Ifa

Ifa
IfaNameIfa
TitleIn the Wake of Wandering Winds
OccupationTlalocan
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Catalyst
ElementElement Anemo
Day of Birth23
Month of Birth3
Vision (Introduced)Anemo
Constellation (Introduced)Catena Opele
Chinese Seuyu吕书君
Japanese Seuyu寺島惇太&小松昌平
English SeuyuJonny Loquasto & Dominic Catrambone
Korean SeuyuPark Ki-wook
DescriptionA vet from the Flower-Feather Clan who cherishes the life he leads alongside all manner of living things — people, animals, you name it.
Character Ascension Materials
Vayuda Turquoise Sliver
Vayuda Turquoise Fragment
Vayuda Turquoise Chunk
Vayuda Turquoise Gemstone
Sparkless Statue Core
Saurian Claw Succulent
Juvenile Fang
Seasoned Fang
Tyrant's Fang
Skill Ascension Materials
Teachings of Conflict
Guide to Conflict
Philosophies of Conflict
Ascended Sample: Rook
Crown of Insight

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus EMMaterialsTotal Materials
184514.9650.765.0%50.0%0%
20217138.43130.45.0%50.0%0%
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent3
Juvenile Fang3
Mora20000
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent3
Juvenile Fang3
Mora20000
20+280349.6168.325.0%50.0%0%
40419874.3252.125.0%50.0%0%
Vayuda Turquoise Fragment3
Sparkless Statue Core2
Saurian Claw Succulent10
Juvenile Fang15
Mora40000
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent13
Juvenile Fang18
Mora60000
Vayuda Turquoise Fragment3
Sparkless Statue Core2
40+464782.24279.065.0%50.0%24
50534594.6320.995.0%50.0%24
Vayuda Turquoise Fragment6
Sparkless Statue Core4
Saurian Claw Succulent20
Seasoned Fang12
Mora60000
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent33
Juvenile Fang18
Mora120K
Vayuda Turquoise Fragment9
Sparkless Statue Core6
Seasoned Fang12
50+5943105.18356.915.0%50.0%48
606641117.54398.845.0%50.0%48
Vayuda Turquoise Chunk3
Sparkless Statue Core8
Saurian Claw Succulent30
Seasoned Fang18
Mora80000
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent63
Juvenile Fang18
Mora200K
Vayuda Turquoise Fragment9
Sparkless Statue Core14
Seasoned Fang30
Vayuda Turquoise Chunk3
60+7090125.48425.785.0%50.0%48
707787137.82467.665.0%50.0%48
Vayuda Turquoise Chunk6
Sparkless Statue Core12
Saurian Claw Succulent45
Tyrant's Fang12
Mora100K
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent108
Juvenile Fang18
Mora300K
Vayuda Turquoise Fragment9
Sparkless Statue Core26
Seasoned Fang30
Vayuda Turquoise Chunk9
Tyrant's Fang12
70+8236145.76494.65.0%50.0%72
808934158.12536.535.0%50.0%72
Vayuda Turquoise Gemstone6
Sparkless Statue Core20
Saurian Claw Succulent60
Tyrant's Fang24
Mora120K
Vayuda Turquoise Sliver1
0
Saurian Claw Succulent168
Juvenile Fang18
Mora420K
Vayuda Turquoise Fragment9
Sparkless Statue Core46
Seasoned Fang30
Vayuda Turquoise Chunk9
Tyrant's Fang36
Vayuda Turquoise Gemstone6
80+9383166.06563.475.0%50.0%96
9010081178.41605.45.0%50.0%96

Skills

Active Skils

Rite of Dispelling WindsRite of Dispelling Winds
Normal Attack
Performs up to 3 attacks, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and fires off a shot, dealing AoE Anemo DMG.

Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents along the path. Deals AoE Anemo DMG upon impact with the ground.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
1-Hit DMG53.61%57.63%61.65%67.01%71.03%75.05%80.41%85.77%91.13%96.49%101.85%107.21%113.92%120.62%127.32%
2-Hit DMG47.47%51.03%54.59%59.33%62.89%66.45%71.2%75.95%80.69%85.44%90.19%94.93%100.87%106.8%112.73%
3-Hit DMG74.76%80.37%85.97%93.45%99.05%104.66%112.14%119.61%127.09%134.57%142.04%149.52%158.86%168.21%177.55%
Charged Attack DMG147.04%158.07%169.1%183.8%194.83%205.86%220.56%235.26%249.97%264.67%279.38%294.08%312.46%330.84%349.22%
Charged Attack Stamina Cost505050505050505050505050505050
Plunge DMG56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
Low/High Plunge DMG113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
Airborne Disease PreventionAirborne Disease Prevention
It's time for the real bash bros to step up! Ifa calls Cacucu in as backup.
After using this skill, Ifa gains 80 Nightsoul points and enters the {LINK#N11130003}Nightsoul's Blessing{/LINK} state. In the Nightsoul's Blessing state, Ifa will hover with Cacucu's help. When he uses Normal Attacks in this state, he will use different kinds of {LINK#N11130001}Supporting Fire{/LINK} depending on whether you Tap or Hold, firing Tonicshots that are capable of healing all party members.

Additionally, Holding the Elemental Skill Airborne Disease Prevention while Ifa is in Nightsoul's Blessing will cause him to use a Nightsoul-aligned Plunging Attack. Letting go of the skill button will interrupt this Plunging Attack to maintain his hover. If Ifa lands due to this Plunging Attack, his Nightsoul's Blessing state will end.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Tonicshot DMG133.36%143.36%153.36%166.7%176.7%186.7%200.04%213.38%226.71%240.05%253.38%266.72%283.39%300.06%316.73%
Tonicshot Healing On Hit20.16% Elemental Mastery + 48.1521.67% Elemental Mastery + 52.9623.18% Elemental Mastery + 58.1825.2% Elemental Mastery + 63.826.71% Elemental Mastery + 69.8228.22% Elemental Mastery + 76.2430.24% Elemental Mastery + 83.0632.26% Elemental Mastery + 90.2834.27% Elemental Mastery + 97.9136.29% Elemental Mastery + 105.9338.3% Elemental Mastery + 114.3640.32% Elemental Mastery + 123.1942.84% Elemental Mastery + 132.4245.36% Elemental Mastery + 142.0547.88% Elemental Mastery + 152.08
Nightsoul Point Limit808080808080808080808080808080
CD7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s7.5s
Compound Sedation FieldCompound Sedation Field
Fires a Therapeutic Sedative at a (temporarily aggressive) opponent. The sedative will explode on impact, creating a restraining wind current that pulls nearby objects and opponents in while dealing Nightsoul-aligned AoE Anemo DMG.
When the Therapeutic Sedative hits an opponent affected by Hydro/Pyro/Cryo/Electro, it will apply a {LINK#N11130004}Sedation Mark{/LINK} to them.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Skill DMG508.48%546.62%584.75%635.6%673.74%711.87%762.72%813.57%864.42%915.26%966.11%1016.96%1080.52%1144.08%1207.64%
Sedation Mark DMG108.96%117.13%125.3%136.2%144.37%152.54%163.44%174.34%185.23%196.13%207.02%217.92%231.54%245.16%258.78%
CD15s15s15s15s15s15s15s15s15s15s15s15s15s15s15s
Energy Cost606060606060606060606060606060

