| Name | Structuration |
loc_gcg_name_hash | Alhaitham: Structuration |
loc_gcg_card_name_hash | Structuration |
Family | , , |
Rarity | |
loc_gcg_tags | GCG_TAG_TALENT GCG_TAG_SLOWLY
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loc_gcg_golden_variant | Structuration |
loc_gcg_source | Reward for inviting Alhaitham to a duel at The Cat's Tail and achieving all corresponding challenge objectives |
Description | A card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance. |
loc_gcg_desc_hash | "A process of elimination." |
loc_gcg_card_desc_hash | Combat Action: When your active character is Alhaitham, equip this card. After Alhaitham equips this card, immediately use Particular Field: Fetters of Phenomena once. When your Alhaitham, who has this card equipped, uses Particular Field: Fetters of Phenomena, if the character consumes a Chisel-Light Mirror with at least 1 Duration (Rounds), then always attach Chisel-Light Mirror with 3 Duration (Rounds) and draw 1 card. (You must have Alhaitham in your deck to add this card to your deck.)
Chisel-Light Mirror | Physical DMG dealt by the character is converted to Dendro DMG. After this character performs a Normal Attack: Deal 1 Dendro DMG. If it is a Charged Attack, this state's Duration (Rounds) +1. Duration (Rounds): 2 (Can stack. Max 3 Rounds.) |
Charged Attack | Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack. |
Combat Action | After you finish 1 Combat Action, it will be your opponent's turn. Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action. |
Duration (Rounds) | Each time you reach the end of a Round, Duration (Rounds) -1. This card will be discarded immediately once Duration (Rounds) runs out. |
Physical DMG | Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. |
Dendro DMG | Applies Dendro and can trigger the following Elemental Reactions: Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks) Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG |
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So I ask: what am I supposed to do with my R5 Talking Stick now? Is it just a very expensive joke? ...