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Stats
| Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
| 1 | 770 | 11.17 | 70.6 | 5.0% | 50.0% | 0% | ||
| 20 | 1998 | 28.98 | 183.13 | 5.0% | 50.0% | 0% | ||
| 20+ | 2659 | 38.56 | 243.67 | 5.0% | 50.0% | 0% | ||
| 40 | 3978 | 57.7 | 364.61 | 5.0% | 50.0% | 0% | ||
| 40+ | 4447 | 64.5 | 407.62 | 5.0% | 50.0% | 4.8% | ||
| 50 | 5117 | 74.21 | 468.97 | 5.0% | 50.0% | 4.8% | ||
| 50+ | 5742 | 83.28 | 526.32 | 5.0% | 50.0% | 9.6% | ||
| 60 | 6419 | 93.09 | 588.3 | 5.0% | 50.0% | 9.6% | ||
| 60+ | 6888 | 99.9 | 631.31 | 5.0% | 50.0% | 9.6% | ||
| 70 | 7570 | 109.8 | 693.86 | 5.0% | 50.0% | 9.6% | ||
| 70+ | 8040 | 116.6 | 736.87 | 5.0% | 50.0% | 14.4% | ||
| 80 | 8730 | 126.61 | 800.13 | 5.0% | 50.0% | 14.4% | ||
| 80+ | 9199 | 133.42 | 843.14 | 5.0% | 50.0% | 19.2% | ||
| 90 | 9895 | 143.51 | 906.89 | 5.0% | 50.0% | 19.2% | ||
| 90+ | 9895 | 143.51 | 906.89 | 5.0% | 50.0% | 19.2% | ||
| 100 | 10598 | 175.79 | 971.35 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
![]() | Capture Protocol | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 3 consecutive shots with a bow. Performs a more precise While aiming, stone crystals will accumulate on the arrowhead. A fully charged crystalline arrow will deal Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Countermeasure: Lumi's Battle Cry! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Adventure with Lumi! Depending on how you Tap, Lumi attacks in different forms. Lumi strikes in a Time to show what we're really capable of! When Tapping on the Elemental Skill repeatedly, Linnea will feed Lumi sparkling gemstones. A full-bellied Lumi will strike in her Additionally, tapping the Elemental Skill increases Linnea's interruption resistance. "You're up, Lumi!" | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Memo: Survival Guide in Extreme Conditions | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Even master adventurers need proper rest! Linnea summons Lumi to strike in If Lumi has already struck when unleashing Elemental Burst, Lumi's active duration will be reset instead. Lumi's Strike Form will not change. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Moonsign Benediction: Habitat Survey |
| When a party member triggers a Hydro Crystallize reaction, it will be converted into the Lunar-Crystallize reaction, with every 100 DEF that Linnea has increasing Lunar-Crystallize's Base DMG by 0.7%, up to a maximum of 14%. Additionally, when Linnea is in the party, the party's |
![]() | Field Observation Notes |
| When Lumi is present on the field, the |
![]() | Universal Naturalist Archive |
| Linnea will increase the Elemental Mastery of certain characters in your party according to your current active character. Increase in EM is based on 5% of Linnea's DEF. If your current active character: · Is a Moonsign character: Increase this character's EM. · Is not a Moonsign character: Increase Linnea's own Elemental Mastery. |
![]() | Master Adventurer |
| When not in combat, the charge time of Linnea's · Specific animals: · Specific ores: Linnea will dispatch Lumi, who will quickly strike at the ores marked by the The DMG dealt to opponents by Linnea's |
Constellations
![]() | Provisional Classification |
| When unleashing Elemental Skill Additionally, when Lumi uses |
![]() | Tidings of Joy and Sorrow |
| Within 8s after triggering Moondrift Harmony, all |
![]() | Eventful Log Page |
| Increases the Level of Maximum upgrade level is 15. |
![]() | Expert Instinct |
| Within 5s after triggering Moondrift Harmony, increase the DEF of Linnea and your current active character by 25% respectively. When Linnea is on field, the DEF-increasing effect can be stacked. |
![]() | Fairyland's Farewell Gift |
| Elemental Burst Maximum upgrade level is 15. |
![]() | Golden Hound's Dream |
| The effects of the Constellation, |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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12 responses to “Linnea”
My initial thoughts on Linnea
As the third “support” character from Nod Krai, she seems to be following a template more similar to Ineffa than Lauma. Like Ineffa, her sustained off-field damage looks to be among the best in the game (with Vape or Melt Dark Mode Durin being the only other competition). Ineffa has a good shield as a defensive option, but Linnea healing is arguably even better. Linnea’s party wide healing (both the initial burst and the subsequent continuous healing) looks to be only 2nd to Sigewinne.
