TitleElegance in the Shadows
OccupationHotel Bouffes d'ete
WeaponWeapon Sword
ElementElement Anemo
Day of Birth2
Month of Birth2
Vision (Introduced)Anemo
Constellation (Introduced)Felis Alba
Chinese Seuyu可可味
Japanese Seuyu篠原侑
English SeuyuAnairis Quiñones
Korean SeuyuLee Serena
DescriptionA magic assistant of few words, her emotions are as inscrutable as any cat's.
Character Ascension Materials
Vayuda Turquoise Sliver
Vayuda Turquoise Fragment
Vayuda Turquoise Chunk
Vayuda Turquoise Gemstone
Artificed Spare Clockwork Component — Coppelia
Lumidouce Bell
Meshing Gear
Mechanical Spur Gear
Artificed Dynamic Gear
Skill Ascension Materials
Teachings of Order
Guide to Order
Philosophies of Order
Crown of Insight

Table of Content
Skill Ascension
Related Items


LvHPAtkDefCritRate%CritDMG%Bonus Anemo%MaterialsTotal Materials
Vayuda Turquoise Sliver1
Lumidouce Bell3
Meshing Gear3
Vayuda Turquoise Sliver1
Lumidouce Bell3
Meshing Gear3
Vayuda Turquoise Fragment3
Artificed Spare Clockwork Component — Coppelia2
Lumidouce Bell10
Meshing Gear15
Vayuda Turquoise Sliver1
Lumidouce Bell13
Meshing Gear18
Vayuda Turquoise Fragment3
Artificed Spare Clockwork Component — Coppelia2
Vayuda Turquoise Fragment6
Artificed Spare Clockwork Component — Coppelia4
Lumidouce Bell20
Mechanical Spur Gear12
Vayuda Turquoise Sliver1
Lumidouce Bell33
Meshing Gear18
Vayuda Turquoise Fragment9
Artificed Spare Clockwork Component — Coppelia6
Mechanical Spur Gear12
Vayuda Turquoise Chunk3
Artificed Spare Clockwork Component — Coppelia8
Lumidouce Bell30
Mechanical Spur Gear18
Vayuda Turquoise Sliver1
Lumidouce Bell63
Meshing Gear18
Vayuda Turquoise Fragment9
Artificed Spare Clockwork Component — Coppelia14
Mechanical Spur Gear30
Vayuda Turquoise Chunk3
Vayuda Turquoise Chunk6
Artificed Spare Clockwork Component — Coppelia12
Lumidouce Bell45
Artificed Dynamic Gear12
Vayuda Turquoise Sliver1
Lumidouce Bell108
Meshing Gear18
Vayuda Turquoise Fragment9
Artificed Spare Clockwork Component — Coppelia26
Mechanical Spur Gear30
Vayuda Turquoise Chunk9
Artificed Dynamic Gear12
Vayuda Turquoise Gemstone6
Artificed Spare Clockwork Component — Coppelia20
Lumidouce Bell60
Artificed Dynamic Gear24
Vayuda Turquoise Sliver1
Lumidouce Bell168
Meshing Gear18
Vayuda Turquoise Fragment9
Artificed Spare Clockwork Component — Coppelia46
Mechanical Spur Gear30
Vayuda Turquoise Chunk9
Artificed Dynamic Gear36
Vayuda Turquoise Gemstone6


