Electro Cicin’s Flicker

Electro Cicin's Flicker
Electro Cicin's FlickerNameElectro Cicin's Flicker
loc_gcg_name_hashElectro Cicin Mage: Electro Cicin's Gleam
loc_gcg_card_name_hashElectro Cicin's Gleam
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_tagsGCG_TAG_TALENT
GCG_TAG_SLOWLY
loc_gcg_golden_variant
Electro Cicin's Flicker
Electro Cicin's Flicker
loc_gcg_sourceReward for accepting the Tavern Challenge against the Electro Cicin Mage at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hash"Are you... here to play with me?"
loc_gcg_card_desc_hashCombat Action: When your active character is Fatui Electro Cicin Mage, equip this card.
After Fatui Electro Cicin Mage equips this card, immediately use Misty Call once.
If your Fatui Electro Cicin Mage who has this card equipped is on the field, before you choose an action: If Electro Cicin's Usage(s) is at least 3, then Electro Cicin will immediately deal 1 Electro DMG. (Usage(s) will be consumed, once per Round)
(You must have Fatui Electro Cicin Mage in your deck to add this card to your deck.)
Electro Cicin
End Phase: Deal 1 Electro DMG.
Usage(s): 3

After your opponent plays a total of 3 Action Cards: This card gains 1 Usage(s). (Max 3 stacks)
After Fatui Electro Cicin Mage takes Elemental Reaction DMG: This card loses 1 Usage(s).

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

loc_cgc_card_effect

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