
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 1020 | 26.63 | 59.53 | 5.0% | 50.0% | 0% | ||
20 | 2646 | 69.07 | 154.42 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3521 | 91.9 | 205.47 | 5.0% | 50.0% | 0% | ||
40 | 5268 | 137.51 | 307.44 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5889 | 153.73 | 343.71 | 5.0% | 50.0% | 9.6% | ||
50 | 6776 | 176.87 | 395.44 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7604 | 198.49 | 443.8 | 5.0% | 50.0% | 19.2% | ||
60 | 8500 | 221.87 | 496.07 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 9121 | 238.09 | 532.34 | 5.0% | 50.0% | 19.2% | ||
70 | 10025 | 261.68 | 585.08 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10647 | 277.9 | 621.35 | 5.0% | 50.0% | 28.8% | ||
80 | 11561 | 301.76 | 674.69 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 12182 | 317.98 | 710.96 | 5.0% | 50.0% | 38.4% | ||
90 | 13103 | 342.03 | 764.71 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Invitation to a Beheading | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 6 consecutive spear strikes. Consumes a fixed amount of Stamina, dashing toward a nearby opponent and cleaving once. Continuously holding this button will cause Arlecchino to consume Stamina and engage in up to 5s of high-speed movement. Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. When Arlecchino has a Bond of Life equal to or greater than 30% of her Max HP, she will enter the "Masque of the Red Death" state, where her Normal, Charged, and Plunging Attacks will be converted to deal When in the "Masque of the Red Death" state, Arlecchino's Normal Attacks will deal extra DMG to opponents on hit that scales off her ATK multiplied by a certain ratio of her current Bond of Life percentage. This will consume 7.5% of said current Bond of Life. Her Bond of Life can be consumed this way every 0.03s. When her Bond of Life is consumed in this manner, All Is Ash's CD will decrease by 0.8s. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
![]() | All Is Ash | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Summons forth Balemoon Bloodfire, dealing Opponents hit by the aforementioned attack will have a Blood-Debt Directive applied to them. ·Lasts 30s. Every 5s, it will deal 1 instance of ·When Arlecchino uses a Charged Attack or her Elemental Burst, Balemoon Rising, she will absorb and clear nearby Blood-Debt Directives. Each Directive absorbed grants her a Bond of Life worth 65% of her Max HP. ·The maximum value of the Bond of Life she can be granted through Blood-Debt Directives within 35s after using her Elemental Skill is 145% of her Max HP. Using the Elemental Skill again during this duration will restart the count on duration and the limit on the value of Bond of Life she may gain from Blood-Debt Directives. As she sees it, not every grain of wheat that falls upon the earth will grow into an ear, while those who obstruct her, once burned to ashes, can certainly be used to nourish flowers. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
![]() | Balemoon Rising | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arlecchino's great wing of Balemoon Bloodfire beats as she absorbs and clears Blood-Debt Directives around her. She deals It is commonly believed throughout Teyvat that moon phases other than the full moon are mere metaphors of ill-omen, used only by those who practice alchemy and astrology. She saw this crimson moon in her dreams many times. Were those portents of disaster? Indeed they were, but the destined catastrophes belonged to those who enraged her. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Passive Skills
![]() | The Balemoon Alone May Know |
While in combat, Arlecchino gains a 40% |
![]() | Agony Alone May Be Repaid |
·Arlecchino will be granted a Bond of Life worth 130% of her Max HP when an opponent to which she herself applied a Directive is defeated. ·5s after a Directive is applied, it will be upgraded to a Blood-Debt Due. When absorbed, it will instead grant Arlecchino a Bond of Life worth 130%. A Bond of Life created in the aforementioned ways cannot exceed the original limit on the value of Bonds of Life obtained through |
![]() | Strength Alone Can Defend |
Arlecchino gains 1% All Elemental and Physical RES for every 100 ATK she has in excess of 1,000. The maximum RES increase she can gain this way for each is 20%. |
Constellations
![]() | "All Reprisals and Arrears, Mine to Bear..." |
Masque of the Red Death is further enhanced, the value of the increase is 100%. Additionally, Arlecchino's interruption resistance is increased when she performs Normal or Charged Attacks while affected by the Masque of the Red Death. |
![]() | "All Rewards and Retribution, Mine to Bestow..." |
When Arlecchino absorbs such a Due, she unleashes Balemoon Bloodfire in front of her, dealing 900% of her ATK as You must first unlock the Passive Talent "Agony Alone May Be Repaid." |
![]() | "You Shall Become a New Member of Our Family..." |
Increases the Level of Maximum upgrade level is 15. |
![]() | "You Shall Love and Protect Each Other Henceforth..." |
