
| Table of Content |
| Stats |
| Skills |
| Skill Ascension |
| Related Items |
| Gallery |
| Sounds |
| Quotes |
| Stories |
| Stories (Alt) |
Stats
| Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
| 1 | 1192 | 18.99 | 54.15 | 5.0% | 50.0% | 0% | ||
| 20 | 3091 | 49.27 | 140.46 | 5.0% | 50.0% | 0% | ||
| 20+ | 4113 | 65.55 | 186.88 | 5.0% | 50.0% | 0% | ||
| 40 | 6154 | 98.08 | 279.63 | 5.0% | 50.0% | 0% | ||
| 40+ | 6880 | 109.65 | 312.62 | 5.0% | 50.0% | 4.8% | ||
| 50 | 7916 | 126.16 | 359.67 | 5.0% | 50.0% | 4.8% | ||
| 50+ | 8884 | 141.58 | 403.66 | 5.0% | 50.0% | 9.6% | ||
| 60 | 9930 | 158.26 | 451.2 | 5.0% | 50.0% | 9.6% | ||
| 60+ | 10656 | 169.83 | 484.18 | 5.0% | 50.0% | 9.6% | ||
| 70 | 11712 | 186.66 | 532.16 | 5.0% | 50.0% | 9.6% | ||
| 70+ | 12438 | 198.23 | 565.15 | 5.0% | 50.0% | 14.4% | ||
| 80 | 13505 | 215.24 | 613.66 | 5.0% | 50.0% | 14.4% | ||
| 80+ | 14231 | 226.81 | 646.65 | 5.0% | 50.0% | 19.2% | ||
| 90 | 15307 | 243.96 | 695.54 | 5.0% | 50.0% | 19.2% | ||
| 90+ | 15307 | 243.96 | 695.54 | 5.0% | 50.0% | 19.2% | ||
| 100 | 16395 | 298.85 | 744.98 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
![]() | Soloist's Solicitation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 4 consecutive strikes. Consumes a certain amount of Stamina to unleash a solo dance, dealing Physical DMG to nearby opponents and changing her Arkhe alignment. If Salon Members or the Singer of Many Waters summoned by her Elemental Skill "Salon Solitaire" is present, their lineup will switch in response. At intervals, when Furina's Normal Attacks hit, a Spiritbreath Thorn or a Surging Blade will descend based on her current Arkhe alignment, dealing Pneuma- or Ousia-aligned When Furina takes the field, her starting Arkhe alignment will be Ousia. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Salon Solitaire | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Invites the guests of the Salon Solitaire to come forth and aid in Furina's performance. Will summon either the Salon Members or the Singer of Many Waters based on Furina's current Foaming bubbles like celebrants shall dance, dealing They will attack nearby opponents at intervals, prioritizing the target of the active character, dealing When they attack, if character(s) with more than 50% HP are nearby, the Members will increase their current attack's power based on the number of such characters, and consume said characters' HP. If 1/2/3/4 (or more) characters meet these requirements, the Members' attacks will deal 110%/120%/130%/140% of their original DMG. Summons the Singer of Many Waters, who will heal nearby active character(s) based on Max HP at intervals. The Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the remaining duration. While the Salon Members or the Singer of Many Waters is on the field, Furina can move on the water's surface. A fixed roster of regulars frequent Furina's Salon Solitaire. At other times, Mademoiselle Crabaletta, Surintendante Chevalmarin, and Gentilhomme Usher shall visit, and on gloomy Wednesdays, it is the singer who comes by. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Let the People Rejoice | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rouses the impulse to revel, creating a stage of foam that will deal At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has. When the duration ends, Furina's Fanfare points will be cleared. "Cheer! Give praise! Be awed! Raise your glasses! Every night bereft of banqueting is a sordid squandering of sore, sober daylight... And, uh, those who are not yet of age may have grape juice instead!" | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | The Sea Is My Stage |
| Xenochromatic Fontemer Aberrant ability CD decreased by 30%. |
![]() | Endless Waltz |
| When the active character in your party receives healing, if the source of the healing is not Furina herself and the healing overflows, then Furina will heal nearby party members for 2% of their Max HP once every 2s for the next 4s. |
![]() | Unheard Confession |
| Every 1,000 points of Furina's Max HP can buff the different Arkhe-aligned Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%. Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%. |
Constellations
![]() | "Love Is a Rebellious Bird That None Can Tame" |
| When using Additionally, Furina's Fanfare limit is increased by 100. |
![]() | "A Woman Adapts Like Duckweed in Water" |
| While |
![]() | "My Secret Is Hidden Within Me, No One Will Know My Name" |
| Increases the Level of Maximum upgrade level is 15. |
![]() | "They Know Not Life, Who Dwelt in the Netherworld Not!" |
| When the Salon Members from |
![]() | "His Name I Now Know, It Is...!" |
| Increases the Level of Maximum upgrade level is 15. |
![]() | "Hear Me — Let Us Raise the Chalice of Love!" |
| When using Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment: Arkhe: Ousia Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration. Arkhe: Pneuma This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP. During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires. |
