| Displayed Name | Domain of Blessing: Desert Citadel |
Sub | loc_level_4 |
Allows Multiplayer? | INVOLVE_SINGLE_MULTIPLE |
Recommended Party Level | 69 |
Required AR | 35 |
Entry Cost | 20 |
Recommended Elements | |
Disorders | Heightened Verve lasts 30s: Every 6s, rain will fall in random areas near the character, applying the Wet effect in an area. Each spell of rain lasts for 5.5s. When a character uses their Elemental Skill or Elemental Burst, a Wildgrass Shockwave will be unleashed at the character's location, dealing AoE Dendro DMG. This effect can be triggered once every 3s. While Heightened Verve is active, different opponent types will spawn, and defeating them will net you more points. |
Description | Lost and abandoned for centuries, the ruins of this city have become a resting place for paltry beings. Should you manage to sweep away the monsters inside like a gust of desert wind, you might just find yourself a few rare Artifacts richer. |
So I guess 5.3 will keep us hostage for at least 9 weeks?