Dori

Dori
DoriNameDori
loc_gcg_name_hash"Treasure of Dream Garden" Dori
loc_gcg_card_name_hashDori
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_stat_hp10
loc_gcg_tagsGCG_TAG_ELEMENT_ELECTRO
GCG_TAG_WEAPON_CLAYMORE
GCG_TAG_NATION_SUMERU
loc_gcg_golden_variant
Dori
Dori
loc_gcg_sourceReward for inviting Dori to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashThe Mora, the merrier!

loc_cgc_card_effect

1 2 Marvelous Sword-Dance (Modified)
Deals 2 Physical DMG.
3 Spirit-Warding Lamp: Troubleshooter Cannon
Deals 2 Electro DMG, summons 1 After-Sales Service Rounds.
3 2 Alcazarzaray's Exactitude
Deals 1 Electro DMG, summons 1 Jinni.

After-Sales Service Rounds
End Phase: Deal 1 Electro DMG.
Usage(s): 1

Jinni
End Phase: Heal your active character for 2 HP and that character gains 1 Energy.
Usage(s): 2

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Energy
Characters must consume Energy to use their Elemental Bursts.
When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Electro DMG
Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

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