Passive Skills

Night Realm's Gift: Focused Emergency RescueNight Realm's Gift: Focused Emergency Rescue
After his Nightsoul points are exhausted, Ifa will switch to consuming Phlogiston to maintain his Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ifa. When the active character is a certain height in the air, the following will occur when switching to Ifa: Ifa will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.
Field Medic's VisionField Medic's Vision
When Ifa is in the Nightsoul's Blessing state, every 1 Nightsoul point out of the total in his entire party will grant him 1 {LINK#N11130002}Rescue Essentials{/LINK} point. Rescue Essentials will increase the Swirl and Electro-Charged DMG dealt by all nearby party members.
Mutual Aid AgreementMutual Aid Agreement
When nearby party members trigger Nightsoul Bursts, Ifa's Elemental Mastery increases by 80 for 10s.
Tactical Warm Compress BandagingTactical Warm Compress Bandaging
While in an area with Phlogiston Mechanics within Natlan, when the current active party member or indwelt saurian has less than 40% HP, Ifa will consume 10 Phlogiston and restore 40% of their HP. This effect can trigger once every 10s, and does not take effect in Domains, Trounce Domains, or the Spiral Abyss.

Constellations

Vitiferous Elixir's ConcoctionVitiferous Elixir's Concoction
When {LINK#N11130001}Supporting Fire{/LINK} hits an opponent, it will restore 6 Energy for Ifa. One such Energy restoration can be triggered once every 8s.
Guiding Spirit of Ballistic PrayerGuiding Spirit of Ballistic Prayer
When Ifa is in the Nightsoul's Blessing state, every Nightsoul point the party has above a total of 60 will grant Ifa 4 additional {LINK#N11130002}Rescue Essentials{/LINK} points.
Additionally, Ifa's Rescue Essentials limit is increased by 50.
You must first unlock the Passive Talent {LINK#P1132101}Field Medic's Vision{/LINK}.
Rebuttal in Negotiations With the NightRebuttal in Negotiations With the Night
Increases the Level of {LINK#S11132}Airborne Disease Prevention{/LINK} by 3.
Maximum upgrade level is 15.
Decayed Vessel's PermutationDecayed Vessel's Permutation
The restraining wind current created by the Elemental Burst {LINK#S11135}Compound Sedation Field{/LINK} has its duration extended to 3s.
Additionally, Ifa gains 100 Elemental Mastery for 15s after using his Elemental Burst Compound Sedation Field.
Vow of Universal CoexistenceVow of Universal Coexistence
Increases the Level of {LINK#S11135}Compound Sedation Field{/LINK} by 3.
Maximum upgrade level is 15.
Oath on a Feathered KnotOath on a Feathered Knot
When Ifa uses the Hold version of his {LINK#N11130001}Supporting Fire{/LINK}, there is a 50% chance that he will fire an additional Tonicshot that deals 120% of Ifa's ATK as Anemo DMG. This DMG is considered Normal Attack DMG.
Additionally, when he is not in combat, Ifa will consume 20% less Nightsoul points and Phlogiston in his Nightsoul's Blessing state.

Skill Ascension

Sounds

Quotes

Audio Language:
TitleVoiceOver
Hello
Chat: Rest
Chat: Snacks
Chat: Calls
When It Rains
When Thunder Strikes
When It Snows
When the Wind Is Blowing
Good Morning
Good Afternoon
Good Evening
Good Night
About Ifa: Friends
About Ifa: Fulfillment
* Unlocks at Friendship Lv. 4
About Us: Reminder
About Us: Making Sure
* Unlocks at Friendship Lv. 6
About the Vision
* Unlocks at Friendship Lv. 4
Something to Share
Interesting Things
About Kachina
* Unlocks at Friendship Lv. 4
About Xilonen
* Unlocks at Friendship Lv. 4
About Kinich
* Unlocks at Friendship Lv. 4
About Chasca
* Unlocks at Friendship Lv. 4
About Ororon: Try Not to Overthink
* Unlocks at Friendship Lv. 4
About Ororon: But I Can't Help It
* Unlocks at Friendship Lv. 6
About Citlali
* Unlocks at Friendship Lv. 4
About Mavuika
* Unlocks at Friendship Lv. 4
About Neuvillette
* Unlocks at Friendship Lv. 6
More About Ifa: I
More About Ifa: II
* Unlocks at Friendship Lv. 3
More About Ifa: III
* Unlocks at Friendship Lv. 4
More About Ifa: IV
* Unlocks at Friendship Lv. 5
More About Ifa: V
* Unlocks at Friendship Lv. 6
Ifa's Hobbies
Ifa's Troubles
Favorite Food
Least Favorite Food
Receiving a Gift: I
Receiving a Gift: II
Receiving a Gift: III
Birthday
Feelings About Ascension: Intro
* Unlocks at Ascension Phase 1
Feelings About Ascension: Building Up
* Unlocks at Ascension Phase 2
Feelings About Ascension: Climax
* Unlocks at Ascension Phase 4
Feelings About Ascension: Conclusion
* Unlocks at Ascension Phase 6
Elemental Skill: I
Elemental Skill: II
Elemental Skill: III
Elemental Skill: IV
Elemental Burst: I
Elemental Burst: II
Elemental Burst: III
Opening Treasure Chest: I
Opening Treasure Chest: II
Opening Treasure Chest: III
Low HP: I
Low HP: II
Low HP: III
Ally at Low HP: I
Ally at Low HP: II
Fallen: I
Fallen: II
Fallen: III
Light Hit Taken: I
Heavy Hit Taken: I
Heavy Hit Taken: II
Joining Party: I
Joining Party: II
Joining Party: III

