Weapons
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
無鋒劍 | 1 | 23.25 | |||||
銀劍 | 2 | 32.93 | |||||
冷刃 | 3 | 38.74 | Atk% | 7.66% | 對處於水元素或冰元素影響下的敵人,造成的傷害提高 | ||
黎明神劍 | 3 | 38.74 | CrD% | 10.2% | 生命值高於90%時,暴擊率提升 | ||
旅行劍 | 3 | 39.88 | Def% | 6.37% | 獲得元素晶球或元素微粒時,恢復 | ||
暗鐵劍 | 3 | 38.74 | EM | 30.6 | 觸發超載、超導、感電、原激化、超激化、超綻放或雷元素擴散反應後的12秒內,攻擊力提高 | ||
吃虎魚刀 | 3 | 38.74 | Atk% | 7.66% | 攻擊命中時,有50%的機率對單個敵人造成 | ||
飛天御劍 | 3 | 37.61 | ER% | 11.33% | 施放元素爆發後,提高 | ||
西風劍 | 4 | 41.07 | ER% | 13.33% | 攻擊造成暴擊時,有 | ||
笛劍 | 4 | 42.4 | Atk% | 9% | 普通攻擊或重擊命中時,會獲得一個和音。累積了五個和音後,釋放音律的力量,對周圍的敵人造成 |
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Test Weapons
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
n/a | 4 | 23.25 | |||||
磐岩結綠 | 5 | 23.25 | |||||
憑虛 | 5 | 23.25 | |||||
n/a | 5 | 23.25 | |||||
(test)竿测试 | 5 | 9.9 | |||||
(test)穿模测试 | 1 | 9.9 | |||||
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3 responses to “Sword”
The amount of ATK% swords I have and that I do not give a peanut about it…
ehhh
where status base att