岩峰巡歌

岩峰巡歌
岩峰巡歌Name岩峰巡歌
FamilyWeapon, Sword
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
Conversion Exp300000
Base Attack44.34
Substat TypeDefense %
Base Substat18%
Weapon Affix不凋的盛年
Affix Description普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高10%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高1%/8%,至多提高3.2%/25.6%,同時使隊伍中其他角色的所有元素傷害加成提升8%,至多提高25.6%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
Description鋒銳無比的黑曜石長刀,輕巧如歌。經過某位工匠的改造後,附加了能夠播放唱片的可拆式燃素裝置。
Weapon Ascension Materials
神合秘煙的思緒
秘源軸
稚嫩的尖齒
神合秘煙的預感
秘源機鞘
老練的堅齒
神合秘煙的徵兆
秘源真芯
橫行霸者的利齒
神合秘煙的啟示

Table of Content
Weapon Stats
Weapon Affix
Item Story
Gallery

Weapon Stats

LvAtkBonus DefMaterialsTotal Materials
144.3418.0%
20110.1731.81%
神合秘煙的思緒5
秘源軸5
稚嫩的尖齒3
摩拉10000
神合秘煙的思緒5
秘源軸5
稚嫩的尖齒3
摩拉10000
20+141.2731.81%
40209.8246.35%
神合秘煙的預感5
秘源軸18
稚嫩的尖齒12
摩拉20000
神合秘煙的思緒5
秘源軸23
稚嫩的尖齒15
摩拉30000
神合秘煙的預感5
40+240.9246.35%
50275.4653.62%
神合秘煙的預感9
秘源機鞘9
老練的堅齒9
摩拉30000
神合秘煙的思緒5
秘源軸23
稚嫩的尖齒15
摩拉60000
神合秘煙的預感14
秘源機鞘9
老練的堅齒9
50+306.6653.62%
60341.4660.89%
神合秘煙的徵兆5
秘源機鞘18
老練的堅齒14
摩拉45000
神合秘煙的思緒5
秘源軸23
稚嫩的尖齒15
摩拉105K
神合秘煙的預感14
秘源機鞘27
老練的堅齒23
神合秘煙的徵兆5
60+372.5660.89%
70407.8168.15%
神合秘煙的徵兆9
秘源真芯14
橫行霸者的利齒9
摩拉55000
神合秘煙的思緒5
秘源軸23
稚嫩的尖齒15
摩拉160K
神合秘煙的預感14
秘源機鞘27
老練的堅齒23
神合秘煙的徵兆14
秘源真芯14
橫行霸者的利齒9
70+438.9168.15%
80474.5575.42%
神合秘煙的啟示6
秘源真芯27
橫行霸者的利齒18
摩拉65000
神合秘煙的思緒5
秘源軸23
稚嫩的尖齒15
摩拉225K
神合秘煙的預感14
秘源機鞘27
老練的堅齒23
神合秘煙的徵兆14
秘源真芯41
橫行霸者的利齒27
神合秘煙的啟示6
80+505.6575.42%
90541.8382.69%

Weapon Affix

LvAffix ProgressionMaterials
1普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高10%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高1%/8%,至多提高3.2%/25.6%,同時使隊伍中其他角色的所有元素傷害加成提升8%,至多提高25.6%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
2普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高12.5%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高1.25%/10%,至多提高4%/32%,同時使隊伍中其他角色的所有元素傷害加成提升10%,至多提高32%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
岩峰巡歌
摩拉2000
3普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高15%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高1.5%/12%,至多提高4.8%/38.4%,同時使隊伍中其他角色的所有元素傷害加成提升12%,至多提高38.4%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
岩峰巡歌
摩拉4000
4普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高17.5%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高1.75%/14%,至多提高5.6%/44.8%,同時使隊伍中其他角色的所有元素傷害加成提升14%,至多提高44.8%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
岩峰巡歌
摩拉8000
5普通攻擊或下落攻擊命中敵人後,將獲得「榮花之歌」:防禦力提高20%,該效果持續6秒,至多疊加2層,每0.1秒至多觸發一次。該效果疊加至2層或2層的持續時間更新時,基於裝備者的防禦力,每1000點使裝備者普通攻擊和下落攻擊的暴擊率和暴擊傷害分別提高2%/16%,至多提高6.4%/51.2%,同時使隊伍中其他角色的所有元素傷害加成提升16%,至多提高51.2%,持續15秒。依此方式,角色獲得的元素傷害加成無法疊加。
岩峰巡歌
摩拉16000

Item Story


「生命是否只能留下如鮮花般的凋零?」
「如火的榮耀最終是否只會熄於塵中?」
「烜赫的名跡最終是否只會散作頹影?」
「即使絢耀如繁花,即使輕妙如歌聲。」

不知第幾次再度踏越岩峰,正如她已不記得渡越了多少個冬日。
每年燼芯花開前,礦山的女主人都會獨自來到堅岩隘谷的僻野,
依循古老的傳統,向未能見證黎明到來的友人們獻上含露的花。
昔日如黑曜石般堅硬冰冷的心,如今也已經被歲月磨蝕得溫潤,
但能夠寄以那份溫潤的人,無論是誰,都早已回歸於聖火之中。