When Arlecchino successfully absorbs a Blood-Debt Directive, |
![]() | "For Alone, We Are as Good as Dead..." |
Increases the Level of Maximum upgrade level is 15. |
![]() | "From This Day On, We Shall Delight in New Life Together." |
The DMG of For 20s after Arlecchino uses |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Party Switch when teammate is under 30% HP | ||||
Party Switch under 30% HP | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting |
Quotes
Audio Language:
Title | VoiceOver |
Hello | |
Chat: Eyes | |
Chat: Home | |
Chat: Tip-Off | |
When Thunder Strikes | |
When It Snows | |
When the Sun Is Out | |
When the Wind Is Blowing | |
Good Morning | |
Good Afternoon | |
Good Evening | |
Good Night | |
About Arlecchino: Perception | |
About Arlecchino: Cold Blood | * Unlocks at Friendship Lv. 4 |
About Us: Compromise | |
About Us: Being a Guest | * Unlocks at Friendship Lv. 6 |
About the Vision | * Unlocks at Friendship Lv. 4 |
Something to Share | |
Interesting Things: Aurora | |
Interesting Things: Spiders | * Unlocks at Friendship Lv. 4 |
About Lyney | * Unlocks at Friendship Lv. 4 |
About Lynette | * Unlocks at Friendship Lv. 4 |
About Freminet | * Unlocks at Friendship Lv. 4 |
About Neuvillette | * Unlocks at Friendship Lv. 4 |
About Furina | * Unlocks at Friendship Lv. 4 |
About the Tsaritsa | * Unlocks at Friendship Lv. 4 |
About The Jester | * Unlocks at Friendship Lv. 4 |
About The Captain | * Unlocks at Friendship Lv. 4 |
About The Doctor | * Unlocks at Friendship Lv. 4 |
About Damselette | * Unlocks at Friendship Lv. 4 |
About The Rooster | * Unlocks at Friendship Lv. 4 |
About Marionette | * Unlocks at Friendship Lv. 4 |
About Regrator | * Unlocks at Friendship Lv. 4 |
About The Fair Lady | * Unlocks at Friendship Lv. 4 |
About Childe | * Unlocks at Friendship Lv. 4 |
More About Arlecchino: I | |
More About Arlecchino: II | * Unlocks at Friendship Lv. 3 |
More About Arlecchino: III | * Unlocks at Friendship Lv. 4 |
More About Arlecchino: IV | * Unlocks at Friendship Lv. 5 |
More About Arlecchino: V | * Unlocks at Friendship Lv. 6 |
Arlecchino's Hobbies | |
Arlecchino's Troubles | * Complete "Masquerade of the Guilty" |
Favorite Food | |
Least Favorite Food | |
Receiving a Gift: I | |
Receiving a Gift: II | |
Receiving a Gift: III | |
Birthday | |
Feelings About Ascension: Intro | * Unlocks at Ascension Phase 1 |
Feelings About Ascension: Building Up | * Unlocks at Ascension Phase 2 |
Feelings About Ascension: Climax | * Unlocks at Ascension Phase 4 |
Feelings About Ascension: Conclusion | * Unlocks at Ascension Phase 6 |
Elemental Skill: I | |
Elemental Skill: II | |
Elemental Skill: III | |
Elemental Burst: I | |
Elemental Burst: II | |
Elemental Burst: III | |
Opening Treasure Chest: I | |
Opening Treasure Chest: II | |
Opening Treasure Chest: III | |
Low HP: I | |
Low HP: II | |
Low HP: III | |
Ally at Low HP: I | |
Ally at Low HP: II | |
Fallen: I | |
Fallen: II | |
Fallen: III | |
Heavy Hit Taken: I | |
Heavy Hit Taken: II | |
Joining Party: I | |
Joining Party: II | |
Joining Party: III |
Stories
Title | Text |
Character Details | The Hotel Bouffes d'ete, situated in the Vasari Passage, is a lovely building with clean walls and sparkling windows, and well-mannered, well-groomed children frequent it every day. Unlike other mansions of comparable beauty in the Court of Fontaine, the registered owner of this property does not live on-site. Indeed, nearby residents have not even heard of her. The signature on the relevant documentation is but a false identity — the real power lies with someone else. If one could hear the children whisper at night behind the Hotel's closed gates, one would hear this appellation: "Father." When speaking of "Father," some faces turn worshipful, some hearts are seized with fear, and still others look inscrutable, torn — but their tone always becomes one of respect. These children are part of the organization known as the House of the Hearth. They belong to the Fatui. This place is home to orphans the world over, and the luxurious Hotel is but one of the House's faces. As for this "Father," the master of the House, she is none other than The Knave, Arlecchino, presently Fourth of the Fatui Harbingers. The Fatui — and this Harbinger — enjoy a mixed reputation. But to most of these children, "Father" is the most important figure in their lives. "It is only because 'Father' is here that this place is truly like a 'home.'" |
