Table of Content |
Character |
Weapon |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Stage |
Domain |
Chapter |
Quest |
Shop |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
Sigewinne | 5 | bow | hydro | ||
Sethos | 4 | bow | electro | ||
Clorinde | 5 | sword | electro | ||
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
Absolution | 5 | 47.54 | CrD% | 9.6% | CRIT DMG increased by | ||
Cloudforged | 4 | 42.4 | EM | 36 | After Elemental Energy is decreased, the equipping character's Elemental Mastery will increase by | ||
Silvershower Heartstrings | 5 | 44.34 | HP% | 14.4% | The equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, Max HP will increase by | ||
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Item
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Skill
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Achievement Category
Icon | Name | Reward |
Imaginarium Theater: The First Folio | 1 | |
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Achievement
Icon | Name | Description | Shown | Reward |
n/a | n/a | ✅ | 66 | |
n/a | n/a | ✅ | 66 | |
n/a | n/a | ✅ | 66 | |
Revue Synchronicity | Complete an entire performance in the Imaginarium Theater after having invited a Supporting Cast character. | ✅ | 5 | |
Fate's Unpredictable Favor | Complete an entire performance in the Imaginarium Theater on any difficulty having selected at least 8 Mystery Cache events. | ✅ | 5 | |
Reliable Narrator | Complete an entire performance in the Imaginarium Theater on any difficulty having selected at least 8 Wondrous Boon or Brilliant Blessings events. | ✅ | 5 | |
More Than Pearls and Gold | Obtain a total of 3 Toy Medals. | ✅ | 5 | |
More Than Pearls and Gold | Obtain a total of 6 Toy Medals. | ✅ | 10 | |
More Than Pearls and Gold | Obtain a total of 9 Toy Medals. | ✅ | 20 | |
The Uses of Enchantment | Learn 3 total Thespian Tricks from Wolfy's Thespian Trove. | ✅ | 5 |
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Tutorial
Icon | Name | Description |
Imaginarium Theater: Begin Challenge | You can use the Fantasia Tome in the Theater Lobby to start the "Imaginarium Theater" challenge. | |
Imaginarium Theater: Performance Events | All sorts of events can happen during an Imaginarium Theater challenge. Of these, Companion Events allow Alternate Cast members to join your Principal Cast, while Wondrous Boons and Brilliant Blessings can grant your party combat buffs. Mystery Caches can grant certain benefits, but also carry a certain amount of risk. | |
Imaginarium Theater: Party Setup | As the challenge proceeds, you can use "Restart Performance" to change your party setup and try the challenge again. The composition of your party setup is key to completing your performance. | |
Mutual Security Enhancing Simulation | After selecting a combat unit, it can be deployed within your base's staging area. When you are selecting combat units, you can jump to cancel your selection. After combat units have been deployed, they will automatically engage the enemy. | |
Mutual Security Enhancing Simulation | After selecting a combat unit, it can be deployed within your base's staging area. When you are selecting combat units, you can jump to cancel your selection. After combat units have been deployed, they will automatically engage the enemy. | |
Mutual Security Enhancing Simulation | After selecting a combat unit, it can be deployed within your base's staging area. When you are selecting combat units, you can jump to cancel your selection. After combat units have been deployed, they will automatically engage the enemy. | |
Mutual Security Enhancing Simulation | After selecting a combat unit, it can be deployed within your base's staging area. When you are selecting combat units, you can jump to cancel your selection. After combat units have been deployed, they will automatically engage the enemy. | |
Mutual Security Enhancing Simulation | During Assault Scenarios, your goal is to use combat units to destroy the opposing base. | |
Mutual Security Enhancing Simulation | When there are only units from a single faction nearby, the Stronghold Flag will be captured by the faction after a certain period. The faction controlling the Flag gains deployable units 25% faster. When you control the Flag, you can deploy units nearby. | |
Mutual Security Enhancing Simulation | Defense Scenarios consist of 3 rounds. In each round, enemies will attack from different directions. You must protect your own Stronghold throughout the battle, taking as little damage as possible. |
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Stage
Icon | Name | Monsters | Reward |
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逐影猎人:审判之时(test) | |||
Rawat's Private Laboratory | 1 2 2 10000 | ||
逐影猎人:审判之时(test) | |||
Place of Revelations | |||
4.7双子线镜像大世界(test) |
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Domain
Icon | Name | Monsters | Reward |
Domain Entrance | |||
Mutual Security Enhancing Simulation | |||
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Chapter
