Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Domain |
Chapter |
Commission |
Shop |
Reputation |
Viewpoint |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
![]() | Lauma | 5![]() ![]() ![]() ![]() ![]() | catalyst![]() | dendro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Flins | 5![]() ![]() ![]() ![]() ![]() | polearm![]() | electro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Aino | 4![]() ![]() ![]() ![]() | claymore![]() | hydro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | Serenity's Call | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | Upon causing an Elemental Reaction, increases Max HP by | ![]() ![]() ![]() |
![]() | Moonweaver's Dawn | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | Increases Elemental Burst DMG by | ![]() ![]() ![]() |
![]() | Master Key | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | Upon causing an Elemental Reaction, increases Elemental Mastery by | ![]() ![]() ![]() |
![]() | Prospector's Shovel | 4![]() ![]() ![]() ![]() | 42.4 | Atk% | 9% | Electro-Charged DMG is increased by | ![]() ![]() ![]() |
![]() | Bloodsoaked Ruins | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | For 3.5s after using an Elemental Burst, the equipping character's Lunar-Charged DMG dealt to opponents is increased by | ![]() ![]() ![]() |
![]() | Etherlight Spindlelute | 4![]() ![]() ![]() ![]() | 42.4 | ER% | 10% | For 20s after using an Elemental Skill, the equipping character's Elemental Mastery is increased by | ![]() ![]() ![]() |
![]() | Blackmarrow Lantern | 4![]() ![]() ![]() ![]() | 41.07 | EM | 48 | Bloom DMG is increased by | ![]() ![]() ![]() |
![]() | Nightweaver's Looking Glass | 5![]() ![]() ![]() ![]() ![]() | 44.34 | EM | 57.6 | When the equipping character's Elemental Skill deals Hydro or Dendro DMG, they will gain Prayer of the Far North: Elemental Mastery is increased by | ![]() ![]() ![]() |
![]() | Snare Hook | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | Upon causing an Elemental Reaction, increases Elemental Mastery by | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | Night of the Sky's Unveiling | 2-Piece: Increases Elemental Mastery by 80. 4-Piece: When nearby party members trigger Lunar Reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack. |
![]() ![]() | Night of the Sky's Unveiling | 2-Piece: Increases Elemental Mastery by 80. 4-Piece: When nearby party members trigger Lunar Reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack. |
![]() ![]() | Silken Moon's Serenade | 2-Piece: Energy Recharge +20%. 4-Piece: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. The equipping character can trigger this effect while off-field. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack. |
![]() ![]() | Silken Moon's Serenade | 2-Piece: Energy Recharge +20%. 4-Piece: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. The equipping character can trigger this effect while off-field. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack. |
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Artifact Piece
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Item
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Skill
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Achievement Category
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | Moondust Treasure Hunter (I) | Open 60 chests on Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Moondust Treasure Hunter (I) | Open 120 chests on Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Moondust Treasure Hunter (I) | Open 240 chests on Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Moondust Adventurer (I) | Complete 3 Open World mechanism-activated Time Trial Challenges on Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Moondust Adventurer (I) | Complete 6 Open World mechanism-activated Time Trial Challenges on Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Moondust Adventurer (I) | Complete 10 Open World mechanism-activated Time Trial Challenges on Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Continental Explorer: Moonlit Isles (I) | Light up the maps of the following areas in Nod-Krai: Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Frosty Groves Beyond the Darkness (I) | Unlock all Teleport Waypoints in the following areas in Nod-Krai: Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Sanctuary Pilgrim: Moonlit Isles (I) | Unlock all the Shrines of Depths in the following areas in Nod-Krai: Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
![]() | Offerings to the Night: Moonlit Isles (I) | Unlock all the seals on the Kuuhenki's Hidden Troves in the following areas in Nod-Krai: Lempo Isle, Hiisi Island, and Paha Isle. | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | Elemental Reaction: Lunar-Bloom | When Certain characters can consume |
