Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 763 | 27.0 | 47.86 | 5.0% | 50.0% | 0% | ||
20 | 1978 | 70.04 | 124.16 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 2632 | 93.18 | 165.2 | 5.0% | 50.0% | 0% | ||
40 | 3939 | 139.43 | 247.19 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 4403 | 155.88 | 276.35 | 5.0% | 50.0% | 4.8% | ||
50 | 5066 | 179.34 | 317.94 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 5686 | 201.27 | 356.82 | 5.0% | 50.0% | 9.6% | ||
60 | 6355 | 224.98 | 398.85 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 6820 | 241.42 | 428.01 | 5.0% | 50.0% | 9.6% | ||
70 | 7495 | 265.34 | 470.42 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 7960 | 281.79 | 499.58 | 5.0% | 50.0% | 14.4% | ||
80 | 8643 | 305.98 | 542.46 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 9108 | 322.43 | 571.62 | 5.0% | 50.0% | 19.2% | ||
90 | 9797 | 346.81 | 614.84 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
Normal Attack: Phantom Feather Flurry | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 4 consecutive shots with a bow. Performs a more precise While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Spirit Reins, Shadow Hunt | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Chasca and the will residing in her weapon resonate, dealing Nightsoul-aligned After using this Skill, Chasca gains 80 Nightsoul points and enters the Nightsoul's Blessing state. Continually consume Nightsoul points. When Nightsoul points are fully depleted or the skill is used again, Chasca's Nightsoul's Blessing state will end. Her Nightsoul's Blessing has the following traits: ·Mounts "Soulsniper: Ritual Staff," increasing Chasca's Movement SPD and interruption resistance. In this state, Chasca will continually consume Nightsoul points or Phlogiston, and stay airborne. When Springing or increasing height, extra Nightsoul points or Phlogiston will be consumed. ·When using Normal Or Charged Attacks, Tap or Hold to switch between using "Multitarget Fire" in different ways. Deal Nightsoul-aligned Enter Aiming Mode, loading bullets into the cylinder's chambers, and choosing a certain number of opponents within a certain range, before firing up to 6 Shadowhunt Shells at the selected opponents based on the amount of time the attack was charged. After Holding for a certain amount of time, Chasca will finish loading the magazine, and directly fire X Shadowhunt Shells at the selected opponents. ·Deal Nightsoul-aligned ·The 4th, 5th, and 6th Shells will undergo Elemental Conversion based on the Elemental Types of the other characters in the party: For each ·The last Shadowhunt Shell loaded into the cylinder is fired first. In theory, as long as she's willing, those reins can bridle anything... But what could possibly be as cool as a giant hand cannon? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Soul Reaper's Fatal Round | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Chasca concentrates her will, firing a single "Galesplitting Soulreaper Shell" that deals Nightsoul-aligned ·Deal Nightsoul-aligned ·For each None can escape from the incessant whispers of the night and moonlight, just as no foe can flee her attentive eyes once in her sight. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Life Talent | |
队伍中自己的角色滑翔时移动速度提高15%。 无法与效果完全相同的固有天赋叠加。 |
Night Realm's Gift: Everburning Heart | |
After Nightsoul points are fully depleted, Chasca will begin consuming Phlogiston to stay in Nightsoul's Blessing instead. While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Chasca. When the active character is at a certain height in the air, the following will trigger when you switch to Chasca: Chasca will enter Nightsoul's Blessing and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team. In addition, if the Elemental Skill |
Bullet Trick | |
When the Elemental Skill |
Intent to Cover | |
When a nearby party member triggers a Nightsoul Burst, Chasca will fire a "Burning Shadowhunt Shot" at a nearby opponent, dealing Nightsoul-aligned The DMG done in this way is considered Charged Attack DMG. |
Constellations
Cylinder, the Restless Roulette | |
When triggering the Passive Talent "Bullet Trick"'s "Spiritbinding Conversion," will additionally cause the 2nd In addition, the chance to trigger "Spiritbinding Conversion" is increased: If the party has 1/2/3 types of You must first unlock the Passive Talent "Bullet Trick." In addition, Chasca's Nightsoul point and Phlogiston consumption in her Nightsoul's Blessing state is decreased by 30% while out of combat. |
Muzzle, the Searing Smoke | |
When the |
Reins, her Careful Control | |
Increases the Level of Maximum upgrade level is 15. |
Sparks, the Sudden Shot | |
When the |
Brim, the Sandshadow's Silhouette | |
Increases the Level of Maximum upgrade level is 15. |
Showdown, the Glory of Battle | |
After the Passive Talent "Bullet Trick"'s "Spiritbinding Conversion" is triggered, Chasca will gain the "Fatal Rounds" state: For the next 3s, the next time Chasca uses You must first unlock the Passive Talent "Bullet Trick." |
Skill Ascension
Gallery
Sounds
Quotes
Audio Language:
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Stories
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54 responses to “Chasca”
Interesting kit
Can’t wait to try her out in the next patch