Then we have the other forms of support. I feel that the A4 passive is going to be nerfed in some way, because as of now it’s basically a free instructer’s set level buff that is in effect all the time (at 2500 defense for example, that is a permanent 125 EM bonus for herself or Moonsign DPS). The Geo defense shred is good but is somewhat diluted Geo Resonance.
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Obviously Linnea is being seen as Zibai’s dedicated support. Indeed I believe that Zibai will now be part of the uncontested best team in Genshin Impact in terms of team damage (which considering Hoyoverse’s bias towards Liyue, must be fully intentional). However, I believe Linnea is not as necessary for Zibai as expected. Zibai is quite strong already as an individual character, and can make do with clearing end game content with just the 4* characters that were on her banner that just ended.
In particular, Zibai is very tanky due to being a defense scaling character, so Linnea’s healing is mostly wasted. Linnea also does not seem to give any form of interruption resistance to party members, which Zibai really wants so she can get the lunar damage from her N4. In my opinion, Linnea makes the most for Zibabi if she is missing Columbina or C6 Illuga. Alternatively, Linnea’s early constellations (C1 & C2) noticeably improve her offensive support utility, and can make it a lot easier to brute force Dire difficulty in Stygian if that is one goal.
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I’m alot more excited on how Linnea can help out older Geo characters. These characters have a lower baseline so Linnea top-tier off-field damage and party healing will be alot more significant. Here is my run down:
***Navia
Linnea mostly replaces Xilonen in these teams. Navia best new team will probably be Linnea, Columbina, and Furina, with Linnea’s party wide healing helping to maintain fanfare stacks for Furina while at the same time buffing herself and Columbina’s lunar crystalize damage. However if Columbina is not available, Aino (especially if at C6) could be slotted in for Columbina to maintain ascendant gleam. Yelan or Xingqiu could be an option (as Navia does do some basic attacks in between her shotgun blasts) or Chiori could be used as an additional off-geo damage option.
***Itto
Mostly similar to Navia (albeit he is at a lower baseline being a older character). Linnea, Columbina and Furina is likely the best team for Itto, but I could see a somewhat weaker but still effective Hexerei variant in which Linnea is used as a sole moonsign character (so only 15% Geo shred) but Albedo and Mona are used for the other two slots. So you get Albedo’s increased damage and his EM boosts from his burst (and/or C2 if activated) and Mona’s Omen that buffs both Albedo and Itto even further. Mona’s hydro application isn’t as great but should still be doable.
***Xilonen
DPS Xilonen becomes more viable. Columbina and Linnea are once again a great pair, but a good last slot (as Furina could not be used as a 2nd hydro would break the condition for DPS Xilonen) would be Yun Jun (if Xilonen is grounded and using normal attacks) or Xianyun for a plunge attack focused playstyle
*** Noelle and Ningguang
These 4* DPS characters lack the power of 5* characters, but somewhat make up for it higher geo application and the ability to swap on and off field during rotation. Linnea’s “nuke” skill (tapping one) becomes more flexible in usage as it is easy to swap Linnea back on and off to do it. Noelle and Ningguang can then continue applying geo with decent damage to help with the moondrift uptime. Again the Furina, Linnea, and Columbina is probably the best for both characters.
