イファ

イファ
イファNameイファ
Title???
Occupation???
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Catalyst
ElementElement Anemo
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)佩链座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
自由のターコイズ·砕屑
自由のターコイズ·欠片
自由のターコイズ·塊
自由のターコイズ
龍像の無智なるコア
サウリアンサキュレント
未熟な牙
熟練の牙
覇道の牙
Skill Ascension Materials
「紛争」の教え
「紛争」の導き
「紛争」の哲学
???
知恵の冠

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus EMMaterialsTotal Materials
184514.9650.765.0%50.0%0%
20217138.43130.45.0%50.0%0%
自由のターコイズ·砕屑1
0
サウリアンサキュレント3
未熟な牙3
モラ20000
自由のターコイズ·砕屑1
0
サウリアンサキュレント3
未熟な牙3
モラ20000
20+280349.6168.325.0%50.0%0%
40419874.3252.125.0%50.0%0%
自由のターコイズ·欠片3
龍像の無智なるコア2
サウリアンサキュレント10
未熟な牙15
モラ40000
自由のターコイズ·砕屑1
0
サウリアンサキュレント13
未熟な牙18
モラ60000
自由のターコイズ·欠片3
龍像の無智なるコア2
40+464782.24279.065.0%50.0%24
50534594.6320.995.0%50.0%24
自由のターコイズ·欠片6
龍像の無智なるコア4
サウリアンサキュレント20
熟練の牙12
モラ60000
自由のターコイズ·砕屑1
0
サウリアンサキュレント33
未熟な牙18
モラ120K
自由のターコイズ·欠片9
龍像の無智なるコア6
熟練の牙12
50+5943105.18356.915.0%50.0%48
606641117.54398.845.0%50.0%48
自由のターコイズ·塊3
龍像の無智なるコア8
サウリアンサキュレント30
熟練の牙18
モラ80000
自由のターコイズ·砕屑1
0
サウリアンサキュレント63
未熟な牙18
モラ200K
自由のターコイズ·欠片9
龍像の無智なるコア14
熟練の牙30
自由のターコイズ·塊3
60+7090125.48425.785.0%50.0%48
707787137.82467.665.0%50.0%48
自由のターコイズ·塊6
龍像の無智なるコア12
サウリアンサキュレント45
覇道の牙12
モラ100K
自由のターコイズ·砕屑1
0
サウリアンサキュレント108
未熟な牙18
モラ300K
自由のターコイズ·欠片9
龍像の無智なるコア26
熟練の牙30
自由のターコイズ·塊9
覇道の牙12
70+8236145.76494.65.0%50.0%72
808934158.12536.535.0%50.0%72
自由のターコイズ6
龍像の無智なるコア20
サウリアンサキュレント60
覇道の牙24
モラ120K
自由のターコイズ·砕屑1
0
サウリアンサキュレント168
未熟な牙18
モラ420K
自由のターコイズ·欠片9
龍像の無智なるコア46
熟練の牙30
自由のターコイズ·塊9
覇道の牙36
自由のターコイズ6
80+9383166.06563.475.0%50.0%96
9010081178.41605.45.0%50.0%96

