Related to Character | Baizhu | |
Description | Enters the Pulsing Clarity state, creating a Seamless Shield that absorbs While in this state, Baizhu will generate a new Seamless Shield every 2.5s. The Seamless Shield will heal your own active character based on Baizhu's Max HP and attack opponents by unleashing Spiritveins, dealing ·When a character is under the protection of a Seamless Shield and a new Seamless Shield is generated. ·When the Seamless Shield's effects expire, or when it is shattered. If you can perceive the heavens and the earth, defend against malignant auras with the flow of qi, and keep your mind clear, surely nothing can hinder you. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | Lv15 | |
Seamless Shield DMG Absorption | 0.8% Max HP + 77.04 | 0.86% Max HP + 84.74 | 0.92% Max HP + 93.09 | 1% Max HP + 102.08 | 1.06% Max HP + 111.71 | 1.12% Max HP + 121.98 | 1.2% Max HP + 132.9 | 1.28% Max HP + 144.45 | 1.36% Max HP + 156.65 | 1.44% Max HP + 169.5 | 1.52% Max HP + 182.98 | 1.6% Max HP + 197.1 | 1.7% Max HP + 211.87 | 1.8% Max HP + 227.28 | 1.9% Max HP + 243.33 |
Seamless Shield Duration | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s |
Seamless Shield Healing | 5.2% Max HP + 500.74 | 5.59% Max HP + 550.83 | 5.98% Max HP + 605.08 | 6.5% Max HP + 663.51 | 6.89% Max HP + 726.11 | 7.28% Max HP + 792.89 | 7.8% Max HP + 863.83 | 8.32% Max HP + 938.96 | 8.84% Max HP + 1018.25 | 9.36% Max HP + 1101.72 | 9.88% Max HP + 1189.36 | 10.4% Max HP + 1281.18 | 11.05% Max HP + 1377.17 | 11.7% Max HP + 1477.33 | 12.35% Max HP + 1581.67 |
Spiritvein DMG | 97.06% | 104.34% | 111.62% | 121.33% | 128.61% | 135.89% | 145.6% | 155.3% | 165.01% | 174.72% | 184.42% | 194.13% | 206.26% | 218.39% | 230.53% |
Pulsing Clarity Duration | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s | 14s |
CD | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
did you count the 50/50 lose?