Skill Ascension
Gallery
Sounds
| Title | EN | CN | JP | KR |
| Party Switch | ||||
| Party Switch when teammate is under 30% HP | ||||
| Party Switch under 30% HP | ||||
| Opening Chest | ||||
| Normal Attack | ||||
| Medium Attack | ||||
| Heavy Attack | ||||
| Taking Damage (Low) | ||||
| Taking Damage (High) | ||||
| Battle Skill #1 | ||||
| Battle Skill #3 | ||||
| loc_combat_sound_1000500 | ||||
| Sprinting Starts | ||||
| Jumping | ||||
| Climbing | ||||
| Heavy Breathing (Climbing) | ||||
| Open World Gliding (Start) | ||||
| Open World Idle | ||||
| Fainting | ||||
| Idle Performance |
Quotes
Audio Language:
| Title | VoiceOver |
| Hello | |
| Chat: Tea Party | |
| Chat: Fun | |
| Chat: Popularity | |
| When It Rains | |
| When It Snows | |
| When the Sun Is Out | |
| When the Wind Is Blowing | |
| In the Desert | |
| Good Morning | |
| Good Afternoon | |
| Good Evening | |
| Good Night | |
| About Furina: Besties | |
| About Furina: Singing | * Unlocks at Friendship Lv. 4 |
| About Us: Relationships | |
| About Us: Our Story Together | * Unlocks at Friendship Lv. 6 |
| About the Vision | * Unlocks at Friendship Lv. 4 |
| Something to Share: Opera | |
| Interesting Things: Lumitoile | |
| About Lyney and Lynette | * Unlocks at Friendship Lv. 4 |
| About Neuvillette | * Unlocks at Friendship Lv. 4 |
| About Navia: Desserts | * Unlocks at Friendship Lv. 4 |
| About Navia: Inner Thoughts | * Unlocks at Friendship Lv. 4 |
| About The Knave | * Unlocks at Friendship Lv. 4 |
| About Charlotte | * Unlocks at Friendship Lv. 4 |
| About Wriothesley | * Unlocks at Friendship Lv. 4 |
| About Clorinde | * Unlocks at Friendship Lv. 4 |
| About Escoffier | * Unlocks at Friendship Lv. 4 |
| More About Furina: I | |
| More About Furina: II | * Unlocks at Friendship Lv. 3 |
| More About Furina: III | * Unlocks at Friendship Lv. 4 |
| More About Furina: IV | * Unlocks at Friendship Lv. 5 |
| More About Furina: V | * Unlocks at Friendship Lv. 6 |
| Furina's Hobbies | |
| Furina's Troubles | |
| Favorite Food | |
| Least Favorite Food | |
| Receiving a Gift: I | |
| Receiving a Gift: II | |
| Receiving a Gift: III | |
| Birthday | |
| Feelings About Ascension: Intro | * Unlocks at Ascension Phase 1 |
| Feelings About Ascension: Building Up | * Unlocks at Ascension Phase 2 |
| Feelings About Ascension: Climax | * Unlocks at Ascension Phase 4 |
| Feelings About Ascension: Conclusion | * Unlocks at Ascension Phase 6 |
| Elemental Skill: I | |
| Elemental Skill: II | |
| Elemental Skill: III | |
| Elemental Skill: IV | |
| Elemental Skill: V | |
| Elemental Skill: VI | |
| Elemental Burst: I | |
| Elemental Burst: II | |
| Elemental Burst: III | |
| Opening Treasure Chest: I | |
| Opening Treasure Chest: II | |
| Opening Treasure Chest: III | |
| Low HP: I | |
| Low HP: II | |
| Low HP: III | |
| Ally at Low HP: I | |
| Ally at Low HP: II | |
| Fallen: I | |
| Fallen: II | |
| Fallen: III | |
| Heavy Hit Taken: I | |
| Heavy Hit Taken: II | |
| Joining Party: I | |
| Joining Party: II | |
| Joining Party: III |
Stories
| Title | Text |
| Character Details | It is unlikely that travelers from other nations will understand why the god of this land is regarded as a "superstar" unless they set foot in the Opera Epiclese. Whether at performances or trials, she will always be in the seat reserved for her above the audience, laughing, scolding, falling into hysterics, to the point where more often than not she makes a stronger impression than the action onstage. People buy tickets to indulge in new sensory experiences, and in this regard, Furina is by far more popular than the absolute justice that Neuvillette represents. The forms respect can take are not limited to just lifting one's eyes up to a being above, and the unique form of respect Fontainians have for Furina is perhaps described better as "affection and fondness." She is not perfect, and may not even be very powerful, but while onstage, she is the personage the people trust the most, for she never disappoints. Among Fontainian literary circles, there is a popular saying that Furina is a memory of spring never-fading, present in the hearts of all. And who does not wish for an eternal spring? Spring is transient, but she is ever there — follow the stage lights, and you shall see her. |