Stories

TitleText
Character DetailsIn the eyes of the Natlanese, the Flower-Feather Clan lives in the sky.
Although the Scions of the Canopy bound between their cliffs, and the Masters of the Night-Wind stargaze from their summits, only the Flower-Feather Clan has the privilege of catching clouds and riding rainbows like true knights of the skies.
The sensation of gazing up is one without equal. No obstacles in sight, only a vast plain of emptiness through which humanity yearns to soar, slaking its thirst for a life free of earthly shackles.
But the fires of war spread ever beneath their feet, followed by cries for help. Even a Qucusaur, once wounded, is forced to descend to the earth.
Ifa, then, is the knight whose eyes never leave the ground, out of both duty and habit. His sharp gaze is adept at picking out trouble from afar.
"Be it human or animal, everyone's gotta land sometime," Ifa says with a breezy smile.
Character Story 1"If humans can be doctors to saurians, then saurians can be doctors to humans," Ororon once said.
"...Not all juxtaposed statements secretly make sense," Ifa replied after a long silence.
"Is that so..."
Ifa couldn't help but feel a twinge of pity at Ororon's tone, for the lad was no fool — just in the habit of sometimes spouting illogical utterances to get some reaction out of him. Ifa knew this deep in his bones, of course. But he couldn't help but look back on his life and wonder: How did he get here?
No one can live a life free of things that cannot be helped. Being a vet, for instance, will always be like running a kindergarten — there is no controlling little 'uns who lack powers of reason. All you can do is comfort them... especially when pain must soon follow. Pain from wounds, cleaning wounds, taking medicine and getting injections... Truth be told, were Ifa himself one of those pups or kittens, he would scarcely have been able to tell the difference between those many pains.
And when hurt, they cry and they struggle. Such is the nature of all living things. Indeed, losing the ability to feel pain is akin to losing one's natural alarm system — worrying in its own right.
And as are the living, perhaps so too is life. Perhaps sorrows and partings exist to remind one that life trundles ever onward, that saurians and humans alike will grow up and grow old.
For a doctor, this is par for the course. It's the price that comes with the profession. At least, that's how Ifa reassures himself.
And what he receives in return is love and gratitude from humans and animals alike, along with the bonds he has forged with many a "bro" of all types and stripes.
As long as all joy could wipe away helplessness and sorrow... Then his fight would be well worth it.
* Unlocks at Friendship Lv. 2
Character Story 2Sometimes, Ifa feels that one doesn't necessarily choose where they end up in life. Rather, they tend to slot into positions naturally over time.
For example, he can't remember when he became someone who looked after others. The neighbors' kids call him bro (or big bro). Saurians, in both sickness and health, follow in his wake, croo-ing and crawww-ing all the while. His juniors and seniors alike tip their hats (where applicable) and call him "Doc"... Ifa can't help but feel fear take root in his heart at such treatment.
Of course, this respect is also a source of pride and satisfaction for him. So perhaps what gnaws at him from within is the fear that he may one day lose their trust. This spurs him to sometimes go to extreme lengths: making toys for saurian whelps, putting on guitar performances, hauling back bags of fresh fruit for his neighbors each time he returns from treating a patient... Once in a while, one might even spot him helping the tribe's kids with their homework.
It was as though someone had messed with the passage of time. One day, Ifa was still vacillating between whether to become a vet or not, his memories of struggling up a saurian's back still fresh as new dew. The next, well, life had happened, and he suddenly realized he'd become a reliable grown-up.
Not that this upset him. In fact, Ifa was very grateful. It was just that, occasionally, the tribe's elders would bring up matters of the past, reminding Ifa of the boy he used to be.
Some young children love to hear these old stories. One of these young 'uns, who hadn't yet wiped the Volcano Cake crumbs off the corners of his grinning mouth, burst out laughing when he heard about how a young Ifa could barely get a book through his head. "So big bro Ifa was once lil' bro Ifa! How crazy is that?"
