
![]() | Name | A Thousand Blazing Suns |
Family | Weapon, Claymore | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Conversion Exp | 300000 | |
Base Attack | 49.14 | |
Substat Type | Critical Rate % | |
Base Substat | 2.4% | |
Weapon Affix | Sunset Reignites the Dawn | |
Affix Description | Gain the “Scorching Brilliance” effect when using an Elemental Skill or Burst: CRIT DMG increased by While a “Scorching Brilliance” instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul’s Blessing state, “Scorching Brilliance” effects are increased by 75%, and its duration will not count down when the equipping character is off-field. | |
Description | A greatsword that dazzles like the rising sun. It has witnessed the extinguishing and rekindling of innumerable suns. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 49.14 | 2.4% | ||
20 | 144.91 | 4.24% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 176.01 | 4.24% | ||
40 | 285.93 | 6.18% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 317.03 | 6.18% | ||
50 | 374.42 | 7.15% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 405.62 | 7.15% | ||
60 | 464.39 | 8.12% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 495.49 | 8.12% | ||
70 | 555.39 | 9.09% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 586.49 | 9.09% | ||
80 | 647.52 | 10.06% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 678.62 | 10.06% | ||
90 | 740.58 | 11.03% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field. | |
2 | Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field. | ![]() ![]() |
3 | Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field. | ![]() ![]() |
4 | Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field. | ![]() ![]() |
5 | Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field. | ![]() ![]() |
Item Story
"Perhaps even the sun is but a dim star before the deep, long night," "But though fate be cruel and deceitful, it has never taken hope from us." "Courage and memory have forged your throne, death and sacrifice piled as firewood for your rekindling," "Oh unconquered sun, you who have shone upon generations unnumbered, bear witness now to Natlan's ideals and its future!" Like the first ray of light cast by the awakening day, like dawn piercing through the hedge of night. When the great dragon who defied the heavens bowed its head, the long campaign finally reached an end. Stepping across the long and bloodied stair, the leader of the mortals reached for the primal flame, unquenched within the ineffable city, Though the people who had crushed the shackles laid upon them by another race had yet to learn the fate that awaited them. Before the fire-stealing sage could speak, the god who pronounced death came forth without warning and showed the human Archon the arc of fate. It was a terrifying vision beyond human ken, a future with even less hope than draconic tyranny. All life would be devoured by boundless darkness, turned into inorganic dust within the eternal abyss. The human Archon, whose domain was war, knew then that Natlan was not yet victorious, for a new war had now begun. The dragon sage's foresight had told of Natlan's future rulers, one like a manticore, one like a wild fox. But he did not expect to come to revere the wisdom and cunning of Xbalanque, the Pyro Archon. The human Archon bartered with "death" for power, and the wisest of dragons too submitted to his plans. But he had never intended to submit to the rules, nor did he ever consider fulfilling his oath to the one who had stolen the flame. By the name "Haborym," life had become the sacred flame unquenchable, and the rules would be crafted into a divine throne ever-blazing. People would choose to fight back with courage and perseverance, even in the face of horrors and despair beyond comprehension. Of course, short-lived lives would surely burn out, but the sunlight would disperse the darkness again and again. For the first sun that shone over the land of blazing fire saw something in the primal flame, in the ashes, in the eyes of countless people... He saw the tainted one, defiled and devoured by the black abyss, yet nonetheless fighting to the last for humanity's sake. He saw the artisan whose eyes were dyed with golden tears, who, alongside the crimson-eyed youth, ensured that the Sacred Flame would endure. He saw the lost tribe wandering the land, their warriors still fighting for freedom, He saw the warm blood, offered unto the burning sparks of stars that lit up the long night, until a thousand suns had risen... "Lord of the Night, I entreat you, chronicle this, the first sun โ the first Ancient Name, 'Kiongozi.'" "I shall leave hope for the future. So long as the flame does not die, there shall still be 'hope.'" |
76 responses to “A Thousand Blazing Suns”
crit rate as main stat, and then you get crit damage ontop of that with an attack boost from the wep effect? yeah, pretty much every claymor user wants this…. and judging by the fire arc’s attack, she attacks pretty fast, with wide AoE when on her bike…. yep, 100% pulling for this and her.. no regrets, i have enough for both.
did you count the 50/50 lose?
่ฟๆฏ้ๅฃ็ๅซ็ญ
let alone Natlan, Navia and Diluc are winning with this one. You can lose a CD piece in favor of a CR one without that much punishment
me and the 2 other Eula fans will also be winning
me and the 2 other Eula fans will also be winning
Iโd run crit dmg still, mainly since the weapon already boosts crit rate by 33.1%. Have good enough rolls, and crit rate is set.
the weapon crit is 14?
my Kinich is gonna love this!
If i’m reading this passive correctly, although Kinich can activate nightsoul he does not use NA/CA to increase the buff’s duration. So you would only have the weapon’s bonus for his first shot since his mini bullets are considered skill damage as well.
