Starcaller’s Watch

Starcaller's Watch
Starcaller's WatchNameStarcaller's Watch
FamilyWeapon, Catalyst
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
Conversion Exp300000
Base Attack44.34
Substat TypeElemental Mastery
Base Substat57.6
Weapon AffixOffering Unto Wind and Sun
Affix DescriptionElemental Mastery is increased by100. The equipping character will trigger the Scrutiny effect for 10s when creating a Shield. During this time, the DMG dealt by the active character to opponents within a relatively close range is increased by 24%. The Scrutiny effect can only be triggered once every 15s.
Description0
Weapon Ascension Materials
Delirious Decadence of the Sacred Lord
Shard of a Shattered Will
Sentry's Wooden Whistle
Delirious Desolation of the Sacred Lord
Locus of a Clear Will
Warrior's Metal Whistle
Delirious Demeanor of the Sacred Lord
Sigil of a Striding Will
Saurian-Crowned Warrior's Golden Whistle
Delirious Divinity of the Sacred Lord

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus EMMaterialsTotal Materials
144.3457.6
20110.17101.78
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will5
Sentry's Wooden Whistle3
Mora10000
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will5
Sentry's Wooden Whistle3
Mora10000
20+141.27101.78
40209.82148.32
Delirious Desolation of the Sacred Lord5
Shard of a Shattered Will18
Sentry's Wooden Whistle12
Mora20000
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will23
Sentry's Wooden Whistle15
Mora30000
Delirious Desolation of the Sacred Lord5
40+240.92148.32
50275.46171.59
Delirious Desolation of the Sacred Lord9
Locus of a Clear Will9
Warrior's Metal Whistle9
Mora30000
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will23
Sentry's Wooden Whistle15
Mora60000
Delirious Desolation of the Sacred Lord14
Locus of a Clear Will9
Warrior's Metal Whistle9
50+306.66171.59
60341.46194.86
Delirious Demeanor of the Sacred Lord5
Locus of a Clear Will18
Warrior's Metal Whistle14
Mora45000
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will23
Sentry's Wooden Whistle15
Mora105K
Delirious Desolation of the Sacred Lord14
Locus of a Clear Will27
Warrior's Metal Whistle23
Delirious Demeanor of the Sacred Lord5
60+372.56194.86
70407.81218.07
Delirious Demeanor of the Sacred Lord9
Sigil of a Striding Will14
Saurian-Crowned Warrior's Golden Whistle9
Mora55000
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will23
Sentry's Wooden Whistle15
Mora160K
Delirious Desolation of the Sacred Lord14
Locus of a Clear Will27
Warrior's Metal Whistle23
Delirious Demeanor of the Sacred Lord14
Sigil of a Striding Will14
Saurian-Crowned Warrior's Golden Whistle9
70+438.91218.07
80474.55241.34
Delirious Divinity of the Sacred Lord6
Sigil of a Striding Will27
Saurian-Crowned Warrior's Golden Whistle18
Mora65000
Delirious Decadence of the Sacred Lord5
Shard of a Shattered Will23
Sentry's Wooden Whistle15
Mora225K
Delirious Desolation of the Sacred Lord14
Locus of a Clear Will27
Warrior's Metal Whistle23
Delirious Demeanor of the Sacred Lord14
Sigil of a Striding Will41
Saurian-Crowned Warrior's Golden Whistle27
Delirious Divinity of the Sacred Lord6
80+505.65241.34
90541.83264.61

Weapon Affix

LvAffix ProgressionMaterials
1Elemental Mastery is increased by100. The equipping character will trigger the Scrutiny effect for 10s when creating a Shield. During this time, the DMG dealt by the active character to opponents within a relatively close range is increased by 24%. The Scrutiny effect can only be triggered once every 15s.
2Elemental Mastery is increased by125. The equipping character will trigger the Scrutiny effect for 10s when creating a Shield. During this time, the DMG dealt by the active character to opponents within a relatively close range is increased by 30%. The Scrutiny effect can only be triggered once every 15s.
Starcaller's Watch
Mora2000
3Elemental Mastery is increased by150. The equipping character will trigger the Scrutiny effect for 10s when creating a Shield. During this time, the DMG dealt by the active character to opponents within a relatively close range is increased by 36%. The Scrutiny effect can only be triggered once every 15s.
Starcaller's Watch
Mora4000
4Elemental Mastery is increased by175. The equipping character will trigger the Scrutiny effect for 10s when creating a Shield. During this time, the DMG dealt by the active character to opponents within a relatively close range is increased by 42%. The Scrutiny effect can only be triggered once every 15s.
Starcaller's Watch
Mora8000
5Elemental Mastery is increased by200. The equipping character will trigger the Scrutiny effect for 10s when creating a Shield. During this time, the DMG dealt by the active character to opponents within a relatively close range is increased by 48%. The Scrutiny effect can only be triggered once every 15s.
Starcaller's Watch
Mora16000

6 responses to “Starcaller's Watch”

  1. Ningguang, Yanfei, Baizhu are currently the only other characters that can make the most out of this but curious whether it actually works for Ningguang since she is not directly making shields but through geo reaction.

    Baizhu will probably make the most out of this with its 15s cool down and his burst. BUT 48% at R5 is HUGE!!

      
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  2. Ningguang, Yanfei, Baizhu are currently the only other characters that can make the most out of this but curious whether it actually works for Ningguang since she is not directly making shields but through geo reaction.

    Baizhu will probably make the most out of this with its 15s cool down and his burst. BUT 48% at R5 is HUGE!!

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  3. Could someone explain how this weapon works? It seems to imply that nearby enemies will take 24% more damage (multiplicative and not in the form of a %dmg bonus). Although Aqua Simulacra has a passive that is similarly stated, but it only adds a %dmg bonus. However, it would make little sense for a purely support weapon to have 2 restrictions to give a 24% dmg bonus when Xilonen’s weapon gives a 25.6% elemental dmg bonus to everyone on the team without any restrictions and for 15s and not 10s with no downtime.

      
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    • I think it will work like Mona’s burst, the discriptions are very similar, and Mona’s buff considered as DMG% bonus

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    • Aqua’s passive isn’t similar at all. Aqua states it gives the wielder a DMG bonus, while this is phrased more like a Mona debuff. The only thing that is similar is the trigger condition ‘When enemies are nearby’. That makes this rather more powerful since DMG% bonuses are common, but enemy debuffs are significantly less common.

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