Character Story 1 | Almost all who have had dealings with The Knave have felt the unseen, oppressive weight that emanates from her. She commands any conversation with ease, and few can keep the secrets of their heart from showing on their faces when confronted with those unique eyes. Ever ruthless, she will settle affairs while talking and laughing, even being so considerate as to do those who come after a favor by rendering the area spotless, so as not to traumatize them. But none of that is what makes her most dangerous. "The unknown" has, after all, ever been the source of all dread. Even the children, who interact with her on a day-to-day basis, cannot claim to understand her. Not her hobbies, her dislikes, or the things on her mind when she gazes out to sea. Each August, they rack their brains thinking of birthday presents for her, and yet her reactions to each gift are virtually the same. This continued until last year, when Freminet was given a nasty shock by a lizard that leaped down from the ceiling. The little "invader" was caught by Lynette's sharp eyes and quick fingers and then imprisoned on top of the table by a bowl she swiftly seized. Both bowl and lizard wound up being taken for that year's gift by The Knave, who just happened to return home at that moment. The next day, when Lyney entered "Father"'s office to give a report, he found a familiar figure in the feeding box. The temperature and humidity within the box seemed to be eminently suitable for the little lizard, which seemed to be quite enjoying itself. "Father" seemed to have experience in rearing reptiles. As The Knave raised her teacup, Lyney immediately shifted his gaze away from the lizard, but he quietly noted this incident to himself. The children seize every opportunity they can to get closer to their "Father," after all. Thus, Lyney, Lynette, and Freminet began looking up all sorts of knowledge regarding raising lizards, hoping to have something to discuss with "Father" when next they saw her. But just a few days later, when he next set foot in her office, the box was already empty. "'Father'... What happened to that lizard?" "It attempted to open the box lid a few times, so I gave it back its freedom. Our acquaintance was brief indeed, but that was the choice life made." The Knave's voice was completely calm. Looking at the confused Lyney, she then directed a casual finger at a bird that was poking about at the windowsill. "Ah, yes. Not long after it left, the lizard became this one's lunch. Now it seems to want me to serve it seconds... Go chase it away." * Unlocks at Friendship Lv. 2 |
Character Story 2 | Vanity is but human, and adolescent children gradually gain awareness of beauty and homeliness. They begin to surreptitious don accessories and trim their split hairs with scissors. Rebellious little tendencies such as these are of no concern to "Father," nor will she interfere. But should a child reveal their position during a night operation on account of a necklace she would not lay aside — now this would require a "Father"'s instruction. Thus did Arlecchino enter that girl's room, a lovely handbag in hand. The necklace had already been taken off and placed on the table, and the girl stood trembling next to it. She knew her error. Arlecchino scooped up the necklace and gazed upon it, before walking over and looping it back around the girl's unblemished neck. She then lifted the flowing gold locks around the child's ears. "Oh, you pierced them yourself." And so "Father" once more retrieved velvet ribbon and jeweled earrings from that bag, tying the girl's hair with the former, and affixing the latter to her ears. Then, taking her by the shoulders, she guided the girl before the mirror. The young lady reflected within was as a gem-encrusted noble rose, her beauty shining through the unease that blazed across her features. "It is normal to be vain at your age. But do not let these beautiful trinkets arouse vanity and dull your intellect." "I'm sorry, 'Father,'" the young woman anxiously apologized, her terror evident. With quivering hands she reached for the earrings, making to unfasten them. "It won't happen again, I swear..." But the mirror showed only "Father"'s unwavering calm, her smile seemingly undimmed. "Shh... Do not be so nervous. People often long for that which they cannot have, and it would not do for regret to make beautiful memories seem ever rosier." "Wear them. Once you have grown accustomed to them, you will realize that no gem, however exquisite, is any more than an object, cold and dead." "This is your new lesson — to understand the source of your emotions. Master them, use them. Never be their slave." * Unlocks at Friendship Lv. 3 |
Character Story 3 | Before "Father" rewrote the rules, the House of the Hearth had a wholly different face. The previous Knave was named Crucabena. Of course, few used that name directly, and the children all called her "Mother." And she seemed a perfect one: a friendly smile, a gentle demeanor, conscientiously caring for her family, and never without stories to tell the children. Yet, should you have been brought up in an even slightly ordinary environment, the tales she told would have curdled your blood and chilled you to the marrow... She would speak of unspeakable cruelties as if they were fairy-tale fantasies, guiding the House members to mutual slaughter, until the strongest among them was selected as "king." She called herself a mother, but never saw the Hearth as her home. To her, the unnumbered sacrifices were but an interesting experiment. ... Before taking the title of The Knave and changing her name to