Raiden Shogun

Raiden Shogun
Raiden ShogunNameRaiden Shogun
loc_gcg_name_hash"Plane of Euthymia" Raiden Shogun
loc_gcg_card_name_hashRaiden Shogun
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_stat_hp10
loc_gcg_tagsGCG_TAG_ELEMENT_ELECTRO
GCG_TAG_WEAPON_POLE
GCG_TAG_NATION_INAZUMA
loc_gcg_golden_variant
Raiden Shogun
Raiden Shogun
loc_gcg_sourceReward for inviting the Raiden Shogun to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashThe tranquil thunder shall scatter this world most ephemeral.

loc_cgc_card_effect

1 2 Origin
Deals 2 Physical DMG.
3 Transcendence: Baleful Omen
Summons 1 Eye of Stormy Judgment.
4 2 Secret Art: Musou Shinsetsu
Deals 3 Electro DMG. All of your other characters gain 2 Energy.
Chakra Desiderata
(Passive) When the battle begins, this character gains Chakra Desiderata.

Chakra Desiderata
After your other characters use Elemental Bursts: Gain 1 Resolve. (Max 3)
When the character to which this is attached uses Secret Art: Musou Shinsetsu: Consume all Resolve and deal +1 DMG per Resolve.

Eye of Stormy Judgment
End Phase: Deal 1 Electro DMG.
Usage(s): 3

When this Summon is on the field: Your characters' Elemental Bursts deal +1 DMG.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Energy
Characters must consume Energy to use their Elemental Bursts.
When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

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