Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
Normal Attack: Marechaussee Creed | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 5 rapid strikes. Consumes a certain amount of Stamina to nimbly dash forward, slashing and using her pistolet to fire Suppressing Shots in a fan pattern. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hunt the Dark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Preparing her pistolet, she enters the "Night Watch" state, using steel and shot together. In this state, Clorinde's Normal Attacks will be transformed into "Wild Hunt" pistolet attacks, and the DMG dealt is converted into · When her Bond of Life is equal to or greater than 100% of her max HP: Performs a standard pistolet shot. · When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased. Clear Clorinde's Bond of Life, and enhance this usage of Impale the Night based on the value of the Bond of Life cleared as a percentage of her max HP: · When no Bond of Life is cleared, perform a normal lunging strike; · When the value of the Bond of Life cleared is less than 100% of her max HP, increase the AoE of the lunging attack and the DMG dealt, and heal Clorinde, with the amount healed based on the value of the Bond of Life cleared; · When the value of the Bond of Life cleared is equal to or greater than 100% of her max HP, she will use Impale the Night: Pact, in which the AoE and DMG dealt by the lunge is increased even further, and healing multiplier is increased. In addition, when Clorinde is in the Night Watch state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received. Periodically, when Clorinde's pistolet shots strike opponents, a Surging Blade will fall on their position, dealing Ousia-aligned Though the evil that lurked in the shadows of the night had been purged across thousands of years, a shadow that the light could not reach clouded human hearts. Even now, the warning left by the Golden Hunter is etched into her memory: Those of the Night Watch, holding aloft lit candles against the blackness, have even greater need to remain vigilant. Be not corrupted by the cold dark. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Last Lightfall | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grants herself a Bond of Life based upon her own max HP before swiftly evading and striking with saber and sidearm as one, dealing It is said the legacy of the ancient art of resisting non-human beings with but a mortal body can be traced back to the Lochknights who resisted the Remurian Empire. Be that as it may, so long as one can find a way to control the level of force used, it's not as if it cannot be used in duels against ordinary opponents. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Night Watch's Yield | |
Displays the location of nearby |
Dark-Shattering Flame | |
After a nearby party member triggers a |
Lawful Remuneration | |
If Clorinde's Bond of Life is equal to or greater than 100% of her Max HP, her CRIT Rate will increase by 10% for 15s whenever her Bond of Life value increases or decreases. Max 2 stacks. Each stack is counted independently. Additionally, |
Constellations
"From This Day, I Pass the Candle's Shadow-Veil" | |
While This effect can occur once every 1s. DMG dealt this way is considered Normal Attack DMG. |
"Now, As We Face the Perils of the Long Night" | |
The Passive Talent "Dark-Shattering Flame" will be buffed: After a nearby party member triggers a You must first unlock the Passive Talent "Dark-Shattering Flame." |
"I Pledge to Remember the Oath of Daylight" | |
Increases the Level of Maximum upgrade level is 15. |
"To Enshrine Tears, Life, and Love" | |
When |
"Holding Dawn's Coming as My Votive" | |
Increases the Level of Maximum upgrade level is 15. |
"And So Shall I Never Despair" | |
For 12s after Additionally, while Night Watch is active, a Glimbright Shade will appear under specific circumstances, decreasing DMG dealt to Clorinde by 80% for 1s and increasing her interruption resistance; it will also attack opponents, dealing 200% of Clorinde's ATK as The Glimbright Shade will appear under the following circumstances: · When Clorinde is about to be attacked by an opponent. · When Clorinde uses Impale the Night: Pact. 1 Glimbright Shade can be summoned in the aforementioned ways every Xs. 6 Shades can be summoned per single Night Watch duration. |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
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Stories
Title | Text |
??? | ??? |
??? | ??? * Unlocks at Friendship Lv. 2 |
??? | ??? * Unlocks at Friendship Lv. 3 |
??? | ??? * Unlocks at Friendship Lv. 4 |
??? | ??? * 好感等级达到5后开启 |
??? | ??? * 好感等级达到6后开启 |
??? | ??? * 好感等级达到4后开启 |
??? | ??? * Unlocks at Friendship Lv. 6 |
373 responses to “Clorinde”
she looks slightly harder to build than average, ideally you’d want to avoid any hp rolls so she fills more BoL% when she gets healed. interesting mechanics tho.
Shame you cannot avoid flover giving Hp to make her stronger (
My Fischl has 14k HP, healing will not save you
As long as its less than 20k Clorinde should get quite a lot of bond
Okay i hoped for Lady Maria but we got Mesa from WF. Q and Idles are the best we had yet, and a fucking wfx bomb. But the E i really dislike, i like the equilibrium style of it but every time i see games do it they for some reason decide to take avay your legs, and mobility of it.