Nobody had called him "lil' bro" in ages and ages. Ifa was stunned for a moment, but recovered quickly. He wiped the kid's mouth with a napkin, chortling, "It ain't that crazy! How old are you, hmm?"
"I'm six!"
"Well, what do you know, little buddy? I'm five! How 'bout I start calling you big bro from now on, mm?"
* Unlocks at Friendship Lv. 3
Character Story 3If you count his distant relatives, Ifa's family is rather large indeed. Theirs is a household renowned for their veterinary skills, but on closer inspection, not many in the family actually pursue that line of work. In other words, neither sentiment nor logic dictated that he had to become a vet.
Moreover, studying for such a career is an exhausting process. Ifa felt that all he had to read while growing up were books on medicine, and the words and diagrams blew through his brain like a breeze — in one end, out of the other. Little Ifa angrily thought to himself: I don't have to become a vet, do I?
He didn't have to, but soon enough, he found himself over the phase where books were beyond his understanding. Maybe it was due to their frequent visits to battlefields to tend to the sick, but Ifa's parents were affected by the Abyss, and their health was persistently poor. Although he was still young, some sort of revelation came over Ifa, and he often worriedly thought to himself: I... don't have to become a vet, do I...?
Epiphany or not, early maturity or not, Ifa was not yet full-grown before his parents passed away. After attending their funeral, the seventeen-year-old was overwhelmed by a hollow sensation. Now, he didn't know what to think at all.
And in the end, he became a vet.
Perhaps it was for tradition's sake, or mere force of habit, but Ifa soon became known as the sauro-vet with the finest skills, the gentlest temper, and the strongest sense of responsibility. Once his heart was set, his mind dwelled on other matters no longer. And as the war raged ever fiercer, his list of tasks only grew, but it was this very burden of work that helped him through a difficult period of his life.
Now that the war was finally over, Ifa found himself with time to sit down and think about his life. But really, was there much to consider at all?
"Everyone's got something they gotta do," Ifa decided. "And I just want everyone to be happy."
* Unlocks at Friendship Lv. 4
Character Story 4If he gave himself over to his sympathy and adopted every wounded little saurian he came across, Ifa would have to leave his clinic for a life in the wilderness. He knows himself best — were he to start walking down this path, he'd walk it all the way. That's why he has an unwritten rule: If at all possible, he is not to take in any animals (or humans, or other miscellaneous creatures) long-term.
"No, no, nooo way..." Ifa shielded his eyes from his latest little patient's pitiful gaze, "I'll definitely find this lil' guy a new home... but I'm stretched way too thin to keep him myself."
His discipline over the years has been commendable — which is why he's still loath to admit that Cacucu proved the exception to the rule.
"This lil' bro just doesn't grow," Ifa has a whole laundry list of excuses, ready to go. "He's small, he's round, and can talk, but doesn't really know what he's sayin'... Might be dangerous to leave him all by his lonesome out in the wild like this. S'why I've taken him under my wing... Y'know, for now at least."
"Actually, he's being taken advantage of. He's just too embarrassed to admit it," Ororon would say, laying the truth bare.
But though Ororon would then pretend that the matter had nothing to do with him, he had in fact "contributed" to Cacucu's adoption by pointing at the vegetables in his field sporting prominent Cacucu-beak-shaped holes in their leaves, the gesture a silent accusation directed at Ifa.
Unable to come up with excuses, or shake Cacucu off in the slightest, Ifa was at last forced to (or so he made it look) adopt the former. He even offered to be Ororon's courier for a month to compensate him for the Cacucu-related crop damages.
But taking a step back, this story actually has two gaps, to which Ifa has remained none the wiser.
The first: The peculiar case of the field. Cacucu is not some foolish saurian, so why did he start messing with Ororon? In truth, the two had been partners-in-crime the whole time. For Cacucu to realize his lofty dream of becoming an assistant at Ifa's clinic, the first step was to get into the clinic at all. And to do that, they had to back Ifa into a corner.
