New in 5.1

Table of Content
Character
Weapon
Item
Skill
Achievement
Tutorial
Monster
Stage
Chapter
Quest
Event

Character

IconNameRarityWeaponElementAscension Materials
希諾寧
希諾寧5
RarstrRarstrRarstrRarstrRarstr
swordgeo
堅牢黃玉塊
秘刻金紋的源核
戰士的鐵哨
灼灼彩菊
「焚燔」的哲學
無心的淵鏡
测试占位4
RarstrRarstrRarstrRarstr
sword
哀敘冰玉塊
恒常機關之心
影打刀鐔
緋櫻繡球
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Weapon

IconNameRarityAtkSubValueWeapon AffixAscension Materials
彌堅骨
彌堅骨4
RarstrRarstrRarstrRarstr
43.73Atk%6%衝刺或替代衝刺的能力消耗的體力降低15%;此外,使用衝刺或替代衝刺的能力後,普通攻擊造成的傷害提高,提高數值相當於攻擊力的16%,該效果在生效18次或7秒後消失。
貢祭熾心的惶恐
意志破碎的殘片
衛從的木哨
岩峰巡歌
岩峰巡歌5
RarstrRarstrRarstrRarstrRarstr
44.34Def%18%普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高10%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高1%/8%,至多提高3.2%/25.6%,同時使隊伍中其他角色的所有元素傷害加成提升8%,至多提高25.6%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
神合秘煙的思緒
秘源軸
稚嫩的尖齒
碩果鉤
碩果鉤4
RarstrRarstrRarstrRarstr
43.73Atk%6%下落攻擊的暴擊率提升16%;下落攻擊命中敵人後,普通攻擊、重擊、下落攻擊造成的傷害提升16%,持續10秒。
神合秘煙的思緒
秘源軸
稚嫩的尖齒
鎮山之釘
鎮山之釘4
RarstrRarstrRarstrRarstr
43.73ER%6.67%攀爬消耗的體力降低15%,元素戰技造成的傷害提升12%;此外,隊伍中附近的其他角色施放元素戰技後,裝備者的元素戰技造成的傷害還會提升12%,持續8秒。
譫妄聖主的朽敗
聚燃的石塊
騙騙花蜜
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Item

IconNameRarityFamilyRecipe
慶典熱度
慶典熱度3
RarstrRarstrRarstr
Currency
希諾寧
希諾寧5
RarstrRarstrRarstrRarstrRarstr
Char Unlock Item
希諾寧的命星
希諾寧的命星5
RarstrRarstrRarstrRarstrRarstr
奇怪的串烤牛心
奇怪的串烤牛心2
RarstrRarstr
Crafted Item, Food, Strange Food
獸肉2
+
馬鈴薯2
+
顆粒果1
串烤牛心
串烤牛心2
RarstrRarstr
Crafted Item, Food, Ordinary Food
獸肉2
+
馬鈴薯2
+
顆粒果1
美味的串烤牛心
美味的串烤牛心2
RarstrRarstr
Crafted Item, Food, Delicious Food
獸肉2
+
馬鈴薯2
+
顆粒果1
奇怪的苦水
奇怪的苦水3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Strange Food
苦種3
+
薄荷3
+
牛奶3
+
糖1
苦水
苦水3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Ordinary Food
苦種3
+
薄荷3
+
牛奶3
+
糖1
美味的苦水
美味的苦水3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Delicious Food
苦種3
+
薄荷3
+
牛奶3
+
糖1
果味奶糖
果味奶糖3
RarstrRarstrRarstr
Crafted Item, Special Food, Food
苦種4
+
牛奶3
+
糖1
+
希諾寧
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Skill

IconName
普通攻擊·銳鋒攫獵
普通攻擊·銳鋒攫獵
音火鍛淬
音火鍛淬
希诺宁-占位
希诺宁-占位
豹烈律動!
豹烈律動!
希诺宁-元素战技-退夜魂态
希诺宁-夜魂接力技
捕獲!
捕獲!
希诺宁空中攻击
獻予慵眠的休假日
獻予慵眠的休假日
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Achievement

IconNameDescriptionShownReward
月亮還沒有出來
月亮還沒有出來在秘源機兵·構型械準備「球狀雷炮」時,破壞「汲聚械」打斷它的蓄能。
原石5
???
??????
原石5
???
??????
原石5
???
??????
原石10
???
??????
原石5
???
??????
原石5
???
??????
原石10
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Tutorial