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For non-Geo characters, the Linnea/Columbina core is less recommended than to Ineffa/Columbina because of how the reactions interact. Neuvillette is probably the main exception since he doesn’t really care about any particular reactions, as long as they are going off. Linnea can be used on a variation of his “hyper-carry” team by replacing Xilonen or Kazhua (keeping Furina), or a team focused more on Lunar-Crystalize with Linnea, Columbina, and Sucrose or C6 Jahoda in the last slot.
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In summary, Linnea is looking like a good option for Zibai, and a boderline necessity for older Geo DPS units. Maybe not as needed for other characters outside of giving Neuvillette yet ANOTHER teammate.
Linnea seems less versatile than Ineffa or Lauma, so she has less meta value. However, that still makes her a top tier character in my opinion.
Sidetracking, art tangent:
The boss for her mats farming is kinda cool looking. Hello ethereals from ZZZ, now in Genshin Impact. (Luna IV story already had hollows lmao)
Mostly reasons for these overlap is personal background contact/friends between graduates of same art unis or certain job positions in same countries, no wonder. I see these patterns in Asian artwolrd and artstation for years with similar concepts for character archetypes that get outsourced to same people but end up in 4 different games. But always coming out at the similar time lines, from LOL CN concept artists, to Overwatch & some Battleroyalle skin themes etc, to gacha post 2020 to some unknown mobile slop or MMO games with very busty and similar looking class designs.
Why am i saying this, cus the internet discussion of plagiarism always exists between “Stolen designs” of characters released in same window of 1 to 3 months but what people don’t know is that to make a character for 3D game it takes at MINIMUM ~7-8 months, from FINISHED concept to execution. With the concept probably laying there constantly changing for full year-two or more even prior to this. So the idea should be leaked or shared behind the scenes WAY prior to release. You cannot plagiarize in a month or two at this scale.
And here its just obvious company overlap, but its quite peculiar that the people talk with each-other from different departments and share ideas and concepts without ever actually sharing the employees forward and back. I wonder if its this or just some overarching game director things akin to influence like Miyazaki, where he has his favorite Moonlight great-sword, Patches character and something else that he puts in every game just cus he likes it, and everyone knows that’s his personal easter egg typa thing. Cus to me hoyo be repeating certain ideas and i see more overlap lately.
Another random character out of nowhere like Bizai(was it?)
Another Geo Luna restriction unit only, wich I really dont care about like these hexen thingy.
Easy skip for me!
Wheres the highly wanted ones, Nicole & Sandrome? I:
ah yes, Sandrone.. the one who died in the archon quest.. maybe she’s coming after Signora and Capitano..
but how big is the gap from c6 gorou? ofc she does a ton more dmg, but i mean buff wise
because at c0 it doesnt look spectactular
How competitive is she with c2 r1 Nahida for Nefer’s team?
Finally a 5 star support for zibai
quick and very simplified rundown of her kit and weapon:
E: geo/lunar crystallize off field damage
Q: burst and healing overtime
P1: 15%/30% geo res reduction
P2: 5% increase of active character’s EM based on linnea’s total def
weapon: 40% geo/lunar crystallize increase to linnea and 20% of the aforementioned effect to allies.
linnea is 100% worth it for zi bai but the weapon is not worth the investment.
Just to clear up the wording on weapon part (cus there was cases where it meant it like that) the guy here means the team gets half of the 40% damage personal Linea’s increase, which is team wide 20% damage. Not 20% of the 40% (as it was worded with certain artifacts sets like Navia’s, or weapons (dont remember examples)) Otherwise nice sum up.
is this lunar crystallize ineffa
Lunar Crystalize Chiori.
Kinda feels like lunar crystalize Escoffier tbh. Off field dmg, res shred, healing. A good support/sub dps kit imo, for more wheelchair comps options XD