Portable Power Saw

Portable Power Saw
Portable Power SawNamePortable Power Saw
FamilyWeapon, Claymore
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack41.07
Substat TypeHealth %
Base Substat12%
Weapon AffixSea Shanty
Affix DescriptionWhen the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40 Elemental Mastery, and 2s after the effect occurs, 2 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
DescriptionAn old-school power saw that you can rarely find nowadays. It was once a cutting tool trusted by workers all around.
Weapon Ascension Materials
Broken Goblet of the Pristine Sea
Rift Core
Meshing Gear
Wine Goblet of the Pristine Sea
Foreign Synapse
Mechanical Spur Gear
Silver Goblet of the Pristine Sea
Alien Life Core
Artificed Dynamic Gear
Golden Goblet of the Pristine Sea

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus HP%MaterialsTotal Materials
141.0712.0%
2099.2621.2%
Broken Goblet of the Pristine Sea3
Rift Core3
Meshing Gear2
Mora5000
Broken Goblet of the Pristine Sea3
Rift Core3
Meshing Gear2
Mora5000
20+125.1621.2%
40183.6830.9%
Wine Goblet of the Pristine Sea3
Rift Core12
Meshing Gear8
Mora15000
Broken Goblet of the Pristine Sea3
Rift Core15
Meshing Gear10
Mora20000
Wine Goblet of the Pristine Sea3
40+209.6830.9%
50238.3435.75%
Wine Goblet of the Pristine Sea6
Foreign Synapse6
Mechanical Spur Gear6
Mora20000
Broken Goblet of the Pristine Sea3
Rift Core15
Meshing Gear10
Mora40000
Wine Goblet of the Pristine Sea9
Foreign Synapse6
Mechanical Spur Gear6
50+264.2435.75%
60292.6240.6%
Silver Goblet of the Pristine Sea3
Foreign Synapse12
Mechanical Spur Gear9
Mora30000
Broken Goblet of the Pristine Sea3
Rift Core15
Meshing Gear10
Mora70000
Wine Goblet of the Pristine Sea9
Foreign Synapse18
Mechanical Spur Gear15
Silver Goblet of the Pristine Sea3
60+318.5240.6%
70346.6545.43%
Silver Goblet of the Pristine Sea6
Alien Life Core9
Artificed Dynamic Gear6
Mora35000
Broken Goblet of the Pristine Sea3
Rift Core15
Meshing Gear10
Mora105K
Wine Goblet of the Pristine Sea9
Foreign Synapse18
Mechanical Spur Gear15
Silver Goblet of the Pristine Sea9
Alien Life Core9
Artificed Dynamic Gear6
70+372.6545.43%
80400.6650.28%
Golden Goblet of the Pristine Sea4
Alien Life Core18
Artificed Dynamic Gear12
Mora45000
Broken Goblet of the Pristine Sea3
Rift Core15
Meshing Gear10
Mora150K
Wine Goblet of the Pristine Sea9
Foreign Synapse18
Mechanical Spur Gear15
Silver Goblet of the Pristine Sea9
Alien Life Core27
Artificed Dynamic Gear18
Golden Goblet of the Pristine Sea4
80+426.5650.28%
90454.3655.13%

Weapon Affix

LvAffix ProgressionMaterials
1When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40 Elemental Mastery, and 2s after the effect occurs, 2 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
2When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 50 Elemental Mastery, and 2s after the effect occurs, 2.5 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Portable Power Saw
Mora1000
3When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 60 Elemental Mastery, and 2s after the effect occurs, 3 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Portable Power Saw
Mora2000
4When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 70 Elemental Mastery, and 2s after the effect occurs, 3.5 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Portable Power Saw
Mora4000
5When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 80 Elemental Mastery, and 2s after the effect occurs, 4 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Portable Power Saw
Mora8000

20 responses to “Portable Power Saw”

  1. Just because Navia used Whiteblind on the trailer and cutscene, doesn’t mean she is Def scaling. Speculations are Navia will be a HP scaling geo claymore user. Like a Noel but uses Zhongli stats. This will be best for Navia stats and aesthetic-wise.

      
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  2. It could have been a non-horrible option for Dori, shame the substat isn’t ER. HP% is an obvious benefit, but the main thing is the energy restore and EM. As most are aware, healing is one of the things that Dori can actually do properly. I mean the scaling is very high, so most use either an EM heavy build, Clam set, a Hybrid build since pure HP is overkill. The energy restore is very useful since there’s no guarantee that Dori will be onfield to self-battery or catch particles.

    Overall kind of… meh once you get down to it though. You could just slap Nagamasa or Fav on her and skip the shiny new gacha item. Gotta be for some new character…

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  3. This is obviously Navia’s 4 star option for a claymore. It fits her colors and She’s going to use the EM for when she boosts up Shatter reaction like Nilou does for bloom or she just boosts crystallize

      
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    • Let’s not jump to conclusion
      I mean The Bell fits Freminet and is literally his weapon in the drip marketing
      Do you wanna use The Bell Freminet?
      I thought so

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      • Actually, when Freminet came out in trailer, he was using the bell so everyone thought he is HP scaling while Navia came out in trailer/cut scene using whiteblind, but speculations are she is like a Noel but scales on HP.

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    • Cope idea, but a shield stacking unit that assimilates Crystallize shields could be nice. Both Thoma and Kirara are 4* units, but due to their shield stacking mechanics their max shield HP can be pretty great. A 5* with shield stacks could be incredible, especially with Geo Resonance active (Yunjin and Albedo lovers unite). Throw on Petra set and some passive that gives shielded allies a DMG% boost depending on how many Crystallize shards have been absorbed/stacked and it could be quite a novelty.

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      • Except it works well for neither of them? It literally works well on nobody at the moment. It will be no one’s BiS or not even 2nd BiS.

        Maybe Kaveh. But why?

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      • I said hp scalers, not split-scalers. Dehya is such a mess of a kit that even at c1 deals more damage with atk, hp is really only there for her mediocre tanking capabilities and she doesn’t even need it that much, specially because you will most likely run a healer anyways and her best/true use is that 9 seconds (actually 8-7 counting the time lost from her animations) interruption resistance every 18 seconds from her passive, and for Dori she only gets more heal with hp and unless you suck at this game you don’t need to build her for healing

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    • POV you tipped over Navia’s oven and all her macaroons are on the floor, Silver nonchalantly hands Navia this as she walks towards you.

      ”So this is why Furina screams please don’t kill on that trailer, she wasted macaroons”. are your last thoughts

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    • I need this on my account for the drip. just imagine that fatui robot guy with enlarged body model upscaling a claymore to look even larger and said claymore is a CHAINSAW (small units like sayu make claymores smaller so it stands to reason if they ever make a larger unit it makes claymores bigger)

      suddenly I’m playing warhammer 40k

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