Active Skils

Normal Attack: Rapid RiteswordNormal Attack: Rapid Ritesword
Normal Attack
Performs up to 4 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
1-Hit DMG43.08%46.59%50.1%55.1%58.61%62.62%68.13%73.64%79.15%85.16%91.17%97.18%103.2%109.21%115.22%
2-Hit DMG37.61%40.67%43.74%48.11%51.17%54.67%59.48%64.29%69.1%74.35%79.6%84.85%90.09%95.34%100.59%
3-Hit DMG27.86% + 21.59%30.13% + 23.35%32.4% + 25.11%35.64% + 27.62%37.91% + 29.38%40.5% + 31.39%44.06% + 34.15%47.63% + 36.91%51.19% + 39.67%55.08% + 42.68%58.97% + 45.7%62.86% + 48.71%66.74% + 51.72%70.63% + 54.74%74.52% + 57.75%
4-Hit DMG63.15%68.29%73.44%80.78%85.92%91.79%99.87%107.95%116.03%124.84%133.65%142.46%151.28%160.09%168.9%
Charged Attack DMG44.2% + 61.4%47.8% + 66.4%51.4% + 71.4%56.54% + 78.54%60.14% + 83.54%64.25% + 89.25%69.9% + 97.1%75.56% + 104.96%81.21% + 112.81%87.38% + 121.38%93.55% + 129.95%99.72% + 138.52%105.88% + 147.08%112.05% + 155.65%118.22% + 164.22%
Charged Attack Stamina Cost202020202020202020202020202020
Plunge DMG63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
Low/High Plunge DMG127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
Enigmatic FeintEnigmatic Feint
Flicks her mantle and executes an Enigma Thrust, dealing Anemo DMG.
When the Enigma Thrust hits an opponent, it will restore Lynette's HP based on her Max HP, and in the 4s afterward, she will lose a certain amount of HP per second.
Based on whether you press or hold this ability, she will use Enigma Thrust differently.

She swiftly uses an Enigma Thrust.

Lynette will enter a high-speed Pilfering Shadow state and apply Shadowsign to a nearby opponent. You can control her movement direction during this state, and you can end it prematurely by using this skill again.
When this high-speed state ends, Lynette will unleash her Enigma Thrust. If there is an opponent with Shadowsign applied to them nearby, Lynette will approach them in a flash before using Enigma Thrust.

A maximum of 1 opponent can have Shadowsign at any one time. When this opponent gets too far from Lynette, the Shadowsign will be canceled.

Arkhe: Ousia
At specific intervals, Lynette will unleash a Surging Blade when she uses Enigma Thrust, dealing Ousia-aligned Anemo DMG.

"Now then, turn your eyes to the stage and continue to enjoy the performance. When I next appear, I'll be where you least expect."
Enigma Thrust DMG268%288.1%308.2%335%355.1%375.2%402%428.8%455.6%482.4%509.2%536%569.5%603%636.5%
Surging Blade DMG31.2%33.54%35.88%39%41.34%43.68%46.8%49.92%53.04%56.16%59.28%62.4%66.3%70.2%74.1%
Surging Blade Interval10s10s10s10s10s10s10s10s10s10s10s10s10s10s10s
HP Regeneration25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP25% Max HP
HP Cost6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s6% Current HP / s
Hold Max Duration2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s
Magic Trick: Astonishing ShiftMagic Trick: Astonishing Shift
Lynette raises her mantle high, dealing AoE Anemo DMG, using skillful sleight of hand to make a giant Bogglecat Box appear!

Bogglecat Box
·Taunts nearby opponents, attracting their attacks.
·Deals Anemo DMG to nearby opponents at intervals.
·When the Bogglecat Box comes into contact with Hydro/Pyro/Cryo/Electro, it will gain the corresponding element and additionally fire Vivid Shots that will deal DMG from that element at intervals.
Elemental Absorption of this kind will only occur once during this ability's duration.

"Look this way, and look closely. This is a time for miracles, just for us."
Skill DMG83.2%89.44%95.68%104%110.24%116.48%124.8%133.12%141.44%149.76%158.08%166.4%176.8%187.2%197.6%
Bogglecat Box DMG51.2%55.04%58.88%64%67.84%71.68%76.8%81.92%87.04%92.16%97.28%102.4%108.8%115.2%121.6%
Vivid Shot DMG45.6%49.02%52.44%57%60.42%63.84%68.4%72.96%77.52%82.08%86.64%91.2%96.9%102.6%108.3%
Bogglecat Box Duration12s12s12s12s12s12s12s12s12s12s12s12s12s12s12s
Energy Cost707070707070707070707070707070

Passive Skills

Loci-Based MnemonicsLoci-Based Mnemonics
Shows the location of nearby Recovery Orbs on the minimap. The Aquatic Stamina and HP gained from touching Orbs will be increased by 25%.
Sophisticated SynergySophisticated Synergy
Within 10s after using Magic Trick: Astonishing Shift, when there are 1/2/3/4 Elemental Types in the party, all party members' ATK will be increased by 8%/12%/16%/20% respectively.
Props Positively PreppedProps Positively Prepped
After the Bogglecat Box summoned by Magic Trick: Astonishing Shift performs Elemental Conversion, Lynette's Elemental Burst will deal 15% more DMG. This effect will persist until the Bogglecat Box's duration ends.


