Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
Normal Attack: Oath of Hunting Shadows | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 5 rapid strikes. Consumes a certain amount of Stamina and fires Suppressing Shots in a fan pattern with her pistolet. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hunter's Vigil | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Preparing her pistolet, she enters the "Night Vigil" state, using steel and shot together. In this state, Clorinde's Normal Attacks will be transformed into "Swift Hunt" pistolet attacks, and the DMG dealt is converted into · When her Bond of Life is equal to or greater than 100% of her max HP: Performs a pistolet shot. · When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased. The current percentage value of Clorinde's Bond of Life determines its effect: · When the Bond of Life value is 0%, perform a normal lunging strike; · When the Bond of Life value is less than 100% of her max HP, Clorinde is healed based on the Bond of Life Value, and the AoE of the lunging attack and the DMG dealt is increased; · When the value of the Bond of Life is equal to or greater than 100% of her max HP, use Impale the Night: Pact. The healing multiplier is increased, and the attack AoE and DMG dealt by the lunge is increased even further. In addition, when Clorinde is in the Night Vigil state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received. Clorinde will exit the "Night Vigil" state when she leaves the field. Periodically, when Clorinde's Swift Hunt shots strike opponents, a Surging Blade will fall on their position, dealing Ousia-aligned Though the evil that lurked in the shadows of the night had been purged across thousands of years, a shadow that the light could not reach clouded human hearts. Even now, the warning left by the Golden Hunter is etched into her memory: Those of the Night Vigil, carrying aloft lit candles against the blackness, have greater need still to remain vigilant. Be not corrupted by the cold dark. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Last Lightfall | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grants herself a Bond of Life based upon her own max HP before swiftly evading and striking with saber and sidearm as one, dealing It is said the legacy of the ancient art of resisting non-human beings with but a mortal body can be traced back to the Lochknights who resisted the Remurian Empire. Be that as it may, so long as one can find a way to control the level of force used, it's not as if it cannot be used in duels against ordinary opponents. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Night Vigil's Harvest | |
Displays the location of nearby |
Dark-Shattering Flame | |
After a nearby party member triggers a |
Lawful Remuneration | |
If Clorinde's Bond of Life is equal to or greater than 100% of her Max HP, her CRIT Rate will increase by 10% for 15s whenever her Bond of Life value increases or decreases. Max 2 stacks. Each stack is counted independently. Additionally, |
Constellations
"From This Day, I Pass the Candle's Shadow-Veil" | |
While This effect can occur once every 1.2s. DMG dealt this way is considered Normal Attack DMG. |
"Now, As We Face the Perils of the Long Night" | |
Enhance the Passive Talent "Dark-Shattering Flame": After a nearby party member triggers a You must first unlock the Passive Talent "Dark-Shattering Flame." |
"I Pledge to Remember the Oath of Daylight" | |
Increases the Level of Maximum upgrade level is 15. |
"To Enshrine Tears, Life, and Love" | |
When |
"Holding Dawn's Coming as My Votive" | |
Increases the Level of Maximum upgrade level is 15. |
"And So Shall I Never Despair" | |
For 12s after Additionally, while Night Vigil is active, a Glimbright Shade will appear under specific circumstances, attacking opponents and dealing 200% of Clorinde's ATK as The Glimbright Shade will appear under the following circumstances: · When Clorinde is about to be attacked by an opponent. · When Clorinde uses Impale the Night: Pact. 1 Glimbright Shade can be summoned in the aforementioned ways every 1s. 6 Shades can be summoned per single Night Vigil duration. In addition, while Night Vigil is active, the DMG Clorinde receives is decreased by 80% and her interruption resistance is increased. This effect will disappear after the Night Vigil state ends or 1s after she summons 6 Glimbright Shades. |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
Audio Language:
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Stories
Title | Text |
??? | ??? |
??? | ??? * Unlocks at Friendship Lv. 2 |
??? | ??? * Unlocks at Friendship Lv. 3 |
??? | ??? * Unlocks at Friendship Lv. 4 |
??? | ??? * Unlocks at Friendship Lv. 5 |
??? | ??? * Unlocks at Friendship Lv. 6 |
??? | ??? * Unlocks at Friendship Lv. 4 |
??? | ??? * Unlocks at Friendship Lv. 6 |
531 responses to “Clorinde”
Well alright, since no one is talking about it—
Wondering if Clorinde’s E state stays active even if you switch her out during it. Based on how characters have been lately, gonna assume that’s a nope. Would be great if it persisted, nonetheless.
I didn’t even realise it wasn’t mentioned, but the duration is short and there’s downtime so it’s much better to not switch out anyway
There’s not that many characters that continues their on-field stance when switched out anyway. Noelle, Arlecchino, maybe (haven’t tried) Ayaka/Keqing albeit a short 5 seconds.
you can use thundering fury, and you get unlimited elemental skills.
who would be better in electro charged and aggravate team chlorinde or raiden or keqing as dps ? can someone rank em ?
