Chevreuse

Chevreuse
ChevreuseNameChevreuse
loc_gcg_name_hashExecutor of Justice: Chevreuse
loc_gcg_card_name_hashChevreuse
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_stat_hp10
loc_gcg_tagsGCG_TAG_ELEMENT_PYRO
GCG_TAG_WEAPON_POLE
GCG_TAG_NATION_FONTAINE
GCG_TAG_ARKHE_PNEUMA
loc_gcg_sourceReward for inviting Chevreuse to a duel at The Cat’s Tail and claiming victory in a Friendly Fracas with her
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card’s face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashRighteous Enforcer of the Law.

loc_cgc_card_effect

1 2 Line Bayonet Thrust EX
Deals 2 Physical DMG.
3 0 Short-Range Rapid Interdiction Fire
Deals Element Physical DMG.
After the Skill finalizes: If your Hand has Overcharged Ball: Discard 1 of them and heal the character on your team that has taken the most damage for 1 HP.
3 2 Ring of Bursting Grenades
Deals Element Physical DMG, creates 1 Secondary Explosive Shells on the opponent's side of the field.
0 0 Vertical Force Coordination
(Passive) After an opponent's character takes Overloaded reaction DMG: Create 1 Overcharged Ball card in your Hand (Once per Round)
0 0 Short-Range Rapid Interdiction Fire
Deals Heal Pyro DMG.
After the Skill finalizes: If your Hand has Overcharged Ball: Discard 1 of them and heal the character on your team that has taken the most damage for 1 HP.

Overcharged Ball
Combat Action: Deal 1 Pyro DMG to the opponent's active character.
When this card is Discarded: Deal 1 Pyro DMG to the opponent's active character.

Secondary Explosive Shells
After a character switch takes place on this side of the field: Deal 1 Pyro DMG to the character switched to.
Usage(s): 2

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Pyro DMG
Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Discard
Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Pyro DMG
Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

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