A Cold Blade Like a ShadowA Cold Blade Like a Shadow
When Enigmatic Feint's Enigma Thrust hits an opponent with Shadowsign, a vortex will be created at that opponent's position that will pull nearby opponents in.
Endless MysteriesEndless Mysteries
Whenever the Bogglecat Box summoned by Magic Trick: Astonishing Shift fires a Vivid Shot, it will fire an extra Vivid Shot.
Cognition-Inverting GazeCognition-Inverting Gaze
Increases the Level of Magic Trick: Astonishing Shift by 3.
Maximum upgrade level is 15.
Tacit CoordinationTacit Coordination
Increases Enigmatic Feint's charges by 1.
Obscuring AmbiguityObscuring Ambiguity
Increases the Level of Enigmatic Feint by 3.
Maximum upgrade level is 15.
Watchful EyeWatchful Eye
When Lynette uses Enigmatic Feint's Enigma Thrust, she will gain an Anemo Infusion and 20% Anemo DMG Bonus for 6s.

Skill Ascension


Party Switch
Opening Chest
Normal Attack
Medium Attack
Heavy Attack
Taking Damage (Low)
Taking Damage (High)
Battle Skill #1
Battle Skill #3
Sprinting Starts
Heavy Breathing (Climbing)
Open World Gliding (Start)
Open World Idle


Audio Language:
Chat: Drinking Tea
Chat: Older Brother
Chat: Spacing Out
When It Rains
After the Rain
When Thunder Strikes
When It Snows
When the Sun Is Out
When the Wind Is Blowing
Good Morning
Good Afternoon
Good Evening
Good Night
About Lynette: Magic
About Lynette: Intelligence Reports
* Unlocks at Friendship Lv. 4
About Us: Listening
* Unlocks at Friendship Lv. 4
About Us: Interests
* Unlocks at Friendship Lv. 6
About the Vision
* Unlocks at Friendship Lv. 4
Something to Share
Interesting Things
About Lyney: Unspoken Understanding
* Unlocks at Friendship Lv. 4
About Lyney: Worries
* Unlocks at Friendship Lv. 6
About Freminet
* Unlocks at Friendship Lv. 4
About "Father"
* Unlocks at Friendship Lv. 4
About Neuvillette
* Unlocks at Friendship Lv. 4
About Furina
* Unlocks at Friendship Lv. 4
About Navia
* Unlocks at Friendship Lv. 4
About Clorinde
* Unlocks at Friendship Lv. 4
About Chiori
* Unlocks at Friendship Lv. 4
About Charlotte
* Unlocks at Friendship Lv. 4
About Emilie
* Unlocks at Friendship Lv. 4
More About Lynette: I
More About Lynette: II
* Unlocks at Friendship Lv. 3
More About Lynette: III
* Unlocks at Friendship Lv. 4
More About Lynette: IV
* Unlocks at Friendship Lv. 5
More About Lynette: V
* Unlocks at Friendship Lv. 6
Lynette's Hobbies
Lynette's Troubles
Favorite Food
Least Favorite Food
Receiving a Gift: I
Receiving a Gift: II
Receiving a Gift: III
Feelings About Ascension: Intro
* Unlocks at Ascension Phase 1
Feelings About Ascension: Building Up
* Unlocks at Ascension Phase 2
Feelings About Ascension: Climax
* Unlocks at Ascension Phase 4
Feelings About Ascension: Conclusion
* Unlocks at Ascension Phase 6
Elemental Skill: I
Elemental Skill: II
Elemental Skill: III
Elemental Burst: I
Elemental Burst: II
Elemental Burst: III
Opening Treasure Chest: I
Opening Treasure Chest: II
Opening Treasure Chest: III
Low HP: I
Low HP: II
Ally at Low HP: I
Ally at Low HP: II
Fallen: I
Fallen: II
Fallen: III
Light Hit Taken: I
Heavy Hit Taken: I
Joining Party: I
Joining Party: II
Joining Party: III