Assuming she’s fighting one enemy, she shoots six bullets at them. The first three have a basic multiplier, and then the final three have tripled elemental damage? Can she trigger reactions with that, like vape or melt? Her full rotation of damage would be 1472.25% against a single enemy assuming every instance of damage hits, and an additional 1089.004% from her burst with all hits landing. How is this not insane? Sure, in multitarget the damage from her burst will be more spread out, and even in single target the skill activation damage will be inconsistent, but if she can get three or more charged attacks off, she might become top five dps. Factoring in maybe a Furina/Bennet/Mona (prototype amber for extra heals and energy regen), she could be top three even. If she can trigger vaporize then this team would get even better, and getting c1 Mona would make it even better. My question is why do people assume she’s not good? She can move around while sharging, so interruption resistance is less of a problem, most melee attacks can’t even hit her, She can probably clear smaller to medium waves with one to two charged attacks, or even just burst them out of existence (maybe even have a projectile left over for the next wave). The only thing I see her struggling with is geo shields and ranged enemies that can knock her out of her charged attack. For the different element checks in spiral abyss she could literally SWAP HER ELEMENT to beat them. For example: In some future abyss rotation maybe we get the Iniquitist Baptist again, and she needs hydro for the pyro shield, pyro for the cryo shield, and cryo for the electro shield. She could just have all of them, with her anemo to help a bit more. If her damage is blunt she could deal with geo shield a bit too (I can 100% see her skill attack bullets and the initial burst damage being at least partially blunt, if not the same level as claymore attacks.), and the only shield left is dendro, which can be destryed with hydro electro and pyro. Please note that in the following lists of characters I will only list characters that directly buff her damage, otherwise I left them out. For a cryo team she could use Diona (heals with shield, c6 for em buff to increase potential swirl damage), Shenhe (cryo damage buff and damage buff, Chongyun (temporary cryo shred, c2 for decreased rotation times), Layla (thicc shield and potential battery, c4 for hp based damage increase), Ganyu (cryo damage buff), Rosaria (crit buff and potential battery). For pyro she could have Xiangling (potential attack buff from a4 passive with a weird setup, c6 for extra pyro damage bonus), Bennett (attack buff and heals, c6 for extra pyro damage bonus [only for those willing to activate]), Klee (mainly just c4 for def shred), Amber (elegy wielder and c6 for movement speed and attack buff), Hu Tao (crit buff), Dehya (interruption res and decreased damage taken), Yoimiya (double dps potential with attack buff from her a4 passive), Thoma (interruption res and c6 for charged attack damage buff [interruption res isn’t optimal because of charged attack focused playstyle]), Yanfei (mostly c4 for shield), Chevreuse (copium 40% attack buff when an electro member is present, useless without). For electro teams she would have the options of Lisa (def shred), Beidou (Ironically Beidou works with Chasca’s unique charged attack focused playstyle, unlike Yelan, Xingqui, etc. Additionally c1 for shield and c6 for electro res shred), Raiden Shogun (burst damage buff, battery, c4 for attack buff, c6 for quicker burst rotations), Kujou Sara (temporary attack buff, potential battery, c6 for electro crit damage buff), Yae Miko (c4 mostly for electro damage buff), Dori (heals and battery). For hydro teams there are some obvious options like Furina (Massive damage bonus), Mona (massive damage bonus, c1 for extra potential vape and hydro swirl damage, c4 for a crit rate buff), Xingqui (while not as good, he still provides interruption resistane, and if you can squeeze and an extra normal attack you can exploit the hydro res shred from his c2 for at least one charged attack and maybe her burst), Yelan (while also not as good with Chasca, it’s still a ramping damage bonus with no strings attached.), Barbara (heals and c2 hydro damage bonus, c6 for a free revive [good players won’t usually need it though]), Nilou (c2 mostly for hydro res shred). For c1 Chasca it opens up more possibilites, including: Jean (mostly c2 for movement and attack speed buff, c4 for anemo res shred, vv artifacts), Venti (crowd control, c4 and c4 for various res shreds, vv artifacts), Kazuha (crowd control, massive elemental damage buff, c2 em buff for swirl damage, vv artifacts), Faruzan (anemo damage buff, attack based damage buff, c6 for anemo crit damage buff and crowd control, vv artifacts), Zhongli (shield, all element res shred, archaic petra artifacts, c6 for heals), Noelle (shield, a4 passive gives life support shield), Albedo (a4 em buff for extra swirl damage, potential crystalize shields), Chiori (potential crystalize shields), Kachina (scroll artifacts, potential crystalize shields, Xilonen (scroll artifacts, heals, PECH res shred), Nahida (em buff for swirl damage). Personally I don’t like her design and her playstyle looks boring, but she does seem extremely powerful, and very flexible.
https://www.youtube.com/watch?v=bFEoMO0pc7k&t=8s
Precisely.
Natlan is what happened when Hoyo took inspirations outside of Teyvat and called it a day. where is this war they speak of, we’ve seen more war proceeding in Inazuma. all we see in Natlan is Pals, smol explorable lands, and powercreeps. as nations patches goes, Natlan ranked the lowest imo. it rank almost higher if there no plhogiston nonsense. and now we got this cowgirl/witch as a failed concept
This MF did NOT play 5.1 Archon Quest 😂😂😂
“where is this war they speak of”
how to say “i skipped 5.1 archon quest” without saying “i skipped 5.1 archon quest”
Did you even do the 5.1 Archon quest act 4? Idk about you but that s*it was pretty darn dark.
Play the 5.1 AQ ig
since she seems to have little uptime and frontloaded dmg im guessing mona will be better than furina here
extremely rare, but ill take it
(inb4 they nerf the interaction to screw over mona enjoyers once again)
There may be hope, don’t despair yet. The Wayob Manifestations and Mualani/Kinich’s early constellations seem to indicate that they want players doing a lot of front-loaded damage quickly. The trend may continue with Chasca.