IconNameDescription
秘源機兵·構型械具備強大摧毀與破壞機能的機械體。在角色進入和維持「夜魂加持」狀態時,秘源機兵·構型械會累積「應戰對策」的進度,累積滿進度後將開始準備「球狀雷炮」。過程中,秘源機兵·構型械會啟動「汲聚械」開掘固態燃素並汲取燃素。「汲聚械」自身會產生力場,如果想要破壞「汲聚械」以打斷「球狀雷炮」的蓄能,就必須先攀上固態燃素進入力場內。
深邃擬覆葉於深邃晦暗的異界降臨,能夠模仿各類事象的深淵魔物。戰鬥中,深邃擬覆葉會為自己賦予虛界力護罩。深邃擬覆葉的部分攻擊會施加可疊加的「蝕破」狀態,並在一定時間後,使隊伍中自己的目前場上角色損失生命值。利用元素攻擊到一定次數即可破壞護罩,此外具有夜魂性質的元素攻擊可以更有效率地突破其防禦。
交映現實與夢在「交映現實與夢」玩法中,旅行者需要進入病人的特殊夢境,找到夢中的扭曲異常之處,藉由糾正異常之處來協助病人改善心理問題。
騎士的劍影在「騎士的劍影」玩法中,旅行者需要在限定時間內盡可能擊敗敵人來獲得更高的積分。
依據在關卡中所取得的最高積分,可以在達到指定積分時領取對應的獎勵。
攻逐饗會旅行者需要在限定時間內擊敗所有的敵人來完成挑戰。每個挑戰都具有獨特的「攻逐之助」,留意效果並善加利用以在挑戰中獲得助益。挑戰中將無法獲得燃素,或使用燃素的戰鬥機制。
TEST合成台·自动选择进度選擇所需的養成方向後,會根據背包內的培養素材,計算並自動選擇能達到的最高等階或等級。
選擇所需的合成素材後,會綜合養成方向與背包內培養素材的情況,計算並自動選擇適合的合成次數。
尋溯蜜蟲之寶將深淵力量削減至0時即完成捕捉,但受深淵侵蝕的燃素蜜蟲有特殊的護罩庇護,護罩破除前,攻擊無法削減深淵力量。
護罩被破除後,蜜蟲將陷入眩暈,此時每次攻擊能削減定量深淵力量。具有夜魂性質的攻擊將削減更多深淵力量。
每次護罩破除期間,侵蝕蜜蟲的深淵力量可被削減的總量有固定的上限。
花車搖曳花車行駛的過程中,可以更換行進路線以躲避障礙物,盡可能收集花朵來完成挑戰。
花車搖曳花車行駛的過程中,可以更換行進路線以躲避障礙物,盡可能收集花朵來完成挑戰。
花車搖曳花車行駛的過程中,可以更換行進路線以躲避障礙物,盡可能收集花朵來完成挑戰。
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Monster

IconNameGradeDrop
深邃擬覆葉
深邃擬覆葉Regular
秘源機兵·構型械
秘源機兵·構型械Boss
冒險閱歷
摩拉
好感經驗
秘刻金紋的源核
最勝紫晶碎屑
最勝紫晶斷片
最勝紫晶塊
最勝紫晶
教官
流放者
祭雷之人
遊醫
角鬥士的終幕禮
流浪大地的樂團
教官
流放者
祭雷之人
角鬥士的終幕禮
流浪大地的樂團
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Stage

IconNameMonstersReward
4.4月度主题因子测试2(test)
???
???
???
???
岩史萊姆
愚人眾先遣隊·風拳前鋒軍
愚人眾先遣隊·冰銃重衛士
愚人眾先遣隊·火銃游擊兵
愚人眾·火之債務處理人
秘源機兵·尋捕械
???
???
???
???
???
???
n/a
n/a
n/a
n/a
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Chapter

