Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus HP% | Materials | Total Materials |
1 | 1039 | 14.99 | 38.89 | 5.0% | 50.0% | 0% | ||
20 | 2695 | 38.88 | 100.88 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3586 | 51.73 | 134.22 | 5.0% | 50.0% | 0% | ||
40 | 5366 | 77.41 | 200.84 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5999 | 86.54 | 224.53 | 5.0% | 50.0% | 7.2% | ||
50 | 6902 | 99.57 | 258.33 | 5.0% | 50.0% | 7.2% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7747 | 111.74 | 289.92 | 5.0% | 50.0% | 14.4% | ||
60 | 8659 | 124.9 | 324.06 | 5.0% | 50.0% | 14.4% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9292 | 134.03 | 347.76 | 5.0% | 50.0% | 14.4% | ||
70 | 10213 | 147.31 | 382.21 | 5.0% | 50.0% | 14.4% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10846 | 156.44 | 405.91 | 5.0% | 50.0% | 21.6% | ||
80 | 11777 | 169.87 | 440.75 | 5.0% | 50.0% | 21.6% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12410 | 179.0 | 464.44 | 5.0% | 50.0% | 28.8% | ||
90 | 13348 | 192.54 | 499.56 | 5.0% | 50.0% | 28.8% |
Skills
Active Skils
通常攻撃·ターゲット治療JP0B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
最大3段の連続攻撃を行う。 ダメージがより高く、より精確な 照準時、水元素の力が矢先に集まる。チャージが完了すると、一定時間ごとに、シグウィンは目標方向へゆっくり移動する「小さな心遣いバブル」を放ち、 空中から矢の雨を放ち、凄まじいスピードで落下し地面に衝撃を与え、落下時に範囲ダメージを与える。JP0B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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ぴょんぴょん水治療法JP0B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
メロピデ要塞特製のシャボン玉銃を使い、血液循環を刺激し患者を安心して眠らせる 激癒水玉は近くの敵の間を跳ね、敵に命中するとシグウィンのHP上限を基に 敵がいない場合、激癒水玉は近くで跳ねる。シグウィン自身が作り出した激癒水玉は、同時に最大1つまで存在可能。 長押しによって攻撃方法が変わる。 照準モードに入り、より大きく強力な激癒水玉を吹き出す!激癒水玉は長押しする時間によって大きくなり、最大2段階までサイズアップ可能。激癒水玉が1段階大きくなるにつき、敵に命中した時に与えるダメージ+5%、付近にいるチーム内キャラクターのHP回復量+5%。 弱い敵が比較的大きい激癒水玉に命中すると、禁錮状態になり、行動不能になる。比較的大きい激癒水玉が跳ねた後、通常の激癒水玉のサイズに戻るまで1段階小さくなる。 また、ぴょんぴょん水治療法を発動する時、シグウィンの近くに源水の雫を2個生成する。源水の雫を1個吸収するごとに、シグウィン自身にHP上限の10%の命の契約を付与する。 シグウィンの命の契約がクリアされた時、命の契約を2000クリアするたびにシグウィンの元素エネルギーを1ポイント回復する。この方法で回復できるシグウィンの元素エネルギーは最大5ポイントまで。 激癒水玉は命中した位置に迸発の刃を召喚し、シグウィンのHP上限を基に、ウーシアを帯びた 「どう?このような水治療法なら、循環を刺激でき、リハビリ中の患者さんに楽しい体験を与えてくれるほか、眠るべき患者さんにもぐっすり眠ってもらえるのよ…」JP0B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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過飽和の気持ち注射JP0B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
メロピデ要塞特製の注射器を取り出し、たっぷりの心遣いと薬剤で前方エリアに衝撃を与え、 また、発動時、シグウィンは近くの一定範囲内から最大2個までの源水の雫を拾う。 「あらっ!用量を超えた薬は毒と同じでとても危険だけど、患者さんへの心遣いとケアは、いくら超えても平気なのよ。」JP0B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
緊急用量JP0B | |
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。 |
適度の休憩を要するJP0B | |
緻密な診療JP0B | |
チーム全員の現在の「命の契約」の合計を基に、シグウィンの与える治療効果がアップする。命の契約が1000につき、シグウィンの与える治療効果+3%。この方法でアップできる治療効果は最大30%まで。JP0B |
Constellations
「最も愉快な精霊は、不安を知るだろうか」JP0B | |
また、激癒水玉が跳ねるたび、シグウィンに静養カウントを1層付与する。固有天賦「適度の休憩を要する」を解放する必要がある。JP0B |
「最も寛大な精霊は、軋轢を解消できるだろうか」JP0B | |
また、ぴょんぴょん水治療法による激癒水玉、または過飽和の気持ち注射が敵に命中した時、該当敵の |
「最も健康な精霊は、熱症を治せるだろうか」JP0B | |
最大Lv.15まで。JP0B |
「最も美しい精霊は、衰朽を拒めるだろうか」JP0B | |
「最も幸せな精霊は、苦痛を取り除けるだろうか」JP0B | |
最大Lv.15まで。JP0B |
「最も輝く精霊は、祈ってくれるだろうか」JP0B | |
シグウィンが治療を行う時、HP上限を基に自身の |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
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Stories
Title | Text |
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??? | ??? * 好感度Lv.2後に解放 |
??? | ??? * 好感度Lv.3後に解放 |
??? | ??? * 好感度Lv.4後に解放 |
??? | ??? * 好感度Lv.5後に解放 |
??? | ??? * 好感度Lv.6後に解放 |
??? | ??? * 好感度Lv.4後に解放 |
??? | ??? * 好感度Lv.6後に解放 |
139 responses to “シグウィン”
im surprised they made her a 5 star. another bow char to add to my roster of favs i suppose. would
With such cute design and animations, why’d they have to make her a generic ass healer with a sprinkle of gimmick du jour? They could’ve taken this opportunity to make her actually specialise in something, for example a Freeze support (which would be especially fitting for Wriothesley), and throw a bone to characters like Ayaka and Ganyu who have likely been benched by most players for years. Surely we don’t have to wait until Tsaritsa or Snezhnaya for Cryo to be competitive?