Character DetailsWhen asked who the most famous magician in the Court of Fontaine is, audiences will almost certainly think of the stylish, vibrant Lyney and his stage presence.
But if you were to ask after its most renowned magic assistant, people would scratch their heads and be at quite a loss to answer.
The adulation is not for her, after all, nor is the resounding applause directed at her skill and presence. As an assistant, she needs only misdirect the audience at opportune moments, ensuring the spotlight stays on the protagonist.
Whether on or offstage, Lynette habitually hides behind Lyney, in shadows that neither lights nor compliments can penetrate.
For an assistant, keeping a low profile is a professional matter.
And as for a child of the "House"... being cloaked in shadow is how one survives.
Character Story 1Lynette often uses phrases like "standby" and "power-saving" to avoid unwanted trouble.
Now, if one were to use a term like "idling" to avoid work, one has an 80-90% chance of getting "doesn't that mean you're free, then!?" as a reply, followed by renewed haranguing.
But, say, if you were to very seriously proclaim yourself to be in "standby mode" to "save energy," and combine that with a statue-like expression like Lynette's, you can stupefy the other party for a while.
It is through such momentary gaps that Lynette will calmly slip away, all the while wearing a most serious expression.
This method, of course, does not work on friends, but those who know Lynette well are more than aware of her dislike of work, and still more clear with regards to the... consequences of making her do errands.
Though she might spout machine-related lingo often, that is about as far as Lynette understands machines.
There is a saying in her home: No matter what you do, do not leave her unattended in a room with the dishwasher, the vacuum cleaner... or any machine, really.
Failing this, by the time a third party (usually Freminet) arrives on the scene, the machine will have suffered one of two fates:
One, it will have broken down, somehow — the dishwasher will foam at the mouth, the vacuum cleaner will suffer convulsions, all while Lynette stands amidst the disaster zone with an innocent expression.
Two, the machines are mercifully spared, but there has been no progress with the task, with Lynette cat-napping in a corner somewhere.
Considering that the result of any one incident is unpredictable, and neither result is desirable, Lynette has, to her relief, been relieved of all housework.
It is strange, however, that she is able to wreck even the simplest machines due to mishandling...
Yet, when onstage operating magical props, Lynette is even more focused than her brother, never having made a single mistake over the years.
* Unlocks at Friendship Lv. 2
Character Story 2From a certain point of view, a "magician's assistant" is a contradictory sort of work.
The cheers and applause are for the magician, the protagonist, and similarly, the flowers and fame are not directed at the protagonist's sidekick.
Yet a brilliant performance cannot exist without an assistant's cooperation.
As the one closest to the magician onstage, the assistant knows all the magician's secrets, and in dangerous performances, the assistant's every move means life or death for the magician.
Onstage, the magician and assistant are like a double-sided mirror. One tends toward the light, absorbing the audience's attention. The other faces the darkness, pulling levers and strings in the rear to complete the trick — each side turns the other in endless permutations.
If they are to operate in harmony, the assistant's skills cannot be far behind those of the magician themselves.
But with such skill, how could one long be content to live in another's shadow? Thus do many assistants, once their skills are fully developed, strike out on their own — they will not forever remain the pupil.
When Lyney became famous, many notables took notice of Lynette's potential, believing that she could achieve greater stardom still should she become an independent act. Some even asked her to take up the role of a leading actress in their films.
Cat ears on young lady, who was also a magician... Even with those gimmicks alone, there was a fortune to be made!
Alas, these passionate entreaties fell on deaf ears, and not only would Lynette reject them... She could not even be bothered to come up with reasons for doing so, instead leaving the task of coming up with them to Lyney instead.
This was quite the conundrum indeed, for many of those making requests were distinguished members of society. "Father" had left clear instructions — they were not to be treated with contempt.
And if his authorship were to be discovered, any further meetings with them might turn awkward.
So Lyney had no choice but to write letter after letter of refusal in Lynette's manner of speech, filling each to the margins with polite and earnest words.
Even one as silver-tongued as Lyney found it exceeding difficult to mimic her laconic manner of speech.
Exhausted in hand and spirit, glancing at his sister lounging on the sofa, Lyney could not help but think — why not try it for real? He could play the assistant, no problem.