IconNameTitleSecondary TitleRewards
n/an/an/a
冒險閱歷2825
摩拉124K
大英雄的經驗11
精鍛用魔礦23
原石30
n/an/an/a
冒險閱歷5325
摩拉234K
大英雄的經驗23
精鍛用魔礦43
原石60
星與火的基石1
n/an/an/a
冒險閱歷1650
摩拉143K
大英雄的經驗14
精鍛用魔礦32
星與火的基石1
原石60
「焚燔」的指引5
冒險家的經驗8
n/an/an/a
原石40
慶典熱度80
摩拉40000
大英雄的經驗4
n/an/an/a
原石40
慶典熱度80
摩拉40000
大英雄的經驗4
n/an/an/a
原石40
慶典熱度80
摩拉40000
大英雄的經驗4
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Quest

IconNameDescriptionObjectivesShownRewards
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冒險閱歷875
摩拉38100
大英雄的經驗4
精鍛用魔礦7
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冒險閱歷625
摩拉27825
大英雄的經驗3
精鍛用魔礦5
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冒險閱歷1125
原石30
摩拉49200
大英雄的經驗5
精鍛用魔礦9
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冒險閱歷1225
摩拉53900
大英雄的經驗5
精鍛用魔礦10
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冒險閱歷775
摩拉34075
大英雄的經驗3
精鍛用魔礦6
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冒險閱歷700
原石30
摩拉31125
星與火的基石1
大英雄的經驗3
精鍛用魔礦6
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冒險閱歷600
摩拉26025
大英雄的經驗2
精鍛用魔礦5
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冒險閱歷1000
摩拉44000
大英雄的經驗4
精鍛用魔礦8
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冒險閱歷1225
原石30
摩拉53900
大英雄的經驗5
精鍛用魔礦10
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Event

IconNameRewardReward (Total)
彩糖與薔薇的幻色頌
彩糖與薔薇的幻色頌
原石
智識之冕
坎蒂絲
???
「諍言」的哲學
大英雄的經驗
燃願瑪瑙斷片
祝聖油膏
精鍛用魔礦
摩拉
原石970
摩拉520K
「諍言」的哲學3
「巧思」的哲學3
「篤行」的哲學3
???1
智識之冕1
慶典熱度1190
「諍言」的指引5
大英雄的經驗57
祝聖油膏48
「巧思」的指引5
「篤行」的指引5
燃願瑪瑙斷片3
生長碧翡斷片3
滌淨青金斷片3
最勝紫晶斷片3
哀敘冰玉斷片3
自在松石斷片3
堅牢黃玉斷片3
謐林涓露的銀符3
謐林涓露的鐵符5
精鍛用魔礦50
謐林涓露的銅符5
綠洲花園的哀思3
綠洲花園的恩惠5
綠洲花園的追憶5
烈日威權的夢想3
烈日威權的餘光5
烈日威權的殘響5
???1
???1
冒險家的經驗6
流浪者的經驗12
攻逐饗會
攻逐饗會
原石
大英雄的經驗
「角逐」的指引
「焚燔」的指引
「紛爭」的指引
精鍛用魔礦
祝聖油膏
摩拉
原石420
大英雄的經驗18
「角逐」的指引6
摩拉240K
精鍛用魔礦12
祝聖油膏12
「焚燔」的指引6
「紛爭」的指引6
追想練行·烈趣篇
追想練行·烈趣篇
原石
大英雄的經驗
「角逐」的指引
祝聖油膏
摩拉
尋溯蜜蟲之寶
尋溯蜜蟲之寶
原石
貢祭熾心的躊躇
譫妄聖主的餘哀
神合秘煙的預感
祝聖油膏
冒險家的經驗
精鍛用魔礦
摩拉
原石420
摩拉220K
貢祭熾心的躊躇6
精鍛用魔礦15
譫妄聖主的餘哀6
神合秘煙的預感6
祝聖油膏12
冒險家的經驗8
???1
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106 responses to “New in 5.1”

  1. seems that i am the only one left on this site that only care about the lore and characters not the gameplay

    too bad there is no true gamer like me in today’s time and age anymore :v

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  2. Why is Hoyo pumping out less and less Hangout Quests now? During the Sumeru patch cycle, there were four hangout quests, and in Fontaine, there was only one. Really wish they’d make more tho during the Natlan patch cycle, especially the 4*s that only appear in events and nowhere else e.g. Mika, Yaoyao, Xinyan, etc