| Character Story 1 | As the icon of the Opera Epiclese, Furina has the right to speak freely during all stages of a trial. Most of her questions are born from her curiosity and often have tenuous logical connections with the case at best, which at times can provoke raucous bursts of laughter from the audience. But just as one might begin to suspect that Furina is just there for laughs and gags, and lacks even the capability to grasp the case in its entirety, she throws out opinions worth their weight in gold. Of course, there are also times when she will express little interest in the whole process due to having earlier eaten snacks ill to her liking or missed some parade, but it is said that audience members lucky enough to be there are still pleased with this, as a god who speaks in anger is equally enchanting. There is but one circumstance in which she will not appear to act quite so willfully, and that is when she takes the stage as an actress in a musical. Fontaine has a great many musical theater classics passed down from antiquity that are, from time to time, performed at the Opera Epiclese, with key roles being played by the most popular actors of the day. Before such productions are put on, there is a phase during preparations that resembles nothing so much as a lucky draw, where the troupe will send Furina an invitation. Should the mood strike her, she will agree to appear, resulting in a stage shared by a god and humans. Once Furina has agreed to participate, the performance date for that show becomes a Fontainian festival in its own right, so popular that the Opera Epiclese couldn't possibly meet the fervent demand even if they sold nothing but standing tickets and were filled to capacity. And when the music sounds and a god takes the stage, the audience will see not their lovable deity, who does as she pleases, but the character in the script. Whether majestic or valiant, conniving or covetous, Furina is a dab hand at playing them all, perfect down to the last gesture, as if she were born to act. And it is because of her record of wondrous performances that she very much deserves to be called "superstar" by her people. Even a famous reporter from The Steambird who had barely squeaked their way backstage was completely awestruck, such that it was a long while before they remembered the interview questions in their notebook. "Lady Furina, might I ask how you were able to attain such great mastery acting as an Archon, though no one has ever seen you practice?" Furina's reply was proud, albeit uncharacteristically simple. "Why, because I am a god. Next question!" * Unlocks at Friendship Lv. 2 |
| Character Story 2 | Cases and performances take up a great deal of Furina's time, and even without these two things, she still shows up for all kinds of social activities and dinner parties related to government business and diplomacy. Of course, social engagement is usually the limit of her remit, while the real behind-the-scenes work, and sometimes even certain important speeches made during these interactions, are handled by others. Furina is quite thankful for these proxies, for she has heard that her life of leisure is a rare privilege in a world where most other gods have an endless parade of duties large and small to attend to. She once considered that it might be right to set a... godly example, so to speak, and so she attempted to take part in the Palais Mermonia's day-to-day work when she had an excessive amount of free time on her hands... However, her offers were respectfully yet consistently declined by both humans and Melusines, who insisted that "there are no great duties at present that need to be handed over to our god." Though these words did make her glad, of course, after a few attempts she quickly realized how impractical it would be to use the work of the Palais Mermonia to escape her boredom. Furina actually has another hobby, known to very few, and that is playing with little animals. Fontaine's waterscapes are vast and beautiful, as well as blessed with innumerable adorable creatures. For one who always finds herself interacting with humans like Furina, this serves as an excellent change of pace. However, animal habits are inconsistent and unpredictable, and Furina's carefree attitude always seems to rub them the wrong way. As in the "if she's not being blasted in the face by Hat Jellyfish, then she's being pursued to the ends of the ocean by Hunter's Rays" kind of wrong way. It can be argued that the underwater world is more primitive and wild than the surface world, considering how little respect the animals here give a god on account of her status alone. Nonetheless, Furina did eventually discover the animal for her ministrations — the sunbathing, beach-loving, horizontal alignment-enjoying Blubberbeasts. Cheek squeezes, belly rubs, and even flipping them over, then over again, gets at most a turn of the head and noiseless protest. "Hmm? You like it? Hehe, so do I!" A few mild miscommunications aside, they have since become the best of friends. * Unlocks at Friendship Lv. 3 |