![]() | Moonsign | When Moonsign characters are in the party, the party will attain a As your party's Moonsign Level increases, some of the Moonsign characters' skills will be enhanced, as well as the effects of some Weapons and Artifacts. Other characters can also provide buffs to the party. Furthermore, in Nod-Krai, where the new moon rises, there appear to be other ways to increase your party's Moonsign Level... |
![]() | Verdant Dew | Within 2.5s after party members trigger Lunar-Bloom reactions, your party will receive 1 Verdant Dew every 2.5s. Your party can have up to 3 Verdant Dew. If you trigger another Lunar-Bloom reaction during this time, the duration of this effect will be reset. |
![]() | Frostnight Scion | An elemental lifeform that has gained an extremely high elemental affinity over long years of exposure to the moonlight. In battle, Frostnight Scions can convert themselves to enter a Gloomveiled state. While in this state, Frostnight Scions become more powerful. |
![]() | Wilderness Ghoul... | A ghoul corrupted by the taint of the Abyss, doomed to stalk the frozen wilderness for all eternity... Those who march beneath the banner of the Wild Hunt can only be truly defeated by reducing their Max HP to zero. |
![]() | Fatui Oprichnik | A member of the Fatui's elite Oprichniki forces tasked with maintaining the line of battle. They wield powerful, modified weapons that harness the power of kuuvahki. Because of this, you might be able to effectively target them with kuuvahki-based attacks |
![]() | Landcruiser | A heavily armed ship that cruises on land and, thanks to certain modifications, can harness the power of kuuvahki to deploy special functions. Because of its reliance on kuuvahki, you might be able to make use of the properties of kuuvahki to more effectively attack. |
![]() | Radiant Beast... | A monster that has undergone a unique evolution due to being drenched in the ancient moon's power for long periods of time. Radiant beasts can wield their innate powers to capture their enemies in a Radiant Cocoon... Once captured, both the amount of DMG taken and the strength of healing received will be affected. However, you can escape from a Radiant Cocoon by |
![]() | Knuckle Duckle | A duck-shaped combat machine built from scrap metal and powered by kuuvahki. It is programmed with a variety of strategies. Once combat progresses to a certain point, it will enter Duckstruction Mode, becoming more aggressive, generating a Shield for itself, and summoning floating Stamping Devices to harass you. When this happens, you must first deal with the Stamping Devices. |
![]() | Radiant Moonfly | The strongest species of radiant beasts, whose "Radiant Cocoon" display more obvious effects. Quickly |
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Monster
Icon | Name | Grade | Drop |
![]() | Blazing Brilliance: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Gleaming Charge: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Tangled Vines: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Icy Crystal: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Wilderness Exile | Regular | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Wilderness Hunter | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Oprichniki Line Trooper | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Support Trooper | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Grenadier | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Vanguard | Regular | ![]() ![]() ![]() ![]() |
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | n/a | n/a | n/a | |
![]() | n/a | n/a | n/a | |
![]() | Polkka Beneath the Moon's Oracle | n/a | n/a | |
![]() | Colors of Emptiness | n/a | n/a | |
![]() | n/a | n/a | n/a | |
![]() | n/a | n/a | n/a | |
![]() | n/a | n/a | n/a | |
![]() | n/a | n/a | n/a | |
![]() | East of the Moon, West of the Sun | n/a | n/a | |
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Commission
Icon | Name | Description | Objective |
![]() | Spreading Evil | An Abyss Mage has been seen performing a ritual on the hilichurls. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | Spreading Evil | An Abyss Mage has been seen performing a ritual on the hilichurls. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | No Honor Among Thieves | A group of Treasure Hoarders have made camp in the wilderness and are up to no good. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | No Honor Among Thieves | A group of Treasure Hoarders have made camp in the wilderness and are up to no good. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | "For the Harbingers!" | "For the Harbingers..." The Fatui are gathering to whisper and plot some nefarious scheme. They must not be allowed to run amok any longer! | Defeat all opponents |
![]() | "For the Harbingers!" | "For the Harbingers..." The Fatui are gathering to whisper and plot some nefarious scheme. They must not be allowed to run amok any longer! | Defeat all opponents |