Well Bless the Suns and ignite the world! Cause this is practically universal for every ATK scaling claymore user
woah new itto weapon
The only thing he would get is… cri dmg 24 and cri rate 11. He’s not scaling on atk and high base is wasted on him.
My guyโฆ. I donโt know how to tell u this but itto does damage via attackโฆ. Not defense ;-;
Really ? You put Atk sand instead of Def sand ? And why does his best in slot increase Def instead of Atk ?
Oh and his skill also scaling from def too. I got his Bis but it’s look like I need to change it to WGS and using Atk sands then, thanks you.
have u read his kit?? his dmg scales on atk, he just converts his def to atk
To clear the confusion. Ittoโs dmg actually scales on Attack. He works similarly to Noelle in which using burst converts defense to attack. It is the reason why Itto wants defense so he can convert it to attack. Unlike Noelle, Itto has a passive that increases his CA dmg based on his Def.
So the OG commenter is correct that Itto is able to use the weapon and its passive albeit using his BiS weapon is more-likely better but Mavuikaโs weapon is absolutely versatile.
Oh ok. I’m sorry being a rude dumbass.
But he has higher BASE def number than atk number so if you give him a piece of that, he scales better. So you should go for DEF any possible moment in your artifacts and weapons, cus you can jsut ask benny for ATK as his 3d party spot is always flex.
Nah. Xiangling has been secretly training herself on how to use other weapons because she’s bored of taking everyone’s polearms and using them better, so she’ll be using this Claymore in patch 10.0.
Ok so, with Natlan blessing you’ll get, a base atk for 740, cri rate 11, cri dmg 36 and atk 48. That’s… kinda OP I think ?
gotta make the new weps worth a pull… its just gotca logic… im not complaining… cause i was going to pull for the fire acr’s wep either way.
BRO HOW THE FUCK YOU WANT ME TO EQUIP CRIT STAT WEAPONS IN NATLAN?! My only good fucking Obsidian artifact set GIVES 100,4% critrate…. (I get no cr.dmg headpiece ever) WITHOUT A 4PIECE +40% BONUS and gives barely any fucking crit damage AAAAAAAAA, “SOD’s LAW” MY ASSS
Obsidian doesnt work with Mavuika’s burst so far.
WHAT?! SAY IT AIN’T SO!!!!
Just saw the Crucible of Death and Life…I don’t understand why they would take away Nightsoul’s Blessing with her burst…its the new mechanic of Natlan, it doesn’t really make sense to nerf what could be the absolute most OP set on her when she uses her Burst. Either way, it’ll still work with her Skill so that’s something…It also works for the beginning of her Burst, just deactivates when Crucible of Death and Life activates. So essentially her Burst’s Explosion DMG will have Obsidian 40% boost, but all subsequent DMG during her Burst will not because of Crucible of Death and Life.
Honestly I donโt think either of sets will work that great for Mavuika if obsidian doesnโt either. She doesnโt use energy for her ult, it says so in her kit, so cinder city 2 pc wouldnโt do anything for her. And considering not seeing any new artifacts, she really is a joke of a character.
Bro… WHY!? It has to be a beta bug…
NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐NOT COPIUM NOT COPIUM NOT COPIUM ๐๐๐๐๐๐
Whining about 11% crit rate LUL
102% crit damage wasted, bro… HOW do yo ask?! Double 40 + 11. And when i’ll get a CrDMG circlet WITH NO SUBSTATS it would be still 40 CrD wasted. And nobody wants 0 crit substat Circlet, so its even more up to ~50-60ish. Its not a little. Im not bashing alarm over nothing. SHUT IT, DUMBAAAAAS!!!! ๐ก๐ข!??!?
Lmao. ๐
for kinich, is this better than his signature weapon?
definitely not. he only gets the buff for the first shot since his mini bullets and big bullet all count as skill damage, not normal/charged. it would be a good stat stick for sure, but not better than his signature.
it’s so confusing because Kinich can trigger Thoma and Xingqiu burst despite his hook normals being counted as Skill DMG
I wonder if Kinich can use this since he can trigger Thoma and Xingqiu burst which requires “normal attacks” even if his ‘hooked normal attacks’ are counted as Skill DMG
holy crap! the passive is very universal
this weapon can be used on any claymore character fr fr
You don’t get the full buff if the character does not have Nightsoul mechanics
maybe reading can solve your problem my guy
the buff can be extended up to 12s by only using na or ca. with only 10s cd , you still get 100% uptime duration of the passive
he meant the 50% increase from the passive
Still even without the 50% increase, itโs buff is pretty insane for any character.
Dehya will finally have another good option besides her signature ๐. Wonder what her c6 would be like with this.
Maybe reading can also solve your problem since he’s right, the weapon gives an addition 50% of the effect (crit dmg & attk%). So if you have nightsoul, you’d get 24% crit dmg + 12% crit dmg & 32% attack + 16% attack. Without, you’ll get only the 24% crit dmg & 32% attack. (As of 11/20/24)
Get the facts straight before you go on the attack.
ok ok my bad
this is worth the primos? considering it will be side with citlali weapon