| Character Story 3 | Although Furina does tend to give people the impression of one prone to wandering thoughts and only tangential concern for the rules, she does have strict standards — in certain circumstances, anyway, especially before or after performances. Everything must be to her satisfaction, be it the make or color of the props, the timing of the brightening and dimming of the lighting, or the pace and rhythm of the music. As such, sharing the stage with a god is not some shortcut to glory, but one paved with blood, sweat, and tears, to the point where even the stories of a hard-to-please superstar prima donna fond of shows and with theatrical swagger to spare has reached even the lowliest street stalls. Indeed, there was once a famous troupe that won the chance to perform with her, and pretended to agree to her exacting demands, only to default to methods they were more accustomed to during real rehearsals and performance prep. The troupe director was confident in this method, believing that given Furina's personality, she would be most willing to back down on said demands if she were appropriately flattered and saw that everything was already complete and thus too late to change — a most excellent way to save effort and trouble. But when the director began moving their props to the Opera Epiclese, he found Furina there, directing another troupe as they set up the stage rigging. "Why, hello. You didn't seem interested in my opinions, so I arranged to perform with a different troupe." The director was stunned. He had planned for Furina to discover the "flaws" in her view only after setup was complete. But he could already tell that the stage sections that had been constructed precisely in accordance with her directions were significantly superior. Ordinary audience members couldn't necessarily tell, of course, but to professionals, the difference was always in the details, and these were obvious at a glance. Still, this director was unwilling to simply turn back, criticizing Furina for not adhering to the spirit of contractual obligation by not informing them beforehand of her contingency arrangements. Furina would not let this villain cast the first stone, instead scrunching her face into an expression of disbelief. "You don't really think I'm that much of a gullible fool, do you? Guards! Send them on their way." * Unlocks at Friendship Lv. 4 |
| Character Story 4 | Round and round the interminable performance went, the day of the curtain call ever beyond reach, but so long as the prophecy loomed, the tale of this god must go on. Though Fontainians found no real reason to doubt Furina over the years, she knew that the collapse of trust could begin with a single crack. No matter how small, once it appeared, it would be irreversible. And the consequences of being exposed would be to reduce all her long years of work to dust, to allow Fontaine to fall — that was unconscionable! So she did her best to laugh loudly when she should be glad, and weep bitterly when she should grieve, and display the divine bearing of an Archon when it was time to show off, all without fail, all without rest. She knew that this was a performance. If she could endure until the danger had passed, she could finally take off her mask and regain the freedom to express her feelings. Yet, she slowly began to realize that the godly role she was playing was eating into her. A horrifying doubt began to creep up on her — how should she react when glad, if not to laugh loudly? Perhaps she was once a girl who did not much enjoy laughter. Perhaps she had once been the sort to give up on herself at the first sign of difficulty, but such emotions had already slipped away, bit by bit. Those in the performance arts often say that one must become a character to play them. From that perspective, Furina's performance as the Hydro Archon has been flawless. Her painstaking perseverance produced the perfect product. But no one has ever spoken of what might transpire once the last light had dimmed, for to them, the stage is fleeting. For one such as Furina, who has acted for far too long, even the path back offstage has faded into dust, buried by the sands of time. * Unlocks at Friendship Lv. 5 |
| Character Story 5 | The crisis of original sin was resolved, and Fontaine came under a new order. The affected areas were gradually rebuilt, and the people held high hopes for the future. Furina was the only one with no place in this new world. She was quick to pack her bags and leave the Palais Mermonia, nor did she return to the Opera Epiclese. She simply wanted to leave the memories that brought her so much pain as far behind as possible, and she was uninterested in the debates surrounding her — the Hydro Archon's tale was over, as it should be. But where should an actress who had finished her part and fulfilled her duty go? None could say, and the concept of "freedom" rang hollow. Furina's luggage remained piled up in her new rental apartment, and she lacked all will even to tidy up or get moved in. All she could do was lie in bed and stare at the bare ceiling. Those she knew had very quickly found their place in the new order. Whether due to their strength, duties, or friendships, their importance made them irreplaceable. In circumstances such as these, didn't "free" simply mean being someone who no one needed? Just as she had reached this conclusion, her new residence received its first guest — Clorinde the Champion Duelist. The duelist was shocked at Furina's living conditions, quickly expressing her willingness to pay for better accommodations, a notion Furina expended no small amount of effort