Arlecchino, the young girl had another name: Peruere. She was an orphan of unknown origin, like all others in the House of the Hearth — a "child" of their "Mother." Many knew that "Mother" favored her especially, indeed, caring far more for Peruere than even her own biological daughter, Clervie. As such, even to the last, few understood why Peruere repaid this kindness with a magnificent assassination. Crucabena's insane experimentation took place far from prying eyes, so naturally, almost none knew of them. Peruere was thus tarred as having committed "matricide," her madness known to all. ... Even after the dust had settled, she who had once been Peruere — and was now Arlecchino — did not offer any explanation. She indulged the spread of these rumors, and indeed added fuel to the fire from the shadows. Whether as a diplomat or assassin, one profits most from seeing through the other party while keeping oneself shrouded in mystery. A small tombstone stands at the site where she slew their "Mother," the eulogy penned by her hand. "Here the last light of the setting sun lies buried. Here the coming dawn finds a welcome." * Unlocks at Friendship Lv. 4 |
Character Story 4 | To hide her origins and consign the truth to the flames, Arlecchino has always proclaimed herself a Fontainian. The truth is, however, that she discovered an ability to wield a strange fire from a young age. This attracted much curiosity, as no one in her "family" knew of such power. But at her young age, this seemed like no ability to be boasted of so much as a deep-rooted curse. Each time she let her vigilance wane, this power would run rampant, eating away at her body. First her fingers, then her palms, and then her forearms... The blackened marks were akin to those of burned charcoal, just as she seemed akin to burning firewood. Here she had a vague foreboding, that if this dark shadow were to creep up her shoulder, and snake from shoulder to heart, she would likely undergo some sort of "change." Perhaps that would be the moment fate tipped its hand to her. ... Even without the corrosion, this flame brought her other troubles. Those rendered ash by these fires would leave "afterimages." At times, they were fragments of memory, and at others, they donned the aspect of dazzling colors. As those who fell at her hand increased, Arlecchino began to hear various voices. Screams, wails, and hurled recriminations would wake her from dreams, and she soon grew used to this. She had few dreams worth remembering fondly, in any case, filled as most were with crimson moon and barren wilds. In cases few and far between, these afterimages would be complete enough to take on the form of a "conscious individual." Of course, these were hardly as special as "Clervie's shadow," but they would still appear by Arlecchino's side, driving the clamor away and buying her a moment's respite. Like children at play, they would gather for a time, and then drift away as they pleased. Arlecchino remembered who they were in life. But she would never call them by their names. * Unlocks at Friendship Lv. 5 |
Character Story 5 | After meeting the Tsaritsa, being bestowed with a Delusion, and inheriting the name "Arlecchino," the young Knave was also granted an individual audience with her superior. Director Pierro's expression lay hidden behind his half-mask. "I know you still harbor dissatisfaction and doubt. As such, I will answer five of your questions concerning the world... or concerning yourself." "You need not ask for guarantees from me, ask about our programs and principles, or about Her Majesty's ideals. Those, I can answer freely and without reservation." Arlecchino did not wholly trust The Jester's open honesty. "Then let me also state that I reject any deliberate mystifications or obfuscations, as well as word games and lies." "Most prudent. In that case, allow me to answer the first question weighing on you. Why did we choose you, and why did you accept? 'The naive will die for their ideals, but we are willing to endure even the meanest existence to accomplish our goals.'" ... "Question three. What do my constant dreams of a crimson moon and my powers mean?" "I once served the final dynasty of an ancient underground kingdom. Its dynastic name was 'Eclipse,' and before them came the 'Crimson Moon.' As for the secrets from before your birth... I suggest you purchase a book named 'Hleobranto Innamorato.' I read no such tales in the days when I pursued academic attainment and saw it only by chance. The circumstances depicted are specious, but the key details are accurate." ... "Question five. What will become of me and the others in the House of the Hearth once everything is finished?" "I will be frank. None of you have any place in my ideals, for I plan only to uphold 'the virtue of folly.' But I can guarantee that our Tsaritsa will once again be a god who loves all humans, and in her ideals shall all human wishes be granted." This "virtue of folly" was, of course, left enigmatic, but she accepted this answer nonetheless. The Fool had given five answers to her five questions, and the mist that covered her eyes was beginning to part. "Arlecchino." Pierro called out to her as she departed, and she turned around. "Rather than dwelling on how the world is now, you should consider to where it should go." The sounds of her departing footsteps as she spun on her heel and kept walking were the only reply. * Unlocks at Friendship Lv. 6 |