Skills

Active Skils

ディスペル・ウインドJP0Bディスペル・ウインドJP0B
通常攻撃
最大3段の連続攻撃を行い、風元素ダメージを与える。

重撃
一定のスタミナを消費し、前方に射撃を放ち、風元素範囲ダメージを与える。

落下攻撃
空中から落下し、地面に衝撃を与える。経路上の敵を攻撃し、落下時に風元素範囲ダメージを与える。JP0B
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
1段ダメージ53.61%57.63%61.65%67.01%71.03%75.05%80.41%85.77%91.13%96.49%101.85%107.21%113.92%120.62%127.32%
2段ダメージ47.47%51.03%54.59%59.33%62.89%66.45%71.2%75.95%80.69%85.44%90.19%94.93%100.87%106.8%112.73%
3段ダメージ74.76%80.37%85.97%93.45%99.05%104.66%112.14%119.61%127.09%134.57%142.04%149.52%158.86%168.21%177.55%
重撃ダメージ147.04%158.07%169.1%183.8%194.83%205.86%220.56%235.26%249.97%264.67%279.38%294.08%312.46%330.84%349.22%
重撃スタミナ消費505050505050505050505050505050
落下期間のダメージ56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
低空/高空落下攻撃ダメージ113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.16% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
エアボーン・プリベントJP0Bエアボーン・プリベントJP0B
お前の出番だ、きょうだい!イファがカクークを呼び出して一緒に戦う。
発動後、イファは夜魂値を80獲得し、{LINK#N11130003}夜魂の加護{/LINK}状態に入る。夜魂の加護状態期間中、イファはカクークの協力によって浮遊状態になり、通常攻撃を行う時、一回押しと長押しによって異なる{LINK#N11130001}「援護射撃」{/LINK}を行う。

また、夜魂の加護状態時、長押しして元素スキルエアボーン・プリベントを発動すると、イファは代わりに夜魂性質の落下攻撃を行う。スキルボタンを離すと落下攻撃を中断でき、浮遊状態を維持する。落下攻撃中に着地すると、イファの夜魂の加護状態は終了する。JP0B
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
秘薬弾ダメージ133.36%143.36%153.36%166.7%176.7%186.7%200.04%213.38%226.71%240.05%253.38%266.72%283.39%300.06%316.73%
秘薬弾命中時の回復量元素熟知20.16% + 48.15JP0B元素熟知21.67% + 52.96JP0B元素熟知23.18% + 58.18JP0B元素熟知25.2% + 63.8JP0B元素熟知26.71% + 69.82JP0B元素熟知28.22% + 76.24JP0B元素熟知30.24% + 83.06JP0B元素熟知32.26% + 90.28JP0B元素熟知34.27% + 97.91JP0B元素熟知36.29% + 105.93JP0B元素熟知38.3% + 114.36JP0B元素熟知40.32% + 123.19JP0B元素熟知42.84% + 132.42JP0B元素熟知45.36% + 142.05JP0B元素熟知47.88% + 152.08JP0B
夜魂值上限80点80点80点80点80点80点80点80点80点80点80点80点80点80点80点
夜魂値上限48.1552.9658.1863.869.8276.2483.0690.2897.91105.93114.36123.19132.42142.05152.08
複合鎮静フィールドJP0B複合鎮静フィールドJP0B
敵(まだ落ち着いていない)に向かって治療鎮静剤を1発発射する。治療鎮静剤は命中時に爆発し、束縛の風域を生成する。近くのオブジェクトと敵を引き寄せ、夜魂性質の風元素範囲ダメージを与える。
治療鎮静剤が水元素/炎元素/氷元素/雷元素付着状態の敵に命中すると、敵に{LINK#N11130004}「鎮静マーク」{/LINK}効果を与える。この効果はしばらくすると爆発して消え去るが、その際敵に付着していた元素の範囲ダメージを与える。JP0B
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
スキルダメージ508.48%546.62%584.75%635.6%673.74%711.87%762.72%813.57%864.42%915.26%966.11%1016.96%1080.52%1144.08%1207.64%
鎮静マークのダメージ108.96%117.13%125.3%136.2%144.37%152.54%163.44%174.34%185.23%196.13%207.02%217.92%231.54%245.16%258.78%
クールタイム15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
元素エネルギー606060606060606060606060606060