disabusing her of. Despite this, she was dragged, however reluctantly, into at least properly unpacking and tidying up the room. Clorinde then explained that she was here to invite Furina to a gathering. The duelist rarely took part in social events, but this gathering was one of old friends, who, as it happened, also knew Furina, and whom Clorinde had not seen in a while, anyway, so she thought she'd extend an invitation. In days past, Furina would certainly have refused, for the greater the intimacy of her association with others, the more difficult it would be to conceal her true identity. The duelist smiled as Furina guiltily lifted her eyes, having seemingly already guessed the latter's feelings as well as her old reasons for snubbing such events. "I don't suppose you have any reason to refuse now, do you?" "Well... I'm not very good at this sort of thing, so, um... Don't you think I'd, you know, be a bit of a wet blanket?" That night, Furina finally got to experience what it was like to revel and drink with friends. In truth, she was cautious at first but was restored to her normal self within two cups — indeed, so much so that at one point Clorinde had to restrain her from leaping onto the table. For someone as reticent as the duelist, the real Furina's explosiveness was quite the surprise. As for Furina, she still knew not where to go, but if nothing else, she now knew that "freedom" did not mean solitude. * Unlocks at Friendship Lv. 6 |
| Salon Solitaire | Furina once found a relatively unknown book in a library of Fontaine, and the story's main character was a servant working in an opulent mansion. The idealistic young Mademoiselle Crabaletta, following a newspaper advertisement, came to a remote manor in the mountains to apply for employment, and despite her clumsiness, became a maid there all the same. The Master of said mansion did not appear often, and though his loquacious surintendante and etiquette-minded gentilhomme managed it in his absence, she led a carefree life there. None of the manor's attendants had been to the city in quite a long while, and so the maid taught them to sing the latest songs, play the latest tabletop games, and thus the servants grew closer and enjoyed one another's company. There was but one ironclad rule, which was that none should approach the heavy wooden door that led three floors underground, behind which was locked a secret that only the Master of the mansion was privy to. Though the maid was curious, she treasured her vibrant life there too much to pry. Time passed quietly, and one day, they were told by the gentilhomme that the Master was about to visit, and so the servants hurriedly began to prepare. The banquet was akin to a festival, and laughter and cheer filled every corner of the mansion — at least, until the Master was late the second day, and upon investigating, the maid was to discover his already-cold corpse. The Gardes narrowed the suspects down to the servants, but the maid, convinced that the Master's death had something to do with the mansion's secret, at last decided to open that forbidden gate. To her surprise, what awaited her on the other side was the mansion's main hall, upon the central stairs of which stood the all-too-familiar surintendante of the house. The words she spoke, too, were bizarrely known to the maid. "Ah, you must be our newest applicant. Crabaletta, I believe?" Furina was quite dumbfounded when she read that, for the story here recalled similar events in her memories. She admired the happy lives of the maid and the other servants, and the maid's courage in facing down the ancient secret to defend that life. Later, Furina dreamt of that same mansion. In her dream, she was Crabaletta, huffing and puffing as she ran to that door of secrets, and, with one deep breath, pushed it open. Behind it was a torrent of seawater that drowned the mansion in an instant, dissolving all in its wake — the Gardes, the surintendante of the house, the gentilhomme, and even herself. Furina woke with a start, looking around her to gather her wits, and the rest of the story sprang to her mind, unbidden... Crabaletta made use of the time loop triggered by opening the door to solve the mystery of the Master's death and discover the mansion's secret, freeing all its inhabitants from an ancient curse. "Thank you, Crabaletta." She thanked the brave, stalwart girl for giving that tale a happy ending. And as for several vivid figures from the story, they would eventually be given lovely forms, that they might be by Furina's side. * Unlocks at Friendship Lv. 4 |
| ??? | n/a * Unlocks at Friendship Lv. 6 |
Stories (Alt)
| Title | Text |