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
Cold Case Commission | You arrive at the Adventurers' Guild in Sumeru. Katheryne seems to have a very tricky commission for your docket... | •Go to the Sumeru Adventurers' Guild and talk to Katheryne •Go to Vimara Village •Talk to Bahram •Talk to Amadhiah •Go to the place indicated by Atossa •Defeat the Abyss Order monsters •Talk to Atossa | ✅ | 875 38100 4 7 | |
Memories That Should Not Exist | You have heretofore been unable to track down the missing man, but you encounter a familiar figure after the creatures of the Abyss Order emerge... | •Return to Vimara Village •Talk to Dainsleif •Talk to Dainsleif •Go to the place where the "Field Tiller's Eye" is hidden •Enter the place where the "Field Tiller's Eye" is hidden •Enter the depths of the ruin •Defeat the Abyss Herald •Talk to Dainsleif | ✅ | 1000 44000 4 8 | |
World-Order Narration | As Dainsleif guessed, the "false memories" are a trap laid by the Abyss Order. The Ley Lines are disturbed again. Something is probably underway once more... | •Return to Vimara Village •Check on the hilichurl •Check on the hilichurl •Check on the hilichurl •Talk to Amadhiah •Talk to Bahram •Deduce your current situation •Go to the place Atossa once indicated •Enter the realm of consciousness •Talk to Caribert •Talk to Caribert •Talk to your sibling •Return to Vimara Village •Look for Atossa | ✅ | 1125 60 49200 2 2 2 5 9 | |
(test)判断玩家是否在镜像大世界$HIDDEN | (test)判断玩家是否在镜像大世界$HIDDEN | ❌ | |||
Beauty Expert | The Court of Fontaine seems to be holding quite a lively promotion event. | •Take a look around the Court of Fontaine •Ask for Sigewinne's advice •Collect the materials on the list •Collect the materials on the list •Go to the Fortress of Meropide •Talk to Sigewinne •Give the prepared ingredients to Wolsey •Go to the observation ward | ✅ | 500 34075 4 7 | |
Switcheroo | After Sigewinne finally finishes a busy day as head nurse, it seems as though a new problem has already arrived... | •Wait until morning the next day (08:00 – 12:00) •Meet with Sigewinne •Find the suspect who claims to be Erick •Go to the Fontaine Research Institute •Gather intelligence from researchers familiar with Rawat •Gather intelligence from researchers familiar with Rawat •Gather intelligence from researchers familiar with Rawat •Rendezvous with the Marechaussee Phantom officers •Go to Rawat's mother's residence •Enter Rawat's mother's residence •Look for hot water •Talk to Sigewinne | ✅ | 550 38100 4 8 | |
Underground Crime | A new clue discovered in Rawat's mother's residence seems to be a critical piece of evidence allowing the investigation to proceed. | •Go to Rawat's private lab •Enter the underground lab •Search deeper •Search deeper •Search deeper •Look for a way to go deeper •Head into the deepest part of the lab •Subdue the fugitive •Talk to Potton •Get out via the way you came •Head to Potton's destination •Enter Potton's mother's residence | ✅ | 650 44000 5 10 | |
The Truth of What Was | The many-layered mysterious case caused by cosmetics has now been fully solved, and after Sigewinne finishes helping the Marechaussee Phantom wind up the case, she prepares to tell you a story about the past... | •Take a look around the Court of Fontaine •Go to the place you agreed upon with Sigewinne •Talk to Sigewinne | ✅ | 325 60 22000 5 2 5 | |
"Judgment Day" | On the streets of the Court of Fontaine, a pair of familiar faces seem to need your help... | •Go to the Court of Fontaine: Quartier Lyonnais •Talk to Clorinde and Navia •Meet up with the others at Chioriya Boutique | ✅ | 325 22000 2 5 | |
Hunters' Gathering | "A long, long time ago..." | •Head to the game venue indicated in the script •Continue heading over to the game venue •"Start the adventure" •Listen to Game Master Clorinde's narration •Gather information at the tavern in the capital •Talk to the Melancholic Young Woman •Explore the nearby area •Talk to the Gruff Merchant •Explore the nearby area •Gather information at the central square of the capital •Talk to the Anxious Man •Discuss the information you have with the others •Discuss the information you have with the others •"Continue the adventure" •Gather information outside the city •Head to the depths of the forest •Go further in •Go further in •Go to the area where the monsters have appeared •Go to the area where the monsters have appeared •Defeat the monsters •Defeat the monsters •Defeat the monsters •Defeat the monsters •Defeat the monsters •Defeat the monsters •Talk to the others •Discuss the information you have with the others •Discuss the information you have with the others | ✅ | 725 49200 6 11 |
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Shop
Name | Owner | Currency |
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Event
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123 responses to “New in 4.7”
when does 4.8 beta start?
Few days ago.
emilie just got dripped
sorry clorinde your booba popper doesn’t convince me anymore
a filler trash 4* to replace Clorinde okay that’s funny..
