
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stories (Alt) |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1192 | 18.99 | 54.15 | 5.0% | 50.0% | 0% | ||
20 | 3091 | 49.27 | 140.46 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 4113 | 65.55 | 186.88 | 5.0% | 50.0% | 0% | ||
40 | 6154 | 98.08 | 279.63 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 6880 | 109.65 | 312.62 | 5.0% | 50.0% | 4.8% | ||
50 | 7916 | 126.16 | 359.67 | 5.0% | 50.0% | 4.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 8884 | 141.58 | 403.66 | 5.0% | 50.0% | 9.6% | ||
60 | 9930 | 158.26 | 451.2 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 10656 | 169.83 | 484.18 | 5.0% | 50.0% | 9.6% | ||
70 | 11712 | 186.66 | 532.16 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 12438 | 198.23 | 565.15 | 5.0% | 50.0% | 14.4% | ||
80 | 13505 | 215.24 | 613.66 | 5.0% | 50.0% | 14.4% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 14231 | 226.81 | 646.65 | 5.0% | 50.0% | 19.2% | ||
90 | 15307 | 243.96 | 695.54 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
![]() | Soloist's Solicitation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 4 consecutive strikes. Consumes a certain amount of Stamina to unleash a solo dance, dealing Physical DMG to nearby opponents and changing her Arkhe alignment. If Salon Members or the Singer of Many Waters summoned by her Elemental Skill "Salon Solitaire" is present, their lineup will switch in response. At intervals, when Furina's Normal Attacks hit, a Spiritbreath Thorn or a Surging Blade will descend based on her current Arkhe alignment, dealing Pneuma- or Ousia-aligned When Furina takes the field, her starting Arkhe alignment will be Ousia. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Salon Solitaire | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Invites the guests of the Salon Solitaire to come forth and aid in Furina's performance. Will summon either the Salon Members or the Singer of Many Waters based on Furina's current Foaming bubbles like celebrants shall dance, dealing They will attack nearby opponents at intervals, prioritizing the target of the active character, dealing When they attack, if character(s) with more than 50% HP are nearby, the Members will increase their current attack's power based on the number of such characters, and consume said characters' HP. If 1/2/3/4 (or more) characters meet these requirements, the Members' attacks will deal 110%/120%/130%/140% of their original DMG. Summons the Singer of Many Waters, who will heal nearby active character(s) based on Max HP at intervals. The Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the remaining duration. While the Salon Members or the Singer of Many Waters is on the field, Furina can move on the water's surface. A fixed roster of regulars frequent Furina's Salon Solitaire. At other times, Mademoiselle Crabaletta, Surintendante Chevalmarin, and Gentilhomme Usher shall visit, and on gloomy Wednesdays, it is the singer who comes by. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Let the People Rejoice | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rouses the impulse to revel, creating a stage of foam that will deal At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has. When the duration ends, Furina's Fanfare points will be cleared. "Cheer! Give praise! Be awed! Raise your glasses! Every night bereft of banqueting is a sordid squandering of sore, sober daylight... And, uh, those who are not yet of age may have grape juice instead!" | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | The Sea Is My Stage |
Xenochromatic Fontemer Aberrant ability CD decreased by 30%. |
![]() | Endless Waltz |
When the active character in your party receives healing, if the source of the healing is not Furina herself and the healing overflows, then Furina will heal nearby party members for 2% of their Max HP once every 2s for the next 4s. |
![]() | Unheard Confession |
Every 1,000 points of Furina's Max HP can buff the different Arkhe-aligned Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%. Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%. |
Constellations
![]() | "Love Is a Rebellious Bird That None Can Tame" |
When using Additionally, Furina's Fanfare limit is increased by 100. |
![]() | "A Woman Adapts Like Duckweed in Water" |
While |
![]() | "My Secret Is Hidden Within Me, No One Will Know My Name" |
Increases the Level of Maximum upgrade level is 15. |
![]() | "They Know Not Life, Who Dwelt in the Netherworld Not!" |
When the Salon Members from |
![]() | "His Name I Now Know, It Is...!" |
Increases the Level of Maximum upgrade level is 15. |
![]() | "Hear Me — Let Us Raise the Chalice of Love!" |
When using Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment: Arkhe: Ousia Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration. Arkhe: Pneuma This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP. During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires. |
Skill Ascension
Gallery
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Party Switch when teammate is under 30% HP | ||||
Party Switch under 30% HP | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
loc_combat_sound_1000500 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting | ||||
Idle Performance |
Quotes
Audio Language:
Title | VoiceOver |
Hello | |
Chat: Tea Party | |
Chat: Fun | |
Chat: Popularity | |
When It Rains | |
When It Snows | |
When the Sun Is Out | |
When the Wind Is Blowing | |
In the Desert | |
Good Morning | |
Good Afternoon | |
Good Evening | |
Good Night | |
About Furina: Besties | |
About Furina: Singing | * Unlocks at Friendship Lv. 4 |
About Us: Relationships | |
About Us: Our Story Together | * Unlocks at Friendship Lv. 6 |
About the Vision | * Unlocks at Friendship Lv. 4 |
Something to Share: Opera | |
Interesting Things: Lumitoile | |
About Lyney and Lynette | * Unlocks at Friendship Lv. 4 |
About Neuvillette | * Unlocks at Friendship Lv. 4 |
About Navia: Desserts | * Unlocks at Friendship Lv. 4 |
About Navia: Inner Thoughts | * Unlocks at Friendship Lv. 4 |
About The Knave | * Unlocks at Friendship Lv. 4 |
About Charlotte | * Unlocks at Friendship Lv. 4 |
About Wriothesley | * Unlocks at Friendship Lv. 4 |
About Clorinde | * Unlocks at Friendship Lv. 4 |
About Escoffier | * Unlocks at Friendship Lv. 4 |
More About Furina: I | |
More About Furina: II | * Unlocks at Friendship Lv. 3 |
More About Furina: III | * Unlocks at Friendship Lv. 4 |
More About Furina: IV | * Unlocks at Friendship Lv. 5 |
More About Furina: V | * Unlocks at Friendship Lv. 6 |
Furina's Hobbies | |
Furina's Troubles | |
Favorite Food | |
Least Favorite Food | |
Receiving a Gift: I | |
Receiving a Gift: II | |
Receiving a Gift: III | |
Birthday | |
Feelings About Ascension: Intro | * Unlocks at Ascension Phase 1 |
Feelings About Ascension: Building Up | * Unlocks at Ascension Phase 2 |
Feelings About Ascension: Climax | * Unlocks at Ascension Phase 4 |
Feelings About Ascension: Conclusion | * Unlocks at Ascension Phase 6 |
Elemental Skill: I | |
Elemental Skill: II | |
Elemental Skill: III | |
Elemental Skill: IV | |
Elemental Skill: V | |
Elemental Skill: VI | |
Elemental Burst: I | |
Elemental Burst: II | |
Elemental Burst: III | |
Opening Treasure Chest: I | |
Opening Treasure Chest: II | |
Opening Treasure Chest: III | |
Low HP: I | |
Low HP: II | |
Low HP: III | |
Ally at Low HP: I | |
Ally at Low HP: II | |
Fallen: I | |
Fallen: II | |
Fallen: III | |
Heavy Hit Taken: I | |
Heavy Hit Taken: II | |
Joining Party: I | |
Joining Party: II | |
Joining Party: III |
Stories
Title | Text |
Character Details | It is unlikely that travelers from other nations will understand why the god of this land is regarded as a "superstar" unless they set foot in the Opera Epiclese. Whether at performances or trials, she will always be in the seat reserved for her above the audience, laughing, scolding, falling into hysterics, to the point where more often than not she makes a stronger impression than the action onstage. People buy tickets to indulge in new sensory experiences, and in this regard, Furina is by far more popular than the absolute justice that Neuvillette represents. The forms respect can take are not limited to just lifting one's eyes up to a being above, and the unique form of respect Fontainians have for Furina is perhaps described better as "affection and fondness." She is not perfect, and may not even be very powerful, but while onstage, she is the personage the people trust the most, for she never disappoints. Among Fontainian literary circles, there is a popular saying that Furina is a memory of spring never-fading, present in the hearts of all. And who does not wish for an eternal spring? Spring is transient, but she is ever there — follow the stage lights, and you shall see her. |
Character Story 1 | As the icon of the Opera Epiclese, Furina has the right to speak freely during all stages of a trial. Most of her questions are born from her curiosity and often have tenuous logical connections with the case at best, which at times can provoke raucous bursts of laughter from the audience. But just as one might begin to suspect that Furina is just there for laughs and gags, and lacks even the capability to grasp the case in its entirety, she throws out opinions worth their weight in gold. Of course, there are also times when she will express little interest in the whole process due to having earlier eaten snacks ill to her liking or missed some parade, but it is said that audience members lucky enough to be there are still pleased with this, as a god who speaks in anger is equally enchanting. There is but one circumstance in which she will not appear to act quite so willfully, and that is when she takes the stage as an actress in a musical. Fontaine has a great many musical theater classics passed down from antiquity that are, from time to time, performed at the Opera Epiclese, with key roles being played by the most popular actors of the day. Before such productions are put on, there is a phase during preparations that resembles nothing so much as a lucky draw, where the troupe will send Furina an invitation. Should the mood strike her, she will agree to appear, resulting in a stage shared by a god and humans. Once Furina has agreed to participate, the performance date for that show becomes a Fontainian festival in its own right, so popular that the Opera Epiclese couldn't possibly meet the fervent demand even if they sold nothing but standing tickets and were filled to capacity. And when the music sounds and a god takes the stage, the audience will see not their lovable deity, who does as she pleases, but the character in the script. Whether majestic or valiant, conniving or covetous, Furina is a dab hand at playing them all, perfect down to the last gesture, as if she were born to act. And it is because of her record of wondrous performances that she very much deserves to be called "superstar" by her people. Even a famous reporter from The Steambird who had barely squeaked their way backstage was completely awestruck, such that it was a long while before they remembered the interview questions in their notebook. "Lady Furina, might I ask how you were able to attain such great mastery acting as an Archon, though no one has ever seen you practice?" Furina's reply was proud, albeit uncharacteristically simple. "Why, because I am a god. Next question!" * Unlocks at Friendship Lv. 2 |