"...Don't even think about it." Even that flicker of thought could not escape Lynette. She stretched, before flipping over to face him. "I like being your assistant."
* Unlocks at Friendship Lv. 3
Character Story 3Brewing tea is one of Lynette's few hobbies.
Watching the steam swirl above the tea cup, getting a whiff of its elegant flavor, and the day's troubles all but melt away.
Whenever a guest comes to visit, Lyney is usually the one who receives them, while Lynette waits with tea in the back. When words are had over tea at home, she is also usually the one who makes it while others do the talking.
As others discuss all manner of things or engage in light and idle talk, Lynette can be found sitting at the side, holding her cup in two hands, blowing on it to cool it before drinking in small sips.
Her tongue is naturally sensitive, and she cannot drink tea that is too hot.
But to use merely warm water to make tea would be an abominable waste, and to add ice to tea, or pour the tea between two cups to cool it down... Lynette would consider such actions blasphemy.
Ice dilutes the thickness of the drink, and the pouring will affect its layered flavor... Only by blowing on it, puff by small puff of air at a time, may one achieve the ideal temperature, so as to neither scald nor be shorn of flavor.
And once this ideal temperature has been achieved, one should not also drink it all immediately.
Some teas have greater flavor as you near the bottom of the cup, and a wait of several minutes should be imposed after one mouthful before one may continue on and savor the next sip. That is why she always takes her time when drinking tea.
By the time the teapot is empty, the conversation is usually also just about over.
And as for the teaware on the table... That might be best left to someone else, lest she wreck the dishwasher again.
* Unlocks at Friendship Lv. 4
Character Story 4There was once an official in Fontaine who wanted to investigate the cash flow of the Hotel Bouffes d'ete in the previous few months.
However, no sooner had he finished drawing up a draft than his superior hastily called the whole business to a halt.
This poor official could never have imagined how this was due to a letter his superior had received, complete with an attached set of photos featuring a tryst the latter had enjoyed with a famous socialite.
This superior, too, could never have imagined that this secret had been exposed thanks to his whipping out a handkerchief that did not belong to his wife during a magic show.
At that time, he had been all too absorbed in the exciting goings-on onstage, thus failing to notice the gaze directed his way from the shadows.
This momentary distraction allowed Lynette to "steal" intel from him, all but picking him clean.
People will unconsciously reveal themselves through their outfits, eyes, movements, and even the slight pauses and shifts in their tone...
While most will be unable to get much out of such signs, buried as they are under many confusing details, Lynette is able to use her uncanny powers of observation to catch all such critical details.
And after she connects all these seemingly trivial details, she can tease out intel useful to the Hotel.
These "eyes" of the Hotel, one in the light and the other in darkness, have stolen all manner of secrets from the famous in Fontaine. Nor have any of these people noticed the theft — to them, it may as well have been magic.
And because she must maintain this razor focus while working, Lynette speaks little to conserve her energy and not divide her attention.
Even in her daily life, or when she is at rest, she habitually filters out all kinds of useless information...
That said, what information counts as useful and what counts as useless is completely up to her.
For example, what about machine operating and housework-related skills? Why, if one never does them, one can safely and confidently tuck them away in the back of one's mind.
And when caught up in teatime gossip, one merely needs to occasionally append the conversation with "I see," "Is that so," and "And then..." to ensure a smooth-running chat.
Economy of energy — just the way she prefers it.
* Unlocks at Friendship Lv. 5
Character Story 5People often believe that Lynette's cat ears are a part of her performance attire, as the same blood flows in her and Lyney's veins, yet he appears no different from ordinary people.
However, Lynette's ears and tail do, in fact, grow on her body — they are real as real can be.
It is said that these cat-like features are inherited, but that even as such a bloodline grows thin across generations, instances of "atavism" can still occur from time to time.
When she was young, Lynette did not love this particular gift from her ancestors.
There would always be some curious kid who would, whether intentionally or inadvertently, point at them and ask her: Why are you different from everyone else? Are you and Lyney not real siblings?
The introverted Lynette did not know how to reply, nor could Lyney always be with her. Whenever such things would happen, she could only push her ears down, curl her tail up, and squat in a corner, by herself and beside herself with misery.
Only alley cats would come to comfort her, coiling around and rubbing against her ankles.