"Marelle" | The House of the Hearth uses many codewords to maintain operational security and secrecy, and of these, "Marelle" was personally selected by The Knave herself. "Marelle" takes its meaning from a popular Fontainian children's game. Boxes sequentially marked with numbers are drawn out on the ground, a sandbag is thrown into one of the boxes, and the player will jump from box to box in a specific order. No one knows when this game began to spread, nor who created the rules, but all young children of the Hearth have experienced being taken by older children to play the game. Light-footed leaps, boisterous laughter... The memories married to "Marelle" were always wonderful, like the kiss of radiant sunshine. As such, at first the children were perplexed when their "Father" was torn between assigning "At Ease" or "Danger" to that codeword. Little did they know that in the House that came before, Marelle was no game. In those days, each and every child would leap into the boxes one by one under the vigilant eyes of the adults. Stepping out of the lines or breaking the rhythm was not allowed. There was never a need to ask the punishment for making a bad jump, for the area outside of the boxes was lined with upturned blades. Those who lost their balance, whose stamina failed, or simply made an error out of fear... So, so many fell beyond the bounds, and the dark-red soil mourned that painful past. None would have associated it with being "at ease" — indeed, few could speak of it without blanching. Yet, after her hesitation, Arlecchino chose "at ease" as the codeword's meaning that day. Marelle was by then no longer associated with "danger." Now, all that came to mind when this game was mentioned were smiling faces. In which case, she thought, let those unhappy memories dwell in her heart alone. Let the blood and dust be wiped away, for should children not see a broader future? * Unlocks at Friendship Lv. 4 |
Vision | Arlecchino has many sources of power. The ancient Balemoon Bloodfire burns within her, the noble blood serving as both curse and blessing — this was her first support. The merciful Tsaritsa pardoned her matricide and granted her a Delusion, proof of royal favor and a badge of honor. That was the third time she obtained a source of power. Between these two, the girl who still called herself "Peruere" received a Vision. While Clervie yet lived, Peruere had mooted the idea of assassinating "Mother" to her. Perhaps she lacked confidence, or perhaps it was their familial bond that yet shackled her, but Clervie refused. Clervie's destiny concluded when the cold blade pierced her. But as she slipped away towards death, she was truly happy, for she had finally found her freedom. But for the living Peruere, fate's gears had only begun to turn. The experiment to select a "king" was over, but "Mother"'s ambitions were far from fulfilled. Peruere thus decided to undertake the plan that had once been shelved solo. From that day on, she silently calculated the gap between herself and "Mother." Her martial skills were the fruit of her "Mother"'s tutelage, and the strength flowing through her bloodline was laid bare before "Mother." And what was a child before adults but a nestling — even one who had emerged as ruler of the roost? But what her life of suffering up till now had not taught her was how to give up. Thus Peruere constantly honed herself, though her body became riddled with scars from constant battle, though her arms should be burned black from baleful blood-fire she could not completely control. Then, on one moonlit night, a Vision came to her without warning or portent. The round Vision lined up perfectly with the moon, and the glimmering gem tinted the latter crimson— Was this her wish? Was this merely the fruit of hundreds of days and nights of ceaseless thought? Such a question was doomed to remain unanswered, and so she did not obsess over it. She merely concealed the Vision in the place closest to her heart before sending "Mother" a "pleasant little surprise." As a Fatui Harbinger, Arlecchino bows before no god. Yet though it represents the institution of The Seven, she always takes meticulous care of this Vision. To her, this is proof of her defiance of fate, wresting from it command over her future. * Unlocks at Friendship Lv. 6 |
1,706 responses to “Arlecchino”
so how much is the max BoL in one rotation? is it like just 80% or just 70% for single target? if that so its so bad for uptime
The skill gives 70% on 3 stacks or a max of 80 if there are multiple enemies you absorb stacks from. The ult and wep give their own and can go above 80% we think. Probably max’s out at 100%.