Character Story 2 | Cases and performances take up a great deal of Furina's time, and even without these two things, she still shows up for all kinds of social activities and dinner parties related to government business and diplomacy. Of course, social engagement is usually the limit of her remit, while the real behind-the-scenes work, and sometimes even certain important speeches made during these interactions, are handled by others. Furina is quite thankful for these proxies, for she has heard that her life of leisure is a rare privilege in a world where most other gods have an endless parade of duties large and small to attend to. She once considered that it might be right to set a... godly example, so to speak, and so she attempted to take part in the Palais Mermonia's day-to-day work when she had an excessive amount of free time on her hands... However, her offers were respectfully yet consistently declined by both humans and Melusines, who insisted that "there are no great duties at present that need to be handed over to our god." Though these words did make her glad, of course, after a few attempts she quickly realized how impractical it would be to use the work of the Palais Mermonia to escape her boredom. Furina actually has another hobby, known to very few, and that is playing with little animals. Fontaine's waterscapes are vast and beautiful, as well as blessed with innumerable adorable creatures. For one who always finds herself interacting with humans like Furina, this serves as an excellent change of pace. However, animal habits are inconsistent and unpredictable, and Furina's carefree attitude always seems to rub them the wrong way. As in the "if she's not being blasted in the face by Hat Jellyfish, then she's being pursued to the ends of the ocean by Hunter's Rays" kind of wrong way. It can be argued that the underwater world is more primitive and wild than the surface world, considering how little respect the animals here give a god on account of her status alone. Nonetheless, Furina did eventually discover the animal for her ministrations — the sunbathing, beach-loving, horizontal alignment-enjoying Blubberbeasts. Cheek squeezes, belly rubs, and even flipping them over, then over again, gets at most a turn of the head and noiseless protest. "Hmm? You like it? Hehe, so do I!" A few mild miscommunications aside, they have since become the best of friends. * Unlocks at Friendship Lv. 3 |
Character Story 3 | Although Furina does tend to give people the impression of one prone to wandering thoughts and only tangential concern for the rules, she does have strict standards — in certain circumstances, anyway, especially before or after performances. Everything must be to her satisfaction, be it the make or color of the props, the timing of the brightening and dimming of the lighting, or the pace and rhythm of the music. As such, sharing the stage with a god is not some shortcut to glory, but one paved with blood, sweat, and tears, to the point where even the stories of a hard-to-please superstar prima donna fond of shows and with theatrical swagger to spare has reached even the lowliest street stalls. Indeed, there was once a famous troupe that won the chance to perform with her, and pretended to agree to her exacting demands, only to default to methods they were more accustomed to during real rehearsals and performance prep. The troupe director was confident in this method, believing that given Furina's personality, she would be most willing to back down on said demands if she were appropriately flattered and saw that everything was already complete and thus too late to change — a most excellent way to save effort and trouble. But when the director began moving their props to the Opera Epiclese, he found Furina there, directing another troupe as they set up the stage rigging. "Why, hello. You didn't seem interested in my opinions, so I arranged to perform with a different troupe." The director was stunned. He had planned for Furina to discover the "flaws" in her view only after setup was complete. But he could already tell that the stage sections that had been constructed precisely in accordance with her directions were significantly superior. Ordinary audience members couldn't necessarily tell, of course, but to professionals, the difference was always in the details, and these were obvious at a glance. Still, this director was unwilling to simply turn back, criticizing Furina for not adhering to the spirit of contractual obligation by not informing them beforehand of her contingency arrangements. Furina would not let this villain cast the first stone, instead scrunching her face into an expression of disbelief. "You don't really think I'm that much of a gullible fool, do you? Guards! Send them on their way." * Unlocks at Friendship Lv. 4 |