Passive Skills

夜域の賜物・救急集中JP0B夜域の賜物・救急集中JP0B
夜魂値が尽きると、イファは代わりに燃素を消費して夜魂の加護状態を維持する。
燃素を利用できるナタのエリアにいる時、「夜魂トランス:イファ」を行える。フィールド上キャラクターが一定の高さの空中にいるとき、イファに切り替えて登場すると次の効果が発動する。イファが夜魂の加護状態に入り、夜魂値を32獲得する。自身のチームにおいて、夜魂トランスは10秒毎に1回のみ発動可能。JP0B
現場医者の大局観JP0B現場医者の大局観JP0B
イファが夜魂の加護状態にある時、チーム全員の夜魂値の合計を基に、夜魂値1につき、イファは{LINK#N11130002}「救助の理念」{/LINK}を1獲得する。救助の理念は付近にいるチーム内キャラクターが起こす拡散反応と感電反応によるダメージをアップできる。JP0B
相互支援協定JP0B相互支援協定JP0B
付近にいるチーム内キャラクターが「夜魂バースト」を起こした時、イファの元素熟知+80、継続時間10秒。JP0B
温熱戦術包帯JP0B温熱戦術包帯JP0B
燃素を利用できるナタのエリアにいる時、チーム内の自身のフィールド上キャラクター、または憑依した竜のHPが40%未満の時、イファは燃素を10消費してHPを回復する。回復量はイファの元素熟知の150%分に相当する。この効果は10秒毎に1回のみ発動可能。秘境、征討領域、深境螺旋では発動しない。JP0B

Constellations

藤典药剂的备制藤典药剂的备制
{LINK#N11130001}援護射撃{/LINK}が敵に命中すると、イファの元素エネルギーを6ポイント回復させる。この方法での元素エネルギー回復は8秒毎に1回のみ可能。JP0B
祈祷弹道的助灵祈祷弹道的助灵
イファが夜魂の加護状態にある時、チーム全員の現在の夜魂値の合計が60を超えている部分を基に、夜魂値1につき、イファは追加で{LINK#N11130002}「救助の理念」{/LINK}を3獲得する。
また、イファの「救助の理念」の所持可能上限+30。
固有天賦{LINK#P1132101}現場医者の大局観{/LINK}を解放する必要がある。JP0B
与夜谈判的驳词与夜谈判的驳词
元素スキル{LINK#S11132}エアボーン・プリベント{/LINK}のスキルLv.+3。
最大Lv.15まで。JP0B
糜烂应体的置换糜烂应体的置换
元素爆発{LINK#S11135}複合鎮静フィールド{/LINK}による束縛の風域の継続時間を3秒まで延長させる。
また、元素爆発複合鎮静フィールドを発動した後、イファの元素熟知+100、継続時間15秒。JP0B
万物同生的共誓万物同生的共誓
元素爆発{LINK#S11135}複合鎮静フィールド{/LINK}のスキルLv.+3。
最大Lv.15まで。JP0B
羽结所庇的诺言羽结所庇的诺言
イファが長押しして{LINK#N11130001}援護射撃{/LINK}を発動するとき、50%の確率で追加で秘薬弾を1発発射し、秘薬弾120%分のダメージを与える。このダメージは通常攻撃ダメージと見なされる。
また、戦闘状態でない時、イファが夜魂の加護状態で消費する夜魂値と燃素-20%。JP0B

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

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23 responses to “イファ”

  1. So he’ll just be an electrocharged buffer? A mid healer? I just wanna know what artifacts to farm, even if he’s lackluster.

      
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    • Zajeff did some calcs on his damage and its not worth it even going for a dps build, so at best he will be an electrocharge/swirl buffer/taser driver and is only comparable to sucrose when he is C6. Your best bet is VV honestly, you can use him with scroll but just know you wont be able to use him on field much if he is just a scroll buffer and without onfield time he has literally nothing to offer other than the 40% shred from scroll.

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  2. Look i love Ifa the moment he was mentioned in natlan but man, his kit is incredibly underwhelming. Another anemo catalyst user, really? Back to back to back anemo catalyst user (Lan Yan, Mizuki, then him) then back to back anemo catalyst em-scaling healer (Mizuki then him). Really shows the lack of creativity that hoyo is experiencing right now.

    They could have made him polearm so that he could have joined xiao as an anemo polearm user. His skill could remain the same using his gun but just change his weapon, please! Another thing, they wanted him to become a healer so bad but made him scale em and not healing bonus (mind you Jean and Qiqi are STILL the ONLY characters to have healing bonus as their ascension stat); his healing sustain is really low (negligible even) that it’s lower than Qiqi’s NA/CA on hit atk regeneration which makes me think that he’s gonna behave like Qiqi does but can’t they like increase the multipliers a bit? Lastly, his ult is literally an exact copy of Heizou’s! The only difference is that his ult duration is longer.