Hu Tao V2, but would be completely useless if healed instead of only getting weaker.
Nah, I’m sticking with my vape plunge Hu tao V1, and classic charge attack Hu tao V1.
You can’t heal her…
YOU ✨️ CAN’T ✨️ READ
(she can’t be healed so you can’t clear her bond of life, and she’s an AoE focused NA dps the exact opposite of Hu Tao)
Alright I read it already, I just didn’t get it the first time I read it. tell ur dad the same thing when he didn’t get what he just read would you
Sorry bro I don’t have a dad
Does anyone know what Blood Debt DMG increase does? Shouldn’t it be on the skill instead of on normal attack since it doesn’t have anything to do with NA and I assume only active when there is BoL above 30%? This one feels insignificant to me as you won’t be relying on the Blood Debt Sigil damage anyway unless it has something to do with NA.
Also Shenhe’s Signature (minus the off-field ATK bonus) should be really good for Arlecchino right?
“Blood debt dmg increase” refers to the NA dmg increase that is based on her current BoL
so her NA dmg will be increased 238% of her current BoL
Essentially blood debt damage will be the extra damage Alercchino’s attack during the infusion state can receive. This extra damage is calculated based on her current bond of life percentage.
So like at lvl 10 the additional blood debt dmg increase is 238%, if Alercchino has 30% bond of life at the moment, which is the minimum she needs to enter infusion state, her charge attack deal 242.56% + 71% (30% of 238% blood debt dmg increase). The max bond of life she can have is 80%, which means her charge attack dmg will then be 242.56% + 190.4% (80% of 238% blood debt dmg)
All of this is built into Alerchino’s normal attack, which is rare. Still, it makes sense since her infusion state is conditional and can be extended or switched out and maintained as long as you remain above 30% bond of life, instead of relying on fixed time like Hutao during her skill infusion that will end upon switching out and cannot be extended if enemies are still alive.
Her max Bol is likely more than 80%. It’s the skill that max’s out at 80% Bol increase at once. Which needs at least 2 enemies to have debt on them at once. But if you have other sources of Bol increase such as the wep or using her ult, you can very likely go over. But i do think the cap will be 100%.
can someone plz explain to me in Razor terms whats her bond of life mechanic?
Can’t heal until you overheal the bond
in Arle’s case
can’t heal until you overheal the bond but can’t heal from other sources than skill
I really hope this is an okay explanation
You no heal until you over heal. example, if you have 20,000 HP and the bond of life is 10% of your HP, you will need to receive 2000 HP as heals to remove the bond of life, then you can heal as normal
Bond of life in general eats some healing
Arlecchino’s BoL specifically is basically a meter that increases her power, and each attack drains it
really does feel like hutao 2.0
I don’t understand how she’s supposed to work without fodder.
Using E clears lifebonds and applies debt.
Attacking requires lifebonds AND debts to do damage.
Charge attack REMOVES debts and PROVIDES lifebond.
I’ve got a feeling the “Blood Debt DMG Increase” under normal attacks is labelled wrong. And is supposed to masque of red death,
The blood debt dmg increase is referring to her NAs dmg increase based on BoL, and it is phrased weirdly yeah
She works without fodder because of her A1 passive
So far I think I’ll use PJWS and 4x Gladiator’s Finale, already have a really good artifacts from this set. I think that’s her best weapon and set outside of signature and new 4.6 set? I just wonder what’s her best F2P 4* weapon then, is there any perfect picks for her?
Naturally i feel like Blackcliff will be her best 4* option, other than maybe Deathmatch but that’s not f2p. White Tassel might actually be okay for a 3* if you have it at R5
I believe S1 Deathmatch is about 82-85% of her sig and is one of her best 4* options
White tassel has awfully low base atk on an atk heavy character unfortunately
unfortunately the drill loses with her not being able to heal
Fjords seems p good in reaction teams
I can see Dehya potential support here
True, she’s not the best, but she’s fine (especially if you just want to use Dehya lol), I’m planning to use Arlecchino/Yun Jin/Kazuha/Dehya as one of my teams
y yunjin
if u can
C6XQ,C6Layla,C5Dehya,C0LesboMom
She’s kinda mid with that Bond of Life mechanic at C0, i don’t see the benefit she gain from self-debuff unless you get C6 for 500% atk bonus alone, or C2 for AoE explosion at minimun requirement
You did not read her kit, right?