Character Story 4 | Round and round the interminable performance went, the day of the curtain call ever beyond reach, but so long as the prophecy loomed, the tale of this god must go on. Though Fontainians found no real reason to doubt Furina over the years, she knew that the collapse of trust could begin with a single crack. No matter how small, once it appeared, it would be irreversible. And the consequences of being exposed would be to reduce all her long years of work to dust, to allow Fontaine to fall — that was unconscionable! So she did her best to laugh loudly when she should be glad, and weep bitterly when she should grieve, and display the divine bearing of an Archon when it was time to show off, all without fail, all without rest. She knew that this was a performance. If she could endure until the danger had passed, she could finally take off her mask and regain the freedom to express her feelings. Yet, she slowly began to realize that the godly role she was playing was eating into her. A horrifying doubt began to creep up on her — how should she react when glad, if not to laugh loudly? Perhaps she was once a girl who did not much enjoy laughter. Perhaps she had once been the sort to give up on herself at the first sign of difficulty, but such emotions had already slipped away, bit by bit. Those in the performance arts often say that one must become a character to play them. From that perspective, Furina's performance as the Hydro Archon has been flawless. Her painstaking perseverance produced the perfect product. But no one has ever spoken of what might transpire once the last light had dimmed, for to them, the stage is fleeting. For one such as Furina, who has acted for far too long, even the path back offstage has faded into dust, buried by the sands of time. * Unlocks at Friendship Lv. 5 |
Character Story 5 | The crisis of original sin was resolved, and Fontaine came under a new order. The affected areas were gradually rebuilt, and the people held high hopes for the future. Furina was the only one with no place in this new world. She was quick to pack her bags and leave the Palais Mermonia, nor did she return to the Opera Epiclese. She simply wanted to leave the memories that brought her so much pain as far behind as possible, and she was uninterested in the debates surrounding her — the Hydro Archon's tale was over, as it should be. But where should an actress who had finished her part and fulfilled her duty go? None could say, and the concept of "freedom" rang hollow. Furina's luggage remained piled up in her new rental apartment, and she lacked all will even to tidy up or get moved in. All she could do was lie in bed and stare at the bare ceiling. Those she knew had very quickly found their place in the new order. Whether due to their strength, duties, or friendships, their importance made them irreplaceable. In circumstances such as these, didn't "free" simply mean being someone who no one needed? Just as she had reached this conclusion, her new residence received its first guest — Clorinde the Champion Duelist. The duelist was shocked at Furina's living conditions, quickly expressing her willingness to pay for better accommodations, a notion Furina expended no small amount of effort disabusing her of. Despite this, she was dragged, however reluctantly, into at least properly unpacking and tidying up the room. Clorinde then explained that she was here to invite Furina to a gathering. The duelist rarely took part in social events, but this gathering was one of old friends, who, as it happened, also knew Furina, and whom Clorinde had not seen in a while, anyway, so she thought she'd extend an invitation. In days past, Furina would certainly have refused, for the greater the intimacy of her association with others, the more difficult it would be to conceal her true identity. The duelist smiled as Furina guiltily lifted her eyes, having seemingly already guessed the latter's feelings as well as her old reasons for snubbing such events. "I don't suppose you have any reason to refuse now, do you?" "Well... I'm not very good at this sort of thing, so, um... Don't you think I'd, you know, be a bit of a wet blanket?" That night, Furina finally got to experience what it was like to revel and drink with friends. In truth, she was cautious at first but was restored to her normal self within two cups — indeed, so much so that at one point Clorinde had to restrain her from leaping onto the table. For someone as reticent as the duelist, the real Furina's explosiveness was quite the surprise. As for Furina, she still knew not where to go, but if nothing else, she now knew that "freedom" did not mean solitude. * Unlocks at Friendship Lv. 6 |