| Vision | "If you become human, you can reveal your secret to no one. You will face suffering and loneliness... Is this still what you want?" By a twist of fate, the musical "The Little Oceanid" which nearly died before it could live, got the chance to be performed, and proved a resounding success at the Opera Epiclese. Furina, standing in for the real actress, played the heroine Clio, who sacrificed herself to guide the freshwater upon which human survival depended back to them. According to the script, she was not to take up the Vision that would appear before her as she disappeared, but instead allow it to fall into the ocean depths alone. But during the actual performance, a real Vision appeared, and it belonged to Furina. Visions are usually objects that appear in response to humankind's most fervent wishes, but this one, in particular, seemed more like a reward for her past deeds. As Furina grasped it, its reflected radiance seemed to contain her heart, filled once again by this performance. Performing had, in the past, brought her much pain, to the point where she had turned her back on the stage, but she indubitably understood the glory and brilliance of the stage best of all, and could give those who chase their dreams on the stage her matchless guidance and support. As to the question of what to do next, which had plagued her for so long, she now had a clear answer: To see this world from the perspective of the audience, and create the greatest performances without stepping onstage. No longer would her attention be focused only on musicals — as long as it's related to performance, Furina is interested in taking part from behind the curtain. Also, it is worth mentioning that though she seemed quite calm upon receiving that Vision, so much so that she even managed a few fine words, upon leaving the theater troupe, Furina immediately set off afterward to avenge herself on the "Local Legend" she had once angered by accident... which ended quite poorly for her. She returned home, dejected but not defeated. She spent all night studying her Vision, which ended up causing the entire building to flood. And once she had finally cleaned things up together with the Salon Members, she received a final missive from the apartment manager. "No pets allowed in these apartments — not even if they are a Gentilhomme or Surintendante." * Unlocks at Friendship Lv. 6 |



















1,913 responses to “Furina”
Does anyone know if Yelan’s C4 works with Furina’s Fanfare stack mechanic? It doesn’t heal, but it does mess around with chars’ HP.
Yelan’s C4 increases chars max HP by 10% for each enemy you wrap in her elemental skill — up to 4 enemies (so a 40% max HP boost per character). 40% x 4 = 160%, so I’d assume this would give you 160 stacks.
Does this raise Furina’s Fanfare stacks or is “HP increases” only based specifically on healing?
aint no way this mfs nerfed her? whaaaat, someone know if the reduc of 450->300 stacks at c0 app to the %buff she give…cuz if that the situation….thank god i only wasted a few runs in artifacts for her cuz hoooolly fk i knew she is not gona be top tier idc but i have self respect for my primos jesus christ
Where exactly is this coming from?
I’ve seen literally nothing about any nerf and can’t find anything about it either.
Also bc of how hard it is to get 450 stacks a max fanfare reduc wouldn’t even affect her outside of some very specific scenarios
I’m seeing it on “X” from a leaker. But I’m mostly waiting to see how it’ll really change cause I doubt it will hurt her in any way tbh. Her main design is a buffer and off-field hydro applicator and she’ll be awesome like all the archons we’ve got so far. So I wouldn’t worry about the doomposter. It literally happens every patch lol
She is in testing still. She does not have a “nerf” or a “buff”.
So do babies in the womb get “nerfed” or “buffed” as well?
Thats not a nerf actually a buff 450 were actually impossible to achieve and her burst didn’t have 100% uptime but now we will not lose 300 fanfare point because cd is now 15 from 18 thats a huge buff
“Thats not a nerf” it wasn’t a buff, either.
She was not “nerfed” or “buffed”. WHy are there so many idiots who believe that? SHE IS STILL IN BETA, IE TESTING! She is not even out yet!
WOuld you state the same about a baby being developed in the womb?
The fact you think characters IN BETA/TESTING get “nerfed” and “buffed” and that you also believe there are “tiers” in this game proves that you should be ignored and that you have no idea what this game is. Also, this game is not competitive.
So, finally mono-Hydro teams will surface
Those were already possible, Furina’s a nice addition tho
I can see Ayato Yelan XQ Furina going pretty hard
What i want to know if she can perform as good as xq/yelan alone (not double hydro)
the only hydro i have is xq + kokomi and kokomi doesn’t perform as well as xq/yelan
i want yelan but im losing 50/50 in her banner so i want another alternative
if Furina is as good as them or at least can be played with Kokomi (if furina needs more hydro)
i will definitely pull for archon but i just want to know how she is in beta
No, she can’t – there are already several solo Furina videos on reddit in the Vape and Hyperbloom teams – you can easily find them and watch them with your own eyes. Furina imposes less Hydro than Yelan, so she is not capable of being solo Hydro.
