![Emilie](/img/emilie_099_100.webp?x87195)
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 1056 | 26.07 | 56.84 | 5.0% | 50.0% | 0% | ||
20 | 2740 | 67.62 | 147.44 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 3646 | 89.97 | 196.17 | 5.0% | 50.0% | 0% | ||
40 | 5455 | 134.62 | 293.54 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 6099 | 150.5 | 328.17 | 5.0% | 50.0% | 9.6% | ||
50 | 7016 | 173.16 | 377.56 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7874 | 194.33 | 423.73 | 5.0% | 50.0% | 19.2% | ||
60 | 8802 | 217.22 | 473.63 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 9445 | 233.1 | 508.26 | 5.0% | 50.0% | 19.2% | ||
70 | 10381 | 256.19 | 558.62 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 11025 | 272.07 | 593.25 | 5.0% | 50.0% | 28.8% | ||
80 | 11971 | 295.43 | 644.17 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 12615 | 311.31 | 678.8 | 5.0% | 50.0% | 38.4% | ||
90 | 13568 | 334.85 | 730.13 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Normal Attack: Shadow-Hunting Spear (Custom) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 4 consecutive spear strikes. Consumes a certain amount of Stamina to perform an upward slash. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Fragrance Extraction | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creates a Lumidouce Case that deals ·Fires Puffs of Puredew at nearby opponents at intervals, dealing ·When nearby opponents are affected by Burning, they will give off Scents at intervals, and 1 Scent can be created this way every 2s. The Lumidouce Case collects nearby Scents. The Lumidouce Case will level up after gathering 2 of them, after which it will fire 1 extra Puff of Puredew when firing, while the DMG dealt by and DMG AoE of the above attack will also be increased. ·1 Lumidouce Case created by Emilie herself can exist at any one time. The Case starts at Level 1 and can go up to Level 2. If the Case does not collect any Scents for 8s while it is on the field, it will go back to Level 1. At intervals, after Emilie creates a Lumidouce Case this way, a Spiritbreath Thorn will descend in front of her and pierce her opponent, dealing Pneuma-aligned "The world is an endless harmony of fragrance, color, and song." | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Aromatic Explication | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Guiding the fragrances collected within the Case, Emilie converts them into pure Dendro energy, creating a Level 3 Lumidouce Case and stowing existing Cases away. While it exists, the Level 3 Lumidouce Case will not gather nearby Scents, but it will continuously cause Scented Dew to descend, attacking opponents within range and dealing When the duration ends, a Level 1 Lumidouce Case will be recreated. If a Lumidouce Case was stowed away when using Aromatic Explication, then the Case that was stowed away will be deployed instead, and its duration will be reset. While No matter the perfume, it will begin to change the instant it comes into contact with the air, before finally dissipating amidst the whispers of wind, trees, and grass. In that sense, no two people will appreciate the exact same fragrance. So it is for the paths taken by all who live. In that sense, you can consider perfumes an explication of human life. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Headspace Capture |
When the Lumidouce Case created by Emilie is on the field, all party members gain 85% |
![]() | Lingering Fragrance |
Each time it collects 2 |
![]() | Rectification |
Emilie deals increased DMG to Burning opponents based on her ATK, with every 1,000 ATK increasing DMG dealt by 15%. The maximum DMG bonus that can be gained this way is 36%. |
Constellations
![]() | Light Fragrance Leaching |
Increases the DMG dealt by Additionally, when nearby party members trigger the Burning reaction on opponents or deal |
![]() | Lakelight Top Note |
When |
![]() | Exquisite Essence |
Increases the Level of Maximum upgrade level is 15. |
![]() | Lumidouce Heart Note |
![]() | Puredew Aroma |
Increases the Level of Maximum upgrade level is 15. |
![]() | Marcotte Sillage |
When using While this is active, after Emilie uses Normal or Charged Attacks, she will generate 1 Scent, and her Normal and Charged Attack DMG will be converted into The Abiding Fragrance effect will be removed after 4 Scents are created this way or after its duration expires. Abiding Fragrance can be triggered once every 12s. |
Skill Ascension
Gallery
Sounds
Quotes
Audio Language:
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Stories
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245 responses to “Emilie”
really, if that c2 doesn’t change i want a standing ovation for hoyo
i can’t believe they want such “mediocre” constellation, after those good ones we’ve got till now
i mean, 36% atk is nice, but it doesnt sound like a fontanian standard, especially considering her pyro team and, what a strange thing?, benney’s buff
with him, that atk bonus becomes very marginal, and def negligible
If there will be Pyro unit like Nilou but for Burning – maybe she will play.
gonna pair her with eula, chongyun (nobless), and thoma. hope will works, can finally seeing eula again after afk from 2.7
i played eula for hyperbloom team, and it’s good as alhaitam quickbloom
i dont get why people keep saying she’s super strong
she’s quite good for sure, but nothing exceptional, and now they leaked a decent gameplay with still a too good build, we can better understand her damage which is, i repeat, good, but for sure not in SS tier. I’d say mid-low S overall
no need to say that she’ll never replace nahida as dendro applier, consequently it’s needed to create a gap between them
i hope she makes my burn teams be godlike
It gonna be lit at best.
Wish they’d stop putting arbitrary limitations on limited 5*s’ C6 perks. Let players enjoy achieving that milestone instead of putting redundant usage limitations and unnecessary cool-downs on the C6, especially when it’s an elemental infusion that unlocks a new playstyle. As if that would just be too heinous. This is coming from a C6 Furina owner.
What next? Pyro Archon’s C6 enables Pyro infusion that scales highly off whatever, but can only be used 5 times within ~10 seconds with x cool-down, etc. Just let the character thrive from their C6 perk.
UWAAAH OH NO THEY MAKE ME PLAY THE GAME AND USE MY BRAIN CELLS AFTER I GAVE THEM SO MUCH MONEY NOO! HOW DARE THEY NOT GIVING ME “GOD MODE” BUTTON, TOYOTA COROLLA RAV4 AND FULL INVULNERABILITY AFTER I PULLED FOR C6 NOOOOOOO
Seriously, C6 on modern characters makes possible to use your favourite support on field or your favourite DPS to have new playstyle and it’s not like squaring the dps or something like that. I think it’s pretty good, and if you’re a whale, you’re rewarded with completely new playstyle, and it’s not like ten times stronger than others
idk man, her C6 is pretty unremarkable already. I don’t see how removing the otherwise redundant cooldown to is bad or makes her unbelievably overpowered.
Both her skill and burst already have cooldowns upwards of 12 seconds so, this clearly only exists so you can’t skill or burst after 5 seconds of doing the other. But 10 seconds of infused dendro damage you can’t really quicken isn’t game breaking so I see no reason for that cooldown to be there.
Nice try. Show Hoyo your edginess so they can pay you.
True, if one going C6 on a 5star one might as well be game breaking.
so since vaping with pyro chars is kinda impossible with her and she does not work with cheffreuse she is basically a sub dps for pure pyro teams, burgeon teams and burnvape/melt teams. I’m glad I don’t have to fear missing out on her for my arle and I can save for natlan. 🙂
pyro unit in disguise
there consecutive female 4*
Poison. The closest thing to poison in this game is burning. Bennett Kazuha Emilie + one more. This 3 already have enough damage. Kinda crazy in AoE.
Nahida for crits on the burning and more em.
Heizou (party EM buff) or Xaingling (Pyro buff/shred) as the last member to increase the burning.
You don’t need EM buff that much. Put an actually dmg-useful character there.