Salon Solitaire | Furina once found a relatively unknown book in a library of Fontaine, and the story's main character was a servant working in an opulent mansion. The idealistic young Mademoiselle Crabaletta, following a newspaper advertisement, came to a remote manor in the mountains to apply for employment, and despite her clumsiness, became a maid there all the same. The Master of said mansion did not appear often, and though his loquacious surintendante and etiquette-minded gentilhomme managed it in his absence, she led a carefree life there. None of the manor's attendants had been to the city in quite a long while, and so the maid taught them to sing the latest songs, play the latest tabletop games, and thus the servants grew closer and enjoyed one another's company. There was but one ironclad rule, which was that none should approach the heavy wooden door that led three floors underground, behind which was locked a secret that only the Master of the mansion was privy to. Though the maid was curious, she treasured her vibrant life there too much to pry. Time passed quietly, and one day, they were told by the gentilhomme that the Master was about to visit, and so the servants hurriedly began to prepare. The banquet was akin to a festival, and laughter and cheer filled every corner of the mansion — at least, until the Master was late the second day, and upon investigating, the maid was to discover his already-cold corpse. The Gardes narrowed the suspects down to the servants, but the maid, convinced that the Master's death had something to do with the mansion's secret, at last decided to open that forbidden gate. To her surprise, what awaited her on the other side was the mansion's main hall, upon the central stairs of which stood the all-too-familiar surintendante of the house. The words she spoke, too, were bizarrely known to the maid. "Ah, you must be our newest applicant. Crabaletta, I believe?" Furina was quite dumbfounded when she read that, for the story here recalled similar events in her memories. She admired the happy lives of the maid and the other servants, and the maid's courage in facing down the ancient secret to defend that life. Later, Furina dreamt of that same mansion. In her dream, she was Crabaletta, huffing and puffing as she ran to that door of secrets, and, with one deep breath, pushed it open. Behind it was a torrent of seawater that drowned the mansion in an instant, dissolving all in its wake — the Gardes, the surintendante of the house, the gentilhomme, and even herself. Furina woke with a start, looking around her to gather her wits, and the rest of the story sprang to her mind, unbidden... Crabaletta made use of the time loop triggered by opening the door to solve the mystery of the Master's death and discover the mansion's secret, freeing all its inhabitants from an ancient curse. "Thank you, Crabaletta." She thanked the brave, stalwart girl for giving that tale a happy ending. And as for several vivid figures from the story, they would eventually be given lovely forms, that they might be by Furina's side. * Unlocks at Friendship Lv. 4 |
??? | n/a * Unlocks at Friendship Lv. 6 |
Stories (Alt)
Title | Text |
Vision | "If you become human, you can reveal your secret to no one. You will face suffering and loneliness... Is this still what you want?" By a twist of fate, the musical "The Little Oceanid" which nearly died before it could live, got the chance to be performed, and proved a resounding success at the Opera Epiclese. Furina, standing in for the real actress, played the heroine Clio, who sacrificed herself to guide the freshwater upon which human survival depended back to them. According to the script, she was not to take up the Vision that would appear before her as she disappeared, but instead allow it to fall into the ocean depths alone. But during the actual performance, a real Vision appeared, and it belonged to Furina. Visions are usually objects that appear in response to humankind's most fervent wishes, but this one, in particular, seemed more like a reward for her past deeds. As Furina grasped it, its reflected radiance seemed to contain her heart, filled once again by this performance. Performing had, in the past, brought her much pain, to the point where she had turned her back on the stage, but she indubitably understood the glory and brilliance of the stage best of all, and could give those who chase their dreams on the stage her matchless guidance and support. As to the question of what to do next, which had plagued her for so long, she now had a clear answer: To see this world from the perspective of the audience, and create the greatest performances without stepping onstage. No longer would her attention be focused only on musicals — as long as it's related to performance, Furina is interested in taking part from behind the curtain. Also, it is worth mentioning that though she seemed quite calm upon receiving that Vision, so much so that she even managed a few fine words, upon leaving the theater troupe, Furina immediately set off afterward to avenge herself on the "Local Legend" she had once angered by accident... which ended quite poorly for her. She returned home, dejected but not defeated. She spent all night studying her Vision, which ended up causing the entire building to flood. And once she had finally cleaned things up together with the Salon Members, she received a final missive from the apartment manager. "No pets allowed in these apartments — not even if they are a Gentilhomme or Surintendante." * Unlocks at Friendship Lv. 6 |
1,913 responses to “Furina”
Pardon my potato brain, but… Is it true that fanfare stacks will reset to 0 every time we use ult??