Furina isn’t really a sufficient source of hydro for most team archetypes, imagine trying to do vape hu tao with kokomi as your solo hydro and you’ll get an idea of how thoroughly miserable that can be, but there are ways to use that to your advantage, furina is a pretty good choice for cyno/alhaitham quickbloom and can even still work as a second hydro in teams like vape
18s buff mean cyno and xiao got new friend
noelle+c4 gorou, wanderer+c4 jean, cyno+baizhu, dehya+bennet, and xiao very synergistic
who got solid sub dps now: ganyu 100% freeze, yoimiya and ningguang got aoe helper
idk if xingqiu+furina makes klee and yanfei 100% vape now
beside all of it: nilou got real dmg dealer, did she really makes ayato hyper good?, freminet shatter support
what if after 4.2 AQ Furina is no longer an archon?
it will pretty much justify miHoYo give her a ‘normal kit’ since she no longer an archon therefore no reason to give her the ‘archon level kit’
and it was heavily implied that after her burst animation compare to other archons, They’re all destructive
Venti: big storm
Zhongli: big meteor
Raiden: tear the space itself
Nahida: domain expansion
Furina: throw out some water toys?
you forget that archons follow thematics as well, and i wouldn’t subject Kusanali as destructive. While Kusanali summons her temple of wisdom, Focalors summons an stage of entertainment, being that her main treat.
Why’s everyone still hung up on Furina stepping down? I thought that was confirmed fake.
The only thing left to suggest it is her wearing a vision (which it’s already confirmed she doesn’t have the gnosis and Arlecchino will likely take it)
Either way strength isn’t really related to archon status, as Venti and Zhongli (who is extremely powerful in lore) aren’t all that powerful by today’s meta standards, meanwhile a funeral director, lonely teenage girl and Akademiya scholar are all ridiculously strong.
Her wearing a vision is wierd tho, as she’s a public archon unlike zhongli or Venti (theirs are fake), they don’t need at all (Nahida and Ei don’t wear visions at all) to use elemental power, Assuming the final Neuvi line is true, she litteraly returns her authority / power to Neuvi, to which I’m lost on the semantics of that, but she is a mismash of some of the typical archon visual traits, (in pneuma form her hair has a white glow durring skill, wrong color hair glow still), but durring her burst she doesn’t have an eye glow either. Although her kit is pretty loaded, and has a different design mark of archons, being 100% skill effect uptime, Venti’s updraft is 20s durration 15 second CD (it’s wierd that this is his A1), Zhongli’s shield is 20 second on 12 second CD, Ei’s follow up attack is 25 second durration 10 CD, and Nahida’s mark is for 25 seconds (not that anything lives that long) 6 CD. which is neat, I’m not 100% sure its archon exclusive, but it is something shared between them all. Currently everyone is focused on her hydro app being low, to which that is something fixable, I wasn’t following the Nahida beta’s but I do know they buffered her at some point in them, and it’s not like complaining on this site on that page did anything to get that through. It seems like to me the kit is designed with archon privlages in mind still, the problem is hydro is an already stacked element (XQ,Yelan,Kokomi), Venti barely had any competition because it was launch, and Zhongli pretty much the only “good” geo outside of mono geo teams besdies yun Jin as a buff bot (and he’s still mostly there as a comfort pick) although I do like an Itto or noelle hyper carry, Ei was the only “good” electro hyper carry till Dendro was released (and after that she entered the race of off field electro app, to which fischl and kuki are arguably better), and Nahida was the 4th dendro unit released. the Archons aren’t always the best of their element, but they do have design concessions given to them because they are the face of the region and element.
Doesn’t take the fact that Furina constellation pattern is similar to the other archons.
So…
Here’re possible teams for anyone who genuinely wanna run her with Ayaka (I’ll use her name this time since mentioning “my girl” everywhere in this context would make things harder to follow and understand):
1. Ayaka-Furina-Kazuha-Shenhe (Furina will be half Ousia, half Pneuma)
2. Ayaka-Furina-Jean-Shenhe (Furina will be full Ousia)
3. Ayaka-Furina-Kazuha-Charlotte (Furina will be full Ousia)
The pros of the #1 team is that double swirl is easier, thanks to that Members’ uptime is only 50%. This’s crucial since on boss, Cryo and Hydro are just eating each other’s auras. Shenhe tap E can buff Furina E too, by 15%. The downside is the heal liability of Furina (does her heal enough to prevent everyone from falling out of 50% HP?), and her cut-off Members’ uptime may not outdmg 68% atk Kokomi gives to Ayaka
For #2, umm… maybe cheaper since u can just lose 5050 to Jean? Ahh, better healing, and Shenhe E buff too like the first one. Other than them, the cons are that there’s no CC, which is what Ayaka relies on the most, and swirling issue.
