Kaedehara Kazuha

Kaedehara Kazuha
Kaedehara KazuhaNameKaedehara Kazuha
loc_gcg_name_hashScarlet Leaves Pursue Wild Waves: Kaedehara Kazuha
loc_gcg_card_name_hashDynamic Skin
RarityRaritystrRaritystrRaritystrRaritystr
loc_gcg_stat_hp10
loc_gcg_tagsGCG_TAG_ELEMENT_ANEMO
GCG_TAG_WEAPON_SWORD
GCG_TAG_NATION_INAZUMA
loc_gcg_silver_variant
Kaedehara Kazuha
Kaedehara Kazuha
loc_gcg_sourceReward for inviting Kaedehara Kazuha to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him
DescriptionA card face that can be obtained from Genius Invokation TCG. For reasons unknown, the printing method used here allows you to see slightly different images on the card face when you view it from different angles...
loc_gcg_desc_hashFlowers and birds are a dear pleasure to one winding under the moonlight.

Table of Content
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Obtained From
Gallery

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1 2 Garyuu Bladework
Deals 2 Physical DMG.
3 Chihayaburu
Deals 1 Anemo DMG, attaches Midare Ranzan to this character.
If this skill triggers Swirl, Midare Ranzan is converted to the Swirled Element.
After the Skill DMG is finalized: Your team switches to the next character.
3 2 Kazuha Slash
Deals 1 Anemo DMG and summons Autumn Whirlwind.

Autumn Whirlwind
End Phase: Deal 1 Anemo DMG.
Usage(s): 3

After your Characters or Summons trigger a Swirl reaction: Convert the Elemental Type of this card and change its DMG dealt to the element Swirled. (Can only be converted once before leaving the field)

Midare Ranzan
The next time you use Switch Character to switch to the character to which this is attached: This switch is considered a Fast Action rather than a Combat Action.
Before you choose an action: If the character to which this is attached is your active character, they immediately use a Normal Attack. The Physical DMG this Normal Attack would deal is converted to Anemo DMG. Once finalized, this effect is removed.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Anemo DMG
Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Fast Action
You can continue with other actions after conducting 1 Fast Action.
Only after conducting 1 Combat Action will the turn pass over to your opponent.

Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Anemo DMG
Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target

Obtained From

Shop

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