C6 doesn’t do that. 90% of the time you’re starting battle with 0 Bol and using your skill right at the beginning. As you have 0 Bol that “500%” does literally nothing in most cases.
She’s still 2x Hu Tao damage at C0 if you work with her right. If 2x another DPS is “Mid” then idk how bad you think Hu Tao is.
hu tao d tier confirmed @CEOdementia said so
“She’s still 2x Hu Tao damage at C0” – she doesn’t do that. The DPS of the best Tao team is 82k, the DPS of the best Arle team is 76k.
If Arle had applied x2 Tao dmg, it would have totally powercreep Neuv….
How is Arle who does 3 normal attacks in second only at 76k when each one can do over 40k? This isn’t with Vape either. 120k no vape, one of those vaping would pretty much give another 20k so 140k vs 82k. Still this isn’t counting buffs either vs Hu Tao that is counting buffs, if you add any buffer, Arle DPS goes even further. You didn’t see the video did you? Where Arle kills a boss in a second with 3 normal attacks each one doing over 60k?
May I have the video somehow? I hadn’t even seen how her infused NA looks like, because the video sent everywhere doesn’t show it at all
TYSM if you’ll tell me where had you seen it
Can’t post links here i think. Look up Arlecchino Mains reddit. The video and lots of other info is on there including great art.
don’t trust any random guy because he made a vid. oO he probably doesn’t even know how to play her correctely and yes I would say c1 and BiS weapon is a must-have for arlecchino otherwise I’m not sure if she is THAT much stronger than hu tao apart from this we don’t know her internal cooldown yet (at least I didn’t hear anything).
DPS is damage per second and it counts as the average damage per second inflicted per rotation. By the way, even Neuv has less than 100k in his best team. So, are you seriously saying that Arle is one and a half times stronger than Neuv? Is this crazy even for simp…
Or are you one of those who thinks that DPS Eula = 500k just because she can do a powerful one-time poke once every 20 seconds?
Arle makes 10 NA and her BoL runs out. These 10 NA + Ult + DoT are her entire total damage per rotation, she is not going to inflict 140k every second without interruption throughout the entire battle.
Hu Tao, Diluc and Gaming can plunge 200k+ in one hit, but this does not mean that their DPS = 200k+, because they do not deal such damage every second: they need to use the support buttons and wait for their CDs to be restored.
By the way, you’re lying directly about the video. In the video you’re referring to, she’s boosted by Bennet, Kazuha with sig and ZL res shred – how long has it been considered “without buffs”? If you’re going to lie directly, then make sure that your lie can’t be verified by anyone who goes into Arle-mains and watches the video with their own eyes, lol.
Seriously, dude, I understand that you are a simp, but in all seriousness, saying that Arle without buffs will cause 1.5 times more damage than Neuvelette in his best team is beyond copium.
I’ve done the calcs, i know her kit, i know what i’m talking about. Arle does 3 hits a second, this is fact, she does 40k without support per attack, this is fact. So her DPS is 120k. Once again. This is fact.
Also i never said the 60k+ hits were without buffs, learn to read. We also don’t know the leakers set, but according to the calcs i can do myself she can hit way higher than 65k with said buffs with the set i already have for her.
My stats will be 3k attack, 93% crit rate and 274% crit damage. These artifacts have already been farmed. I will be trying to get her new set as well but it will probably be awhile before i can switch over because of just how powerful my current artifacts are.
Saying copium when it’s literal calculations, not just “I think i can do this.” Is legit nothing more than doomposting.
With C1 she can do 34 attacks, sue it gets weaker as it goes but it still equals to 33k on average over the course of the 34 and i doubt anything’s surviving the first 10 which will all be 40k WITHOUT support. And much more WITH support.
Doom Poster do better.
If you’re going to try and doompost, at least read the kit properly and understand it rather than going. “She’s useless with a healer.”
“Cinders Alone Shall Nourish
While in combat, Arlecchino can only receive the healing effect from All is Ash’s Nourishing Cinders.”