And the second: Although Ifa believes the first time he saw the roly-poly Qucusaur was when he rescued him out on the road, Cacucu remembers another, older chapter to their tale. None know this, but Cacucu's mother was once badly injured, and she may have never hatched the egg containing this little genius of a saurian were it not for Ifa's intervention. And when said saurian pecked through the shell of his egg, he saw Ifa for the first time. Sadly, Ifa does not remember this.
On the one hand, Cacucu lacks the vocabulary to relate the incident. On the other, there was never a need to, and so Cacucu has never attempted to inform Ifa. His mother eventually passed on due to old injuries relapsing, and it was a tall order for a small saurian to survive alone in the wild. Having not brushed shoulders with many humans at all, Cacucu quickly decided that Ifa, who had helped his mother once before, was a prime candidate to follow around. And if he could one day become an assistant in that clinic and repay the favor owed, then all the better. What a wonderful feat in the saurian world that would be!
With the first step now out of the way, now came phase two of Cacucu's master plan: figuring out how to play dumb.
Considering Ifa's personality — someone all too happy to shoulder other's responsibilities — knowing Cacucu's backstory could create in him an inexplicable sense of guilt and make him feel somehow accountable.
So Cacucu decided it was best to skip all that nonsense. If they were to become bros, he wanted their bro-ship to come from a point of sincerity, unclouded by the past.
* Unlocks at Friendship Lv. 5
Character Story 5In all seriousness, Ifa considered himself quite athletic. And between getting along well with saurians and passing his flying trials with flying colors, he figured he should be able to easily traverse all of Natlan.
So he decided to swing by and visit the other tribes while he remained unburdened by much responsibility.
In the Children of Echoes, he met the skilled blacksmith Xilonen. She proved quite eager, drawing up designs for Ifa's medical equipment without too much debate. He later learned that the Xilonen he'd met had been one very much burdened by responsibility — that of a commission from Mavuika — and so any work unrelated to it had been a breath of much-needed fresh air. Others said that Xilonen was usually impossible to get ahold of (on account of her making incredibly quick escapes into the mountains), so Ifa counted his lucky stars.
In the Scions of the Canopy, Ifa felt a vibe similar to the Flower-Feather Clan's — that of everyone living life at their own pace amidst the clouds. He enjoyed his time there, slinging grappling hooks and scaling cliffs. His only regret was that he didn't get to meet that legendary "Saurian Hunter" everyone had kept talking about. It was only later on, when Ajaw swung by to visit his clinic, that he would see that wish fulfilled. It was a happy ending for everyone — well, except for Ajaw.
Before he'd set off, Chasca had told Ifa about a guide he'd find in the People of the Springs named Mualani. His first two attempts to poke around her watersports shop proved fruitless, unless tripping over a Sharky Surfboard counted. Ultimately, he decided to take part in a surfing competition on his own, and it was at the prize ceremony that he at last bumped into her. Upon learning that he'd managed to score third place on his very first time surfing, Mualani showered him with praise. Such warm words from the reigning champ were certainly worth their weight in gold.
As for the Collective of Plenty, their fruits were utterly divine, though the trip would have been much more enjoyable had there not been people challenging him to arm wrestle at every corner he turned. Sensing slim odds of victory, Ifa declined dozens of invitations under the pretext that he needed his hands to practice medicine. In the end, this chapter of his journey ended with him signing up for three months of fitness classes with Iansan — none of which he attended, even by the time he bade them all farewell with a hearty wave.
As for the Masters of the Night-Wind... it was the closest to the Flower-Feather Clan, and also the most mysterious. Ifa wasn't even sure what one would do there as a visitor, so he thought he'd just stop by on the way home. As he walked, he couldn't shake the feeling that he was being watched, and yet every time he turned around, there was no one to be seen. Like an Iktomisaurus chasing its own tail, he engaged in this farcical waltz for a long time, muttering to himself as he did.
Just as he was about to leave, a cry of "Ah!" stopped him. Ifa spun around for what he hoped would be the last time. There stood a light-haired lady, one hand on her hip and the other pointed at him in anger. Before Ifa could begin considering what he'd done wrong, someone else grabbed him and made a run for it.