She could not let her brother see her like this, she knew. He already had a great many things to worry about — he did not need this kind of trivial matter on his mind as well.
But she could not simply pretend that nothing was wrong — to deceive the genius magician, she had to fool herself first.
So she hugged the cat tightly to herself, softly brushing the fur on its back. As she felt its light breath, calm slowly returned to her heart.
By the time the cat leapt from her arms, her face had regained its usual placid appearance.
Among Fontaine's nobility, there are also some novelty-seeking degenerates. During one party, a certain "important person" found themselves taken with Lynette's unusual appearance.
Over her protests, despite her struggling, the siblings' foster father stuffed her into that person's carriage without a second thought, almost as if giving away a sofa-scratching cat.
Why her? Why was she born with these ears?
In her suffocating solitude, Lynette once again covered her ears in pain, unable to hold back the bitterness repressed over long years.
"Stop hiding. Cowering will get you nowhere." That voice shone through the darkness with the moonlight. "Come out. The one who wished to harm you is dead."
That voice was cruel ice, and yet it had a spellbinding, comforting power also. Lynette lifted her eyes, and there she saw the person she would in later days call "Father."
"You have good ears. Learn to use them."
"Father" kneaded Lynette's ears. That touch was not gentle. Indeed, they were as cold as the moon's light.
And like that light, it illuminated a corner of the darkness.
"When a cat's ears are folded backward, that often indicates fear or vigilance, and if they stand up and point forward, that usually indicates a good mood..."
Whenever Lyney tells new members of Hotel Bouffes d'ete about the habits of ordinary cats, he will often steal a glance at his younger sister nearby.
Lynette's ears are straight, they face the front, and they occasionally flutter outward.
It has been a long time since she last folded them back.
* Unlocks at Friendship Lv. 6
Non-Automated Feeding MachineThis is a made-to-order automated feeding machine that Freminet helped construct, intended to deal with the ever-increasing number of small animals at home.
After a certain performance ended, Lynette discovered an abandoned box at the theater's back door.
As she opened it, a few kittens, barely a month old, raised their heads in alarm. Yet they had not the strength to flee, and thus could only stare into her eyes anxiously.
Lynette said nothing, nor did she reach out to further startle them. Instead, she simply looked back at them in silence.
Slowly they seemed to come to the understanding that she meant them no harm, and eventually dipped their straining necks.
Only then did Lynette pick the box of cats up, and they laid down in silence, allowing this young lady to take them back to their new "home."
There was some small debate amongst family members as to whether the animals should be taken in, but the usually reticent Lynette put her foot down, insisting that they stay.
The argument somehow managed to reach the ears of none other than "Father," and she had the final word — which was that her children should cease the silly squabbling.
"Those who wish to raise them, do so yourselves — but do it well. Don't make trouble for others."
After a short silence, she then added, "And if you have not taught them how to follow the rules by the end of winter, get rid of them yourselves."
That statement put paid to the rest of the argument. As for the task of teaching the cats, it fell to Lynette.
Considering that Lynette was usually averse to busywork, Freminet had the automated feeding machine custom made.
The machine came with an internal clock and a weighing machine that could allow it to feed the kittens various foods at precise times and in fixed amounts.
This machine, in turn, became one of the few machines to survive Lynette's tender mercies, never breaking down across many years of service. Indeed, its inner components have remained spanking new, with only the plate beneath the food outlet showing much sign of use.
And this... is because Lynette has never used it properly.
The sort of food to add into each box, how to input feeding times and amounts... Rather than memorize that, she found it more convenient to personally prepare the cat food in a plate.
Moreover, if she had to leave even feeding to a machine...
Lynette squatted next to the Non-Automated Feeding Machine, stroking the satisfied cats' fur in silent thought.
...How would she be able to teach these children?
* Unlocks at Friendship Lv. 4
VisionWhen Lynette was young, she often heard stories about Visions from Lyney.
The protagonists of these tales seemed omnipotent, capable of summoning storms with a flick of the finger or dispelling dark haze with a puff of air.
Those were not meticulously prepared magic tricks, no — this was the realm of true miracles.
If only we had Visions too, Lynette often thought.
Then they could turn magic tricks into real magic. They could pull food to fill their stomachs or fire to keep themselves warm from a hat. Lyney wouldn't constantly be busy just keeping them both alive.
