP + 811.11 |
Healing Duration | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s |
Surging Blade DMG | 28.8% | 30.96% | 33.12% | 36% | 38.16% | 40.32% | 43.2% | 46.08% | 48.96% | 51.84% | 54.72% | 57.6% | 61.2% | 64.8% | 68.4% |
Surging Blade Interval | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
So I guess 5.3 will keep us hostage for at least 9 weeks?