Everything happened so suddenly that the details were rather lost in the sauce. As it turned out, Ifa had unwittingly been dragged into a great granny-grandson chase, triggered when said grandson had decided to hone his invisibility arts by purposefully standing behind passersby. It'd even worked on the tribe elders.
"My dudes, what are 'invisibility arts'? Do they even exist?" Ifa's genuine curiosity and good temperament eventually quelled the wrath of Granny Itztli.
When he finally dragged himself back home, his parents asked how his journey had been. There was far too much to say, and he was far too tired, so Ifa just replied, "Had a blast. Met lots of cool bros out there."
Bros that I'm bound to meet again, he thought to himself.
* Unlocks at Friendship Lv. 6
RecordsIfa will take some time almost every day to sort through and tidy up his medical records. He spends these rare moments of peace reading through cases new and old, recalling all the illnesses and injuries he has witnessed. Each lesson from the past is valuable, a gem worth sharing with others who would walk this same path.
At the same time, aligning the corners of each page is also a good way for Ifa to relax his body and mind.
But heroic legends and precious ancient scrolls they are not. These hastily scrawled notes, replete with bland medical jargon, might never draw the gaze of anyone other than their author.
But Ifa is not merely "drawn." He is often deeply engrossed in leafing through these old files. As he recalls the details of each diagnosis and treatment, he may even sometimes jot down a few extra notes.
Finally, he puts the records back in order and returns them to their cabinet. If necessary, he throws in some pesticide and desiccants as well.
These habits bring him through day after day, just as plants grow and wither from season to season.
* Unlocks at Friendship Lv. 4
VisionOne day, noon came and went without Ifa's clinic opening its doors. Something was up, people were starting to say.
At first, the neighbors thought that he'd gone off on call to another tribe and stayed the night there. It wasn't until someone brought a sick saurian to his doorstep that Ifa emerged, groggy and suffering from a sudden high fever.
Before the visitor could even open his mouth, Ifa was already muttering, "All good, bro," and giving the saurian a full-body checkup.
But as they say, it never rains but it pours. Halfway through writing a prescription, someone else rushed in, crying out that an Abyssal incursion was coming from the direction of the Cinder City, and that a doctor was needed to save the wounded Qucusaurs there.
Ifa, again mumbling, "It's cool, bro," followed that rider to the front lines.
The night after everything blew over, Ifa drank the medicine his neighbor gave him and passed out for an entire day. When he awoke drenched in sweat, he scrabbled at his bedside table for some water. However, what he found instead was a Vision.
Due to his high fever, Ifa's memories were somewhat hazy. To him, what had happened yesterday was little different from his usual routine, and hardly the first time he had forced himself to work while sick. In his eyes, he had done nothing special to warrant the heavens deciding that he totally, absolutely, needed a Vision right now.
Everyone else, however, had a different understanding of the matter. The chief believed this was a reward for his selfless work, while the granny next door supposed it was compensation for his spirit of self-sacrifice. "Hey, hey, ma'am, 'sacrifice' is goin' a bit far!" Ifa said to that, hastily waving his hands.
A child then said to him with wisdom early-grown: "They say the wind blows people together. Maybe the gods are reminding you that you can rely on your companions when the going gets tough." Ifa didn't refute the kid. That was a sensible thing to say, after all. But then again, he had just let his instincts lead him to do what he was supposed to when the going got tough. Had there been any other option?
They could have discussed the matter for ages without ever reaching a conclusion. Who could say? Perhaps the heavens thought that a cool breeze was just the right fix for his fever. Shaking his head, Ifa brought things to a close, letting the matter rest.
He wouldn't even use his Vision most of the time — at least, not before he took Cacucu in. After the latter became part of his life, he insisted on having Ifa take him flying everywhere, punctuating said excursions with squawks of "Higher, bro! Higher!"
In times like these, his Vision proved very handy indeed.
* Unlocks at Friendship Lv. 6