But the gods never answered her prayers. In the days that followed, she and Lyney would wander on, and after several twists and turns on the city streets and in noble mansions, they found a place to plant their feet, under the aegis of their "Father."
Both of them knew how hard this chance was to come by, and so they endured the harsh training and supported each other through countless missions.
Reality had eroded their childish innocence all too early, and the dream of possessing a Vision, too, had fallen by the wayside, relegated to a long-gone past.
During one particular mission, they were dispatched to perform at a noble's mountain villa in order to steal incriminating evidence that their target had hidden in a study.
The mission itself was ordinary, and it went quite well. During their performance, the two tampered with a window in the villa. Once the show was over, they would be able to re-enter stealthily and make off with the evidence without a trace.
But just as they thought they had succeeded, three flares went up in the forest outside the window — a message from their "family members" keeping watch.
Three flares meant the worst-case scenario: that the Maison Gardiennage was also targeting this person, and indeed had already dispatched forces to the scene.
If they retreated the way they came, there was a high chance of encountering Maison personnel, and if they were exposed as having used their status as magicians to conduct their mission, not only would they be doomed, but their "family members" would be implicated as well.
The voices outside the study were growing louder — if they wished to escape as quickly and stealthily as possible, they would have to make a desperate gamble.
The villa retreat was built against the mountain, and outside the window was a cliff, beneath which flowed a swift river.
Lynette exchanged a glance with her brother, and without a word, they grasped each others' hands tightly, and leapt out the window together.
The rippling waves below slammed into Lyney with a terrible crash.
He had attempted to absorb the impact with his shoulder just as they hit, protecting his sister once again, but the shock of the collision with the water swallowed his consciousness.
Desperate, Lynette grabbed onto a floating piece of wood, and by sheer dint of will managed to drag her unconscious brother to shore, coughing up water as she struggled on.
Fighting the searing pain in her lungs, she checked his condition in a panic. He was deathly pale, his eyes squeezed shut — there was no trace of his usual vitality to be seen.
She hugged him tightly to prevent his temperature from dropping further, even as she surveyed her surroundings. The forest was dark and gloomy, and under cover of night the twisted trees seemed even more malevolent.
She called his name softly, hoping that he might stand up again with a grin, just as he would do in their prior performances. But this time, the only reply she received was his weak and fragile breathing.
The same loneliness and fear of that fateful night so many years ago seized her heart once again.
"It's been so long, and we've been through so much — I thought I had grown beyond this!
Why, then, is it just like that night? Can I do nothing but wait under the protection of another? As I do nothing but tremble in the darkness?
No. No. It should be different. We made so many miracles by our own hands, conquered so many obstacles.
...I wished so dearly, so ardently, to stand behind you, supporting you, back to back, shoulder to shoulder."
The Maison personnel could be patrolling nearby. She dared not call out to their "family members," nor could they stay here.
The only thing she could do now was grasp Lyney's hand tightly, and haul him onto her shoulders.
If she could not see the way forward, then she would hear it.
Extending her ears as much as she could, she listened intently for even the slightest wisp of wind.
And then, as the breeze sang through the branches and through the bushes, and brushed against her face... and it gradually painted her a blurry picture.
Lynette groped forward in the dark, the thorns along the path piercing her skin, staining her clothes red.
Slowly, the scene before her eyes became clearer. Perhaps her ears had grown used to listening to the wind, or her eyes accustomed to the darkness, but her steps grew more agile, more resolute.
On this stage without spotlights, in this performance without plaudits, Lynette had at last become the star.
As the rays of dawn lanced into the woods, Lynette carried her brother back to the rendezvous point of their "family," only to encounter someone wholly unexpected — their "Father" had arrived, having especially made the trip in person the previous night.
Using the last of her strength, Lynette retrieved the sodden evidence from her bosom, but before she could hand it over, her legs gave out, taking Lyney down with her as she collapsed.
"Father" grabbed them both, allowing the incriminating information to fall to the earth and be soiled.
"Sleep now. You've retrieved... a far more valuable prize."
A Vision, reflecting both the dawn sun and the twins' sleeping faces, hung at Lynette's waist, glowing silently.
* Unlocks at Friendship Lv. 6