And in a nutshell its just an Ayato E with extra steps of pressing E between spamming normals every 4th shot (every time your bol goes past 100%). And i hate the rootness and immobilty of this type of abilitys, plus Ayato E spam got boring REAL TO QUICK. And everyone benched him.
wrong section mb. Fucking hate ho this comment window wroks sometimes
No problem. I tend to just reload the page after making a comment to avoid this bug, as far as I’ve seen it’s worked wonders.
Damn she looks cool, hoping for animation leak soon. I am trying to decide whether to get her or Arlecchino, but gameplay and design are more of my concern than damage and appearance wise I am leaning toward Clorinde 😀 . That say do Mistspiltter or Haran Geppaku would still work good enough on her ? I really don’t have enough pull nor luck to go for weapons these days 🙁
Should work fine because I’m planning to pull cons too than her sig. You’d be guaranteed max stack of Mistsplitter passive, and I guess same goes for Haran. The dmg difference shouldn’t be too high.
I know they haven’t even started beta and these are majorly subject to change but, even so, her multipliers seem.. really low? Like, I think Layla’s slugs would do more damage than her pistolet shots.
I’d assume her attack speed has to be through the roof. These numbers don’t make sense otherwise.
Need beta gameplay to know, she could be attacking really fast who know
Damn she looks cool, hoping for animation leak soon. I am trying to decide whether to get her or Arlecchino, but gameplay and design are more of my concern than damage and appearance wise I am leaning toward Clorinde 😀 . That say do Mistspiltter or Haran Geppaku would still work good enough on her ? I really don’t have enough pull nor luck to go for weapons these days 🙁
huh, somehow this end up here by mistake …
Maybe she’s shoots very fast like true gunslingers in Western movies. Fast attacks -> a lot of electro application -> a lot of reactions -> PROFIT.
A1 talent
She attacks very fast and her A1 makes her pretty pathetic multipliers more substantial
What is going on on this website man
The hype is pretty huge tbh.
We can play her with healers to get more BoL =D It’s interesting.
She seems pretty complete. =3
I wonder if A1 is like Neuvillette or just bringing Kokomi is enough =O
Last time we got 2 new female 5-stars in a single patch was version 2.1. This is so freaking awesome! Not only are both female 5-stars, but they both have the sexiest designs out of the entire Fontaine roster (barring the immaculate, rape-able Lynette, of course).
I have one major concern however…. what IF one of these 5-stars ends up being a dreaded Standard banner character? e.e
What the fuck is going on in this website man
And 2.1 was Electro + Hydro too =3
Sigewinne looks like a child, she is not “sexy”…. =( *call the 911*
I don’t think they will be standard chars. HYV tried it (to help with reruns timers) with Tighnari and Dehya and it didn’t worked well. People think Standard = Trash so they won’t pull for more Standard charactars. They stopped (sus rumors of Rizzly and Chiori being standard and finally they are not) to create Nostalgia banner instead.
homeboy unironically thinks dehya being standard was intended instead of a really poor response from hoyo after designing such a bad kit and refusing to fix it lmfao
others being standard was fake since the beginning, only created to make people cope and calm down after the shitstorm that dehya was (and it unfortunately worked really good seeing your comment)
the person who wrote this comment has never felt the touch of a woman irl
The owner of this website is not right in the head as well as this guy. Why is it when i criticize a characters kit on here it gets removed, but shit like this doesnt??? tf..
This site is strange man
Please, just turn yourself in at this point
I think Clorinde carries a gun to deal with creeps like you
I swear to god. the person who wrote this comment has their digital footprint tarnished beyond belief. Think before you post I guess, lest you get bombarded by “wtf did i just read” comments.
Someone needs to send the police to this guy’s house
this may be the worst comment on this entire site dude holy fuck
her kit sounds so cool i wonder how her animations will look like
Important notes
1. Her pierce consumes all BoL
2. She heals when she uses pierce equal to 120% of her current BoL
3. She converts 100% of outside healing to BoL (so unlike Arle she does like healers)
4. Her A1 doesn’t specify it needs different reactions so Chevy time??
There’s currently no listed duration or CD for her skill (although leaks suggested 9s duration) and her ult cost should be 60 (the energy is in the CD section)
Her cooldown is 16 seconds and duration is 9 seconds don’t know how many hits you can get per skill
energy cost 0?
It’s supposed to be 60 energy cost according to the Chinese translation. Either her energy cost is actually 0 or it’s an English translation mistake on their part.
Girl thinks she’s Acheron lol
first