She’s more of a hybrid sub-dps and healer with a little side of buffing
But as far as healers go she’s one of the more unique, even if not incredible, and she seems fun
I agree. But to me it belies the fact that her kit is not at all cohesive and she will fall flat in all/most of these areas compared to other units that do the same or similar that a vast majority of players have already invested in. Obviously she’s subject to change, but given this cursory look, it seems like there’s a lot of wasted potential here. I’m not usually one to doompost, but she looks like a 4* as things stand.
Next standard banner character here
with those animations and being anime pedobait? not a chance
If you look at the comments on this site it’s working
Honeyhunter is more like honeypot atm
You are still on this trend ? It’s getting so old…
Her burst can be used off-field?
Based on the looks of it’s animation, I assume it’s onfield only.
Isn’t Furina + Sigewinne a better double hydro core than Xingqiu + Yelan?
-Higher personal damage, Fur and Sig dmg > XQ and YL dmg
-Auto attacks. XQ and YL needs NA and if get interrupted equal to dps loss, not a case for FurSig
-Has some AOE. XQ YL are pure ST
-Better sustain HP. XQ can only heals a little
-Better support capabilities. 75% for all teammates vs 50% for on field
-Less energy requirement. 60 + 70 < 70 + 80 AND if Fur or Sig can't get burst back it's not the end of the world, however it will be the end for XQ and YL as both their application are depend on the bursts.
Xingqiu + Yelan only better than them at hydro application, aims and interruption resistance but a heavy attack can still whoops XQ swords.
As for Yelan + Furina is better than Furina + Sig. Yelan + Furina needs a healer so it's turn into a 3 characters slots and not flex enough to be called a core.
For sure now she is a better healer then koko.
Now she is not better then xianyun or baizhu at healing or support, but we are at the start of the beta time to time.
Good thing that we have a hydro healer that is not barbara or barbara plus.
she could be better but they can’t overshadow koko to much as for baizhu or xianyun cause she has the same element
I hope they turn her Carged Attack multipliers ( Level 1 ) into HP%, , ,
I dont get this char at all, like she is a healer with a single ability that heals, has higher scaling on her burst than neuv charged attack, the BoL payoff seems underwhelming, and what is the first passive that hasnt been translated?
It’s a weird exploration passive
smth about healing underwater?
When underwater, if health of onfield char drops below 50%, they’ll heal 50% max hp total. This effect takes place in 10 seconds with the healing triggering every 2.5 seconds. During this time all resistance is reduced by 10%. This effect can happen every 20 seconds. It’s a pretty cool exploration perk in fontaine but other than that meh
That, it’s Dehya’s passive put onto everyone else more or less
She looks really cool so far, wish she had a stronger niche because she’s shaping up to be just another furina healer. Would be cool if her A1 had some sort of buff on BOL instead of buffing elemental skill. Furthermore, her A1 buffing is incredibly weak. Compare her to Xianyun’s A1 which has a similar effect, except Xianyun’s additive buffs go up to 9000 DMG while Sigewinne’s is 1800 DMG.
She looks really cool so far, wish she had a stronger niche because she’s shaping up to be just another furina healer. Would be cool if her A1 had some sort of buff on BOL instead of buffing elemental skill. Furthermore, her A1 buffing is incredibly weak. Compare her to Xianyun’s A1 which has a similar effect, except Xianyun’s additive buffs go up to 9000 DMG while Sigewinne’s is 1800 DMG.
What Artifacts best for her as Burst DPS Semi Healer?
HP% HP%/HydroDmg% Crit%
Song of Days Past / Nymph Dream
or
+20% Elemental Burst Damage & + 15% Hydro Damage? or 20 HP%
her talent descriptions made me cringe originally but her animations are so goofy it checks out lmfao
Gosh darnit, a Hydro 5* AND they can heal? Two legal obligations for me to at least consider pulling. I wonder if she’ll have any C0 DPS/SubDPS potential when the beta ends, or if she’s gonna get stuck as a pure healer/buffer…
Her weapon is designed to increase her Burst dmg and she has high dmg multipliers for a healer