Alhaitham

Alhaitham
AlhaithamNameAlhaitham
loc_gcg_name_hash"Admonishing Instruction" Alhaitham
loc_gcg_card_name_hashDynamic Skin
RarityRaritystrRaritystrRaritystrRaritystr
loc_gcg_stat_hp10
loc_gcg_tagsGCG_TAG_ELEMENT_DENDRO
GCG_TAG_WEAPON_SWORD
GCG_TAG_NATION_SUMERU
loc_gcg_silver_variant
Alhaitham
Alhaitham
loc_gcg_sourceReward for inviting Alhaitham to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him
DescriptionA card face that can be obtained from Genius Invokation TCG. For reasons unknown, the printing method used here allows you to see slightly different images on the card face when you view it from different angles...
loc_gcg_desc_hashLearning, thinking, and taking care of business.

Table of Content
loc_cgc_card_effect
Obtained From
Gallery

loc_cgc_card_effect

1 2 Abductive Reasoning
Deals 2 Physical DMG.
3 Universality: An Elaboration on Form
Deals 2 Dendro DMG. This character gains Chisel-Light Mirror.
3 2 Particular Field: Fetters of Phenomena
Deals 4 Dendro DMG, consumes Chisel-Light Mirror, with the DMG bonus based on Chisel-Light Mirror's Duration (Rounds) consumed.
If Chisel-Light Mirror Duration (Rounds) consumed is 0/1/2, then apply Chisel-Light Mirror with 3/2/1 Duration (Rounds) to this character.

Chisel-Light Mirror
Physical DMG dealt by the character is converted to Dendro DMG.
After this character performs a Normal Attack: Deal 1 Dendro DMG. If it is a Charged Attack, this state's Duration (Rounds) +1.
Duration (Rounds): 2 (Can stack. Max 3 Rounds.)

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Dendro DMG
Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Charged Attack
Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack.

Duration (Rounds)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Dendro DMG
Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Obtained From

Shop

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