Eremite Scorching Loremaster

Eremite Scorching Loremaster
Eremite Scorching LoremasterNameEremite Scorching Loremaster
loc_gcg_name_hash"Poetry and Secret Histories" Eremite Scorching Loremaster
loc_gcg_card_name_hashEremite Scorching Loremaster
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_stat_hp10
loc_gcg_tagsGCG_TAG_ELEMENT_PYRO
GCG_TAG_WEAPON_NONE
GCG_TAG_CAMP_EREMITE
loc_gcg_golden_variant
Eremite Scorching Loremaster
Eremite Scorching Loremaster
loc_gcg_sourceReward for accepting the Tavern Challenge at The Cat's Tail and claiming victory in a Friendly Fracas with the Eremite Scorching Loremaster
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashThose who still remember will never betray the spirit of the sands yet flowing through their veins.

loc_cgc_card_effect

1 2 Searing Glare
Deals 1 Pyro DMG.
3 Blazing Strike
Deals 3 Pyro DMG, creates 1 stack of Scorpion Blessing.
3 2 Spirit of Omen's Awakening: Pyro Scorpion
Deals 3 Pyro DMG. Once each Match, add 1 Spirit of Omen: Pyro Scorpion card to your Hand.
(Characters with Spirit of Omen: Pyro Scorpion equipped can use the Technique: Burning Assault)
Spirit of Omen's Power
(Passive) After this character takes DMG: If this character has no more than 7 HP, they gain 1 Energy. (Once per Round)

Scorpion Blessing
When your Spirit of Omen: Pyro Scorpion uses Technique: Remove this effect, and for each stack of Scorpion Blessing, the DMG dealt by this instance of Technique +1.
(Scorpion Blessingcan stack, no limit)

Spirit of Omen: Pyro Scorpion
When the character to which this is attached takes DMG: If possible, lose 1 Energy to negate 1 DMG, and then create a Scorpion Blessing. (Max twice per Round).
Technique: Burning Assault
Usage(s): 1
(A character can only equip 1 Technique at a time)

Pyro DMG
Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

Energy
Characters must consume Energy to use their Elemental Bursts.
When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.

Technique
When the active character is equipped with a Technique card, they can use the corresponding Technique.
Using a Technique counts as a Combat Action. If the character is unable to use Skills due to conditions like Frozen, Petrification, or Stun, they are also unable to use the Technique.
Using a Technique is not considered as using a Skill. Therefore, it cannot trigger effects such as "After using a skill" or "After the character triggers an Elemental Reaction." Damage dealt by using a Technique is not considered Damage dealt by the character.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

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