Aggravate: I would go 1. Clorinde 2. Raiden (her dmg is already so high that she edges out Keqing and the most important aggravate is her initial slash which will always trigger the reaction), 3. Keqing (conceptually she is better than Raiden but cannot overcome the Archon dmg difference)
Electro charged: 1. Beidou (she shines against 2+ targets which is the optimal situation for electro charged), 2. is a three way tie between the rest because everyone has something going for them; Keqing aoe burst with more hits, Clorinde faster NA application, Raiden persistent semi-aoe application
Electro charged as the sole reaction is pretty unexplored so take my opinion with a huge grain of salt
that she does WHAT to Keqing?????
Another useless woman. fk feminism give me more male characters. atleast they make female characters true to real life females; boring personality, only use to pop out a human.
Bait used to be believable
Would a ATK% Goblet be better to maximize her A1 or would Electro DMG be better?
electro dmg
the A1 doesn’t make her suddenly need more atk than other units, rather it’s the opposite it makes too much atk a waste on her
Think of every other atk scaling DPS, you don’t typically aim for 3k atk, but because its actually mentioned in Clorinde’s kit people hyperextension on it too much
hyperfixate*
autocorrect sorry
What if playing with Furina? Would ATK% goblet be better?
Probably not unless you’re running EM sands or something. If she’s already at 3k Atk, any more won’t help that much. If she’s still under 3k with all buffs active (Chev, Benny, NO/TotM/TTDS, etc.) then sure go for it.
Retarden midgun stan taking unhealthy amount of copium as usual to write their thrashy comments here. your Fan service archon was already beneath tons of non-FONTAINE characters. Fontaine characters on the other hand are just built different.
Who is gonna tell him that Raiden can do other things than dealing personal dmg, unlike Clorinde
by giving her the same set we can give to yae (but let’s say double 18% atk 15% electro), and giving them their BIS, which unit will do higher numbers?
BIS-better in almost all cases, but there is an alternative in the form of Gladiator’s Finale (A loss of ~10%.) and Echoes of an Offering (scam).
Clorinde’s best team DPS: 69k
Dori’s best team DPS: 74k
It’s over. Only males like Neuvillette, Alhaitham or Arlecchino are allowed to be meta DPS.
Genshin players try not to use skewed or incorrect information to push their agenda challenge IMPOSSIBLE GONE WRONG GONE SEXUAL
Clorinde’s best team has more than 69k dps.
Dori’s best team has more than 74k dps.
You’re a liar.
P.S. Dori’s best team 81k dps (Of the famous). (Neuv+Furina with dori as healer, as well as to let kazuha swirl ec.) A source: gcsim.
Dori>Clorinde 100%.
P.P.S. Dehya’s best team 205k dps. Wooow is she the best character in the game? (Don’t tell anyone that there is a с6 Yelan and с6 Furina in this team)
What exactly is her best team, and how much DPS does it have?
Could it be Clorinde + Nahida C2 + Kazuha C2 + Fischl C6?
Oh, I’m sorry, were you talking about Clorinde?
Excuse me for the confusion
Yes, I was asking about Clorinde’s team
I’ve seen two graphs. The first is the Overload command. The Second Is Aggravate.
The calculations were carried out BEFORE the buffIng of Clorinde.
Clorinde (R1 sig)-Chev-Sara (There is no information whether it was c6)-Xiangling. Team dps = 72k.
Clorinde (R1 sig)-Nahida-Kazuha-Fischl (I have no information about the constellations Nahida and Kazuha)=79k.
Soooo…given the buffing of Clorinda last week, it is possible to add some amount of dmg to the overall result.
Dori or Dehya? All data is taken from the gcsim website.
I have already indicated that I was able to find the Nevi-Furina-Kazuha=81k dps command. Dori’s dps in this team is 4%
(I hope it was obvious that my first comment was ironic.)
DPS of Dahya’s “best” team can be viewed on the gcsim website by sorting the teams’ data DPS. (1%)
If you want to seriously criticize the “realism” of these commands, then yes, keep in mind that, obviously, all these tests were created in artificial conditions. And the real state of affairs of these teams may differ from the one presented.
jsut got a circlet with 3.1 cr 19.8 atk 35 em 11.2 er is it good or too low cr ?
it doesn’t seem like it rolled into crit rate at all which sucks. I personally would not use unless it was my only piece or if it had at least 2-3 rolls into crit rate.
Is it a crit DMG circlet?
Other stats are also important so unless you get a godly crit circlet I’d keep that
Depends on your overall crit stats. In general though, no wasted substats regardless of the low CR roll, so it’s at least usable. If your CR is good with CR substats, I’d say that’s a pretty solid CD circlet.
Quite good, imo. No wasted substats and Clorinde gains a lot of cr from her kit anyway.
um just got a circlet with 3.1 cr 19.8 atk 11 er and 35 em is it good for her on the new set or the cr too low ?