95 responses to “Lynette”

  1. her anemo dmg ascension is as cringe as cryo for diona
    crap stat
    she wants ER or if you want to be a hippie give her EM, but no fkn anemo
    and with 230 base atk at lev 90….

    • Except she can deal damage while Diona is a support unit ? (Ok you can go Shotgun Diona with Shenhe but not the point)

      All her kit is about damage. Anemo dmg ascension is fine to me. It’s way more logical than Sucrose Anemo dmg ascension while she is never played with crit build and where EM or ER ascension would have being more on-point.

  2. her jp voice is soothing, it melt my heart every time she talk
    unlike lyney, he sound very annoying like zenitsu

  3. What artifacts sets would be good for her? Be it sub-DPS or support, I don’t really know yet how I’m supposed to / will play her.

    • Pre-C6 she can be treated like a Crit-Scaling off-field DPS. Crit based VV is the way to go for support, with 2pc combos being viable in Mono Anemo or with another VV support. Capitalize on those scalings. Once you hit C6 though, she can be played onfield as a driver or main DPS ala Heizou. VV is still best for utility there, but for raw damage she’ll probably want that new Crit Rate boosting set.

    • Personally I’m going with the 4pc Vourukasha’s Glow because her skill takes 6%hp for 4 secs if I’m understanding that skill correctly which allows you to easily hit the 5 stack easily and then pair her with the new forgeable 4 star sword since it also has an hp requirement that needs 25% hp to clear which her skill clears instantly giving you a nice atk buff. Of course I’m assuming this is all working how I think it works so I could be totally wrong when this patch comes out 🤷‍♂️

    • Thanks guys for your replies.

      I’m currently hesitating between a crit-focused classical ATK/Anemo DMG/Crit 4PC VV build and the full EM 4PC VV with ER substats build because I’ve seen many comments about the latter. I’ll probably test that when she’ll come out. I see that she has a HP gimmick with her E skill but besides that, she doesn’t seem to benefit that much from HP (and I don’t have the energy to deal with one more new domain farming). The new craftable fishable weapon seems to suit her very well tho, so I’ll put my energy into grinding that.

    • What about Noblesse? You get 25% atk after burst, and another 20% from her A4 passive if your team is made up of four different elements. Her burst being 70 energy, she would need er sands and er sword like fav or sac. Personally I’m going with sac to get a second E, and use her in a Yelan. Yoimiya, Yun Jin team, so everyone (besides Yoimiya) can get their buff from four elements and free up Benny for Rational.

      • Not a terrible idea tbh. If used in a Mono Anemo team with Faruzan it lets Madam run 4pc or 2pc Emblem to help ease her energy needs too.

    • Support is the usual suspects – VV (Noblesse if you already have a VV)
      for sub-DPS either Emblem or Golden Troupe for quickfire burst dmg
      for main DPS I’d say 4Marechaussee > 4Pavillion > 4Shimenawa > 4Glad > 2/2Anemo


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