53 responses to “Ifa”

  1. After getting him at C6, yes, he’s shit. They just made him for fanservice and that’s all. They know so well that this game commu is full of gay shippers so they make this character so you can ship and get wet.

      
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    • Same thing with Sethos tbh, and same reason he exists too, some trash 4 star “DPS” (doesn’t matter if Sethos’ “good” with Nahida/Chev/Furina and Fischl, they can make any shit cope “DPS” work, because they themselves are so busted) that exists just to feed the fujoshis by forcing some random, outta-left-field gay stuff with Scaramouche of all people because he’s the only guy left with no pairing in Gaymeru, also to appease the incels who are afraid the male characters will “steal their waifus”, so they shove in some gay pairing to make the boy characters non-threaning to their masculinity, the difference is just that Ifa is likeable and a bro.

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  2. ps. also, the fact his healing scales off EM while his burst, which can potentially deals good damage, scales off atk, is another proof of how retardhoyo is fooling around once again.
    Make him a burst shot man, or make him healer. First case is okayish, but barely healing means why him; healing is okayish, but no damage means why him.
    Hence, to me, is B tier
    and B only for the fact anemo is a good element (not broken as time ago, or hydro) and for VV set.

      
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    • game8 tier precisely says B tier as I supposed
      but at c6, lmao

      but yeah he’s miserable, no way
      idk how they made something like chevreuse last year and iasnan this year, but we can’t demand every 4star good (im not say very good, just decent, usable, not this joke-crap)

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  3. shit kit and nothing more to say, unless you’re a retard, or a metaslave, or a kid masterbeating on his new husbando
    alternative which generally are coincident in this community
    the only thing that saves anemo shits like this, is as always VV set
    try to play him without and go tell us again how “good” he is

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  4. I’m still pissed off that they didn’t buff his tiny healing. Like girl, adding an increase in his healing will still not make him a top tier character so why cheap out with him? I was so looking forward in using him in random coops. I just hope his heal will be enough to counter Azhdaha’s damage over time.

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  5. People are really judgemental that fail to see that he is going to be incredibly good.

    He has a way to heal and buffs Electro-charged DMG, that clearly aligns with Ororon.

    He has grouping in his Burst, which is always good.

    Catalyst which gives access to really broken stuff.

    Problem is that he is Constellation dependant, but still he will be a good on-field driver, given that maybe off-field DMG is going to be the meta on Nod-Krai.

      
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    • Problem is that Ifa does all these things, but his scaling is quite weak across the board. If placed on an radar chart for ability, Ifa would be well-rounded but the enclosed shape would be small (like Dori). His mechanics are decent, but if you want to use him in difficult content you will need good equipments, synergestic teammates, and strong gaming skills.

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