The perfume lady Emilie got revealed and she looks really familiar to me. I have a feeling it’s some kind of Honkai expy. Lemme know what’ y’all think.
I’m low key excited for her. I heard she might be a sub dps or support and as someone who refuses to use Nahida I’m happy about that.
I actually only came back here to check if it had updated early or something xD
burning dps it seems
The 4* lineup for Phase I… Agh no Chevreuse in sight 💀
Bennett Impact Strikes Again
I swear to God if Chevreuse was on the banner I would 1000% go for Clorinde
I got c1 Raiden on accident and hit hard pity (saved it for Nahida) BUT NO CHEVREUSE
For once I’m somewhat excited about something new, but still there’s things that would be better if they changed.
It is, of course, the new game mode, the Imaginarium Theater. Text wall incoming.
So, personally, the best game mode I ever played on a gacha was on Pokémon Masters, the Legendary Arena.
Infinite boss battles, infinite rewards (albeit significantly lower after a few wins, like when battle events stop giving primos and only give enhancement ore and mora), as long as you keep on winning, but after using a character once, you can’t use it on another fight. No need to worry for a timer and you could restart to distribute characters differently, but that would reset your win streak and you wouldn’t get any new rewards unless you surpassed your previous record.
Teambuilding was really fun but also the game had a lot more characters and a lot more viable supports.
Pretty similar to what’s coming, with a few key differences.
First, the grind.
In Pokémon Masters it was significantly easier to get all your characters maxxed out, have good builds for them and have materials to spare for any new one you got.
In Genshin, unless you spend money, this is not the case, especially because of the RNG hell that is artifacts and the little rewards they give to f2p players on events.
Second, restrictions for which characters you can use.
While in Pokémon Masters there were some “restrictions” for each of the battle’s mechanics, you could really just use any character to deal damage as long as you used the correct status effects or stat downs on other units, and there were even some characters able to brute force and/or solo the battles while ignoring a significant part of said mechanics, so you wouldn’t be really locked.
In Genshin, this type of teambuilding limitation is accentuated because of the first problem. Like imagine having a full roster of hydro, cryo, dendro and geo on your account, only to be locked out because you didn’t bother building pyro or electro on your team (you’d ideally build anemo anyways lmao). Also Electro units without Dendro is gonna be rough (at least Baizhu havers can still support their electros, but it’s kinda the bare minimum)
Third, restrictions on when you can use every picked character.
So from what I understand, not all characters you choose are gonna be available from start and even that is gonna be RNG. This one is pretty bad IMO as it limits team building even further. In Pokémon Masters you had all your owned units at your selection from start, so in that aspect it was more of a challenge in good distribution to get the most wins possible, instead of whatever this is.
Fourth, the characters themselves.
So, as I said before, Pokémon Masters had and still has more characters than Genshin and a lot more viable supports. Not much to say here other than some characters REALLY need their supports to be able to clear the harder fights (mainly post 1.0 4* DPS), or very high investment and skill.
Fifth and last, the amount of battles.
So with a limit on battles, something that Pokémon Masters didn’t have, it can kinda mitigate the problematic effects of each difference, to an extent. You still need to have decent builds on each character you want to use and you’re still expected to have a certain amount of characters to be able to enter, with a big hit to teambuilding due to character availability, but being an easier game mode and not needing to win the most battles possible but a fixed amount, the grind might not be as awful (it’s still somewhat bad tho).
So, what would I change?
As you can probably tell from my liking of the Pokémon Masters game mode, I’m a big advocate of ‘horizontal’ investment, and without going much into detail, I’d remove the availability restriction and maybe increase the amount of usable characters per challenge (at the cost of being usable once per challenge instead of twice). Elemental restriction can stay I guess, but it’s not of my liking.
Also increased rewards and a rework to the artifact system, but that copium goes into the surveys they make (they’ll ignore it like they’ve been doing the past 3 years lol lmao. Yes, I’ve given very in detail suggestions to improve the game in there since launch, to no avail)
And I’m not gonna comment on the characters’ pages, they look pretty mediocre and uninteresting to say the least.
Well, at least this is not as long as that one comment on the Firefly’s page…
No idea which one you’re talking about, I avoid all other Hoyo games like the plague, but yeah I got inspired with this one lmao
I very much appreciate this and the effort you put into it. I don’t come to Honey Hunter World expecting in-depth game design analysis, but it was great to see it. I’m going to read up on the Legendary Arena to get my own insights, but this was a fantastic starting point. Thanks again!
the character availability was ass and I hated it when it was on that one event, but iirc you couldn’t know which characters and in which order you’d be getting them, at least he have that here but it’s still probably gonna be painful and annoying af.