Because the ult’s cd is shorter than its duration (15s vs 18s), at first I thought we can keep the stacks for the next round of ult. So that means it’s ok if I only get 200 stacks in the first rotation, I can just recast ult and max it in the next one
But if the stacks reset every ult, that means we can recast the ult and “remove” the buff 3s early. Am I crazy for thinking it’s a weird mechanic? Or did I miss something?
Simple answer: We don’t know.
Based on the wording, the exclusion of a clause stating that fanfare stacks reset when “Let the People Rejoice” is recast durring it’s duration like ‘Adapt with ease’ from yelan’s passives (it’s impossible to recast Yelan’s ult while it’s active by the way unless you have C6 Raiden, so it’s there for an extreme edge case), or Alhatham’s C4, Elucidation, “The pre-existing duration of the aforementioned effects will be cleared if you use Particular Field: Fetters of Phenomena again while they are in effect.”, the lack of this clause is wierd since wording is verbose expcitly for this type of situation. But this is the beta still, and no one on the test servers has tested, and told us the results.
Additionally, her C1 states “When using Let the People Rejoice, Furina will gain X Fanfare…”
Should it reset, it probably would be something like “Let the People Rejoice start with X Fanfare…”, just like Yae’s C2.
But they still could just mess up with wording, so no high hopes.
I wonder if I can swap her with Shenhe c1r1 or Kazuha c2r1 in my Ayaka team.
Ayaka teams are just about perfect already
ok so some say 1 charged attack from neuv can give her full stacks, but no one talk about sac sword lynette? she’d heal 25% twice quite easily
What’s more, she also drain 6%/s for 4s afterwards, so 24%, twice. So, even if her first heal would not count (if she has full HP), we would have 73% (or 72, because she loses 24 and heals 25, so 1% would overflow) in 8s. Let’s max it to 100%.
Still, it’s “only” 100 fanfares (200 in C2?), and Neuv has a lot faster heal and drain (at least I think so, I don’t have Neuv).
Of course, we also have Furina drain and her passive heal, and other characters, so I think Lynette is still good.
C2 triples (+200%) fanfare gain not doubles, unless it’s worded wrong
Lynette should indeed give nearly 100 stacks
Neuv instantly heals himself for 48% of his max every time he starts a CA and then drains it back down, so yes he’s a massive fanfare contribution
Oh my! Thanks for clarification. I didn’t realize C2 is that broken.
they really went all in on making a kit tied to the duality of her personality lmao
Girlboss dmg%, healer synergy, duration and uptime
Girlfailure healing, hp drain, er reqs and elemental application
Don’t listen to “Stop the furina hate” and don’t for the mid archon, wait for rerun. Let Furina havers have more space to farm materials.
Ok, I don’t want to use Furina in a Lyney team (duh)…. but does anyone know if Furina self-damage can trigger stacks on the Vourukasha’s glow artifact set? I think furina could help yelan/nilou/hp scalers that might want to use that set. (Or maybe it’s because I got so many pieces farming for Childe when his new BiS set came out)
Vorukasha’s Glow exclusively triggers from taking damage, self hp drain doesn’t work I don’t think
No, Furina’s hp drain doesn’t trigger VG, in fact Furina and Dehya are somewhat anti-synergistic
Are they tho? I mean, sure, less dmg taken = less fanfare at the time, but as you said, Furina drain isn’t considered as taking dmg, so drain isn’t gonna be mitigated by Dehya. Also, Dehya is gonna give some resistance to interruption and isn’t gonna block the fanfare gain from taken dmg (unlike shield chars), just slow it down. And Dehya has that healing worth 80 fanfare.
Sure, it’s not best but wouldn’t call it anti-synergistic.