      
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  3. this game really isn’t as f2p friendly as people like to pretend it is
    getting characters? sure, but having them actually built, in a useable state? fuck no
    it either takes too long or there’s so much rng that’s it’s a pain in the ass to get good builds

    sure, they added the new crafter, but goddamn it they had to fuck that up as well, with the only get one elixir per “cycle” bullshit, the raised cost for certain pieces AND only craft one per set per patch.
    even if we craft a good artifact we aren’t even guaranteed good rolls on upgrades, and that’s what happened to each and every artifact I crafted so fuck me and all the elixirs I got I guess
    just like the theater, are the many limitations really needed?
    so many limitations stacked one of top of the other are what make that gamemode so unfun, and crafting one elixir is already a pain in the ass, why limit how many we can get come the fuck on (obviously rethorical, it’s to sell the battle pass with the extra elixir that you wouldn’t get as f2p)

    I really tried to give hoyo, this game, a chance, 4 years of trying
    and every step of the way they managed to disappoint me in one way or another, even with this
    shit’s really never going to get much better and I just don’t have fun with it anymore

    I don’t even know why post here, probably the only place where this rant has some chance of actually being read, it’ll be removed or ignored in other sites but even if in this one it’ll only make the trolls flame me, they still may have read a part of it, and that’s worth something I h(c)ope

    If you still have fun with this game, this isn’t me trying to demotivate you, go on with it, I hope you can keep playing and enjoying whatever it is that you like and love from this game (as long as you aren’t a blind shill of it)
    It just isn’t there for me anymore y’know, even with all the new stuff natlan came with I can’t feel as engaged as before, and I just gotta move on with life and all

    good luck to y’all who still like this game, you’ll need it at some point

      
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    • The only thing you need strong builds for is spiral abyss, the money required to do resin refreshes/BP is more than you get by doing spiral abyss,, BP comes with the added benefit of resources and a weapon but I still really don’t recommend it
      I don’t think artifact the system is GOOD it’s still an RNG hell but it’s not really required to grind it to experience the game

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      • and here it is, the first boring and predictable troll that has nothing to contribute to a comment that probably took 5 mins of writing pretending it took longer

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    • I should have every furniture apart from the google collaboration stuff (1594 in total) and I don’t have it nor can I google it. I guess it does not exist yet?

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    • it is always amusing for me to see people still taking care of shitpot… wasting time in decorating something which has a ridiculous and outrageous load limit; just to destroy your creativity for no reason.
      Good luck then, I forgot its existance like two years ago.

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  4. I have a wild theory
    What if Mauvika increases skill and/or burst level?
    that allegedly leak about charas lev 100 is fake, but still remains in game the stuff about “max lev is 15”
    so either it’s all a big bullshit, or sooner or later we have to reach that damn 15

      
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      • There really is a lvl 100 fake leak?
        Man, even if it is a legit one, we don’t need that.
        The power we would get from those 10 levels + ascension would just be ludicrous.

        As for the “max lev is 15” I think it’s mostly for “in case we are making more characters that upgrade skills”
        Looking at the current state of things hoyo doesn’t seem too keen on giving a free level.
        The only unit that does this is Childe and he came out at something like…. 1.2?1.3?

        Unless hoyo proves me wrong, the max level is 15 is just bullshit.

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  5. I remember from the 5.0 Special Program that Da Wei or someone else said that the main story of Natlan spans from 5.0 to 5.3 i.e. the entire fourth quarter of 2024. Does this mean that we’re getting an Interlude chapter?

    I would also love to see a “Return to Fontaine” Interlude chapter as well, which would be cool and possible too.

      
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    • Didn’t they say 5.0, 5.1 and 5.3? As in no AQ in 5.2? I remember smth like this being mentioned but could be wrong
      but hey archon in 5.3 means more time to save
      I personally think it’s too soon for Fontaine again but wouldn’t mind something in Mondstadt or even Inazuma (just please don’t be another cancer island)

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      • Aw man if that were true tho but 5.2 means another area to explore in Natlan. I’m on vacation when 5.3 comes out (January 1st) so I’ll have to actively dodge spoilers until I get back.

        But yeah Mondstadt could also have something too. I’m thinking Varka’s gonna be playable since he comes back from his expedition, and Dornman Port could be a new place to explore too, since we haven’t got any proper Mondstadt love since Imaginarium Theater, that one potion event in 4.5 and Mika.

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