Structuration

Structuration
StructurationNameStructuration
loc_gcg_name_hashAlhaitham: Structuration
loc_gcg_card_name_hashStructuration
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_tagsGCG_TAG_TALENT
GCG_TAG_SLOWLY
loc_gcg_golden_variant
Structuration
Structuration
loc_gcg_sourceReward for inviting Alhaitham to a duel at The Cat's Tail and achieving all corresponding challenge objectives
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hash"A process of elimination."
loc_gcg_card_desc_hashCombat Action: When your active character is Alhaitham, equip this card.
After Alhaitham equips this card, immediately use Particular Field: Fetters of Phenomena once.
When your Alhaitham, who has this card equipped, uses Particular Field: Fetters of Phenomena, if the character consumes a Chisel-Light Mirror with at least 1 Duration (Rounds), then always attach Chisel-Light Mirror with 3 Duration (Rounds) and draw 1 card.
(You must have Alhaitham in your deck to add this card to your deck.)
Chisel-Light Mirror
Physical DMG dealt by the character is converted to Dendro DMG.
After this character performs a Normal Attack: Deal 1 Dendro DMG. If it is a Charged Attack, this state's Duration (Rounds) +1.
Duration (Rounds): 2 (Can stack. Max 3 Rounds.)

Charged Attack
Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack.

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Duration (Rounds)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Dendro DMG
Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

loc_cgc_card_effect

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