Abyss Lector: Violet Lightning

Abyss Lector: Violet Lightning
Abyss Lector: Violet LightningNameAbyss Lector: Violet Lightning
loc_gcg_name_hashAbyss Lector: Violet Lightning
loc_gcg_card_name_hashAbyss Lector: Violet Lightning
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_stat_hp6
loc_gcg_tagsGCG_TAG_ELEMENT_ELECTRO
GCG_TAG_WEAPON_NONE
GCG_TAG_CAMP_MONSTER
loc_gcg_sourceReward for accepting the Tavern Challenge at The Cat’s Tail and claiming victory in a Friendly Fracas with Abyss Lector: Violet Lightning
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card’s face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashPraise be unto the Abyss, the Wisdom of Corrosion.

loc_cgc_card_effect

1 2 Den of Thunder
Deals 1 Electro DMG.
3 0 Shock of the Enigmatic Abyss
Deals Element Physical DMG.
If the target is already affected by Electro, steal 1 Energy from them. (If this character's Energy is already full, then the stolen Energy will be given to the next character who does not have full Energy)
3 2 Wild Thunderburst
Deals Element Physical DMG.
If the target has no more than 1 Energy, deals +2 DMG.
0 0 Electric Rebirth
(Passive) When the battle begins, this character gains Electric Rebirth.
0 0 Electric Rebirth
When the battle begins, this character gains Electric Rebirth.

Electric Rebirth
When the character to which this is attached would be defeated: Remove this effect, ensure the character gains Immunity to Defeat|s1:will not be defeated, and heals them to 4 HP. After this effect is triggered, this character deals +1 Electro DMG.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Immunity to Defeat|s1:will not be defeated
Certain effects will grant characters an immunity to being defeated when their HP hits 0, and will heal them for a certain amount thereafter.
When this occurs, characters will not be regarded as having experienced a defeat. (Hence, their attached equipment and statuses will not be removed, and their Energy will remain uncleared.)

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

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