| Kagotsurube Isshin | 4 | 42.4 | Atk% | 9% | When a Normal, Charged, or Plunging Attack hits an opponent, it will whip up a Hewing Gale, dealing AoE DMG equal to 180% of ATK and increasing ATK by 15% for 8s. This effect can be triggered once every 8s. | |
| Mailed Flower | 4 | 43.73 | EM | 24 | Within 8s after the character's Elemental Skill hits an opponent or the character triggers an Elemental Reaction, their ATK and Elemental Mastery will be increased by 12% and 48 respectively. | |
| "The Catch" | 4 | 42.4 | ER% | 10% | Increases Elemental Burst DMG by 16% and Elemental Burst CRIT Rate by 6%. | |
| Oathsworn Eye | 4 | 43.73 | Atk% | 6% | Increases Energy Recharge by 24% for 10s after using an Elemental Skill. | |
| Everlasting Moonglow | 5 | 45.94 | HP% | 10.8% | Healing Bonus increased by 10%, Normal Attack DMG is increased by 1% of the Max HP of the character equipping this weapon. For 12s after using an Elemental Burst, Normal Attacks that hit opponents will restore 0.6 Energy. Energy can be restored this way once every 0.1s. | |
| Kagura's Verity | 5 | 45.94 | CrD% | 14.4% | Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12% for 16s. Max 3 stacks. This character will gain 12% All Elemental DMG Bonus when they possess 3 stacks. | |
| Mouun's Moon | 4 | 43.73 | Atk% | 6% | For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%. A maximum of 40% increased Elemental Burst DMG can be achieved this way. | |
| Polar Star | 5 | 45.94 | CrR% | 7.2% | Elemental Skill and Elemental Burst DMG increased by 12%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others. | |
| Aqua Simulacra | 5 | 44.34 | CrD% | 19.2% | HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not. | |
| Dialogues of the Desert Sages | 4 | 42.4 | HP% | 9% | When the wielder performs healing, restore 8 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field. | |
So I guess 5.3 will keep us hostage for at least 9 weeks?