Name | Range Gauge | |
Family | Weapon, Bow | |
Rarity | ||
Conversion Exp | 50000 | |
Base Attack | 43.73 | |
Substat Type | Attack % | |
Base Substat | 6% | |
Weapon Affix | Masons' Ditty | |
Affix Description | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain | |
Description | A measuring instrument that you can rarely find nowadays. It is capable of firing arrows. | |
Weapon Ascension Materials |
Table of Content |
Weapon Stats |
Weapon Affix |
Gallery |
Weapon Stats
Lv | Atk | Bonus Atk% | Materials | Total Materials |
1 | 43.73 | 6.0% | ||
20 | 118.57 | 10.6% | 3 3 2 5000 | 3 3 2 5000 |
20+ | 144.47 | 10.6% | ||
40 | 225.99 | 15.45% | 3 12 8 15000 | 3 15 10 20000 3 |
40+ | 251.99 | 15.45% | ||
50 | 293.36 | 17.87% | 6 6 6 20000 | 3 15 10 40000 9 6 6 |
50+ | 319.26 | 17.87% | ||
60 | 360.9 | 20.3% | 3 12 9 30000 | 3 15 10 70000 9 18 15 3 |
60+ | 386.8 | 20.3% | ||
70 | 428.69 | 22.72% | 6 9 6 35000 | 3 15 10 105K 9 18 15 9 9 6 |
70+ | 454.69 | 22.72% | ||
80 | 496.72 | 25.14% | 4 18 12 45000 | 3 15 10 150K 9 18 15 9 27 18 4 |
80+ | 522.62 | 25.14% | ||
90 | 564.78 | 27.56% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain | |
2 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain | 1000 |
3 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain | 2000 |
4 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain | 4000 |
5 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain | 8000 |
13 responses to “Range Gauge”
This looks good for Tighnari w/ Kuki
nah, if you want something cheap he still prefers slingshot or prototype crescent, this aint worth the primos
nah. being able to gain up to 28%atk and 39% elemental dmg bonus being off field is really good.
Slingshot is risky to play and Prototype Crescent is just 45% atk if you can’t hit a weakspot or the enemy doesn’t have one at all.
Ibis piercer or Windblume Ode would do a much better job than those two.
I wish this the stats and effects of this Bow swapped with it’s claymore counterpart. We could really use an HP bow and most claymore users would have preferred this effects of this bow.
At least we have a better HP claymore than the bell now
Sigewinne was once rumored to be an Hydro Bow 4*, as I recall… I bet she’ll be a Healer + SubDPS fusion for this bow. Perhaps she’s going to be one of the two O/P healers, with Charlotte being the opposite alignment as a Cryo Catalyst with a more focused affinity for pure healing and support (fitting the 4* Baizhu rumors).
Lmao I got it reversed, looks like Charlotte is the Healer/SubDPS fusion i guess. No clue who this bow is really for then, the cheaper options seem safer and in some cases more worth it.
will this be craftable or a gacha weapon?
fountaine 4 star gacha series
Who is this for? Like seriously, who is this for?? Lyney?? Deffenetly not Sigewienne…
Kujou Sara
It has high base attack for her buff and it gives her burst extra damage since it stacks while she’s off-field.
The passive is basically hinting there’ll be a way (very likely Furina) to damage off field team members on demand, so they can then heal back up before swapping in and instantly trigger the buff for their rotation, which makes this entire gacha set of weapons basically for everyone, as long as they fit in a team that can do that and the stats are beneficial.
this is the elusive alloy buff. even matches her aesthetic