For #3: the pros is… prob less “cost” than the previous two, to satisfy some TC like Genshin Noir maybe, lol 😂. The drawback is… to pull for Charlotte, who’s presumably not in Furina’s banner bcz u know, 💰. Moreover, the rotation is locked to Charlotte -> Ayaka (yes, the point of introducing Charlotte here is to be a ttds holder).
Pros of all of them: well-handle in situations when using Q isn’t desired, like enemies have a little HP left. Now, Ayaka’s CA isn’t alone anymore. There’s Furina E also!
Cons of all of them are: Furina’s slow application and too low AOE, rotation clunkiness mostly bcz we don’t know optimal rotations for all of 3 yet, and ER issue since Furina is a sole hydro. Swirling could be an issue too, especially in boss fight when… it’s explained in #1
If only Got3JeansLF Mona was still around to help me TC these 3 teams…
What else did I overlook?
we’ve seen enough of your comment bro, stop spamming
stop being uneducated internet kid
My apologies if helping Ayaka main is enough for u to perceive me as a spammer…
If u can’t reply anything constructive to the comment and instead only insecure “kid” insult, u could move on
Guess with her release, there will finally be a team comp with low-tier multi-target (MT) healers like Sayu or Noelle. Since Furina’s Ult seems to prefer MT healers more than single target healers. Barbara or Kokomi might be great too but they have pretty long CD between their next MT healing, which are 10 secs for Barbara’s skill and 8 secs for Kokomi’s Ult.
baizhu.
Jean, Charlotte
My only complaint is her burst effect. The bubbles are annoying and distracting like a cheap Instagram effect. I hope they tone it down.
Ya, that’s the perfect way to describe it. I also wish it would show you in some way how much fanfare you have
The best parts of her kit are; the fact it does a decent amount of damage, provides sizable and relevant buffs, has both pneuma and ousia, provides some healing (depending on rotations) and has 100%+ skill uptime.
Lastly, something that i haven’t seen people talking about much, she allows on field DPS units to use marechaussee hunter, giving them a massive CR buff.
Let me reiterate this.
She can force an artifact set to work for onfield units, that gives them 36% CR. You can literally get her, and then farm MH for a large portion of onfield characters.
Although, she also has multiple issues/drawbacks with her kit too- ie lower hydro app, damage is not crazy (but shes a support), burst stacks can take a little time to charge up, ER requirements can be high in some teams, lack of good weapons, teams always require a healer and lastly her NAs/CAs are used in rotations but aren’t relevant until c2- making her potentially feel a little worse to play.
I don’t know why people are shitting on her, despite the fact she is objectively good, despite her various flaws. She works in a great many teams and is overall a great unit to go for. Of course, if she gets buffed i’d be happy as hell, but i dont think she particularly needs any nerfs/buffs other than QOL stuff.
I’ll be rolling for her, as I think she is goofy as hell, and because i think her benefits are worth rolling for, and because i have a few teams where I want to use her.
Those “people” define good chars have to be broken, or are just “mid” in their eyes 🗿
My girl may gain less benefit from Massachusetts Hunter compared to other chars since MH and BS are pretty much situationally on pair. One is better on freezable mobs, one is better on other scenarios (boss, permanent aura, etc.).
Unfortunately, MH only works on field, so she can’t use it (unless you get C2 and try to run her as a proper onfielder). Generally, she can use the Dehya set, Blizzard Strayer (sitationally) or Golden Troupe, with GT probably being the best out of the 3
BS can be good in freeze teams, but I haven’t done any damage calculations to see if the fat crit bonus is better than the dmg% bonus from GT. My guess is that GT is better- but even if BS is better, the situational nature of it means that you can’t use it normally.
The dehya set doesnt provide as much dmg bonus as GT, but its still somewhat competetive since it has some hp% from the 2pc bonus, which is still good.
But like i said, i havent done any proper calculations yet so i could might just be completely off.
Dehya set does not work on Fontaine char with their HP reduction mechanics, including it does not work on Furina. You can easily test this on any Fontaine char – they can all decrease their HP.
oh, thats good to know then, i haven’t used gotten any fontaine characters yet, other than the free lynette that I dont use, so I was under assumption it works.
GT can buff Q dmg 🤔?
Ahh u may have mistaken “my girl” with Furina. Got it
oh my mistake, i didn’t read your user name.
She will allow me to play CritKomi with a 4p Marechaussée reliably =3 (When I’ll get the BP weapon and artifact luck will give me decent pieces xP)