Dehya’s a decent defensive option in Neuv+Furina teams (he needs interrupt res at C0) and Iirc Furina is part of the new best main dps Dehya team
Its really funny seeing people hate on furina. its reminding me alot about what happened with zhongli on launch. everyone was so quick to hate on zhongli and thus he was skipped by so many people. what happened weeks after his banner dissapeared? people gained braincells and realized he is an s tier support character with cc and massive shields. same with kazuha, he came out and people skipped him cause he was just seen as a mid anemo dps. then people gained some resemblance of braincells and found out he is also an s tier support with constant swirl for VV and grouping and scales nicely off em leading to high damage of his own. so he became one of the most regrettedly skipped characters of all time. the only character that has been a massive disappointment on launch was dehya. if we look at furinas kit from an objective standpoint we can gather some nice points
1) her buffing capabilities outweigh her (possible) lack of sub dps capabilities even if her sub dps isnt cut out to be insane as an off field dps her fanfare stacks are crazy, if you get her c1 (dont try and argue that constellations shouldnt make a character, nahida and raiden c2 are indisputably insane) the moment you pop her ult at talent 9 you get a 31.5% damage bonus for just popping the ult. to your whole team.
2) to add to the damage bonus idea it is just a damage bonus, not a specific type of damage bonus. so anything that does damage will get boosted, ie- quickbloom, hyperbloom, vape, electrocharged, etc. she will buff everything.
3) her healing capabilities are honestly slept on. to have the option to just swap to furina and charge attack to swap to heal mode is underrated. she can allow you to completely forgo a healer on your team at any given point, and you can just charge attack and switch back to go back to doing damage.
4) her constant health drain of characters, this will allow other characters that arent fontaine or xiao to make use of the Marechausse set for a free 36% crit rate. thus opening up many different possiblities for characters that struggled with crit stats otherwise. this feat alone can allow so many more charcters to shine and can easily swap around weapons if you dont have the signature weapon for all characters.
all in all it just seems like the hate is solely becuse she isnt a hypercarry. just because she cant hit 2 million with one button press after being buffed doesnt make her bad. she is a more active playstyle kind of character, an actual stance changer not like childe. people are scared of playing the game and dont want to have to think about the situation their in if their one or two team comps dont work. she isnt bad, you are. get better
transformative reacctions wont be affected by her buff tho
zhongli was s***. they buffed him a lot after his banner disappeared so this has nothing to do with no braincells (not like kazuha) and yeah, there are a lot trolls lately but furina at c0 is okay and at the latest as c2 she actually sticks out as a very strong unit for a hugh variety of teams. (transformative reations [all bloom reactions, electrocharge f.e.] are not buffed by furina because dmg% doesn’t affect them, only char level, resi, em and a few specific reaction buffs [these are a different kind of dmg%, f.e. bloom counts as dendro dmg but is not affected by dendro dmg% but by dendro resi] do)
1. Let’s not talk about constellations. All archons + Neuvillette are already super good at C0. Furina should too.
2. Bloom type damage won’t be affected by Furina’s buff because it is a transformative reactions. All transformative reactions deal their own instances of damage, which is separate from the attacks triggering them . They can only be multiplied by EM. In a nutshell: Furina buff won’t work with Nilou team and any hyperbloom teams.
3. Her healing doesn’t do anything else besides heal. Most TCers agree that heal mode is a dps loss.
4. Marechausse set doesn’t always work with everyone. Skill based characters & Xiao don’t benefit from the 2 set bonus.
1. true
2. true
3. I disagree. healing can be a effective tool to get her buff up really quickly and when your whole team is below or at 50% her skill also does less dmg too. you could get a second healer but this is even more dmg loss.
4. true but having one set for everything sounds to good to be true.:D
3. You can agree to disagree, but it’s still true.
MH still works well on Xiao, despite the 2-piece not having a plunging DMG bonus
Yes if you don’t jump lmao
Isn’t N1C Jump cancel Plunge a real combo ?
Viable but not recommended. The trade-off is not significantly better for Xiao. You’re sacrificing the king to save a knight.
All the doomposters on this site be like “No way, she isn’t doing more hydro app than Yelan and XQ combined while not healing more than Koko? F tier, worst archon”
ah and don’t say “lack of sub dps”. she actually does a lot.
yelan does 8.77% hp 3x a sec = ~27% hp. furinas slow attacking companion does 14.92% hp around every 3 sec what is ~5% hp dmg each sec. with 3 creatures she has 5×3=15% hp dmg. 40% more when you keep everyone above 50% hp. 15×1.4=18% hp. that’s 2/3 of yelans dmg and we all know how good yelans off-field dmg is.
