Name | Inversion of Genesis | |
Title | Interlude Chapter: Act III | |
Secondary Title | Interlude Chapter | |
Required AR | 40 | |
Sub | Archon Quests |
Quests
Icon | Name | Description | Objectives | Shown | Rewards |
The Night-Bird Falls at the Curtain's Call | In order to look for more information about your sibling, you and Paimon decide to visit Nahida in the Sanctuary of Surasthana once more. Along the way, you hear people discussing something... | •Go to the Sanctuary of Surasthana •Talk to the scholars by the road •Follow the figure you just saw •Talk to Nahida •Talk to The Balladeer •Talk to The Balladeer •Talk to The Balladeer •Talk to The Balladeer •Follow The Balladeer •Continue exploring •Follow The Balladeer •Continue exploring •Follow The Balladeer •Continue exploring •Follow The Balladeer •Talk to The Balladeer •Investigate the fragments of information from Irminsul •Talk to The Balladeer •Wait for a while •Talk to The Balladeer •Discuss with Paimon •Leave Irminsul •Talk to Nahida •Look for The Balladeer | ✅ | 1000 44000 4 8 | |
A Dance of Destruction | The Balladeer has caused a series of unexpected consequences within Irminsul, and you're the only one aware of that. In order to ascertain the situation, you head off to Inazuma... | •Talk to Amenoma Tougo •Go to the Yashiro Commission •Go to Tatarasuna to look for clues •Talk to Xavier •(test)了解这段时空的海滩小屋孩子 •(test)打听丹羽的故事 •(test)偶遇泽维尔 •(test)回到城内询问NPC翔太 •(test)等待(改为跟床互动) | ✅ | 500 22000 2 4 | |
The Kabukimono's Finale | The information you gathered left you with a heavy heart. You decide to return to the Sanctuary of Surasthana and tell Nahida about everything you learned... | •Return to the Sanctuary of Surasthana •Talk to Nahida •Decode Nahida's fairy tale •Take a walk around the Grand Bazaar to clear your head •Follow the person you just saw •Return to the Grocery Stall •Return to the Sanctuary of Surasthana •Talk to Nahida •Enter the memory •Examine your environment •Keep exploring •View the memory •Keep exploring •Head towards the next memory •Defeat the opponent(s) •Head towards the next memory •Examine your environment •View the memory •Continue exploring •Talk to everyone •Talk to everyone •Defeat the opponent(s) •Defeat the opponent(s) •Talk to The Balladeer •Leave the memory | ✅ | 1125 49200 5 9 | |
As Though Morning Dew | The puppet has given up his original name. Just as the title "Wanderer" suggests, he has truly become a person with no name. | •Talk to Nahida •Give Wanderer a new name •Talk to Nahida •Listen in on the scholars' conversation •Return to the resting place | ✅ | 500 60 22000 5 1 2 4 | |
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Rewards
Icon | Name | Rarity | Family | Amount |
Adventure EXP | 3 | Currency | x 3125 | |
Mora | 3 | Currency | x 137200 | |
Hero's Wit | 4 | Character Ascension Item, Character EXP Item | x 13 | |
Mystic Enhancement Ore | 3 | Crafted Item, Weapon Ascension Item, Weapon EXP Item | x 25 | |
Primogem | 5 | Currency | x 60 | |
Guide to Praxis | 3 | Talent Item, Talent Book, Crafted Item, Ingredient, Alchemy Ingredient | x 5 | |
An Appellative Stroke | 4 | x 1 | ||
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did you count the 50/50 lose?