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Description | Per the following circumstances, the Soulwind state caused by ·If the Flowfrost Arrow hits more than one opponent, each additional opponent hit will generate 1 Detector stack. ·When a Rimestar Shard hits an opponent, it will generate 1 Detector stack. Each Rimestar Shard can trigger the effect 1 time. The Soulwind state can have a maximum of 3 Detector stacks, and if Starfrost Swirl is cast again during this duration, the pre-existing Soulwind state and all its Detector stacks will be cleared. |
Because it makes sense, maybe. I'd rather ask, why do they make old bosses and resources become us...