Ok I’m liking Furina so far too, but we cannot go around and say that her Healing Mode is good enough to justify using her over another party healer. She can only heal the onfield unit from what we know… Unless she can pull off Baizhu E level healing with the rapid heal speed of Bennett’s Q we’ll be taking precious time just to counter her own HP loss while swapping through each characters. And of course, her Hydro Application + Damage Output is going to completely halt for that time. it’s really a waste of her talents to force her to heal like that. Let’s at least wait until we get more info about future healers (and that rumored Overhealing Buff set) before we commit to the plan of tossing healers out of her teams. Not to mention we still have to get our hands on her teams in real gameplay.
there are misconceptions in your comment.
on point number 2, transformative reactions don’t apply dmg bonuses, only character level, EM, and enemy resistances. so dmg bonus doesn’t affect superconduct, burgeon, hyperbloom, electro charged, overloaded. or shattered. doesn’t make her bad, but is a break from the ultimate EM reaction meta dendro brought upon us.
on point number 3, her healing isn’t quick, and it doesn’t generate energy nor does it apply any elements or heal enough to not bring a teamwide healer. it has a massive healing AoE as its bonus, but it’s not as cracked as you would call it to be. it’s pretty handy for overworld stuff though. ousia is just far more practical than the pneuma healing bit, especially since her A1 doesn’t trigger off her own healing overcap.
on point 4, we will have to see where Marechaussee Hunter would he a better pick than the traditional BiS for some characters, and it’s mainly on fielders since MH can not trigger off field. the picks for the set would probably be Hu Tao, Noelle, Ayato maybe, Ayaka for multi-purposed, and Wanderer. other sets find more value for other potential characters.
but yeah, she is getting unmandated hate. people would rather leave team healers in the dust for a more team flexible archon.
the only big issue outside of team flexibility is energy and weapon. why’d it need to be Featering Desire as her best f2p? ought to have a reskin and sell that for stardust.
I think Furina is looking very strong though. a universal dmg bonus is humongous. what can’t Kazuha buff? geo, anemo, physical, and dendro. those damage types Furina can buff. and although her hydro app is not super strong as solo hydro for pyro characters, that in itself says “I can forward vape. try me.” Plus, I don’t need no auto attacks to apply hydro. balanced as all things should be.
At these point mihoyo could just bring up some twists that confirms xinqu/yelan was the real hydro archon all along, than lowering the archon standard. I never had any expectations from Floptaine. Now what can you hope for from a nation whose archon herself is mediocre. Flop after flops.
So a unit with better dmg and better buff (and teamwide, not only active char), close to/on par hydro app and no trigger condition, who can emergency heal compared to Yelan is inferior to Yelan ? Weird.
I know right. The Hydro Archon is gonna be crazy powerful. And the ability to switch from DPS to Heal. As well as the ultimate increasing yoru teams damage by 75% is pretty insane. Especially if you add units like the new Cryo fist fighter.
I think most people underestimate her personal dmg. Sure if the only thing she did was buff then she would be quite good, but not archon material for sure as HP drain makes her a little niche, but she also deals more damage then Yelan (not by much) which most people forget.
furina does good sub dmg but she does not the sub dmg yelan does. don’t exaggerate. she can be good without being the best at everything especially since she does everything. probably the same with hydro app and what the hack do you mean with trigger condition?! there is no trigger condition for hydro applications only a internal cooldown.
Just like Nahida who made Dendro meta, Furina will make HP fluctuations meta. It’s pretty obvious what Mihoyo is trying to do, cycle meta without powercreeping old ones.
Pretty smart imo, so we can enjoy our old unit while enjoying new meta shifts.
This tiny, easily overlooked comment is probably the single best summary of Furina’s potential to change the game. Many here cry “power creep!”, others say “pointless,” but your “additional meta that doesn’t hurt previous meta” perspective is more reasonable. I am hopeful that Hoyoverse did well with Furina and will stave off a game-breakingly poor design decision for as long as possible. We’ll know within the next few weeks, I suppose.
How much ER does she need? Assuming she’s the only hydro in the team.
180+
140-160 i think
She isn’t onfield, it’s more 200-220 no fav if she is solo hydro, 160-180 no fav if double hydro.