![]() | Even Steel Can't Stop Them | The Fatui are wreaking havoc with various models of Landcruisers. Put a stop to this scourge immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Even Steel Can't Stop Them | The Fatui are wreaking havoc with various models of Landcruisers. Put a stop to this scourge immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Even Steel Can't Stop Them | The Fatui are wreaking havoc with various models of Landcruisers. Put a stop to this scourge immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Increasing Danger | Hilichurls are building towers in the wilderness. Destroy them quickly. | Destroy the Hilichurl towers |
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Shop
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Reputation
Icon | Name |
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![]() | Statues of the New Moon |
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Viewpoint
Icon | Name | Description |
![]() | Echoes of the Far North | "O Moon, benevolent mistress, whither dost thou lead us?" |
![]() | Pilgrimage to the Moon | Mortals often birth wishes from pain, and faith from wishes. Yet if faith need not always be given to illusory beings, why carve cold, silent stone into shapes from dreams and ballads? |
![]() | Moon-Bathed Courtyard | And still the moonlight flows as ever. |
![]() | Lies of the Faithless | "We are all tainted by sin... How could we ever hope to behold the moonlight in its purest form?" |
![]() | Silent Shallows | Steel structures rise from this pink geological layer like jarring notes in a melody. Mysterious lifeforms once dwelled here — mindless and voiceless, they lived without sound and vanished in silence. |
![]() | Clinky, Clanky Craftshop | Clink, clank, clink, clank! Countless mechanical creations, both large and small, are brought into existence here — along with the irresistible aroma of freshly made krumkakes! |
![]() | Border Town | This town sits like a ship run aground on the world's edge — a place where drifters gather to scavenge fragments of elysium from the wreckage of history and fabricated pasts. |
![]() | Fortress of Steel | This leviathan forged of white iron and black steel hungrily devours all in its sight – energy, blood, and tears alike. Yet what it seeks is not plunder, but power enough to withstand the looming calamity. |
![]() | New World's Prelude | Just as the frontier folk weave their prayers into verse beneath the moonlight, the craftsmen of the north temper defiant ambition into steel as cold and bright as moonlight. When the moon sets alongside the long night, the thing that tears apart the old world may well be hailed as the dawn of a new one. |
![]() | Secret Research | A massive vessel containing captured moonlight. |
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Event
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66 responses to “New in 6.0”
hi Mualani, i heard you’re shenhe’s sis right?
see you in 2042!
she’s rerunning on 5.8 trust!
1.0 player here, and oh Jesus they keep decreasing overall rewards patch by patch
Devs really gave up improving the game and keep doing bare minimum every new patch
This is what we get over players being good dogs
Skirk, who is supposed to be important lore character, uses recycled kits (Wriothesley kit + Neuvilette passive)
Enough milking them money
Game won’t go anywhere until Silver Palace release if they keep getting minimum 50 million per patch
Devs are in fact improving the game. we have the handy birthday mail searching so you can read certain character’s birthday mail without any hassle anytime of the day, teapot/tcg gets something new every patch, also the most useful artifact auto lock, single click collect rewards and reset all expedition (better late than never) so you can collect valuable ores and mora….
recycling helps keep the still playable on potato phones and pc’s so even the poorps can enjoy.
lastly, your money does not go to waste. look at hsr, zzz, nuclear reactor! Genshin has got enough for a game that was/is experimental.
No comments on the rest, but overall patch rewards has remained remarkably consistent. You just gotta look at it from a higher vantage point.
If version 5.7 and 5.8 give as few wishes as 5.6 (estimated 59 right now), then version 5 will end up with a grand total of 701 F2P wishes. That’s in line with Versions 2, 3, and 4 which altogether gave 687, 668, and 695 F2P wishes respectively.
Tables, charts, n stuff:
https://docs.google.com/spreadsheets/d/e/2PACX-1vTdrnEtvY6sFMSEItdkeiyqJJm0A5Zx3s1ZWVAYCOGt8YnV4T3hFGtA1OJHulSDjiLgA0-HFR3Bc4n_/pubhtml?gid=955728278&single=true
“Decreasing overall rewards patch by patch” – Another comment posted a link to Google Spreadsheet proving this to be false. If what you claim was even slightly true, Chinese players would go apeshit again.