    Overall, really disappointed with Ifa kit. I know where are still in early beta stages of his kit, and I am really hoping for buff. I’d still pull for him tho cuz i love the character and anemo in general, but not really excited for his kit :cccc

      
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  3. Look i love Ifa the moment he was mentioned in natlan but man, his kit is incredibly underwhelming. Another anemo catalyst user, really? Back to back to back anemo catalyst user (Lan Yan, Mizuki, then him) then back to back anemo catalyst em-scaling healer (Mizuki then him). Really shows the lack of creativity that hoyo is experiencing right now.

    They could have made him polearm so that he could have joined xiao as an anemo polearm user. His skill could remain the same using his gun but just change his weapon, please! Another thing, they wanted him to become a healer so bad but made him scale em and not healing bonus (mind you Jean and Qiqi are STILL the ONLY characters to have healing bonus as their ascension stat); his healing sustain is really low (negligible even) that it’s lower than Qiqi’s NA/CA on hit atk regeneration which makes me think that he’s gonna behave like Qiqi does but can’t they like increase the multipliers a bit? Lastly, his ult is literally an exact copy of Heizou’s! The only difference is that his ult duration is longer.

    Overall, really disappointed with Ifa kit. I know where are still in early beta stages of his kit, and I am really hoping for buff. I’d still pull for him tho cuz i love the character and anemo in general, but not really excited for his kit :cccc Fix it hoyo!!!

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  4. their lack of imagination when creating a new chara is so bad, that they’re so stupid even to use chatgpt to ask what they could do, if they’re not able to create a nice interesting new chara
    they don’t know what to do? perfect: just recycle the same things

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  5. Ifa is now the 7th anemo/catalyst character (the most common element/weapon combination for playable characters) and is yet another anemo driver.

    He clearly seems to be designed for electro-charged (taser) teams, and I assume he will outperform other anemo drivers in this role (most hilariously Mizuki). However, one major limitation is that his A1 Passive (which gives bonus damage to swirl and electro-charged damage) relies on nightsoul points to give those bonuses. This would make Ifa less effective with non-Natlan teammates. Ororon will probably be near mandatory on Ifa’s best teams.

    At the very least, Ifa seems to be a decent character when looking at the entire cast, but out of the Natlan 4* characters he is probably only better than Kachina.

      
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  6. Mizuki powercrept already, and by a 4 star no less? Crazy times it is.

      
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    • Let’s not give Ifa all the credit. :p Mizuki has been powercrept as a taser driver since 1.0 by the existence of Sucrose, taser having like 70% damage reduction to make heals less relevant and the primary source of hydro app for taser (and a second one added later, too) being NA-driven (which she can’t do during her E).

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  7. Isn’t his healing so low? I don’t think that he can solo sustain the Furina variants of electro-charged teams (etc. Ifa/Furina/Fischl/Ororon)

      
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    • doesn’t matter ifa is ifa please don’t be mean on this website thank you! 😊😊🥰💗💗💞💞💓😻💘💘❣️💝

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      • Dude criticism doesn’t mean they’re being mean, his kit seems very lackluster. That’s the truth.

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    • It’s… about half of Kokomi’s healing via NA during burst (assuming 1000 EM and no healing bonus on Ifa). I think it’s likely teamwide or he shoots very fast (or else he won’t be able to sustain anything, let alone Furina).

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    • He barely breaks even with Furinas HP drain on characters that dont have a lot of HP. For example, he can sustain and keep a teammate above 50% HP if they have a lower max hp, like Fischl/Ororon (two of his seemingly best teammates) but on characters with higher relative max HP (like Furina herself) he will not be able to sustain her because Furina takes a percentage of HP per attack and Ifa heals a flat amount. This also means you wont be making use of Furinas A1 overheal passive which adds more jank to his kit overall.

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