All-Devouring Narwhal

All-Devouring Narwhal
All-Devouring NarwhalNameAll-Devouring Narwhal
loc_gcg_name_hashCryptic Creature: All-Devouring Narwhal
loc_gcg_card_name_hashAll-Devouring Narwhal
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_stat_hp5
loc_gcg_tagsGCG_TAG_ELEMENT_HYDRO
GCG_TAG_WEAPON_NONE
GCG_TAG_CAMP_MONSTER
loc_gcg_sourceReward for accepting the Tavern Challenge at The Cat’s Tail and claiming victory in a Friendly Fracas with the All-Devouring Narwhal
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card’s face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashIn the most fantastical of fables, or perhaps in the most rabid of ravings, the true stars in the depths of cosmos are just as full of life as on Teyvat, while the universe itself is akin to an ocean.
Perhaps the universe’s infiltration of Teyvat has never ceased, and perhaps the drawing of borders around this world was the work of a higher will, meant to protect it.

loc_cgc_card_effect

1 2 Shattering Waves
Deals 2 Physical DMG.
3 0 Starfall Shower
Deals EffectNum Hydro DMG. This character deals +1 DMG for every 3 additional max HP provided by Insatiable Appetite (Max +3.) After this, Discard 1 card from your Hand with the highest original Elemental Dice Cost.
3 2 Ravaging Devourer
Deals EffectNum , deals 1 Piercing DMG to all opposing characters on standby. Summons 1 Dark Shadow.
0 0 Insatiable Appetite
(Passive) When battle begins, create 1 Deep Devourer's Domain.

Dark Shadow
When played: Gain "Attack Power" equal to the Elemental Dice Cost of the devoured card with the highest Cost, and gain Usage(s) based on the number of devoured Cards with said Cost.
End Phase and when you declare the end of your Round: Deals Electro DMG equal to "Attack Power."
When your active character takes DMG: Reduce DMG taken by 1, then this card's Usage(s) -2.

Deep Devourer's Domain
Cards you have Discarded or used for Tune will be consumed.
For every 3 cards consumed, the All-Devouring Narwhal gains 1 extra Max HP when the Round ends. If there are at least 2 Cards amongst these that have the same original Elemental Dice Cost, gain another 1 extra Max HP. If all 3 Cards have the same original Elemental Dice Cost, gain yet another 1 extra Max HP.


Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Hydro DMG
Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG

Discard
Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.

Piercing DMG
Piercing DMG cannot be increased by any bonuses, but cannot be defended against using Shields or DMG Immunity either.

Tune
Discard Action Cards from Hand to initiate Elemental Tuning

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

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