Aka YOU. CAN. NOT. HEAL. HER. She can only her herself and she only does it when she’s about to reapply her BoL anyway.
This was meant to be a new message ops.
Doom Poster do better.
If you’re going to try and doompost, at least read the kit properly and understand it rather than going. “She’s useless with a healer.”
“Cinders Alone Shall Nourish
While in combat, Arlecchino can only receive the healing effect from All is Ash’s Nourishing Cinders.”
Aka YOU. CAN. NOT. HEAL. HER. She can only her herself and she only does it when she’s about to reapply her BoL anyway.
Ok yea something buggy, i defiantly made a new post there but it ended up here instead. Ffs.
Except ur only coping and being worried if ur long awaited character would be mid.
I mean, hu tao literally goes up to more than 3.5k attack by her skill with fire percentage buff on her passive and vape constantly whether u do charge or plunge attack.
Arlechino’s kit literally says normal attack, meaning her kit doesn’t even revolve in vaping. Top that with the fact that the only buff she got for herself is that 40% dmg bonus from having “bol” with some extra multiplier.
She is mid dps wise, just accept it.
2x stronger than Hu Tao but sure. Hu Tao gets 80k Vapes with support. Arle does 60k without Vapes with support. Arle does 3 hits for every 1 hit Hu Tao does. Hu Tao does 80k DPS Arle does 160k DPS. One needs hydro application the other doesn’t.
While I don’t think her best team will be ridiculously better than Hu Tao (if better) calling her mid with her current kit multipliers is just incorrect
She’s “mid” sustainability wise, offensively she’s quite the force
Yeah I was just annoyed by this Reina simp trying to overhype something that even trustable leaker won’t call her busted in term of dps, like any other characters when they were being leaked.
@SW Lmao leakers are often wrong when it comes to meta characters and this is always pointed out. They called Kazuha mid ffs. You can’t use them for an arguement like this.
You made a post about how she is weaker than Hu Tao before i said anything to you, so stfu trying to use me as a scape goat here for your bad take.
Arle’s damage is better than is currently being led to believe in damage sheets, i’ve already pointed out how in a later post with actual calculations on the post it’s self so you can’t even argue against it.
My zhongli/xinq/hutao/yelan literally does 25k-30k first hit and 78-89k charge literally and for a fact. while in my xinq/furina(c0)/hutao/xianyun first plunge vape is 128k and second plunge vape is 151k and the boss is done for so I can’t see no third hit and that is for a fact. And ur trying to say this mid kit of arlechino’s is going to do double that?
blind believer of beta testers… 😭🤣🤣
Self-debuff doesn’t really matter here since it doesn’t really debuff her outside the corrosion mechanics of boss Arlecchino and fatui operatives. Instead, the blood of life is drained in the way Wriothesley burns through his HP until his enhanced infusion drops at theshold of 50%. Arlecchino instead converts healing into bond of life. What i have trouble with is that due to being unable to receive healing from everyone else, she is INCREDIBLY squishy, especially with Bennett who will do nothing but enable pyro reactions on her and atk buff. Arlecchino will need a shielder more than Hu Tao. Hu Tao can tank hits, Arle can’t. Arlecchino is gonna want Xingqiu more than Hu tao does. Zhongli is a dps loss but Arle would like double geo more than Hu Tao does. Arlecchino with Chiori double geo doesn’t sound all too bad. Last slot can be Yelan considering Zhongli’s shield is present and Yelan is enough hydro for Arlecchino’s standard ICD.
What’s gonna happen though is blood debt may simply steal more vapes due to it being like blood blossom. Can be annoying when playing melt arlecchino.
So, considering Father gives herself a 40% damage bonus (plus the extra from Masque of the Red Death) and the 54% she gets from her artifact set… what would be better? An ATK goblet? Or a DMG bonus goblet would still be preferrable because of her very high attack?
The way I plan on building her is with an ATK goblet because getting a good element goblet is a pain, but also so she reaches the 3k atk limit to max out her resistance. She gets a lot of dmg bonus and myriads of supports will amplify it further. So ATK Goblet is looking pretty nice right now. It’s like the Furina situation again. In Furina’s case, Hydro or HP preform quite similarly damage wise and goes down to which has better substats. So Arlecchino might as well be the same. If you wanna play it “safe”, you can try getting both pyro and atk goblets and see which is better when Arlecchino releases. Plenty of time for that, since goblets are commonly used as a free slot for whatever off-piece you have while keeping 4pc bonuses.