直至礦山的轟鳴與工匠們勞作的歌聲將她從苦澀的舊憶中喚起,
眾部族首領的代行人方才驚覺,納茨卡延的回聲已然擴至此地。
原本荒無人煙的、孤獨的群山,如今已響徹著嘹亮如鈴的歡語。
那是在他們只能匿跡潛形的時歲裡,年輕的人們曾經夢想過的,
屬於無數為推翻僭主而抗爭的生靈,屬於未來的、文明的胎動。

於是已不再年輕的代行人笑了起來,報以赤瞳的少年曾教過她,
卻被那時的她視作無關宏旨的戲鬧,因羞赧而從未唱給他的歌。
如綴花的鈴鼓,飾淚地敘說,應答著那悠盪於岩峰之間的喁唱,
如鑲泥的燧石、迴響的嵴鋒,如鍛火所淬煉、獻予眾生的祝福,
拱聚、彌散、餘燼後再生滅,為誕出的新焰,掀示黎明的一方。

部族的權柄重歸部族後的千百年裡,無數故事散落入夜月,
「重鑄和平者」薩庫科留存的歌謠,如今也早已無人知曉。
然而那堅毅而勁峭的節奏卻伴著一錘一釺的鑿擊傳承至今,
畢竟自亙古之時起,灼熱的律動便是流淌在礦山之中的血,
鍛錘下迸濺的火星,便是獻予抗爭之人的,永不凋落的歌。

「生命是否只能留下如鮮花般的凋零?」
「待一切喧闐沉寂,心要向何方而行?」
「無人永駐於世間,不過是暫息途經。」
「但這裡曾有繁花——這裡曾有歌聲。」

46 responses to “岩峰巡歌”

  1. I wonder if I should get this for Albedo for my Itto team. I’m not getting Xilonen but I feel this would be great for my mains

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  2. a good buff to bait for pulling it
    and also removed that trash crit
    (i’d personally have preferred it… but to the whole team)

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  3. v3 changes:
    * Weapon effect changed

    OLD:
    Gain “Ode to Flowers” after Normal or Plunging Attacks hit an opponent: DEF increases by 10% for 6s. Max 2 stacks. Can trigger once every 0.1s. When this effect reaches 2 stacks or the 2nd stack’s duration is refreshed, for every 1,000 DEF the equipping character has: The CRIT Rate and CRIT DMG of Normal and Plunging Attacks increase by 1%/8% respectively, up to a maximum of 3.2%/25.6%, and at the same time, all other party members gain an All Elemental DMG Bonus of 8%, up to a maximum of 25.6%, for 15s. Elemental DMG Bonuses gained by characters in this way cannot stack.

    NEW:
    Gain “Ode to Flowers” after Normal or Plunging Attacks hit an opponent: DEF increases by 6%/12% for 6s. Max 2 stacks. Can trigger once every 0.1s. When this effect reaches 2 stacks or the 2nd stack’s duration is refreshed, for every 1,000 DEF the equipping character has, all nearby party members gain an All Elemental DMG Bonus of 12%/24% , up to a maximum of 36%/72% , for 15s.

      
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    • Always been confused by passives like this. If you have a Xilonen with 2800 DEF, does that confer a 24% damage bonus, or a 33.6% damage bonus? Is it critical you make sure you hit that 3000 def cutoff point to max it? If we even have that info.

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      • it says for every 1000 defense you have so you probably have to hit 3000 defense to max it, so if you at 2999 you wont get any extra damage bonus.

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      • Yes, you get 33.6% elemental DMG bonus at 2800 DEF. The other passive that’s worded this way is Nilou’s and it functions exactly the same.

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      • You get an all elemental buff, if you have over 1k DEF but less than 2k then your party will gain the buff in 12% increments per normal attack up to a maximum of 3 stacks meaning it caps out at 36% Elemental Bonus. Whereas if you have over 2k DEF your party will buff in increments of 24%, still max of 3 stacks and caps out at 72%. All it does is change the scaling on the stacks. The only difference in it’s trigger mechanics is how much DEF she has which shouldn’t be too much of an issue since we have multiple ways to increase DEF with things like Gorou skill and burst, Xilonen’s own passive, and this weapons passive so reaching that 2k cap shouldn’t be an issue

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        • There’s literally zero mention of 2k DEF in the weapon’s passive? It’s R1/R5 bro. You didn’t even specify this is how you assume the weapon works and just let your imagination run wild.

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      • 12%/24% represents the weapon stats at R1/R5. The Elemental DMG bonus team members get increases by 12%, up to 32% at R1, whereas at R5, it increases by 24% up to 72%.

        The comment by Windows was a good assumption but it was nonetheless incorrect¯\_(ツ)_/¯

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    • Chiori is going to prefer her own signature because it gives crit damage and the higher bonus to normal attacks and elemental skill damage. However, Xilonen’s sig would probaly be Chiori 2nd best weapon.

      Which is good because Xilonen ane Chioru are currently planned to share a character banner in 5.1.

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