“Recycled kits” – It could be described in this way: “Elemental skill gives elemental infusion, game bad and devs are lazy!”
“Game won’t go anywhere until Silver Palace release” – This is when I stopped taking your comment seriously. Every single “Genshin Killer” either turns out to be a worse game or at best a decent competitor but still won’t live long enough to see the main story ending. Do I like it? No, not really. But why does this keep happening? Well, mainly false advertisements of “We treat our players better” which follow the same procedure Tencent or any other tech giant tells them to, or even CPC for that matter.
genshin haters can’t stop spreading misinformation.
5.7 Banners (STC)
Phase 1
* Skirk
* Emilie
Phase 2
* Mavuika
* Shenhe
Another leaker said Citlali and Yelan, but turns out to not be true :/
Probably 5.8.
I’m shocked to see Shenhe get a rerun, I was sure the chronicled banner would be the end of the line for her
You are making things up, the phases were NEVER confirmed
Good leak. They just ended up swapping Emilie and Shenhe.
I guess it makes sense with the power creep:
1. They started with two standalone powerful characters per year (archon and harbinger) for a couple years,
2. then it became harbinger and archon+teammate with Alhaitham and Nahida.
3. In Fontaine they dialed it up a notch, with Neuvillette+Furina incentivizing C1 on Neuvillette, along with the still-typical standalone harbinger.
4. In Natlan this process increased significantly. Not only did the archon come with a teammate, they came on the same half of the same patch. And for the first time they are attaching a teammate (Escoffier) to the “harbinger” (I guess it can be more generalized to “antihero type” now)
So one can only guess what future patches have in store for us. Will the Cryo archon release alongside two of her best team members, forming a new team archetype?
This shit is why I’ve been saving up my Primogems for most of Natlan. Made peace with missing out on some Floor 12 stars for most of a year so that I can actually get several characters from some future nation.
is it true her burst animation is recycled and na string is recycled version of many other characters?
a real broken bis that cannot be use by other characters.
so…..no free char this update, huh?
Sethos will be given for free in the main event
its sethos
Sadge, better if it was no character, or Kaveh, I’d take another HP scaling bow even.
At least wish for a decent HP scaling Polearm for Zhongli!… yeah… well… never gonna happen but still!
homa exists and black tassel lol
the real question to me is not skirk, but fatui
and I wonder the reason why this year we don’t get one
we got tartiglione, scara, arle… so this year is a skip, because the only one we saw actually died?
And skirk’s power could rank among higher fatui, so my take is: she’s “the fatui” we didnt get
(and maybe, who knows, if in the future there’ll be a super plot twist declaring her as a fatui, or a missed one, or another one, or whatever related to them)
yknow… 6 months from 5.3 was only up until version 5.7. there’s still 5.8 and it makes sense they wouldn’t put capitano there because well, it would be spoilers, wouldn’t it?
There was no fatui character in 2.x, childe was in 1.1, wanderer in 3.3 and arle in 4.6
We could at least fight against fatui in Inazuma btw
Would trade Scara for Capitano in an instant… He was such a calm and understating man, highly valuing honor and the well beeing of his folk. Really loved his personality… But in the end he got a dramatic and fitting end, so I was not that dissapointed for not beeing able to play him… still, some form of saddness remains.
Can you add descriptions for some of the keywords on this site? Like for Skirk’s Serpent’s Subtlety and Seven-Phase Flash, Escoffier’s Off-the-Cuff Cookery Mode, and Ifa’s Supporting Fire and Sedation Mark? (and probably for more characters from 5.6 onwards)
Maybe when you hover over the keyword where it says {LINK}{/LINK}, it shows the description like a pop-up. Or put it in a separate section? Much appreciated.
Jingliu and Aventurine be cooking in this beta
Skirk and Dahlia give me 2B and 9S vibes. The offensive thot and the support twink in shorts.
ghahahahhahha that got me dude ill give it up